crit % mult
fire axe is a weapon in .
Fallout: New Vegas
The fire axe is a wooden handled axe with a heavy steel head intended for firefighting use. It has a broad finely sharpened front blade and a sharp pick point on the rear of the head. The long hardwood handle allows for sweeping attacks at reasonable distance and is partially rubber coated to ensure a good grip on the weapon. Originally designed for breaking down walls and doors, this weapon can inflict severe damage to a soft target.
Special attack Edit
It has a
special attack, which does 50% damage in Mauler V.A.T.S. at the cost of 5 more action points, but has a chance to knock down enemies (requires a Melee skill of 50).
Legend Type of attack - Type of attack Skill required - Skill required Damage per attack in V.A.T.S. - Damage per attack in V.A.T.S. Action point cost - Action point cost Damage per action point - Damage per action point Additional effects - Additional effects
Type of attack Skill required Damage per attack in V.A.T.S. Action point cost Damage per action point Additional effects Normal 0 110 22 5 none Mauler 50 55 27 2.04 Knockdown chance
Note: Melee weapons do double normal damage in V.A.T.S.
It is possible to
execute Mauler outside of V.A.T.S. (without the required Melee skill of 50 to perform the move) by initiating a power attack (hold attack button) while moving forward.
The fire axe can successfully strike about 995 times from full
condition before breaking.
Legend Weapon name (current weapon is highlighted) - Weapon name (melee or unarmed) Attacks in V.A.T.S. - Attacks in V.A.T.S. Weapon name (current weapon is highlighted) - Weapon name (gun, energy or explosive) Action point cost - Action point cost Damage per attack (damage per projectile) - Damage per attack (damage per projectile) Damage per action point - Damage per action point Damage per second - Damage per second Weapon spread - Weapon spread Area of effect damage - Area of effect damage Magazine capacity (shots per reload) - Magazine capacity (shots per reload) Effect damage & duration - Effect damage & duration Durability (number of attacks before breaking) - Durability (number of attacks before breaking) Bonus effects - Bonus effects Weight - Weight Attacks per second - Attacks per second Value in caps - Value in caps Critical chance % multiplier - Critical chance % multiplier Value to weight ratio - Value to weight ratio Critical damage - Critical damage Skill required - Skill required Critical effect damage & duration - Critical effect damage & duration Strength required - Strength required With all mods attached - With all mods attached
Weapon name (current weapon is highlighted) Damage per attack (damage per projectile) Damage per second Attacks per second Critical Chance % multiplier Critical damage Action Point cost Damage per action point Durability (number of attacks before breaking) Weight Value in caps Value to weight ratio Skill required Strength required Fire axe 55 86.8 1.58 x1 27 22 5 995 8 2500 312.5 75 5 Knock-Knock 66 118.8 1.8 x1 33 21 6.3 545 8 3200 400 75 5
: Note Melee damage is doubled in V.A.T.S.
pc This weapon and its unique variant "Knock-Knock" can perform the spinning power attack but only deal damage to one target.
[verified] pc This weapon cannot be repaired with pool cues.
[verified] pc ps3 While in Zion, the White Legs carrying one will die and the axe will be stuck in mid-air.