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DLC05TestJonPaul is a test cell in Mothership Zeta that can only be accessed by using console commands.

The console commands to enter these rooms are COC <cell name>, as it can only be accessed by console commands it must also be exited this way (i.e. COC DLC05EngineCore).

Layout[]

DLC05TestJonPaul feature:

  • An alien (non-hostile) that appears out of a teleportation matrix, walks towards the player sometimes muttering alien gibberish, turns around, and proceeds back through the teleportation matrix. The alien will return every 25-30 game minutes.
  • There is a healing archway behind the teleportation matrix.
  • When hovered over, the Teleportation Matrix reads "Open Teleportation Matrix to (null)"
  • When activated, you will be teleported to DLC05TestJonPaul2, where the alien will repeat the same walk and turnaround every 25-30 game minutes. Note: The teleportation matrix in the second cell (DLC05TestJonPaul2) will be powered down and cannot be used to get back to the original (DLC05TestJonPaul) cell without the aid of console commands (COC DLC05TestJonPaul).

Appearances[]

DLC05TestJonPaul(2) appear in the game files of the Fallout 3 add-on Mothership Zeta. This asset is a test cell and is not used in-game.

Behind the scenes[]

These test cells were created for or by quest designer Jon Paul Duvall.

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