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This page is about the mutant creature that appears in Fallout and Fallout 2. For the cut content creatures of Fallout 3 and Fallout: New Vegas, see Floater.
 
Gametitle-FO1Gametitle-FO2
Gametitle-FO1Gametitle-FO2

Floaters are hostile mutant creatures that likely originated from the FEV-infected flatworms mentioned in the FEV experiment disk. Later, they were further enhanced by the Master's experiments.

CharacteristicsEdit

BiologyEdit

Floaters hover through the air by manufacturing and storing noxious gases in their flotation bladders. The gasses that allow them to float are also highly flammable, which makes them incredibly vulnerable to fire, but the insulative properties of the gas prevents electrical attacks from harming them. While they are not very intelligent, they move fast and can be difficult to kill, especially if a group of them manages to surround anyone unwary. Their body parts have unique names such as "ganglions," "ovipositors," "fore mouths," and "float sacs."

Gameplay attributesEdit

They are often found in groups with centaurs. Through producing and storing noxious gases in their floatation bladders, floaters are able to hover above the ground.[1]

VariantsEdit

FloaterEdit

FoModel Floater

Floaters are durable creatures, and move very quickly due to their unique ability to hover. They often travel in groups with super mutants and centaurs, and can pose a great threat to anyone unprepared for combat.

Name (Proto ID)StatisticsDT/DRAbilities
Floater Gametitle-FO1
00000045
Icon XP
275
Icon heart
50
Icon healing
1
Icon shield bronze
5
Icon sequence
8
Icon action
7
Icon melee
19
Icon chance
5%
Damage Threshold/Damage Resistance: NormalIcon damage
3-10%
Damage Threshold/Damage Resistance: LaserIcon laser
2-0%
Damage Threshold/Damage Resistance: FireIcon fire
0-0%
Damage Threshold/Damage Resistance: PlasmaIcon plasma
0-0%
Damage Threshold/Damage Resistance: ElectricalIcon electrical
0-50%
Damage Threshold/Damage Resistance: ExplosiveIcon explosion
0-0%
Damage Threshold/Damage Resistance: EMPIcon EMP
20-500%
Floater Gametitle-FO2
00000246
Icon XP
750
Icon heart
175
Icon healing
2
Icon shield bronze
28
Icon sequence
18
Icon action
9
Icon melee
8
Icon chance
5%
Damage Threshold/Damage Resistance: NormalIcon damage
5-40%
Damage Threshold/Damage Resistance: LaserIcon laser
5-40%
Damage Threshold/Damage Resistance: FireIcon fire
0-0%
Damage Threshold/Damage Resistance: PlasmaIcon plasma
4-50%
Damage Threshold/Damage Resistance: ElectricalIcon electrical
0-500%
Damage Threshold/Damage Resistance: ExplosiveIcon explosion
6-40%
Damage Threshold/Damage Resistance: EMPIcon EMP
0-500%

Bloody floaterEdit

FoModel Floater
Mbox stub
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Name (Proto ID)StatisticsDT/DRAbilities
Bloody floater Gametitle-FO1
00000167
Icon XP
350
Icon heart
75
Icon healing
3
Icon shield bronze
8
Icon sequence
14
Icon action
9
Icon melee
25
Icon chance
5%
Damage Threshold/Damage Resistance: NormalIcon damage
4-30%
Damage Threshold/Damage Resistance: LaserIcon laser
4-30%
Damage Threshold/Damage Resistance: FireIcon fire
4-10%
Damage Threshold/Damage Resistance: PlasmaIcon plasma
2-10%
Damage Threshold/Damage Resistance: ElectricalIcon electrical
2-50%
Damage Threshold/Damage Resistance: ExplosiveIcon explosion
0-0%
Damage Threshold/Damage Resistance: EMPIcon EMP
0-500%

Nasty floaterEdit

FoModel Floater

If normal floaters are bad, then the nasty floaters are far worse. Even more durable and tenacious than their counterparts, they are indeed capable foes. Just like common floaters, they are very susceptible to fire, due to their flammable gasses.

Name (Proto ID)StatisticsDT/DRAbilities
Nasty floater Gametitle-FO2
00000247
Icon XP
1000
Icon heart
200
Icon healing
3
Icon shield bronze
29
Icon sequence
20
Icon action
9
Icon melee
13
Icon chance
7%
Damage Threshold/Damage Resistance: NormalIcon damage
8-40%
Damage Threshold/Damage Resistance: LaserIcon laser
8-40%
Damage Threshold/Damage Resistance: FireIcon fire
2-10%
Damage Threshold/Damage Resistance: PlasmaIcon plasma
7-60%
Damage Threshold/Damage Resistance: ElectricalIcon electrical
0-500%
Damage Threshold/Damage Resistance: ExplosiveIcon explosion
8-40%
Damage Threshold/Damage Resistance: EMPIcon EMP
0-500%

AppearancesEdit

Floaters appear in Fallout and Fallout 2.

GalleryEdit

ReferencesEdit