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Forums: Index > Fallout series general discussion > What sort of follower yould you like to see the most in an FO game?

EPIC FOLLOWER IDEA 1: While FO3 had some of what I consider to be rather dull followers, FO2 had some pretty freaking awesome ones. But what I really want to see is a super epic deathclaw follower whos totally big and awesome like those big ones enclave keep in cages in FO3, but doesn't walk around in some disguise. He - hmm, I guess it should be a she. You dont really get to see very many, if any, big mean female creatures - should be able to run around with unarmed weapons (sort of like in Fallout Tactics, I guess) and just powerfist everything to death. Kinda like Fawkes, but better at melee. Oh, but not so ridiculously well-armored and fast-healing like Fawkes, cause he's through the roof overpowered. EPIC FOLLOWER IDEA 2: Or maybe some kinda pre-war cryostasis follower like in Mothership Zeta, but with more depth, and, of course, one that you could take around with you, unlike those guys on Zeta who just hang out on the ship after it's all over. EPIC FOLLOWER IDEA 3: That talking scorpion who plays chess in FO2. In fact, that's clearly the best one available. A talking, chess-playing radscorpion. Yeah. Mmaster211 8:14, October 11, 2010 (UTC)

I actualy would like a follower system like oblivion. Its the greatist when you rule all the factions and have a squad of five minions. Sure they kinda suck in combat but I like that they wernt made of some kind of super skin that can withstand a nuke.--Radiated Raider 23:30, October 11, 2010 (UTC)

I despised Oblivion's feeble followers. It was like playing a pen and paper RPG as the only player, in a party of expendable NPCs. FO3, well that was like playing a pen and paper RPG with one other player, who was deaf/mute and possibly mildy mentally impaired. I'd like a return to FO1 and FO2 style followers - a big list of individuals, variable party size based on Charisma and a little more depth and story to the characters. They weren't especially tough all the time, but man were they memorable. --Johnny Trash (Talk) 09:41, October 13, 2010 (UTC)

Just a random list of potentially interesting companions: a dwarf, a psyker, a cannibal, a smooth-talking person trying to play your evil conscience, an immigrant from a distant land. A very interesting companion would be a fairly well-adjusted but naive person from one of the control vaults, and you get to play the savvy wastelander showing them the ropes.--OvaltinePatrol 08:31, November 15, 2010 (UTC)

After playing Fallout 3 for the many hours, I thought it would be cool to create a follower. You could decide whether it's male or female, human, ghoul or mutant, tag skills, stuff like that. Also, I wish followers that have good skills like lockpick and science could unlock doors for you if you're lacking. Bdude5 09:51, November 15, 2010 (UTC)

I want a PC from a previous Fallout game to be a companion option. Such as the Lone Wanderer as an option in an upcomming Fallout 4.

A Guerrilla. No, not GORilla. GUErilla. Pretty much a Jericho wearing camouflage. --Viper720666 02:31, November 24, 2010 (UTC)

I'd like to see another build-a-bot follower along the lines of Skynet, however with more quest-style stuff to upgrade it later. Agent c 04:12, November 24, 2010 (UTC)

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