Sniper build?

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STR: 5 PER: 4 END: 9 CHR: 1 INT: 4 AGI: 8 LCK: 9

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Strength: 5 Perception: 5 Endurance: 7 Charisma: 1 Intelligence: 4 Agility: 9 Luck: 9

was wondering which one is better for sniper?

You need a high perception to be a good sniper. I went this way; Str: 4 Per: 7 End: 5 Cha: 5 Int: 8 Agi: 5 Luck: 6

Me and Boone are unbeatable, not even Deathclaws can stop us. 10:28, March 27, 2011 (UTC)

i cant remember my special stats of the top of my head, but i think i have 8 perception (with the perception implant and jessups bandana). plus a sniper build needs boone, the spotter perk is very helpful. i have ed-e as a follower to, not sure what the perk is called but it does increase perception. as for skills, a very high small guns and sneak really makes the sniper build perfect. - JoshGDC

I have the hat Boone gives you a +1 to per and a +5% to criticals. Ed-e let's you vats invisible enemys. I had them him untill the upgrade, and then he just stopped doing anything in battle, he wouldn't fight, move, nothing. Almost any hat gives you a +1 to perception. Good thing about Boone's hat is I never once had to repair it. 21:09, March 27, 2011 (UTC)

Well if I were to get it down to every detail, you would need 10 INT to put the skill points in. The rest can be raised with perks/implants. After you get 100 guns energy weapons and sneak, get the YCS and some stealth boys. After that go with a 1st recon hat & some power armor.

You want perception 5 minimum at start for a sniper, so it can be implanted to 6 and you can get the better criticals perk. otherwise you have to spend a perk to train perception. Luck can go down to 5 base (need 6 after implant for better criticals perk) because as a sniper you can get sneak criticals. If you are looking for non-sneak criticals and have patch 1.2 then you can set luck to 8 at start and get the implant and the Caesar's Legion lucky shades which look cool with the 1st recon beret (from Boone's quest), but luck criticals aren't as useful for a sniper who gets automatic criticals as it is for other types. 18:44, March 31, 2011 (UTC)

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