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| For an overview of this weapon in the Fallout series of games, see Fat Man.
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Fat Man |
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| | | | | | | | | dmg/attack | | 400 (472) + 600 (1068) explosion | | | DPS | | 1578.9 (3404.1) | | | DPS (reload) | | 275.2 (569.9) | | | crit dmg | | 0 | | crit % mult | | x0 | | | attacks/sec | | 1.6 (2.2) | | AP | | 65 | | | projectiles | | 1 | | spread | | 0.5 |
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| | | | | | | | | ammo type | | Mini nuke | | | ammo/shot | | 1 | | shots/rel. | | 1 | | | ammo cap. | | 1 | | reload time | | 3 (2.3) |
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| | | | | perks (dam.) | | | | | perks (att.) | | | | | perks (rel.) | | |
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The Fat Man (GRA) is a weapon in the Fallout: New Vegas add-on Gun Runners' Arsenal.
Characteristics
This weapon is a Fat Man that has been specially constructed by the Gun Runners to accept the new variants of mini nukes: Big Kid, low yield, timed, and Tiny Tots.
Durability
The Fat Man (GRA) can fire about 495 standard mini nukes from full condition before breaking.
Modifications
Variants
- Fat Man - The standard variant.
- Esther Gun Runners' Arsenal
- A unique variant of the Fat Man.
Comparison
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Weapon name (current weapon is highlighted) | - Weapon name (melee or unarmed) | | Attacks in V.A.T.S. | - Attacks in V.A.T.S. |
Weapon name (current weapon is highlighted) | - Weapon name (gun, energy or explosive) | Action point cost | - Action point cost |
Damage per attack (damage per projectile) | - Damage per attack (damage per projectile) | Damage per action point | - Damage per action point |
Damage per second | - Damage per second | Weapon spread | - Weapon spread |
Area of effect damage | - Area of effect damage | Magazine capacity (shots per reload) | - Magazine capacity (shots per reload) |
Effect damage & duration | - Effect damage & duration | Durability (number of attacks before breaking) | - Durability (number of attacks before breaking) |
Bonus effects | - Bonus effects | Weight | - Weight |
Attacks per second | - Attacks per second | Value in caps | - Value in caps |
Critical chance % multiplier | - Critical chance % multiplier | Value to weight ratio | - Value to weight ratio |
Critical damage | - Critical damage | Skill required | - Skill required |
Critical effect damage & duration | - Critical effect damage & duration | Strength required | - Strength required |
With all mods attached | - With all mods attached | | |
Weapon name (current weapon is highlighted) | Damage per attack (damage per projectile) | Damage per second | Area of effect damage | Attacks per second | Critical Chance % multiplier | Critical damage | Action Point cost | Damage per action point | Weapon spread | Magazine capacity (shots per reload) | Durability (number of attacks before breaking) | Weight | Value in caps | Value to weight ratio | Skill required | Strength required |
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| Fat Man | 400
| 1578.9 | 600 | 1.58 | x0 | 0 | 65 | 15.4 | 0.5 | 1 | 495 | 30 | 6000 | 200 | 100 | 8 |
Fat Man With all weapon mods attached | 400
| 1578.9 | 600 | 1.58 | x0 | 0 | 65 | 15.4 | 0.5 | 1 | 495 | 15 | 8500 | 566.7 | 100 | 8 |
Fat Man fnvgra | 400
| 1578.9 | 600 | 1.58 | x0 | 0 | 65 | 15.4 | 0.5 | 1 | 495 | 30 | 8000 | 266.7 | 100 | 8 |
Fat Man With all weapon mods attached fnvgra | 400
| 1578.9 | 600 | 1.58 | x0 | 0 | 65 | 15.4 | 0.5 | 1 | 495 | 15 | 10500 | 700 | 100 | 8 |
Esther fnvgra | 475
| 2036.8 | 600 | 1.89 | x0 | 0 | 55 | 19.5 | 0.5 | 1 | 620 | 40 | 18000 | 450 | 100 | 8 |
Locations
Notes
Sounds
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| | Items | | Weapons (Non-unique) | | 12.7mm submachine gun · 25mm grenade APW · 5.56mm pistol · Anti-materiel rifle · Assault carbine · Baseball bat · Battle rifle · Chainsaw · Fat Man · Fat mine · Hunting revolver · Katana · Laser pistol · MFC cluster · MFC grenade · Nuka-grenade · Plasma Defender · Plasma pistol · Power fist · Ripper · Time bomb, high yield · Tin grenade · Tri-beam laser rifle | | | Weapons (Unique) | | Bozar · Cleansing Flame · Embrace of the Mantis King! ·
Esther · Gehenna · Greased Lightning · Li'l Devil · Medicine Stick · MF Hyperbreeder Alpha · Nuka Breaker · Paciencia · Sleepytyme · Sprtel-Wood 9700 · The Smitty Special · Two-Step Goodbye | | | Ammo | | 12 gauge dragon's breath · 12 gauge 4/0 Buck · 12 gauge flechette · 12 gauge pulse slug · 20 gauge shotgun shell, 3/0 buck · 20 gauge shotgun shell, pulse slug · Hive missiles · 40mm Plasma grenade · 40mm grenade, pulse · 25mm Plasma grenade · 25mm grenade, pulse · 25mm grenade, timed · 12.7mm JHP · 5.56mm match · 5mm JSP · 9mm JHP · .50 MG, explosive · Energy cell, optimized · Microfusion cell, optimized · Electron Charge Pack, optimized · Flamer fuel, optimized · Mini nuke, Big Kid · Mini nuke, low yield · Mini nuke, timed · Mini nuke, tiny tots · Missile, hive | | | Weapon mods | | GRA plasma pistol magnetic accelerator · GRA plasma pistol high-energy ionizer · GRA plasma pistol recycler · Katana balanced grip · Katana authentic blade · Katana protective sheath · GRA anti-materiel rifle custom bolt · GRA anti-materiel rifle suppressor · GRA anti-materiel rifle carbon fiber parts · Ripper carbide teeth · 25mm grenade APW expanded drum · 25mm grenade APW long barrel · 25mm grenade APW upgraded internals · Baseball bat cork core · Baseball bat maple body · Baseball bat nails · GRA 12.7mm submachine gun laser sight · GRA 12.7mm submachine gun silencer · GRA 12.7mm submachine gun stacked magazine · GRA assault carbine extended magazines · GRA assault carbine forged receiver · GRA assault carbine light bolt · GRA chainsaw alloy frame · GRA chainsaw carbide teeth · GRA chainsaw heavy duty chain · GRA hunting revolver match barrel · GRA hunting revolver six shot cylinder · GRA Plasma Defender high-capacity terminal · GRA Plasma Defender scope · GRA Plasma Defender sheath stabilizer · GRA tri-beam laser rifle focus optics · GRA tri-beam laser rifle heavy duty capacitor · GRA tri-beam laser rifle high-capacity terminal · GRA laser pistol combat sights · GRA laser pistol focus optics · GRA laser pistol recycler · Power fist chromed tubes · Power fist high-capacity valves · Power fist ported chambers · Ripper heavy duty chain · Ripper carbide teeth |
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