Gaming
 

Firelance

From The Vault

Fallout 3 unique weapon
Firelance
skill: Energy Weapons
damage: 80 (120) (96) (144)
crit % mult: 100
crit dmg: 80 (120) (96) (144)
ammo type: Alien Power Cell
ammo per shot: 1
capacity: 10
RoF: 3
# of projectiles: 1
dmg/projectile: 80 (120) (96) (144)
spread: 0
AP: 20
item HP: 200
repair: Alien Blasters
weight: 2
value: 750
base id: 000C80BA
Damage with Pyromaniac marked in red.

Damage with Xenotech Expert marked in yellow. Damage with both marked in orange.

Firelance is a unique Alien Blaster and is one of the most powerful weapons in the game. It uses Alien Power Cells, unique ammunition that is extremely hard to find. It is spawned by a random encounter. For information on tips to possibly trigger the event, please refer to the discussion page of this article.

Contents


Locations

  • The location of the "Firelance Event" is random. Several example locations are listed on the discussion page of this article.
  • There are several defined random encounter spots where the Firelance Event may take place, but they are also sites where many other kinds of random encounters might occur.

Notes

  • The "Firelance Event" which spawns this weapon, only occurs once per Player Character.
  • The Firelance sets its target on fire upon strike causing 2 points of damage every 5 seconds.
  • The Firelance can get stuck on buildings, like a water tower in the wasteland, and can be blown off using explosives, preferably with frag grenades.
  • If the Firelance Event took place and you are having trouble finding the weapon, if you have Dogmeat as a companion you can have Dogmeat search the area for the Firelance.
  • If the Firelance Event took place near hostile NPCs, they may utilize the Firelance.
  • The Firelance is affected by both the Pyromaniac and Xenotech Expert Perks, which means that with both perks, this weapon will deal the damage labeled in orange to the right.
  • When the Firelance falls, it makes a sound almost like a rocket being shot from far away, and leaves behind it a line of smoke.
  • The Firelance event can be missed, so it's best to be alert.

Appearances

The Firelance appears only in Fallout 3.

Bugs

  • It is possible that the spacecraft can glitch and leave 24 Power Cells and a Firelance stuck in the sky in addition to the regular 24 Power Cells and a Firelance on the ground (confirmed 360).
  • If the event occurs while passing trough a rocky part of the Wasteland, the Firelance may drop onto rocks and not be retrievable by Dogmeat, as he often gets stuck in them (the same with ammo).

Behind the scenes

  • The Firelance is a reference to an identically named Martian weapon appearing in the Wasteland paragraph book, in the red herring Mars plot.
  • Both the Firelance and the Alien Blaster resemble Commander Adams' pistol from the 1958 movie the Forbidden Planet, both in design and firing. The "bullets" disperse in a very similar way when they hit solid objects, such as walls.

Videos

Weapons of Fallout 3