| ||For an overview of gambling games in Fallout universe, see Gambling games.|
The knowledge and practical skills related to wagering. The skill at cards, dice and other games.”— In-game description
Example: A starting Luck of 5.
This skill increases the odds of winning at roulette, slots or the "Mole-Rat Mambo" Fallout 2, Redding. With proper skill efficiency, gambling allows to earn quite huge amount of money and might be a good alternative to barter skill.
In Fallout go to the Hub and go south till you hit the bar, the Maltese Falcon. Talk to the black guy by the roulette table; when the dialog comes up hold down the 1 and 3 on your keyboard in order to cycle through the gambling dialog. An absolute minimum of get any profit is 60%. At 100% gambling becomes a profitable skill.
In Fallout 2 skill can be used on any slot or at gambling tables, except games at craps, Fallout 2. Den. The numeric keys 1-5 correspond to different betting amounts (5,15,25,50,100). By 80%, one can bet $5 and win consistently. Betting at $50 requires at least 120%.
In Fallout Tactics, at least without the patch, just your main character will be able to gamble. The process is also bugged: you can offer nothing for all, then hit the gambling button rapidly. In 10 seconds you can win, even with 30%. You can exploit this at the bunkers, as you can gamble with the quartermaster, and sell his items back.
This skill can be increased with the Gambler perk, which adds 20% to the gambling skill.
- Gambling does not affect the odds of winning at craps, Fallout 2. Den. One can easily save right before betting, and bet all of their caps on a craps roll, win > save, lose > reload, without needing any investment in Gambling.
- Betting on the lower amount, gives higher chances of winning. Chance of winning at higher stakes, requires higher skill.
- Tagging this skill will allow to reach sufficient level much quicker.
- Using weights on the keys of the keyboard is a good alternative to holding the keys down manually.