Looks like they've finished the gene projection. Let's see what you'll look like when you're all grown up.James

The gene projector is a device which is capable of predicting a newborn baby's future appearance as a young adult by extrapolating physical characteristics from his or her genome. In Fallout 3, this device was used by James to show the Lone Wanderer how they would look when they "are all grown up".

Accessing gene projectorEdit

Facial reconstructionEdit

Other than at "birth", there is only one other opportunity to use the gene projector to change the character's face: just before exiting Vault 101 after the Escape! After that, the only facility to alter one's facial appearance is with the lasergrafter in the possession of Pinkerton in the Rivet City bow.


Even though only Pinkerton allows changing the character's face after the tutorial, there are multiple characters which allow changing hair-style:

Customization optionsEdit




The character's name.


There are four races available. They are:

  • Caucasian
  • African-American
  • Hispanic
  • Asian


These are the different ways to customize the character's face.

General options:

Option Effect
Heavy/Light Fat/skinniness of the character's face.
Thin/Wide Width of the character's face.


Option Effect
Small/Large Size of the character's forehead.
Tall/Short Height of the character's forehead.
Tilt forward/back Angle at which the character's forehead is tilted.


Option Effect
High/low Overall height of the eyebrows
Up/Down (Inner) Adjust the angle of the part of the brow close to the nose.
Up/Down (Outer) Adjust the angle of the part of the brow farther from the nose.


Option Effect
Up/Down Determines height of the character's eyes.
Small/Large The size of the eyes.
Together/Apart Sets distance between the character's eyes.


Option Effect
Bridge Depth The height of the bridge of the character's nose.
Up/Down How long the character's nose is.
Flat/Pointed How pointy the character's nose is.
Nostril Tilt The angle at which the character's nose tilts.
Nostrils Wide/Thin The width of the nose at the nostrils
Sellion Height Adjusts the position where the bridge of the nose emerges from the forehead
Short/Long Adjusts the length of the nose from the upper lip to the tip


Option Effect
Large/Small How deep the character's lip goes in.
Overbite/Underbite Adjust the angle of the mouth


Option Effect
Low/High This determines how far up or down the character's cheeks are.
Shallow/Pronounced How shallow or pronounced the character's cheekbones are.
Concave/Convex How far out the character's cheeks extend from the side.


Option Effect
Retracted/Jutting Determines how far out the character's jaw extends.
Wide/Thin The width of the jaw.
Slope High/Low The angle from the jawline to the neck.
Concave/Convex The curvature of the jawbone.


Option Effect
Forward/Backward How far out the character's chin extends.
Broad/Recessed Determines how wide the chin is.
Shallow/Deep Adjusts the shape and position of the chin.
Tall/Short Determines how far the chin goes down.


The different skin tone options.

Option Effect
Shade Pretty much just the overall color of the character's skin depending on race.
Flushed The highlight of the character's skin.
Blue Tint The special blue tint of the character's skin.
Yellow Tint The special yellow tint of the character's skin.
Eye Sockets The tint of the character's eye sockets.
Eyebrows The tint of the character's eyebrows.
Eyeliner Mainly for females, the eyeliner for the character.
Nose The shade for the character's nose.
Lips The shade of the character's lips.
Moustache The tint of the character's moustache.
Cheeks The shade of the character's cheeks.
Beard The tint of the character's beard.

Eye ColorEdit

The character's eye color. There are only four different colors.

  • Green
  • Blue
  • Hazel
  • Dark Brown


There are many types of hair-do's in Fallout 3.

Hair Color:

  • Bleached
  • Brown
  • Platinum
  • Suede
  • Auburn
  • Gold
  • Honey
  • Black
  • Ginger
  • Cornsilk
  • Pecan
  • Chocolate
  • (Any wanted color via RGB setting)



  • Sarge
  • Clean Cut
  • Buzz Cut
  • Bedraggled
  • Blast Back
  • The Unsettler


  • Tunnel Snake
  • Pompadour
  • Waster
  • Balding
  • Buzz Saw
  • Combover
  • Smooth Wave
  • Shaggy Suave
  • Terrorsaur
  • Punked
  • Warhawk
  • High Riser


  • Domestic Goddess
  • No Nonsense
  • Prim 'N Proper
  • Rough Nite
  • Wendy the Welder
  • The Sophisticate
  • Frazzled
  • Iron Maiden
  • Unladylike
  • Rude Ridge
  • Mangy
  • Fallen Angel
  • FairyTails
  • Shaved
  • L'il Devil
  • Seductress
  • Pretty Puff

Facial Hair:

  • Survivalist
  • Rough Beard
  • Goatee
  • Beatnick
  • Gunslinger
  • The Gentleman
  • Muttonstache
  • Shaggy Sideburns
  • Soul Patch
  • Old Coot
  • The Gettysburg
  • Chopper
  • Chin Strip
  • Honest Abe
  • Man's Man
  • Swashbuckler
  • Lady's Man
  • Tough Guy


  • A gene projector can be seen in the medical area of Jefferson Memorial in Fallout 3, located in the sub-basement.
  • In Fallout: New Vegas, a non-interactible gene projector can be seen in the upstairs area of the REPCONN test site, upside-down. The far right button on this unit is labeled "Body" instead of "Hair". Two others are located in the medical area of the Hidden Valley bunker and in the Hoover Dam power plant 01.
  • It is unknown which pre-War company developed and manufactured the gene projector, as there is no company logo on the device itself.


See alsoEdit