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Dan Spitzley is a developer who worked at Interplay Entertainment on Fallout 2 as a programmer.

Notes[]

The Vault City designer notes include credit to Hertenstein for the scripting of Vault City.[1]

Employment history[]

FromToCompanyRole
19972000Interplay Entertainment
2003PresentObsidian Entertainment

Credits[]

Fallout series[]

YearTitleCredited as/for
1998Fallout 2Programming

Other work[]

YearTitleCredited as/for
2004Star Wars: Knights of the Old Republic II - The Sith LordsProgramming
1999Planescape: TormentLead Programmer
2016TyrannyLead Programmer

References[]

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