Free the Blackfoots from the Daughter of Hecate
|The following is based on Van Buren and has not been confirmed by canon sources.|
Most of the Blackfoots fear the power of Hecate and her Daughters, but unlike Caesar, they see being under the influence of Hecate as a necessary evil, since she's "proven" time and again that she controls the tribe's fertility.
Character type completion breakdownEdit
- DiploBoy - Can convince Merrin that she'd be more comfortable elsewhere. This is a temporary solution, since another Daughter would be sent to replace her, but it will give time for the Blackfoots to do things without Hecate's eye on them.
- Science Boy - Can concoct something to increase the Daughter's sensitivity to dog hair, forcing her to flee. This might convince the Blackfoots that the canine gods have denounced Hecate.
- Combat Boy - Can lead the tribe's warriors against the Vipers/Daughters. Ouch!
|1||The Blackfoots fear Merrin as an agent of the Daughters of Hecate, but claim they need her because of superstitious mumbo-jumbo. Maybe they'd be better off without her.|
|2||Quest finished||I convinced Merrin to go back to her people, but the Daughters of Hecate will just send another witch. I need to use this time to show the Blackfoots they don't need the Daughters interfering with their lives.|
|3||Quest finished||After a little chemistry on my part, Merrin's dog allergies went haywire and she had to leave the Blackfoot village. Hopefully the Blackfoots will take this as a sign that the Daughters don't belong here.|
|4||Quest finished||I convinced the Blackfoots to attack the Vipers and their Daughters of Hecate masters.|
|1||Merrin scares the Blackfoots. Maybe I get her to leave?|
|2||Quest finished||I talk Merrin into leaving. Ha! No more Merrin!|
|3||Quest finished||I make Merrin get big sneezes from dogs. She went away.|
|4||Quest finished||I lead Blackfoots to fight the Vipers and Daughter! Fight, fight!|