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Floater

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This page is about the mutant creature that appears in Fallout and Fallout 2. For the cut content creature that appears in the game files of Fallout: New Vegas, see floater.
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Floater
Fo Render floaterFloaterAniGif
variantsLamprey floater
Manowar tendril floater
Needle tooth floater
locationCore Region
 
Gametitle-FO1Gametitle-FO2
Gametitle-FO1Gametitle-FO2

Floaters are hostile mutant creatures that likely originated from the FEV-infected flatworms mentioned in the FEV experiment disk. Later, they were further enhanced by the Master's experiments.

Contents

CharacteristicsEdit

BiologyEdit

Floaters hover by manufacturing and storing noxious gases in their flotation bladders. The gasses that allow them to float also make them highly flammable when attacked with fire, but prevent electrical attacks from harming them. While they are not very intelligent, they move fast and can be difficult to kill, especially if a group of them surrounds you.

Gameplay attributesEdit

They are often found in groups with centaurs. Through producing and storing noxious gases in their floatation bladders, floaters are able to hover above the ground.[1]

VariantsEdit

FloaterEdit

FloaterAniGif
Mbox stub
Section needed
This section is needed but has not been written yet. You can help Nukapedia by writing it.
Name (Proto ID)StatisticsDT/DRAbilities
Floater
00000246
Experience PointsIcon XP
?
Hit PointIcon heart
175
Healing RateIcon healing
2
Armor ClassIcon shield bronze
28
SequenceIcon sequence
18
Action PointsIcon action
9
Melee DamageIcon melee
8
Critical ChanceIcon chance
5%
Damage Threshold/Damage Resistance: NormalIcon damage
5-40%
Damage Threshold/Damage Resistance: LaserIcon laser
5-40%
Damage Threshold/Damage Resistance: FireIcon fire
0-0%
Damage Threshold/Damage Resistance: PlasmaIcon plasma
4-50%
Damage Threshold/Damage Resistance: ElectricalIcon electrical
0-500%
Damage Threshold/Damage Resistance: ExplosiveIcon explosion
6-40%
Damage Threshold/Damage Resistance: EMPIcon EMP
0-500%

Nasty floaterEdit

FloaterAniGif
Mbox stub
Section needed
This section is needed but has not been written yet. You can help Nukapedia by writing it.
Name (Proto ID)StatisticsDT/DRAbilities
Floater
00000247
Experience PointsIcon XP
?
Hit PointIcon heart
200
Healing RateIcon healing
3
Armor ClassIcon shield bronze
29
SequenceIcon sequence
20
Action PointsIcon action
9
Melee DamageIcon melee
13
Critical ChanceIcon chance
7%
Damage Threshold/Damage Resistance: NormalIcon damage
8-40%
Damage Threshold/Damage Resistance: LaserIcon laser
8-40%
Damage Threshold/Damage Resistance: FireIcon fire
2-10%
Damage Threshold/Damage Resistance: PlasmaIcon plasma
7-60%
Damage Threshold/Damage Resistance: ElectricalIcon electrical
0-500%
Damage Threshold/Damage Resistance: ExplosiveIcon explosion
8-40%
Damage Threshold/Damage Resistance: EMPIcon EMP
0-500%

AppearancesEdit

Floaters appear in Fallout and Fallout 2.

The Art of Fallout 3 book available with the collector's edition of the game includes many versions of floaters but the basic version was not provided in Fallout 3. The floater versions that would have appeared are:

Profiles for floaters, budding floaters (listed as "floater budding") and evolved floaters (listed as "floater evolved") appear in the data files for Fallout: New Vegas, although they do not appear in game, and use the centaur model when viewed in the GECK.

Behind the scenesEdit

The floaters were created by Jason D. Anderson. During development of Fallout, this creature was known as the "Sphincter Monster" after Anderson had used a pornographic image for its mouth.[2]

ReferencesEdit

  1. Fallout 2 Official Strategies & Secrets by Matt Norton
  2. Information acquired by Paweł "Ausir" Dembowski from Jason D. Anderson

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