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Fallout 3Fission battery
Fallout: New VegasFission battery

Fission batteries, are a miscellaneous item in Fallout 3 and Fallout: New Vegas.

Background[]

Fission batteries are a pre-War portable power source, often found in robots and vehicles.[1][2] Throughout the Mojave Wasteland, fission batteries can be found in New Vegas streets, remote shacks in the wastes, and reoccupied suburban homes. Additionally, fission battery acid can be used in the distillation of certain alcohols.[3][4]

Variants[]

Fission battery[]

Fission battery
Gameplay articles: Fallout 3, Fallout: New Vegas

The standard version of the fission battery.

Notes[]

  • There are larger sized fission batteries attached to street lights and portable lights in Fallout: New Vegas.
  • The term "fission battery" implies that the device's functionality is somehow linked to the process of nuclear fission, but the exact workings of this item are never explained.
  • Two century old fission batteries have a smell.[5]
  • Fission batteries have acid.[6]


References[]

  1. Pioneer Scout camp terminal entries; Pioneer badge exam terminal, Chemist: "Before our vehicles ran on the fission battery, we used a totally different source of power. What chemical did we used to use to power our vehicles?"
  2. Multiple required to reprogram Primm Slim during My Kind of Town
  3. Used as ingredients in Cass' moonshine and during A Spoonful of Whiskey
  4. The Lone Wanderer: "I'm ready. Let me know what you need for your tonic."
    Marguerite: "There aren't too many ingredients, but I brew large batches, so we need a good bit of each. We'll need Punga Fruit, Yeast, and some Fission Batteries - for that extra little kick."
    The Lone Wanderer: "Batteries? For extra "kick"?"
    Marguerite: "You best keep this one to yourself, sweetie. The family tonic gets real kick from our secret ingredient. We just need a lil' bit of battery acid. Oh, don't look like that, now. You reckon I'd be around to tell you about it if it weren't safe enough? Bring me six fission batteries and I'll scrape 'em into the mix."
    (Marguerite's dialogue)
  5. The Lone Wanderer: "I've got batteries."
    Marguerite: "I thought so. Those things do carry a smell, don't they? Let me take 'em off your hands, then."
    (Marguerite's dialogue)
  6. Coin Operator description: "You've learned the recipe to make slugs for the Vending Machines out of Scrap Metal and the acid from fission batteries. Craft them at the Workbench and spend them just like Chips!"
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