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Forums: Index > Wiki discussion > Damage/DT Infobox Change


I was thinking that we change the damage and DT information in the infoboxes from whatever it currently is to a range from lowest condition damage/DT to highest condition damage/DT. For example if the 9mm pistol's damage at one bullet from breaking (lowest fireable condition) was 9, and it's highest condition's damage was 15, the infobox would read "9-15" rather than what it is now. For combat armor, for example, at it's broken or next to broken condition, its DT was 11, and at its highest condition its DT is 15, its infobox would read "11-15". I think we should do this change because it is easier to understand than current. (What condition/skill level are the current damages and DTs from?) Sgt. Me 23:10, January 26, 2014 (UTC)

This is possible, and probably not that hard to do. If the damage multiplier is consistent, we use the damage variable already in the infobox, create a second variable modified by the condition multiplier and then change the table display to add the additional data and formatting. The Gunny  UserGunny chevrons 23:27, January 26, 2014 (UTC)
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