Hey der, I'm Flick. What the fuck do you want, huh?”
A shady character with an Italian accent, Flick fancies himself a philanthropist, helping the impoverished children of the Den by putting them to work as pickpocketers in return for some shelter and food. He is a rude and unpleasant person, though the amount of goods he amassed during his career as a caretaker make him a mandatory stop for anyone looking for new stuff to buy or just to take them back.
Interactions with the player characterEdit
- Flick makes the mistake of carrying stolen goods on himself. If a high powered slug happens to perforate his skull (several times preferably), the inhabitants of the Den will not retaliate against the assailant. Guess they got tired of the thieving children, too.
- Items stolen from the player character's inventory by any of the pickpocket children around the Den have a high chance of showing up for sale in Flick's shop inventory, and can be repurchased for a price or re-obtained for free (with a small Karma boost bonus, no less) by the aforementioned skull perforation. In earlier, unpatched versions of the game, these items would continue to be faithfully (if a bit morbidly) delivered to Flick's (and possibly Tubby's as well) corpse even after said perforation had occurred, up until the body disappeared over time. In this case, they could be easily retrieved repeatedly without cost.
|Leather armor||Hunting rifle||Beer x2
.44 magnum x2
20-40 .44 magnum JHP
40-80 12 gauge shotgun shell
50-100 .223 FMJ
10mm JHP x48
- Stuff that Flick is offering for sale cannot be pickpocketed; instead, his inventory can only be accessed by looting from his corpse. Some of his merchandise, for instance, .44 revolver and hunting rifle, are decent weapons in early part of the game yet pretty expensive to acquire through conventional trading at that point.
- Flick is quite an easy target to defeat. Therefore, having him killed and his inventory looted can be quite a good option especially for a new player. Also worth to mention is, killing Flick raises the player's Karma by 5.
Flick appears only in Fallout 2.