Charles Deenen is a Dutch developer who worked at Interplay Entertainment on Fallout, Fallout 2 and Fallout Tactics on audio direction, Foley supervision, sound FX design, mixing, and additional mixing.
Employment history[]
From | To | Company | Role |
---|---|---|---|
1990 | 2002 | Interplay Entertainment | |
2003 | 2009 | Electronic Arts |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
---|---|---|
1997 | Fallout | Audio Director Foley Supervision Sound FX Designer Intro Re‑Recording Mixer |
1998 | Fallout 2 | Foley Supervision Sound Re‑Recording Mixer Sound FX Design Intro Re‑Recording Mixer |
2001 | Fallout Tactics | Audio Director Additional Mixing |
Other work[]
Year | Title | Credited as/for |
---|---|---|
1991-1993 | Out of This World/Another World | Sound editor (SNES & 3DO) Music composer (SNES) |
1994-1995 | Wolfenstein 3D (Macintosh & 3DO) | Sound effects |
1999 | Planescape: Torment | Sound designer sound re-recording mixer sound supervisor |