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Final Judgment

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The Final Judgment is a unique weapon in Fallout 4.

CharacteristicsEdit

Final Judgment is a unique Gatling laser that bears the "rapid" legendary effect. It is the personal weapon of Arthur Maxson who carries it into battle during the quests Airship Down, Rockets' Red Glare, Ad Victoriam and The Nuclear Option.

Due to the way the game calculates bonus percentages, the Rapid affix massively boosts the damage output of a Gatling laser outfitted with the charging barrels mod. Instead of increasing the 25% rate of fire that is left of the standard value by another 25%, resulting in 31.25%, the affix simply adds the two values for a result of 50% of the regular rate of fire and a 100% increase in damage output. This, combined with the quadrupled per-shot damage the charging barrels provide, makes Final Judgement one of the most powerful weapons in the game as it deals extremely high energy damage with a still very decent rate of fire, has remarkable accuracy and the most cost-efficient ammunition type of any weapon in the Commonwealth. It shoots fast enough for effective crowd control, yet packs more than enough punch to easily shred through even the most heavily armored targets as well. Final Judgment upgraded with charging barrels is arguably the most well-rounded weapon for players who specialize in heavy weapons can acquire as it has only two weaknesses - its high weight and the few moments its barrels need to spin up to firing speed, a trait which makes it slightly handicapped in close quarters combat.

Weapon modificationsEdit

This section is transcluded from Gatling laser (Fallout 4). To change it, please edit the transcluded page.
Slot Mod Description Weapon prefix Damage per shot changeIcon damage Fire rate changeIcon attack Range change Accuracy changeIcon spread Magazine capacity (shots per reload) changeAssault carbine extended magazines Weight changeIcon weight Weapon value change in capsIcon merchant Perk needed Components Base ID
Receiver Gatling laser receiver Standard. Adhesive x3
Circuitry x 4
Crystal x3
Nuclear material x4
Screw x5
Steel x6
Photon exciter Improved critical shot damage and accuracy. Excited +3 -1.4 +19 Science! 3 Adhesive x3
Circuitry x5
Crystal x4
Nuclear material x 4
Screw x5
Steel x8
Beta wave tuner Adds burning damage. Improved range. Incendiary +3/3s fireIcon fire +1 -1.4 +57 Adhesive x4
Circuitry x 4
Crystal x4
Nuclear material x4
Screw x5
Steel x8
Boosted capacitor Improved damage. Boosted +3 -1.4 +94 Adhesive x4
Circuitry x 7
Crystal x6
Nuclear material x6
Screw x5
Silver x3
Steel x9
Photon agitator Superior critical shot damage. Better accuracy. Agitated +5 -3.2 +132 Science! 3 Adhesive x5
Circuitry x 7
Crystal x6
Nuclear material x6
Screw x5
Silver x4
Steel x9
Gamma wave emitter Adds better burning damage. Fiery +5/3s fireIcon fire +3 -3.2 +169 Science! 3 Adhesive x6
Circuitry x 7
Crystal x6
Nuclear material x6
Screw x5
Silver x4
Steel x9
Maximized capacitor Better damage. Maximized +7 -3.2 +207 Science! 4 Adhesive x6
Aluminum x9
Circuitry x 8
Crystal x7
Gold x2
Nuclear material x7
Screw x5
Boosted photon agitator Superior critical shot damage. Better accuracy. Improved damage. Boosted agitated +3 +6 -5 +244 Science! 4 Adhesive x7
Aluminum x9
Circuitry x 8
Crystal x7
Gold x4
Nuclear material x7
Screw x5
001b0259
Boosted gamma wave emitter Adds better burning damage. Better range. Improved damage. Boosted fiery +3
+5/3s fireIcon fire
+3 -5 +282 Science! 4 Adhesive x7
Aluminum x9
Circuitry x 8
Crystal x7
Gold x4
Nuclear material x7
Screw x5
Overcharged capacitor Superior damage. Overcharged +10 -5 +319 Science! 4
Gun Nut 2
Adhesive x8
Aluminum x12
Circuitry x 10
Crystal x8
Gold x5
Nuclear material x8
Screw x5
001b025b
Barrel Standard barrel Standard. Adhesive x7
Circuitry x6
Crystal x2
Fiber optics x10
Gears x14
Glass x7
Oil x6
Plastic x16
Screw x13
Silver x10
Spring x10
Charging barrels Better damage and range. Inferior rate of fire. Charging +42 -227 +24 -10.4 +357 Science! 4
Adhesive x10
Circuitry x10
Crystal x7
Fiber optics x21
Fiberglass x16
Gears x16
Glass x10
Gold x10
Oil x8
Screw x16
Spring x13
001889e9
Sights Standard sights Standard. Adhesive x2
Plastic x4
Reflex sight Better focus and sighted accuracy. Tactical +10 -1.4 +169 Science! 4 Adhesive x7
Fiber optics x3
Fiberglass x5
Glass x4
Nuclear material x6
Screw x4
Silver x5
001889eb
Muzzle No muzzle
Beam focuser Better range, accuracy, and recoil. Focused +24 +6 -3.6 +150 Science! 4 Adhesive x4
Glass x4
Plastic x6
Screw x5
Silver x5
001889ea

VariantsEdit

LocationsEdit

It is carried by Arthur Maxson during the quest Airship Down. Maxson will appear with a full set of T-60f power armor and the weapon aboard a Vertibird while the Institute synths are trying to hack Liberty Prime. There is a small possibility to recover this weapon after the Prydwen is destroyed but it may glitch under the wreckage of the Prydwen. If this happens, try command 0001cc18.openActorContainer 1 to access Maxson's inventory without finding his body.

If you are currently siding with the Minutemen and you want to obtain this weapon without siding with the Brotherhood of Steel, just continue the Railroad quests until you receive the quest Precipice of War, but do not go to Police Station. Instead go to The Prydwen, and kill Elder Maxson in order to receive Final Judgment.

Alternately you can still acquire the weapon after completing Precipice of War by continuing with Rockets' Red Glare; engage the Brotherhood of Steel members in the main deck area, plant the explosives, and then you should get ambushed by Maxson and two unnamed Brotherhood of Steel members (one will have power armor and a Gatling laser) as you exit the Prydwen via the command deck. Be prepared as they'll open fire as soon as loading completes, there's very little cover available, and the energy weapons can deplete your health very quickly.

Maxson also uses it during The Nuclear Option. This can only be acquired by attacking Maxson with a weapon that has a chance to disarm. You then need to quickly pick Final Judgement up, and bring it somewhere where no-one can see. It is suggested you save before doing this, in case he becomes hostile.

BugsEdit

  • pcIcon pc ps4Icon ps4 xboxoneIcon xboxone This weapon may not spawn in Maxson's inventory. Cause is unknown. Elder Maxson will use it to attack the player, but it won't show up in his inventory after his death, so watch it carefully when Elder dies; weapon will fall out of his hands and will be available as is.[verified]
  • pcIcon pc It seems that spawning this weapon with the console doesn't grant the rapid effect on the weapon.


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