For other characters named Maria, see Maria. |
Maria is the leader of a mercenary group living in the Commonwealth in 2287.
Background[]
Maria is the commander of an mercenary group employed by Jack Cabot. She and her team were hired by the Cabot family to protect Lorenzo Cabot from being freed from his cell in the Parsons State Insane Asylum, in order to prevent his otherworldly powers from being exploited by any outside groups or individuals.
She is very loyal to her employer and takes her job very seriously. She denies outsiders access to the asylum for the safety of Lorenzo and his family. Only friends or members of the Cabot family's staff are allowed access to the asylum.
Interactions with the player character[]
Interactions overview[]
Interactions | ||
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This character is essential. Essential characters cannot be killed. | ||
This character is involved in quests. |
Inventory[]
Apparel | Weapon | Other items |
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Road leathers Combat armor |
Assault rifle | 5.56mm round |
Notes[]
When returning with Jack Cabot for the final stage of The Secret of Cabot House quest, she will be among the dead mercenaries around the entrance. Cabot notes as he arrives that the mercenaries put up a good fight, but ultimately failed to prevent the raiders entering the asylum.
Appearances[]
Maria appears only in Fallout 4.