| ||For an overview of deathclaw gauntlets in the Fallout series of games, see deathclaw gauntlet.|
Fist of Rawr
|The following is based on the Wild Wasteland trait and has not been confirmed by canon sources.|
Should the player take the Wild Wasteland trait they will be able to craft Fist of the North Rawr instead. Though it has a different name and a separate Form ID, it is otherwise identical to the standard weapon.
V.A.T.S. Special AttacksEdit
|Type of attack||- Type of attack||Skill required||- Skill required|
|Damage per attack in V.A.T.S.||- Damage per attack in V.A.T.S.||Action point cost||- Action point cost|
|Damage per action point||- Damage per action point||Additional effects||- Additional effects|
|Type of attack||Skill required||Damage per attack in V.A.T.S.||Action point cost||Damage per action point||Additional effects|
|Stomp||50||200||20||10||Only on knocked down enemies|
|Cross||75||110||20||5.5||2.5x damage to limbs|
- Note: Unarmed weapons do double normal damage in V.A.T.S.
The Fist of Rawr can successfully strike about 445 times from full condition before breaking.
This weapon must be crafted by the player.
Rawr's Talon (1)
Lonesome Road add-on
Fist of Rawr (1)
- Even though Rawr is dark green, the Fist of Rawr is the normal deathclaw color.
- Although the game's description of Rawr's Talon says the claw is "noticeably larger than the lesser deathclaws," it is actually smaller than the hand of any variant of deathclaw.
- Rawr's Talon is a quest item, and therefore cannot be dropped or removed from the player's inventory; beginning Dead Money while in possession of it will allow the player to craft the Fist of Rawr in the Sierra Madre.
Behind the scenesEdit
The name of the Wild Wasteland version, "Fist of the North Rawr", is a reference to the post-apocalyptic anime and manga Fist of the North Star (Hokuto no Ken).