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Gary (clone)

From The Vault

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Gary
Biography
race: Human (clone)
affiliation: Vault 108
role: Hostile survivor
location: Vault 108
Outcast Outpost
Gameplay
appearances: Fallout 3
quests: none
Statistics
Technical
actor:
base id: see article
ref id: see article

Gary was one of the original inhabitants of Vault 108, and clones of him are the only people left in the vault by 2277.

Contents

[edit] Background

Main article: Vault 108

A holodisc found in the Vault 108 cloning lab, named "Cloning Log", explains that Gary was cloned at least 54 times; all clones exhibited hostility towards non-clones, with each successive clone being more and more violent. When the Vault scientists started running out of room to store the clones, they planned to destroy some of them to make room for additional test subjects. Apparently, the clones objected to this, escaped, and slaughtered the rest of the Vault's inhabitants. How they have survived until now is unknown.

The clones only call out to each other, asking Gary? when searching. Sometimes they shout "There you are Gary." All of the Gary clones wear Vault 108 Jumpsuits and are Caucasian as they are all cloned from the same person. All the clones are either unarmed or equipped with melee weapons, with the exception of Gary 1 who carries an N99 10mm Pistol, although they will pick up better weapons from their surroundings.

In the Outcast Outpost (from the Operation: Anchorage add-on), a dead Gary (Gary 23) can be found wearing a Vault 108 jumpsuit in the locked room across from Protector McGraw. The room has an Easy lock. Gary 23 has nothing on him and his jumpsuit cannot be removed. His left arm has been cut off, and there are a bunch of medical tools nearby (ie: 2 bonesaws, knife, scissors). It seems that the Outcasts tried to remove a Pip-Boy 3000 from him the hard way. Specialist Olin comments on how it wasn't her fault "what happened to the first guy".

[edit] Interactions with the player character

No interaction other than combat is possible as the clones attack on sight.

[edit] Variants

Name Race SPECIAL Level HP Inventory Related quest/encounter Base ID Ref ID
Gary 1 Human
male
5 5 4 5 5 5 5 3 35 1x Vault 108 Jumpsuit
1x 10mm Pistol
1-16x 10mm Round
- 0004168a 00041689
Gary 12 Human
male
5 5 4 5 5 5 5 3 35 1x Vault 108 Jumpsuit
1x Lead Pipe
- 00041688 00041681
Gary 17 Human
male
5 5 4 5 5 5 5 3 35 1x Vault 108 Jumpsuit - 00041686 00041687
Gary 23 dead addon Human
male
5 5 4 5 5 5 5 3 35 Empty - xx0029cd xx0029ce
Gary 25 Human
male
5 5 4 5 5 5 5 3 35 1x Vault 108 Jumpsuit - 0004167a 0008d0f6
Gary 27 Human
male
5 5 4 5 5 5 5 3 35 1x Vault 108 Jumpsuit - 00041680 00041678
Gary 29 Human
male
5 5 4 5 5 5 5 3 35 1x Vault 108 Jumpsuit
1x Lead Pipe
- 0004167c 000bc118
Gary 32 Human
male
5 5 4 5 5 5 5 3 35 1x Vault 108 Jumpsuit - 00041677 0004167b
Gary 33 Human
male
5 5 4 5 5 5 5 3 35 1x Vault 108 Jumpsuit - 0004167e 00041679
Gary 36 Human
male
5 5 4 5 5 5 5 3 35 1x Vault 108 Jumpsuit
1x Lead Pipe
- 0008aaab 0008aaaa
Gary 41 Human
male
5 5 4 5 5 5 5 3 35 1x Vault 108 Jumpsuit
1x Knife
- 0008aabb 0008aaba
Gary 42 Human
male
5 5 4 5 5 5 5 3 35 1x Vault 108 Jumpsuit - 0008d10d 0008d10c
Gary 43 Human
male
5 5 4 5 5 5 5 3 35 1x Vault 108 Jumpsuit
1x Knife
- 00041682 00041683
Gary 47 Human
male
5 5 4 5 5 5 5 3 35 1x Vault 108 Jumpsuit - 00041684 00041685

[edit] Bugs

  • It is possible for Gary 23 to appear as African American. Sometimes both Caucasian Gary 23s and African American Gary 23s are found in the locked room of the Outcast base. This is caused by a bug in which the skin coloring system malfunctions because of the fact that the Anchorage module is not the Fallout 3 master module.
  • The bug can be fixed on the PC by adding the setting bLoadFaceGenHeadEGTFiles=1 to the bottom of the "General" category in Fallout.ini (located in My Documents\My Games\Fallout 3).

[edit] Appearances

The Gary clones appear in Fallout 3. Gary 23 appears (dead) in the Fallout 3 add-on Operation: Anchorage.