Fallout Wiki
Fallout Wiki
No edit summary
(26 intermediate revisions by 22 users not shown)
Line 1: Line 1:
{{perk
+
{{Infobox perk
|name ={{PAGENAME}}
+
|image =Ferocious Loyalty.png
  +
|games1 =FNV
|image =Ferocious Loyalty.png
 
 
|requires1 =[[Level]] 6<br />[[Charisma]] 6
|px =190px
 
|game1 =FNV
+
|ranks1 =1
 
|effects1 =When your [[Health|HP]] drops below 50%, [[Fallout: New Vegas companions|Companions]] gain much greater resistance to damage.
|require1 =[[Level]] 6; [[Charisma|CH]] 6
 
  +
|baseid1 ={{ID|00165180}}
|ranks1 = 1
 
|benefit1 =When your [[Health|HP]] drops below 50%, [[Fallout: New Vegas companions|Companions]] gain much greater resistance to damage.
 
|baseid1 =165180
 
 
}}{{Games|FNV}}
 
}}{{Games|FNV}}
   
 
{{Quotation|The power of your personality inspires die-hard loyalty from your followers. When you drop below 50% health, your companions temporarily gain much greater resistance to damage.}}
'''{{PAGENAME}}''' is a [[perk]] in ''[[Fallout: New Vegas]]''.
 
  +
 
'''Ferocious Loyalty''' is a [[Fallout: New Vegas perks|perk]] in ''[[Fallout: New Vegas]]''.
   
 
==Effects==
 
==Effects==
  +
This perk does not increase your companions' [[Damage Threshold]] but rather grants them [[Damage Resistance]], similar to how [[Med-X (Fallout: New Vegas)|Med-X]] or [[slasher]] function for the Courier. The amount added is 50%, so companions will ignore half of the base damage of any attack they receive. This combines well with high [[Fallout: New Vegas companions#Nerve|nerve]] to increase their survivability in [[hardcore mode]].
The power of your personality inspires die-hard loyalty from your followers. When you drop below 50% health, your companions temporarily gain much greater resistance to damage.
 
   
  +
Ferocious Loyalty will remain active as long as your health is below 50%, so the effect can be thought of as sustainable.
The resistance to damage gained from this perk does not increase your companions [[DT]]. The resistance applies to the damage your companions receive after your companions DT has been subtracted from the damage taken. On average the damage taken by your companions will be reduced by 75%, the exact formula is currently unknown.
 
 
The increase in resistance is not really temporary. Ferocious Loyalty will continue to stay active as long as your health is below 50%.
 
   
 
==Notes==
 
==Notes==
  +
* Hit Points granted by the [[Lifegiver]] perk do not count toward the Courier's total health where this perk is concerned. This means the perk will not activate at 50% health as described if Lifegiver is also taken, making it harder to safely sustain the effect.
*Remember, hit points boosted by perk "[[Lifegiver]]" ''will not be be counted'' in when calculating the 50% of your total HP.
 
  +
* Perk activation with the Lifegiver perk taken into account:
*This perk is useless to players who prefer not to take on followers.(Thanks, Chief.)
 
  +
** 130 total HP = Perk activates when < 38.5% (50 HP) of total HP remains
 
  +
** 230 total HP = Perk activates when < 43.5% (100 HP) of total HP remains
{{stub-FNV}}
 
  +
** 330 total HP = Perk activates when < 45.5% (150 HP) of total HP remains
  +
** 430 total HP = Perk activates when < 46.5% (200 HP) of total HP remains
  +
** 530 total HP = Perk activates when < 47.2% (250 HP) of total HP remains
  +
** 575 total HP* = Perk activates when < 47.4% (272 HP) of total HP remains
  +
***This total is the projected maximum HP that one could acquire for the [[Courier]] (Level 50, Endurance 10, and having taken the Lifegiver perk).
   
 
{{Navbox perks FNV}}
 
{{Navbox perks FNV}}
   
[[Category:Perks]]
 
 
[[Category:Fallout: New Vegas perks]]
 
[[Category:Fallout: New Vegas perks]]
  +
[[ru:Беззаветная преданность]]
  +
[[de:Beschützerinstinkt]]

Revision as of 09:31, 15 August 2014

 
Gametitle-FNV
Gametitle-FNV
The power of your personality inspires die-hard loyalty from your followers. When you drop below 50% health, your companions temporarily gain much greater resistance to damage.

Ferocious Loyalty is a perk in Fallout: New Vegas.

Effects

This perk does not increase your companions' Damage Threshold but rather grants them Damage Resistance, similar to how Med-X or slasher function for the Courier. The amount added is 50%, so companions will ignore half of the base damage of any attack they receive. This combines well with high nerve to increase their survivability in hardcore mode.

Ferocious Loyalty will remain active as long as your health is below 50%, so the effect can be thought of as sustainable.

Notes

  • Hit Points granted by the Lifegiver perk do not count toward the Courier's total health where this perk is concerned. This means the perk will not activate at 50% health as described if Lifegiver is also taken, making it harder to safely sustain the effect.
  • Perk activation with the Lifegiver perk taken into account:
    • 130 total HP = Perk activates when < 38.5% (50 HP) of total HP remains
    • 230 total HP = Perk activates when < 43.5% (100 HP) of total HP remains
    • 330 total HP = Perk activates when < 45.5% (150 HP) of total HP remains
    • 430 total HP = Perk activates when < 46.5% (200 HP) of total HP remains
    • 530 total HP = Perk activates when < 47.2% (250 HP) of total HP remains
    • 575 total HP* = Perk activates when < 47.4% (272 HP) of total HP remains
      • This total is the projected maximum HP that one could acquire for the Courier (Level 50, Endurance 10, and having taken the Lifegiver perk).