Fallout Wiki
Fallout Wiki
m (Updating infobox parameters)
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{{for|an overview of Flamethrower models in the [[Fallout series|''Fallout'' series]] of games|Flamer}}
 
{{for|an overview of Flamethrower models in the [[Fallout series|''Fallout'' series]] of games|Flamer}}
 
{{Infobox weapon gamebryo
 
{{Infobox weapon gamebryo
|game =FNV
+
|games =FNV
|name =Flamer
 
 
|image =FLAMER.png
 
|image =FLAMER.png
 
|icon =Flamer icon.png
 
|icon =Flamer icon.png
 
|type =gunautomatic
 
|type =gunautomatic
|unique =no
 
 
|skill =Energy Weapons
 
|skill =Energy Weapons
 
|damage =16
 
|damage =16
 
|projectiles =1
 
|projectiles =1
|attackshots/sec =8
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|attack shots/sec =8
|minspread =0.5
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|min spread =0.5
|critdmg =1
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|crit dmg =1
|crit%mult = 4
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|crit % mult = 4
 
|perk1 =Pyromaniac
 
|perk1 =Pyromaniac
|perk1mult =0.5
+
|perk1 mult =0.5
|perk1effmult =0.5
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|perk1 eff mult =0.5
 
|perk2 =Bloody Mess
 
|perk2 =Bloody Mess
|perk2mult =0.05
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|perk2 mult =0.05
|perk2effmult =0.05
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|perk2 eff mult =0.05
 
|perk3 =Lord Death
 
|perk3 =Lord Death
|perk3mult =0.03
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|perk3 mult =0.03
|perk3effmult =0.03
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|perk3 eff mult =0.03
 
|perk4 =Rapid Reload
 
|perk4 =Rapid Reload
|perk4reloadmult =0.25
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|perk4 reload mult =0.25
 
|perk5 =Fast Shot
 
|perk5 =Fast Shot
|perk5attsecmult =0.2
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|perk5 attsec mult =0.2
 
|perk6 =Thought You Died
 
|perk6 =Thought You Died
|perk6mult =0.1
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|perk6 mult =0.1
|perk6effmult =0.1
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|perk6 eff mult =0.1
|perk7effmult =0.1
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|perk7 eff mult =0.1
 
|ammo =Flamer fuel (Fallout: New Vegas)
 
|ammo =Flamer fuel (Fallout: New Vegas)
|ammouse =1
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|ammo use =1
|effectdamage =2
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|effect damage =2
|effectduration =5
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|effect duration =5
|cliprounds =60
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|clip rounds =60
|reloadtime =1.5
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|reload time =1.5
 
|ap =50
 
|ap =50
 
|hp =200
 
|hp =200
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|weight =15
 
|weight =15
 
|value =2,350
 
|value =2,350
|baseid =0000432D
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|baseid ={{ID|0000432D}}
 
}}{{Games|FNV|AR}}
 
}}{{Games|FNV|AR}}
   

Revision as of 06:03, 14 December 2011

 
Gametitle-FNVGametitle-AR
Gametitle-FNVGametitle-AR

The flamer is a weapon in Fallout: New Vegas.

Characteristics

It is identical to the the Fallout 3 version, but can now be modded with the flamer expanded tanks. Also, it is now an Energy Weapon instead of a Big Gun like in Fallout 3. With a high enough Energy Weapons skill, the flamer is an extremely effective weapon at killing all forms of unarmored and lightly armored enemies (giant ants, most humans, cazadores, mantis, and spore carriers). It produces a cone of fire from the nozzle, capable of hitting multiple enemies or allies simultaneously. Additionally, it is capable of hitting multiple body parts and inflicting widespread damage.

It can fire 996 flamer fuels from full condition before breaking. Interestingly the incinerator and heavy incinerator also fire exactly the same amount of fuel before breaking.

Mods

Variants

Comparison

Name Dmg/Shot DPS ATT/sec Proj # Spread Crit % Mult Crit Dmg Shots in V.A.T.S. Mag WG AP Cost DMG/AP Durability Value ATT REQ
Flamer 16 + 2 for 5s 130 8 1 0.5 x 4 1 3 60 15 50 0.96 995 shots 2350 Energy Weapons:50 Strength:7
Cleansing Flame Gun Runners' Arsenal 15 + 10 for 6s 115 7 1 1.5 x 1 1 3 100 22 55 0.81 1495 shots 9500 Energy Weapons:50 Strength:7

Locations

Notes

  • The flamer appears in the graphic novel All Roads; it is the cause of the burned bodies at the Tribal village.
  • Since the flamer is an energy weapon, it is affected by Meltdown. In order for Meltdown to trigger, the target has to die from the damage from the initial attack of the flamer, not the damage over time effect that it applies. This can sometimes hinder the player's use of the flamer because the range of the flamer places the player at the outskirts of the blast, and will do moderate damage to the limbs. In comparison to the meltdown effect of other energy weapons though (such as the multiplas rifle or the alien blaster) the damage to the player character is very small and won't threaten to take much more than 25 hp even in a large chain reaction blast.
  • A full tank in Hardcore mode will weigh 1.2 pounds, or 1.5 pounds if you use the homemade fuel (without Pack Rat). The flamer expanded tanks will weigh in at 2.4 pounds for normal fuel and 3 pounds for the homemade fuel, again without Pack Rat.

Bugs

  • Playstation 3Playstation 3Playstation 3 There are many bugs associated with this weapon. One such bug causes the handheld part of the weapon to not disappear when put away; waving around as if an extension of the hand.
  • Playstation 3Playstation 3Playstation 3 Another glitch (possibly caused by modding the weapon) is when the tank part of the weapon appears to fall off and bounce, much like when you drop a weapon, in third-person. When the player returns to first-person the tank disappears from the ground.
  • Playstation 3Playstation 3Playstation 3 Also when upgraded, the flamer tanks may permanently appear on your back, even if you drop the weapon. Exiting and restarting the game will fix this. It appears that this bug is triggered by traveling between areas while wielding the weapon. Also switching To another weapon with a pack will fix the bug. Getting your weapons taken at a casino or similar place will also fix this. An easy fix is to equip another weapon *without* a pack, then equip the flamer, then finally unequip the flamer, and the pack should be off.
  • Playstation 3Playstation 3Playstation 3 Sometimes if you equip the flamer, the flamer tanks will not appear, to resolve this problem simply re-equip it.
  • Xbox 360Xbox 360 When hot keyed this weapon is incorrectly labeled with the explosive weapon icon.
  • Playstation 3Playstation 3Playstation 3 The flamer can shoot through walls and windows. tested on ps3 running most recent patch as of October.20 2011

Gallery

Sounds

Flamer icon ReloadVB
JamVB