Fryda Wolff
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Developer Fryda Wolff | ||||||||||||||||||||||||||||||||||||||||||
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Fryda Wolff is a sound designer who worked at Obsidian Entertainment on Fallout: New Vegas.
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Credits
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Obsidian Entertainment
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- Neverwinter Nights 2: Storm of Zehir (2008), Atari, Inc.
Sony Online Entertainment
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- EverQuest: The Buried Sea (2007)
- EverQuest II: Kingdom of Sky (2006)
- EverQuest: Prophecy of Ro (2006)
- Untold Legends: Dark Kingdom (2006)
- Untold Legends: The Warrior's Code (2006)
- EverQuest II: Desert of Flames (2005)
- Untold Legends: Brotherhood of the Blade (2005)
- EverQuest II (2004)
- EverQuest (2003)
- EverQuest: The Legacy of Ykesha (2003)
- PlanetSide (2003)
- EverQuest: Planes of Power (2002)
- EverQuest: Shadows of Luclin (2001)
Employment history
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| From | To | Company | Role |
|---|---|---|---|
| 2001 | 2007 | Sony Online Entertainment | |
| 2007 | 2009 | Obsidian Entertainment | |
| 2009 | present | The Behemoth |
Credits
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Fallout series
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| Year | Title | Credited as/for |
|---|---|---|
| 2010 | Fallout: New Vegas | Sound designer |
Other work
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| Year | Title | Credited as/for |
|---|---|---|
| 1999 | Everquest | |
| 2004 | Everquest II | |
| 2003 | PlanetSide |