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Hey der, I'm Flick. What the fuck do you want, huh?

Flick is the owner of a general store in the Den West Side in 2241.


Flick is an unclean fellow with a nasty facial-twitch.[1] A shady character with an Italian accent, Flick fancies himself a philanthropist, helping the impoverished children of the Den by putting them to work as pickpocketers in return for some shelter and food. He is a rude and unpleasant person, though the amount of goods he amassed during his career as a caretaker make him a mandatory stop for anyone looking for new stuff to buy or just to take them back.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Companion: noIcon cross
Talking head: noIcon cross
Merchant: yesIcon check
  • Sells weapons, ammo and random supplies
  • Restocks inventory
Modifies items: noIcon cross
Doctor: noIcon cross
Starts quests: noIcon cross
Involved in quests: noIcon cross

Other interactionsEdit

  • Flick makes the mistake of carrying stolen goods on himself. If a high-powered slug happens to perforate his skull (several times preferably), the inhabitants of the Den will not retaliate against the assailant. One can say they got tired of the thieving children, too.
  • Items stolen from the Chosen One's inventory by any of the pickpocketing children around the Den have a high chance of showing up for sale in Flick's shop inventory, and can be repurchased for a price or re-obtained for free (with a small Karma boost bonus, no less) by the aforementioned skull perforation. In earlier, unpatched versions of the game, these items would continue to be faithfully (if a bit morbidly) delivered to Flick's (and possibly Tubby's as well) corpse even after said perforation had occurred, up until the body disappeared over time. In this case, they could be easily retrieved repeatedly without cost.



  • Stuff that Flick is offering for sale cannot be pickpocketed; instead, his inventory can only be accessed by looting his body. Some of his merchandise, for instance, a .44 revolver and a hunting rifle, are decent weapons in early parts of the game yet pretty expensive to acquire through conventional trading at that point.
  • Flick is quite an easy target to defeat. Therefore, having him killed and his inventory looted can be quite a good option especially for new players. In addition, killing Flick awards 5 points of Karma.


Flick appears only in Fallout 2.


  1. DcFlick.msg, line 151

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