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Fallout Wiki
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|creatures =[[Giant rat (Fallout: New Vegas)|Giant rats]]
 
|creatures =[[Giant rat (Fallout: New Vegas)|Giant rats]]
 
|robots =[[Securitron]]s
 
|robots =[[Securitron]]s
|local map =Freeside map.jpg
+
|local map =Freeside map.png
 
|quests =[[Birds of a Feather]]<br />[[Debt Collector]]<br />[[G.I. Blues]]<br />[[Wang Dang Atomic Tango]]<br />[[Kings' Gambit]]<br />''[[Flogging a Dead Corpse]]''
 
|quests =[[Birds of a Feather]]<br />[[Debt Collector]]<br />[[G.I. Blues]]<br />[[Wang Dang Atomic Tango]]<br />[[Kings' Gambit]]<br />''[[Flogging a Dead Corpse]]''
  +
|cell name =FreesideCentral
  +
|refid ={{ID|0010bf00}}
 
|footer =[[File:FreesideReputation.png|x150px]]<br />Reputation image from ''Fallout: New Vegas''.
 
|footer =[[File:FreesideReputation.png|x150px]]<br />Reputation image from ''Fallout: New Vegas''.
 
}}{{Games|FNV}}
 
}}{{Games|FNV}}
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{{YoutubePlayer
 
{{YoutubePlayer
 
|Top = (#px, how far down the music player is on the page from other things, example: 108px)
 
|Top = (#px, how far down the music player is on the page from other things, example: 108px)
|PlaylistURL = embed/videoseries?list=PLzOZOmIFGrDRMdM8x4UpZz8JKkomMbqWi&amp;hl=en_US
+
|PlaylistURL = embed/S2Y6UK7n1X0
 
|Autoplay = 0
 
|Autoplay = 0
 
|Hide = 0
 
|Hide = 0
 
}}<small>[[Metallic Monks]]</small>
}}
 
<small>[[Metallic Monks]]</small>
 
 
</center>
 
</center>
   
{{quotation|People in Freeside generally fall into one of two categories. Those who've been here all their lives call themselves Locals. When people from the NCR and other places started pouring in, the Locals began referring to them as Squatters, and the name stuck. The Locals blame the Squatters for the scarcity of resources in Freeside, and the Squatters blame any act of violence against them on the Locals. They're both right to some extent, and violent outbreaks between the two are all too common these days.|[[Rotface]]}}[[File:FNV_Rotface_Freeside.ogg|noicon|135px|center]]
+
{{quotation|People in Freeside generally fall into one of two categories. Those who've been here all their lives call themselves Locals. When people from the NCR and other places started pouring in, the Locals began referring to them as Squatters, and the name stuck. The Locals blame the Squatters for the scarcity of resources in Freeside, and the Squatters blame any act of violence against them on the Locals. They're both right to some extent, and violent outbreaks between the two are all too common these days.|[[Rotface]]}}[[File:FNV Rotface Freeside.ogg|noicon|135px|center]]
   
 
'''Freeside''' is the main slum adjacent to, but not controlled by, Mr. House's [[New Vegas]] in [[Timeline#2281|2281]]. It is protected and/or loosely ruled by the [[Kings]] and the [[Van Graffs]]. The streets are dangerous and lack the luster of the [[New Vegas Strip]]. There is a [[Freeside NCR Squatters Incident|conflict]] between the [[local]]s and squatters that followed the NCR to the area.
 
'''Freeside''' is the main slum adjacent to, but not controlled by, Mr. House's [[New Vegas]] in [[Timeline#2281|2281]]. It is protected and/or loosely ruled by the [[Kings]] and the [[Van Graffs]]. The streets are dangerous and lack the luster of the [[New Vegas Strip]]. There is a [[Freeside NCR Squatters Incident|conflict]] between the [[local]]s and squatters that followed the NCR to the area.
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[[Wikipedia:Las Vegas, Nevada|Las Vegas]] wasn't heavily damaged during the [[Great War]], but people didn't immediately settle into the remnants of the old city. The various [[Vault]] tribes and indigenous people that emerged years later hunted and fought amongst themselves within the ruins, but it was not until the "return" of [[Robert House|Mr. House]] and his robot enforcers that they ceased most of their open hostilities.
 
[[Wikipedia:Las Vegas, Nevada|Las Vegas]] wasn't heavily damaged during the [[Great War]], but people didn't immediately settle into the remnants of the old city. The various [[Vault]] tribes and indigenous people that emerged years later hunted and fought amongst themselves within the ruins, but it was not until the "return" of [[Robert House|Mr. House]] and his robot enforcers that they ceased most of their open hostilities.
   
Mr. House's robots directed the tribes to use the sizable quantities of pre-War construction materials to build the crude (but effective) outer walls that separate [[New Vegas Strip|The Strip]] and Freeside from the rest of [[New Vegas]].
+
Mr. House's robots directed the tribes to use the sizable quantities of pre-War construction materials to build the crude (but effective) outer walls that separate [[New Vegas Strip|The Strip]] and Freeside from the rest of [[New Vegas]].
   
 
While House valued the area around [[Wikipedia:Fremont Street|Fremont Street]], he ultimately viewed it as secondary in importance to the Strip itself and had a second, inner wall built that separated the two areas. When the [[New California Republic|NCR]] prospectors (and eventually the army) arrived in the region, people typically went straight for The Strip, leaving "Freeside" (as it had become known by locals) as an informal stopping point. Eventually, Mr. House recognized that he could use Freeside as a filter for undesirables, and pulled his favored tribes and all [[PDQ-88b Securitron|Securitron]]s into the Strip, leaving Freeside to fend for itself.
 
While House valued the area around [[Wikipedia:Fremont Street|Fremont Street]], he ultimately viewed it as secondary in importance to the Strip itself and had a second, inner wall built that separated the two areas. When the [[New California Republic|NCR]] prospectors (and eventually the army) arrived in the region, people typically went straight for The Strip, leaving "Freeside" (as it had become known by locals) as an informal stopping point. Eventually, Mr. House recognized that he could use Freeside as a filter for undesirables, and pulled his favored tribes and all [[PDQ-88b Securitron|Securitron]]s into the Strip, leaving Freeside to fend for itself.
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==Layout==
 
==Layout==
Freeside is centered on the intersection of Las Vegas Blvd. and Fremont Street and is divided into two sections via a gate. The first section is C shaped and comprised of the western, northern, and eastern parts of the district. This section is the first that can be entered from the Mojave as it has both of Freeside's external gates. Several rough bodyguards stand near the gates, offering their "protection" on the mean streets for a paltry sum of caps.
+
Freeside is centered on the intersection of Las Vegas Blvd. and Fremont Street and is divided into two sections via a gate. The first section is C shaped and comprised of the western, northern, and eastern parts of the district. This section is the first that can be entered from the Mojave as it has both of Freeside's external gates. Several rough bodyguards stand near the gates, offering their "protection" on the mean streets for a paltry sum of caps.
   
 
Points of interest in this section include:
 
Points of interest in this section include:
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* The drunks in Freeside have a unique animation where they lean against the wall and vomit. An [[NCR trooper]] will use this animation when first entering the [[New Vegas Strip]].
 
* The drunks in Freeside have a unique animation where they lean against the wall and vomit. An [[NCR trooper]] will use this animation when first entering the [[New Vegas Strip]].
 
* With an Accepted reputation, an unnamed King will appear and give the Courier either a few bottle caps or a random aid item.
 
* With an Accepted reputation, an unnamed King will appear and give the Courier either a few bottle caps or a random aid item.
* With an Unpredictable reputation, a local will approach the Courier and say that Mick & Ralph would like to offer a discount, so long as they "Keep making waves."
+
* With an Unpredictable reputation, a local will approach the Courier and say that Mick & Ralph would like to offer a discount, so long as they "keep making waves".
* If the Courier kills the giant rat that the group of kids are chasing, they will eat it, using the [[Cannibal (perk)|cannibal]] animation.
+
* If the Courier kills the giant rat that the group of kids are chasing, they will eat it, using the [[Cannibal (perk)|cannibal]] animation. This happens even if the rat has been disintegrated with an energy weapon.
 
* With a good reputation/Karma with the Kings, they will aid the Courier when under attack by local thugs.
 
* With a good reputation/Karma with the Kings, they will aid the Courier when under attack by local thugs.
 
* In the ruins of the destroyed building across [[Mick & Ralph's]] is a uniquely named corpse "[[man]]" wearing a [[destroyed collar]].
 
* In the ruins of the destroyed building across [[Mick & Ralph's]] is a uniquely named corpse "[[man]]" wearing a [[destroyed collar]].
* The eastern-most gate in the first section of Freeside will have a one or several thugs spawn at the end of the street every four days.
+
* The eastern-most gate in the first section of Freeside will have one or several thugs spawn at the end of the street every four days.
  +
* The streets of Freeside noticeably feature an amount of garbage superior to most other communities across the Mojave. This is meant to signify Freeside's poor economical and societal status.
   
 
==Appearances==
 
==Appearances==
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==Bugs==
 
==Bugs==
* {{Platforms|xbox360|pc|ps3}} In Freeside you will notice a boy and a girl chasing a giant rat, talk to them as they run and the girl has a regular voice actor as well as the boy. After killing the rat, the girl or the boy (whichever is closest) will eat the rat. When you talk to them now they share a voice actor. So the boy now sounds like a girl, or the girl a boy.{{verify|verified}}
+
* {{Platforms|xbox360|pc|ps3}} The two kids that can be spoken to have regular voice actors. After killing the rat, the girl or the boy (whichever is closest) will eat the rat. When talked to, they share a voice actor making the boy sound like a girl, or vice versa.{{verify|verified}}
* {{Platforms|xbox360|pc|ps3}} Sometimes after you kill the giant rat, the first boy chasing the rat will fall to his knees to take a bite but will continue to move forward at running speed despite being in a crouched position and going through the rat-eating animation.{{verify|verified}}
+
* {{Platforms|xbox360|pc|ps3}} Sometimes after killing the giant rat, the first boy chasing the rat will fall to his knees to take a bite but will continue to move forward at running speed despite being in a crouched position and going through the rat-eating animation.{{verify|verified}}
* {{Platforms|xbox360|pc}} If you are outside of the Vegas Strip when you update the game, but have gained access to it at another point, you can be permanently locked out.{{verify|verified}}
+
* {{Platforms|xbox360|pc}} Being outside of the Vegas Strip when updating the game, but having gained access to it at another point, it is possible to be permanently locked out.{{verify|verified}}
* {{Platforms|xbox360|ps3}} Sometimes outside the Old Mormon Fort the super mutant Tabitha can spawn and become hostile; killing her results in the completion of the quest "Crazy, Crazy, Crazy" (if you have not started the quest it will add the quest to your [[Pip-Boy 3000|Pip-Boy]] and just say the final bullet point).{{verify|verified}}
+
* {{Platforms|xbox360|ps3}} Sometimes outside the Old Mormon Fort the super mutant Tabitha can spawn and go hostile; killing her results in the completion of the quest "Crazy, Crazy, Crazy" (if not having started the quest it will add the quest to the [[Pip-Boy 3000|Pip-Boy]] and just say the final bullet point).{{verify|verified}}
* {{Platforms|pc|xbox360}} If you achieve a certain level of reputation in Freeside, a Kings Gang Member will encourage you to keep up the good work and give a little present. However, sometimes those messengers keep coming in quick succession: as soon as one leaves the location, another one appears. This doesn't seem to fix over time.{{verify|verified}}
+
* {{Platforms|pc|xbox360}} Achieving a certain level of reputation in Freeside makes a King's Gang Member encourage the [[Courier]] to keep up the good work and give a little present. However, sometimes those messengers keep coming in quick succession: as soon as one leaves the location, another one appears. This doesn't seem to fix over time.{{verify|verified}}
 
* {{Platforms|xbox360|pc|ps3}} There is a bug where you can buy the [[Euclid's C-Finder]] gun from [[Max (Fallout: New Vegas)|Max]] multiple times.{{verify|verified}}
 
* {{Platforms|xbox360|pc|ps3}} There is a bug where you can buy the [[Euclid's C-Finder]] gun from [[Max (Fallout: New Vegas)|Max]] multiple times.{{verify|verified}}
* {{Platforms|ps3}} The building by [[Mick & Ralph's]] sometimes glitches if you stand by one of the corners and walk forward and hit your Pip-Boy at the same time you will fly all the way up the corner of the building and be above and sometime it will summon you on top of the [[Lucky 38]].{{verify|verified}}
+
* {{Platforms|ps3}} The building by [[Mick & Ralph's]] sometimes glitches by standing by one of the corners and walking forward and hitting the Pip-Boy at the same time to fly all the way up the corner of the building and be above and sometime it will summon one on top of the [[Lucky 38]].{{verify|verified}}
 
* {{Platforms|ps3|PC|xbox360}} Sometimes the two kids will be going through the rodent chase animations but the rodent will be nowhere in sight.{{verify|verified}}
 
* {{Platforms|ps3|PC|xbox360}} Sometimes the two kids will be going through the rodent chase animations but the rodent will be nowhere in sight.{{verify|verified}}
* {{Platforms|pc|xbox360}} After you've killed the giant rat for the first time, it will re-spawn a few days later, but the kids will no longer chase it. If you kill the rat, the kids will run and eat it again.{{verify|verified}}
+
* {{Platforms|pc|xbox360}} After killing the giant rat for the first time, it will re-spawn a few days later, but the kids will no longer chase it. If the rat is killed, the kids will run and eat it again.{{verify|verified}}
* {{Platforms|xbox360|pc}} Sometimes when the player fast travels to an area in the wasteland, the background effects of Freeside, such as dogs barking and glass bottles breaking, will be heard.{{verify|verified}}
+
* {{Platforms|xbox360|pc}} Sometimes when fast-traveling to an area in the wasteland, the background effects of Freeside, such as dogs barking and glass bottles breaking, will be heard.{{verify|verified}}
  +
* {{Platforms|pc}} There is a bug noted elsewhere where save games do not load and the game simply hangs up. This can be triggered by spending more than a certain amount of time in Freeside. Going through transitions using autosave can often trigger this. A simple remedy is to fast travel to anywhere outside of Freeside then fast travel back to one of the Freeside gates. This is a memory leak issue that was supposedly addressed in an update, as the above Freeside sounds being heard, but still exists in the latest update. {{verify|type=bug|10:02, April 4, 2015 (UTC)}}
   
 
==Gallery==
 
==Gallery==
<gallery>
+
<gallery widths=200>
 
Screen19B.jpg|A pre-release shot of Freeside
 
Screen19B.jpg|A pre-release shot of Freeside
 
screen21B.jpg|The Entrance to the Strip
 
screen21B.jpg|The Entrance to the Strip
 
Freeside Nightlights.jpg|Freeside lights at night
 
Freeside Nightlights.jpg|Freeside lights at night
Ruined_store_FNV.jpg|Ruined store
+
Ruined store_FNV.jpg|Ruined store
 
Fallout New Vegas Silver Rush -.jpg|The (former) Silver Rush casino
 
Fallout New Vegas Silver Rush -.jpg|The (former) Silver Rush casino
-Freeside_signs.jpg|Atomic Wrangler sign with Silver Rush in background
+
Freeside signs.jpg|Atomic Wrangler sign with Silver Rush in background
 
Freeside vista4.jpg
 
Freeside vista4.jpg
Freesides_east_gate.jpg|Freeside East gate
+
Freesides east_gate.jpg|Freeside East gate
 
Freeside vista1.jpg
 
Freeside vista1.jpg
Freesides_North_Gate.jpg|Freeside North gate
+
Freesides North_Gate.jpg|Freeside North gate
 
MickRalph.jpg|Mick & Ralph's
 
MickRalph.jpg|Mick & Ralph's
 
Freeside vista2.jpg
 
Freeside vista2.jpg
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Dropbox - Old Mormon Fort.jpg|[[Mojave Express dropbox]] next to the [[Mormon Fort]]
 
Dropbox - Old Mormon Fort.jpg|[[Mojave Express dropbox]] next to the [[Mormon Fort]]
 
</gallery>
 
</gallery>
  +
  +
==Interactive map==
  +
<imap map-id=2447 />
   
 
==References==
 
==References==
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[[pl:Freeside]]
 
[[pl:Freeside]]
  +
[[de:Freeside]]
 
[[ru:Фрисайд]]
 
[[ru:Фрисайд]]

Revision as of 10:02, 4 April 2015

 
Gametitle-FNV
Gametitle-FNV

Metallic Monks

People in Freeside generally fall into one of two categories. Those who've been here all their lives call themselves Locals. When people from the NCR and other places started pouring in, the Locals began referring to them as Squatters, and the name stuck. The Locals blame the Squatters for the scarcity of resources in Freeside, and the Squatters blame any act of violence against them on the Locals. They're both right to some extent, and violent outbreaks between the two are all too common these days.Rotface

Freeside is the main slum adjacent to, but not controlled by, Mr. House's New Vegas in 2281. It is protected and/or loosely ruled by the Kings and the Van Graffs. The streets are dangerous and lack the luster of the New Vegas Strip. There is a conflict between the locals and squatters that followed the NCR to the area.

Background

Freeside was built up around the intersection of Fremont Street and Las Vegas Boulevard. The influx of destitute travelers in recent months has created problems for its local residents.Fallout: New Vegas loading screen

Las Vegas wasn't heavily damaged during the Great War, but people didn't immediately settle into the remnants of the old city. The various Vault tribes and indigenous people that emerged years later hunted and fought amongst themselves within the ruins, but it was not until the "return" of Mr. House and his robot enforcers that they ceased most of their open hostilities.

Mr. House's robots directed the tribes to use the sizable quantities of pre-War construction materials to build the crude (but effective) outer walls that separate The Strip and Freeside from the rest of New Vegas.

While House valued the area around Fremont Street, he ultimately viewed it as secondary in importance to the Strip itself and had a second, inner wall built that separated the two areas. When the NCR prospectors (and eventually the army) arrived in the region, people typically went straight for The Strip, leaving "Freeside" (as it had become known by locals) as an informal stopping point. Eventually, Mr. House recognized that he could use Freeside as a filter for undesirables, and pulled his favored tribes and all Securitrons into the Strip, leaving Freeside to fend for itself.

In the two years that followed, Freeside slowly degenerated into a hostile, lawless den of ne'er-do-wells. For a while, it was completely without order, but two power groups managed to come to an understanding about how the area needed to be maintained. The Kings prevent all-out-chaos from erupting, but do little to deal with the day-to-day nastiness that Freesiders inflict on each other. The Followers of the Apocalypse, no longer associated with the NCR, settled in the Old Mormon Fort. They receive some protection from the Kings in exchange for help with the community's basic needs (food, water, health services, and some education). Despite the oversight from the Kings, and help from the Followers, the people in Freeside live in daily peril from each other as well as outside forces.[1]

Layout

Freeside is centered on the intersection of Las Vegas Blvd. and Fremont Street and is divided into two sections via a gate. The first section is C shaped and comprised of the western, northern, and eastern parts of the district. This section is the first that can be entered from the Mojave as it has both of Freeside's external gates. Several rough bodyguards stand near the gates, offering their "protection" on the mean streets for a paltry sum of caps.

Points of interest in this section include:

  • The Old Mormon Fort, the base of operations for the Followers of the Apocalypse, is just inside Freeside's North Gate.
  • Mick & Ralph's, which is just inside Freeside's East Gate. Ralph sells a fake passport to the strip if The King gives permission, or with a Speech skill of 50. The price is 500 caps, but a Barter skill check can be passed for a lesser price of 375 caps. Outside the store, a pair of children can sometimes be seen running around the streets, a boy and girl. The boy is named Max and if he is spoken to, the Courier can pay 1000 caps (or 20 caps with 45 Barter) for his "toy gun" the Euclid's C-Finder which is a unique energy weapon that is powered by the ARCHIMEDES II satellite.
  • Cerulean Robotics, which can be found in the western part of this section.
  • A ruined store which holds an NCR food distribution center, also found in the western part of this section.

The second section covers the central and southern parts of the district. This section is reached from the north by passing through a wrecked-vehicle roadblock that divides the two parts of Freeside, or from the north-west through a zone door at the back of a ruin building between the Silver Rush and the Atomic Wrangler casino, or from the south via the The Strip North Gate.

Points of interest in this section include:

Campfires can be found up by the north gate to the New Vegas Strip. When facing the gate, the fenced off area guarded by securitrons is flanked by empty lots. In each of these lots is at least one campfire.

Buildings

Inhabitants

Related quests

Notes

  • The background music is Metallic Monks, which has been originally used for Lost Hills.
  • The drunks in Freeside have a unique animation where they lean against the wall and vomit. An NCR trooper will use this animation when first entering the New Vegas Strip.
  • With an Accepted reputation, an unnamed King will appear and give the Courier either a few bottle caps or a random aid item.
  • With an Unpredictable reputation, a local will approach the Courier and say that Mick & Ralph would like to offer a discount, so long as they "keep making waves".
  • If the Courier kills the giant rat that the group of kids are chasing, they will eat it, using the cannibal animation. This happens even if the rat has been disintegrated with an energy weapon.
  • With a good reputation/Karma with the Kings, they will aid the Courier when under attack by local thugs.
  • In the ruins of the destroyed building across Mick & Ralph's is a uniquely named corpse "man" wearing a destroyed collar.
  • The eastern-most gate in the first section of Freeside will have one or several thugs spawn at the end of the street every four days.
  • The streets of Freeside noticeably feature an amount of garbage superior to most other communities across the Mojave. This is meant to signify Freeside's poor economical and societal status.

Appearances

Freeside appears only in Fallout: New Vegas.

Behind the scenes

Bugs

  • Xbox 360Xbox 360 The two kids that can be spoken to have regular voice actors. After killing the rat, the girl or the boy (whichever is closest) will eat the rat. When talked to, they share a voice actor making the boy sound like a girl, or vice versa.[verified]
  • Xbox 360Xbox 360 Sometimes after killing the giant rat, the first boy chasing the rat will fall to his knees to take a bite but will continue to move forward at running speed despite being in a crouched position and going through the rat-eating animation.[verified]
  • Xbox 360Xbox 360 Being outside of the Vegas Strip when updating the game, but having gained access to it at another point, it is possible to be permanently locked out.[verified]
  • Xbox 360Xbox 360 Sometimes outside the Old Mormon Fort the super mutant Tabitha can spawn and go hostile; killing her results in the completion of the quest "Crazy, Crazy, Crazy" (if not having started the quest it will add the quest to the Pip-Boy and just say the final bullet point).[verified]
  • PCPC Achieving a certain level of reputation in Freeside makes a King's Gang Member encourage the Courier to keep up the good work and give a little present. However, sometimes those messengers keep coming in quick succession: as soon as one leaves the location, another one appears. This doesn't seem to fix over time.[verified]
  • Xbox 360Xbox 360 There is a bug where you can buy the Euclid's C-Finder gun from Max multiple times.[verified]
  • Playstation 3Playstation 3Playstation 3 The building by Mick & Ralph's sometimes glitches by standing by one of the corners and walking forward and hitting the Pip-Boy at the same time to fly all the way up the corner of the building and be above and sometime it will summon one on top of the Lucky 38.[verified]
  • Playstation 3Playstation 3Playstation 3 Sometimes the two kids will be going through the rodent chase animations but the rodent will be nowhere in sight.[verified]
  • PCPC After killing the giant rat for the first time, it will re-spawn a few days later, but the kids will no longer chase it. If the rat is killed, the kids will run and eat it again.[verified]
  • Xbox 360Xbox 360 Sometimes when fast-traveling to an area in the wasteland, the background effects of Freeside, such as dogs barking and glass bottles breaking, will be heard.[verified]
  • PCPC There is a bug noted elsewhere where save games do not load and the game simply hangs up. This can be triggered by spending more than a certain amount of time in Freeside. Going through transitions using autosave can often trigger this. A simple remedy is to fast travel to anywhere outside of Freeside then fast travel back to one of the Freeside gates. This is a memory leak issue that was supposedly addressed in an update, as the above Freeside sounds being heard, but still exists in the latest update. [verification overdue]

Gallery

Interactive map


References

Freeside