Fred Hatch
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Developer Fred Hatch | ||||||||||||||||||||||||||||||||||||||||||
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Fred Hatch was a developer that worked at Interplay Entertainment on Fallout, Fallout 2, and Fallout: Brotherhood of Steel as a Producer.
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Employment history
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| From | To | Company | Role |
|---|---|---|---|
| 1996 | 2004 | Interplay Entertainment |
Credits
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Fallout series
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| Year | Title | Credited as/for |
|---|---|---|
| 1997 | Fallout | Assistant Producer, Voice Producer |
| 1998 | Fallout 2 | Assistant Producer, Additional Design, Voice Producer, |
| 2004 | Fallout: Brotherhood of Steel | Assistant Producer |
Other work
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| Year | Title | Credited as/for |
|---|---|---|
| 1999 | Planescape: Torment | V-O Producer |
| 1999 | Freespace 2 | Voice Producer |
| 2000 | Icewind Dale | Audio/Localization Producer, V-O Director/Casting/Supervision |
| 2000 | Baldur's Gate II: Shadows of Amn | Audio/Localization Producer |
| 2001 | Baldur's Gate II: Throne of Bhaal | Sound Localization Producer |
| 2001 | Icewind Dale: Heart of Winter | Audio/Localization Producer |
| 2002 | Baldur's Gate: Dark Alliance | Audio/Localization Producer |
| 2002 | Icewind Dale II | Audio/Localization Producer, V-O Director/Casting/Supervision |
| 2003 | Lionheart: Legacy of the Crusader | Audio Producer, V-O Editing |
| 2004 | Baldur's Gate: Dark Alliance II | Dialogue Supervisor, V-O Casting |
Notes
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- In Fallout 2, at the Den East Side Cemetery, there is a headstone in the first row, second on the right, dedicated to him.
Quotes
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Fred studied engineering in school, but decided to make games instead. (Mom and Dad are so proud.) Collects Pez dispensers. Actually eats the Pez. Fred has worked with Interplay's Executive Producer, and decided to come work for our game instead.
-Old Fallout GURPS website[1]