For an overview of chainsaws in the Fallout series, see Chainsaw. |
The chainsaw (GRA) is a weapon added with the Fallout: New Vegas add-on Gun Runners' Arsenal.
Characteristics[]
A fully automatic melee weapon powered by a miniature nuclear battery that drives a toothed chain along a grooved bar at up to 8,000 RPM. This allows the sharp teeth to shred virtually anything they come into contact with.
The version modified by the Gun Runners differs from its standard variant in being able to accept modifications. Compared to the standard, when fully modded, the GRA chainsaw deals more damage with the same attack rate, thus having a higher damage-per-second (DPS) value. It also has significantly higher durability and weighs less as well as having a significantly higher caps value.
Special attack[]
The GRA chainsaw has a special Scrap Heap attack, which does 50% damage in V.A.T.S. but at the cost of 20 less action points.
Legend | ||||
---|---|---|---|---|
- Type of attack | - Skill required | |||
- Damage per attack in V.A.T.S. | - Action point cost | |||
- Damage per action point | - Additional effects |
Normal | 0 | 160 | 65 | 2.46 |
Scrap Heap | 50 | 80 | 45 | 1.78 |
- Note: Melee weapons do double normal damage in V.A.T.S.
It is not possible to execute Scrap Heap outside of V.A.T.S., as power attacks do not apply to continuously damaging weapons, such as this weapon and Ripper.
Durability[]
The chainsaw (GRA) can successfully strike about 7,995 times, or 11,995 times when equipped with the heavy duty chain, from full condition before breaking.
Modifications[]
- Chainsaw alloy frame - Decreases weight by 8.
- Chainsaw carbide teeth - Increases damage by 15.
- Chainsaw heavy duty chain - Increases condition by 50%.
Variants[]
- Chainsaw, the standard, non-customizable version.
Comparison[]
Legend | ||||
---|---|---|---|---|
- Weapon name (melee or unarmed) | - Attacks in V.A.T.S. | |||
- Weapon name (gun, energy or explosive) | - Action point cost | |||
- Damage per attack (damage per projectile) | - Damage per action point | |||
- Damage per second | - Weapon spread | |||
- Area of effect damage | - Magazine capacity (shots per reload) | |||
- Effect damage & duration | - Durability (number of attacks before breaking) | |||
- Bonus effects | - Weight | |||
- Attacks per second | - Value in caps | |||
- Critical chance % multiplier | - Value to weight ratio | |||
- Critical damage | - Skill required | |||
- Critical effect damage & duration | - Strength required | |||
- With all mods attached |
Chainsaw | 80 | 80 | Ignores DR/DT | 1 | x1 | 8 | 65 | 2.5 | 7995 | 20 | 2800 | 140 | 75 | 7 |
Chainsaw | 80 | 80 | Ignores DR/DT | 1 | x1 | 8 | 65 | 2.5 | 7995 | 20 | 2800 | 140 | 75 | 7 |
Chainsaw | 95 | 95 | Ignores DR/DT | 1 | x1 | 8 | 65 | 2.9 | 11995 | 12 | 7300 | 608.3 | 75 | 7 |
- Note: Melee damage is doubled in V.A.T.S.
Locations[]
- Gun Runners - Sold by Vendortron.
- 188 Trading Post - Sold by the arms merchant.
- Novac - In the Dino Bite gift shop, sold by Cliff Briscoe.
Notes[]
- While noise from the chainsaw's blade and motor is audible, it is still possible to sneak near an enemy using a Stealth Boy without being detected.
- This weapon can be used for the "Armed For Bear" challenge in the Gun Runners' Arsenal add-on.
- A fully upgraded chainsaw, with all related perks, is the second strongest melee weapon in the game, only surpassed by the thermic lance.
- The damage and DPS displayed is counted for 1 second of continuous attacking. The critical damage, however, is counted for every damage tick. Those ticks happen tens of times per second and because of this, the chainsaw, along with other "hold down for continuous attack" melee weapons, is extremely strong with critical chance/damage bonuses. With no critical damage bonuses, difference between 0% and 20% critical chance is double the amount of damage displayed. With 100% crit chance the damage seems to be seven times the basic amount.
- This weapon, like all other continuous attack (automatic) close combat weapons, has only its "start-up attack" animation sped up by attack speed bonuses, while damage dealing and DPS is completely unaffected.
- Due to an engine bug, the Ignore DT/DR effect does not apply correctly and because of this, Piercing Strike gives a marked improvement in DPS.
Bugs[]
- When the HD chain is installed, the weapon will automatically repair itself when below 60% condition.[platforms tag needed][verification needed]
Sounds[]
Gallery[]
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