Gene projector
Used for
Player creation, editing appearance
“ Looks like they've finished the gene projection. Let's see what you'll look like when you're all grown up. ” — James
The gene projector is the user interface in Fallout 3 utilized for character creation.
Characteristics [ ]
It can be used to choose options relating to the player character 's appearance, including facial features, hairstyle and hair color. An opportunity to use the gene projector is available at birth and just before exiting Vault 101 . After that, the only facility to alter one's facial appearance is with the lasergrafter in the possession of Pinkerton in the Rivet City bow .
Customization [ ]
Options
Sex: Male/female
Character's name
Race presets: African-American, Asian, Caucasian, Hispanic
Age: 18 to 60
Eye color: Green, Blue, Hazel, Dark Brown
Face
Option
Effect
Heavy/Light
Size of the character's face.
Thin/Wide
Width of the character's face.
Forehead
Option
Effect
Small/Large
Size of the character's forehead.
Tall/Short
Height of the character's forehead.
Tilt forward/back
Angle at which the character's forehead is tilted.
Brow
Option
Effect
High/low
Overall height of the eyebrows
Up/Down (Inner)
Adjust the angle of the part of the brow close to the nose.
Up/Down (Outer)
Adjust the angle of the part of the brow farther from the nose.
Eyes
Option
Effect
Up/Down
Determines height of the character's eyes.
Small/Large
The size of the eyes.
Together/Apart
Sets distance between the character's eyes.
Nose
Option
Effect
Bridge Depth
The height of the bridge of the character's nose.
Up/Down
How long the character's nose is.
Flat/Pointed
How pointy the character's nose is.
Nostril Tilt
The angle at which the character's nose tilts.
Nostrils Wide/Thin
The width of the nose at the nostrils
Sellion Height
Adjusts the position where the bridge of the nose emerges from the forehead
Short/Long
Adjusts the length of the nose from the upper lip to the tip
Mouth
Option
Effect
Large/Small
How deep the character's lip goes in.
Overbite/Underbite
Adjust the angle of the mouth
Cheeks
Option
Effect
Low/High
This determines how far up or down the character's cheeks are.
Shallow/Pronounced
How shallow or pronounced the character's cheekbones are.
Concave/Convex
How far out the character's cheeks extend from the side.
Jaw
Option
Effect
Retracted/Jutting
Determines how far out the character's jaw extends.
Wide/Thin
The width of the jaw.
Slope High/Low
The angle from the jawline to the neck.
Concave/Convex
The curvature of the jawbone.
Chin
Option
Effect
Forward/Backward
How far out the character's chin extends.
Broad/Recessed
Determines how wide the chin is.
Shallow/Deep
Adjusts the shape and position of the chin.
Tall/Short
Determines how far the chin goes down.
Tone
Option
Effect
Shade
Overall color of the character's skin.
Flushed
The highlight of the character's skin.
Blue Tint
The special blue tint of the character's skin.
Yellow Tint
The special yellow tint of the character's skin.
Eye Sockets
The tint of the character's eye sockets.
Eyebrows
The tint of the character's eyebrows.
Eyeliner
The eyeliner for the character.
Nose
The shade for the character's nose.
Lips
The shade of the character's lips.
Moustache
The tint of the character's mustache.
Cheeks
The shade of the character's cheeks.
Beard
The tint of the character's beard.
Hair
Color
Unisex:
Male
Female
Bleached
Brown
Platinum
Suede
Auburn
Gold
Honey
Black
Ginger
Cornsilk
Pecan
Chocolate
RGB slider option
Sarge
Clean Cut
Buzz Cut
Bedraggled
Blast Back
The Unsettler
Tunnel Snake
Pompadour
Waster
Balding
Buzz Saw
Combover
Smooth Wave
Shaggy Suave
Terrorsaur
Punked
Warhawk
High Riser
Domestic Goddess
No Nonsense
Prim 'N Proper
Rough Nite
Wendy the Welder
The Sophisticate
Frazzled
Iron Maiden
Unladylike
Rude Ridge
Mangy
Fallen Angel
FairyTails
Shaved
L'il Devil
Seductress
Pretty Puff
Facial hair
Survivalist
Rough Beard
Goatee
Beatnick
Gunslinger
The Gentleman
Muttonstache
Shaggy Sideburns
Soul Patch
Old Coot
The Gettysburg
Chopper
Chin Strip
Honest Abe
Man's Man
Swashbuckler
Lady's Man
Tough Guy
Hairstylists [ ]
Notes [ ]
A gene projector can be seen in the medical area of Jefferson Memorial in Fallout 3 , located in the sub-basement.
In Fallout: New Vegas , a non-interactable gene projector can be seen in the upstairs area of the REPCONN test site , upside-down. The far right button on this unit is labeled "Body" instead of "Hair." Two others are located in the medical area of the Hidden Valley bunker and in the Hoover Dam power plant 01 .
If Butch or Wadsworth is styling the Lone Wanderer's hair while a Stealth Boy is in effect, the player character will still be invisible on the gene projector screen.
Gallery [ ]
Butch , the Lone Wanderer's childhood bully from
Vault 101 can style hair
Wadsworth , the Lone Wanderer's personal, robotic butler in their Megaton home who can style their hair