Bot - Capitalizing

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For a while now I have been adding to my bot and getting it to correct all instances of capitalization it comes across. As such, I am asking that if anyone comes across a bot edit where they think the de/capitalization it made is incorrect (including false positives), just drop me a message and I will look into changing it.

Just to give you an idea of what has currently been added so far;

  • all ammo for FO3/FNV
  • all creatures for FO3/FNV
  • all armor and clothing for FO3
  • all consumables for FO3/FNV
  • Some of the most common used weapon terms and misc item terms in FO3/FNV
  • Some of the most common used world object terms (general)
  • Some of the most common used generic NPC terms for FO3
  • Requested addition: up/decap Caesar's Legion characters, like C(c)enturion, L(l)egionary, D(d)ecanus etc. JspoelJspoel Vault Boy 17:00, July 29, 2011 (UTC)

User avatar tagUser Avatar talk 19:40, July 23, 2011 (UTC)

Good idea :) If you want, I can also convert your replacements for my bot and have it crawl all articles from time to time. -- Porter21 (talk) 18:42, July 26, 2011 (UTC)
I don't know about having it fully automated, some corrections turn up as false positives. But if you want to take a look at it and see if it is of any use to you, here it is User:GhostAvatarBot/Configuration (but the page doesn't want to load atm). User avatar tagUser Avatar talk 18:56, July 26, 2011 (UTC)
I took a look at it a few days back; I think it shouldn't be too hard to convert it to the syntax used by pywikipedia with a regex-capable text editor. I understand what you're saying about false positives; I suppose I'd have to limit it to "uncontroversial" replacements. Anyway, just an offer ;) -- Porter21 (talk) 19:09, July 26, 2011 (UTC)
Like any other contribution I add to this wiki, I consider it open to anyone to use as they wish. I you think it is worth while, then by all means you are welcome to do so. User avatar tagUser Avatar talk 19:15, July 26, 2011 (UTC)
In the case of the Legion, I like it better capitalized because it is a specific rank of their soldiers. Capitalization with clothing shouldn't really be capitalized because it's so generic, but one of my peeves is seeing unique armor/clothing and weapons being lower cased due to not having a proper noun in the name. TrailerParkApe TPA 08:27, July 30, 2011 (UTC)
My opinion is that only proper nouns and brand names (i.e. Fancy Lad) should be capitalized. That is just my two cents. I still would love to learn how to make a bot too.--Kingclyde 05:36, August 1, 2011 (UTC)


While we're on the subject, I'd like to bring up the map marker location pages. On the overview pages they are capitalized, but on the pages themselves they are mostly decapped when not a proper noun. But also some still are uppercapped. We need to get this thing settled because people, even admins, still revert each other in this matter.

I vote for all world map marker (marked) locations to be capitalized, even when not a proper noun. When playing the game (if I get around to it) I use the world map a lot and I just can't get used to seeing the locations decapped here. Unmarked locations and local map locations I'm fine with them being decapped as long as they're not a proper noun. When it's a proper noun (like Silver Rush than that should stay uppercapped of course. There will also be people who only want locations to be uppercapped when it's a proper noun, and when it's not, decap it. Anyway, we need clarity and conformity on this. Following the outcome, the bot can be programmed to fix the location pages and links to it across the wiki. JspoelJspoel Vault Boy 20:26, July 23, 2011 (UTC)

Opps, yeah forgot to mention that as well. My confusion comes from the original project page stating that all map markers should be capped, yet nothing is mentioned in the the actual policy about this, coupled with the fact that is seems to be a mixed practise for both. Personally I am in favor of the process mentioned above. User avatar tagUser Avatar talk 20:49, July 23, 2011 (UTC)
Since it doesn't directly contradict the policy page, then I say go by what the project page says. --Kris User Hola 20:50, July 23, 2011 (UTC)
Either way is fine for me. My only complaint would be having capitalized words in the middles of sentences. I'm fine with the article title being all capped (even though I recently decapped a lot of Big MT locations), as long as the article title isn't capitalized in the middle of the sentence. For example: To the south of Goodsprings Cave is Deputy Beagles Residence. The caps in the middle of the sentence throw my eye off and make it more difficult to read. --Kastera (talk) 23:23, July 24, 2011 (UTC)
I am absolutely against capitalising article titles if they aren't proper nouns. Maybe you "can't get used to it" but in-game capitalisation is not a preference as far as I'm concerned, especially when it is incorrect. The attitude of "can't get used to it" could easily be taken a step further and applied to everything we decapitalise here including item and creature names. --233345-cartman1 tinyUser Avatar talk 18:53, July 25, 2011 (UTC)
I didn't particularly like the tone of that last comment Cartman, but fine, you're going for only capitalizing when it's a proper noun. I'm just talking about the marked locations here and am fine with decapping the rest if it's not a proper noun. I think visitors have more problems seeing map marker locations decapped than items. And as for Kastera's example, if we should decide to only uppercap locations, then it would be ...Goodsprings Cave is Deputy Beagle's residence... (local map location is decapped). If the location is uppercapped in the page title, then also in the article. That's my opinion anyway. JspoelJspoel Vault Boy 18:22, July 26, 2011 (UTC)
Tone? Okay. --233345-cartman1 tinyUser Avatar talk 19:43, July 28, 2011 (UTC)

Well, personally I don't see why marked locations should receive a special treatment compared to everything else. The map marker names are all-uppercase ingame, but as Cartman mentioned, so are e.g. item names, the names of generic characters, creature names or even the local map markers. Having only proper nouns capitalized everywhere seems more consistent to me than making an exception specifically for marked locations. Looking at the example in Jspoel's last post (Goodsprings Cave vs Beagle's residence), I think it shows that uppercasing marked locations actually causes more confusion for casual editors - having "Beagle's residence" but "Harper's Shack" as correct spellings just seems weird to me from a reader's point of view.

Regarding the "project guidelines" which have been mentioned - are you guys talking about the FO3 locations project? If so, I'd take these with a grain of salt - the project has been more or less abandoned for a long time, and if I recall correctly, its guidelines are older than the current capitalization policy and were never adapted to it. -- Porter21 (talk) 18:42, July 26, 2011 (UTC)

The Vault:Anti-capitalization project, this project. User avatar tagUser Avatar talk 18:52, July 26, 2011 (UTC)
Hmm, ok. Still seems more of a project-internal agreement rather than a site-wide policy to me. -- Porter21 (talk) 19:06, July 26, 2011 (UTC)
Exactly. Capitalizing marked locations is counterintuitive and superfluous, especially since it can be easily accomplished by pasting the FNV/Fo3 locations template at the top of the category page. Personal_Sig_Image.gif Tagaziel (call!) 19:50, July 26, 2011 (UTC)
I agree with having only proper nouns capitalised, and not use the in game capitalisation. As have been mentioned already it makes no sense in leaving a category such as locations with other standards of capitalising than any other category. The names of locations are no different to the names of items and such, and shouldn't otherwise. Captialising them properly not only reduces the chance of reader confusion, but also keeps the same consitent standard on all pages, excluding no category or subcategory. Hugs Scar: "Say 'ello to my little friend!" 19:40, July 28, 2011 (UTC)

Since I was more in the background side than the gameplay side, I also prefer to having only proper names capitalized (like other things). I think the best solution would be to create a redirection (thanks to a bot) for all no proper name locations capitalized with their no capitalized version, like that, when someone looking for a location, they will still be automatically placed on the right page, while the page respects the guidelines. Itachou [~talk~] 19:59, July 28, 2011 (UTC)

I completely agree with the idea about having redirections. It would allow us to kill two birds with one stone - to have a strict article naming policy and to help new visitors, who are unfamiliar with this policy, to get to proper articles whether they use the search or just put the location/item/etc name (as they see it in a game) in the address bar. veryblackraven 21:14, July 28, 2011 (UTC)
I know this may be a bit late but Map markers should probally keep the capitalisation, mainly because alot of real world places use full capitilasion, such as where I live is Milton Keynes, and with US major cities it's Los Angeles or New York, This is true for buildongs, such as The Cock Tavern Theatre so with locations the caps should stay, but items such as the Assault carbine or Metal fork can be de-capitalized. - Samuel L. Whackson Talk Poll 19:17, July 29, 2011 (UTC)
You can't compare a pub or city name (proper nouns) to a generic title such as "tribal village". --233345-cartman1 tinyUser Avatar talk 20:10, August 2, 2011 (UTC)
I personally prefer the location to be capitalized, even if it isn't a proper noun. It just seems to fit better if it is capitalized, since it is a specific location, therefore it should be capitalized. TrailerParkApe TPA 08:27, July 30, 2011 (UTC)
I don't think so, I'll use "tribal village" again as an example, the name is just a description. It refers to a specific location without actually being the correct name. This is why only proper nouns should be capitalised, as is grammatically correct. --233345-cartman1 tinyUser Avatar talk 20:10, August 2, 2011 (UTC)

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