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Flags of Our Foul-Ups

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Flags of Our Foul-Ups
4 misfits
locationCamp Golf
given bySgt. McCredie
rewardExperience Points
NCR fame
base id0010431c
Related quests
previous:
No, Not Much
leads to:
-
 
Gametitle-FNV
Gametitle-FNV

The squad leader's got some promise, kid named Mags, but as for the rest... I don't see much hope.

Sgt. McCredie

Flags of Our Foul-Ups is a side quest in Fallout: New Vegas.

Quick walkthroughEdit

Side Quest: Flags of Our Foul-Ups
Talk to Sgt. McCredie.
Talk to O'Hanrahan and follow his advice.
Talk to Mags and follow her advice.
Talk to Poindexter and follow his advice.
Talk to Razz and follow his advice.
Talk to Mags, Poindexter and Razz and convince them to work together with speech checks for each.
Take the squad to the firing range and teach them, successful on a guns and explosive check.
Go to the two computer terminals and alter the squad's records, the second terminal requiring a science check.
Go to Red Rock Canyon and talk to Jack, then bring the psycho package back to Razz.
Reward: Varying XP depending on actions
NCR fame

Detailed walkthroughEdit

Start the quest by talking to Sgt. McCredie.

Follow O'Hanrahan's adviceEdit

Talk to O'Hanrahan about talking to the whole troop about improving teamwork and strengthening their relationships. The player will need to pass a Speech check of 40 to convince Poindexter, Mags, and Razz. The player will gain experience for each party member that is convinced.

The player will receive 40 XP for each of the members convinced and then 200 XP once complete (Total XP = 40 + 40 + 40 + 200 = 320) and positive fame with the NCR. Additionally, the team looks to be working well together.

Follow Mags' adviceEdit

Use Mags' advice, and teach the squad. The player will need a Guns skill of 45 and an Explosives skill of 45 to get the squad to pass the firing and grenade range. The player will need to pass a Guns check of 25, 35, and 45 respectively for this choice. The "Milsurp Review" will add 10 points (+20 with Comprehension) to the Guns statistic if the player needs it. The player will also need to pass an Explosives check of 25, 35, and 45 respectively. The "Patriot's Cookbook" will add 10 points (+20 with comprehension) to the Explosives statistic if needed.

The player will receive 200 XP and additional (31+43+55)*2=258 XP (with 10% gain) while teaching the squad and positive fame with the NCR. Additionally, the team looks to be working well together.

However, if the player is looking for free XP and is of a lower level with a Guns and/or Explosives skill under 45 but above skills 25 or 35, the player can have the squad line up on the firing range. The player will pass the first and second Speech check, fail the third, and automatically get 60 XP. Since the last check was failed, the player will continue having them lined up for infinite XP. (this has been fixed in the 1.02 patch)

Follow Poindexter's adviceEdit

Suggest to Poindexter that the system could be cheated. He'll give the advice to hack the terminal in the House Lodge so that the squad doesn't have to do any work.

There are two hackable computers. The one in the lobby requires no Science skill, but it must be accessed when nobody is looking. The other one needs a Science skill of 75 but can be accessed at any time.

NCR infamy will be increased and Karma will be lost when the player alters the records, but upon completion of the quest 200 XP and positive fame with NCR will be received.

Follow Razz's adviceEdit

Listen to Razz, who will have the squad take Psycho. The player must talk to Jack in Red Rock Canyon to get a suspicious package.

Completing this quest gives 200 XP and positive fame with the NCR. Surprisingly, providing the misfits with drugs has no effect on Karma.

Quest stagesEdit

StageStatusDescription
1 Talk to the Misfits about improving their squad.
2 Help the Misfits improve their shooting skills.
3 Convince Mags to respect the squad and work with them.
4 Convince Razz to respect the squad and work with them.
5 Convince Poindexter to respect the squad and work with them.
6Quest finishedIcon checkReturn to O'Hanrahan.
7 Fake the Misfits' readiness reports.
8 Get drugs from Jack at Red Rock Canyon.

NotesEdit

  • It's worth noting that the new dialogue options are buried in conversation paths that the player has already taken. Some dialogue will have to be repeated with Poindexter, Mags, and Razz in order to obtain the new Speech options.
    • The Speech check is after the player asks them about their squad-mates - which is always the second line in the dialogue choice box.
  • Once the player starts a quest arc, another cannot be picked up; e.g. if the player starts with Mags and does not have the skill, it is not possible to pick up the quest arc with Poindexter until the first quest arc is completed.
  • If the player chooses to train the troops' skill with weapons, it is a bad idea to pickpocket their rifles before activating this option. If the player does so, the troops will go immediately to using grenades and the quest won't be able to be completed.
  • For extra XP, the player can follow part of O'Hanrahan's advice, gaining experience for talking to each squadmate (40x3), then instead of returning to O'Hanrahan to finish the quest, go and complete Mags' training the squad at the firing range.
  • After the quest is completed, Mr. New Vegas may be heard talking on the radio about how a "young band of soldiers shattered NCR records on a combat readiness assessment at Camp Golf." This could be none other than the Misfits finally working together.
  • If the player notices that when the Courier begins to train the squad in grenades, Mags says that they have the dummy grenades ready, but they still throw live grenades.

Behind the scenesEdit

BugsEdit

  • pcIcon pc ps3Icon ps3 xbox360Icon xbox360 Mags may become unresponsive at the gun range. Simply push her out of place and let her return to her position to talk to her. This may also be caused by some of the squad getting stuck in place and not lining up. Loading an autosave gets them moving and you can talk to Mags when everyone is lined up. Walking into and out of one of the tents may help as well. [verified]
  • ps3Icon ps3 On first arriving at Camp Golf (without having completed the earlier steps in the Return to Sender quest) Sgt. McCredie may sometimes be found dead (killed by a cazador) at the entrance to the tent at the base of the ramps up to the House Resort building. This will prevent being able to start this quest. [verified]
  • ps3Icon ps3 Sometimes, the Misfits will cluster together too closely when training together at the firearms range, causing them to kill each other. This is especially dangerous once you speak with Mags and agree to assist with grenade training. [verified]
  • pcIcon pc It's sometimes impossible to finish the quest No, Not Much before completing this one, so finish this quest before starting that one.[verified]
  • pcIcon pc After the gun range portion of training Mags may remain crouched. Dialog options are available but after all are in position for grenades she no longer responds. Initiating a load screen after the gun training will unlock Mags and allow the grenade training to proceed. If it fails, make Mags drop its grenade launcher with console commands before the rifle training, so she will equip her rifle and the quest will continue normally. [verified]
  • xbox360Icon xbox360 ps3Icon ps3 Prior to patch, it's possible to gain infinite XP by repeatedly performing the Speech check with Razz. [verified]
  • pcIcon pc After successfully completing the quest and talking again to Sgt. McCredie, you may find that the line of conversation that led to the quest is still available to you (beginning with "Sounds like you're a little disappointed in your troops.") Selecting it does not, however, begin the quest again.[verified]
  • pcIcon pc ps3Icon ps3 xbox360Icon xbox360 After quest completion, the misfits may clump together at the targeting range, firing continuously at the targets long after the finish of the quest. [verified]
  • pcIcon pc It is possible for the misfits to kill themselves while throwing their grenades. They can throw too many grenades at once causing some of the undetonated ones to be launched back towards the misfits. The undetonated grenades then explode near the misfits, killing them. [verified]
    • This can be fixed by setting each of the misfits essential using the console.
  • pcIcon pc It is possible for Fiends to attack Camp Golf while the misfits are lined up at the firing range. This will cause the misfits to run around the camp until the Fiends are killed. You may need to enter and then leave a tent to reset the misfits. [verified]
  • On fast-travelling to Camp Golf, a lakelurk may spawn near or at the firing range. This can lead to Misfits squad members being killed, which results in quest failure.[platforms tag needed] [verification needed]
  • If the player travels to Camp Golf from the South-West, the Misfits can come under attack by Legionary assassins and be killed.[platforms tag needed] [verification needed]


Main quests
Act 1Ain't That a Kick in the Head · Back in the Saddle · By a Campfire on the Trail · They Went That-a-Way · Ring-a-Ding-Ding!
Act 2Wild Card (Wild Card: Ace in the Hole, Change in Management, You and What Army?, Side Bets, Finishing Touches) · The House Always Wins (I, II, III, IV, V, VI, VII, VIII) · Render Unto Caesar · Et Tumor, Brute? · Things That Go Boom · Kings' Gambit · For the Republic, Part 2 · You'll Know It When It Happens/Arizona Killer
Act 3No Gods, No Masters · All or Nothing · Veni, Vidi, Vici · Eureka!
Side quests
New California RepublicAnywhere I Wander · Back in Your Own Backyard · Bitter Springs Infirmary Blues · Boulder City Showdown · Can You Find it in Your Heart? · Climb Ev'ry Mountain · Don't Tread on the Bear! · Emergency Radio · Eye for an Eye · Flags of Our Foul-Ups · Hard Luck Blues · I Don't Hurt Anymore · I Put a Spell on You · Keep Your Eyes on the Prize · Medical Mystery · No, Not Much · Pressing Matters · Restoring Hope · Return to Sender · That Lucky Old Sun · The White Wash · There Stands the Grass · Three-Card Bounty · We Will All Go Together · You Can Depend on Me
Caesar's LegionBeware the Wrath of Caesar! · Caesar's Favor · Caesar's Foe · Caesar's Hire · Cold, Cold Heart · I Hear You Knocking · The Finger of Suspicion · We Are Legion
The StripBeyond the Beef · Bye Bye Love · Classic Inspiration · How Little We Know · Pheeble Will · Talent Pool · The House Has Gone Bust! · The Moon Comes Over the Tower
Freeside & Outer VegasBirds of a Feather · Bleed Me Dry · Debt Collector · G.I. Blues · High Times · Someone to Watch Over Me · The Coyotes · Wang Dang Atomic Tango
BoomersAnt Misbehavin' · Sunshine Boogie · Volare! · Young Hearts
Great KhansAba Daba Honeymoon · Cry Me a River · Don't Make a Beggar of Me · Oh My Papa
Powder GangBooted · I Fought the Law · Run Goodsprings Run · Why Can't We Be Friends?
Brotherhood of SteelEyesight to the Blind · Still in the Dark · Tend to Your Business
OtherCome Fly With Me · Crazy, Crazy, Crazy · Ghost Town Gunfight · Guess Who I Saw Today · Left My Heart · My Kind of Town · The Legend of the Star and A Valuable Lesson · Unfriendly Persuasion · Wheel of Fortune
Companion questsED-E My Love · For Auld Lang Syne · Heartache by the Number · I Could Make You Care · I Forgot to Remember to Forget · Nothin' But a Hound Dog · One for My Baby
Unmarked questsA Bit of Slap and Tickle · A Final Plan for Esteban · Access Powers · All Fired Up! · An Ear to the Ground · Andy and Charlie · Arizona Scavenger · Barton the Fink · Bear Necessities · Big Winner (Atomic Wrangler, The Gomorrah, The Tops, Ultra-Luxe, Vikki & Vance) · Bounty Killer (I, II) · Brotherhood Bond (I, II) · Caching in at the Cove · Cajoling a Cudgel · Claws Mended · Claws Out · Dealing with Contreras · Defacing the Humble Stone · Democracy Inaction · Don't Poke at the Bear! · Eddie's Emissary · Exhumin' Nature · Fight Night · Flogging a Dead Corpse · Friend of the Followers · Gland for Some Home Cooking · Harder, Better, Faster, Stronger · Hat's Entertainment · Help for Halford · Hidden Valley computer virus · Highway to the Danger Zone (I, II) · Honorary Rocketeer · I Love Bananas · Iron and Stealing · Keith's Caravan Charade · Laurifer Gladiator · Lenk's Bad Debts · Lily and Leo · Long-Term Care · Malleable Mini Boomer Minds · Maud's Muggers · Meeting an Equal · Missing a Few Missiles · Most Wanted · Not Worth a Hill of Corn and Beans · Old School Ghoul · A Pair of Dead Desperados (I, II) · Papers, Please · Pistol Packing · Playing on the Old Joana · Poor Meat Never Makes Good Soup · Powder to the People · Power to the People · Razzle Dazzle! · Reach for the Sky, Mister! · Rest and Resupply · Ringo's Caravan Rules · Rotface's Loose Lips · Saving (or Savaging) Sergeant Teddy · The Screams of Brahmin · Silus Treatment · Short-Term Treatment · Smooth-Talking Criminal · The Star Showdown · Strategic Nuclear Moose · Straus Calls · Strip Search · Suits You, Sarah · Tags of Our Fallen · A Team of Moronic Mercenaries · Thought for the Day · Tourist Traipse · Trudy's Radio Repair · A Trusted Aide · Useless Baubles or Fancy Trinkets? · We Must Stop Beating Like This · We Must Stop Meeting Like This · Wind-Brahmin Wrangler · You Gotta Break Out a Few Eggs · You Make Me Feel Like a Woman
Add-on quests
Dead MoneySierra Madre Grand Opening! · Find Collars (8: "Dog", 12: Christine, 14: Dean Domino) · Fires in the Sky · Strike Up the Band · Mixed Signals · Trigger the Gala Event · Put the Beast Down · Last Luxuries · Curtain Call at the Tampico · Heist of the Centuries · Big Winner, Sierra Madre
Honest HeartsA Family Affair · Arrival at Zion · Bighorners of the Eastern Virgin · Chaos in Zion · Civilized Man's Burden · Crush the White Legs · Deliverer of Sorrows  · Departing Paradise · Flight from Zion · Gathering Storms · Gone Fishin' · Happy Trails Expedition · Prisoners of War · Retake the Bridge · River Monsters · Rite of Passage · Roadside Attraction · Sanctity of the Dead · The Advance Scouts  · The Treacherous Road · The Grand Staircase · Tourist Trap
Old World BluesAll My Friends Have Off Switches · A Brain's Best Friend · Coming Out of Her Shell · Field Research · He Came... And Went · Influencing People · Midnight Science Fiction Feature! · Old World Blues · On The Same Wavelength · Picking Your Brains · Project X-13 · Sonic Emitter Upgrade · Welcome to the Big Empty · What's In A Name? · When Visitors Attack · X-2: Strange Transmissions! · X-8 Data Retrieval Test · X-8: High School Horror! · X-13: Attack of the Infiltrator!
Lonesome RoadThe Reunion · The Silo · The Job · The Launch · The Tunnelers · The Divide · The Courier · The End · The Apocalypse

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