Carter interned on The Elder Scrolls III: Morrowind and the Tribunal expansion, and came on full-time to work on The Elder Scrolls IV: Oblivion just a few months after the project began. In 2009, he left Bethesda to join 343 Industries, Microsoft's new Halo division.
I'm the Lead Producer on Fallout, meaning I'm the main production guy who is 100% focused solely on this project. I'm responsible for maintaining our overall schedule, setting up and communicating milestones, making sure everyone has the tools, equipment, and info they need to do their jobs, and hounding people to get stuff done on time. I've been on the project since the day we started working on it, and pretty much the day we went gold on Oblivion, I switched over to focusing completely on Fallout. I'm aided by an awesome team of four department producers who focus on either programmers, artists, or designers. Hope this helps clear it up! :)