Governs who and when the character/creature attacks.
|1||Aggressive||Attacks Enemies on sight.|
|2||Very Aggressive||Attacks all visible Enemies and Neutrals.|
Governs whether the character/creature assists Allies and Friends in combat.
|0||Helps Nobody||Doesn't help anyone.|
|1||Helps Allies||Only helps Allies.|
|2||Helps Friends||Helps all Friends and Allies.|
Governs how likely the character/creature avoids/flees from threats.
|0||Cowardly||Avoids/flees. Cowardly actors NEVER engage in combat under any circumstances.|
|1||Cautious||Avoids/flees from threats unless the player is stronger than them.|
|2||Average||Avoids/flees from threats that are stronger than the player.|
|3||Brave||Avoids/flees from threats only if severely outmatched.|
|4||Foolhardy||Doesn't flee or avoid anyone.|