m (→Comparison) |
Paladin117 (talk | contribs) m (It's 4%, not 3) |
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+ | {{For|an overview of this weapon in the ''Fallout'' series of games|Fat Man|the main game version of this weapon|Fat Man (Fallout: New Vegas)}} |
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{{Infobox weapon gamebryo |
{{Infobox weapon gamebryo |
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− | |games =FNVGRA |
+ | |games =FNVGRA |
− | |image =Fat Man.png |
+ | |image =Fat Man.png |
− | |icon =Fat Man icon.png |
+ | |icon =Fat Man icon.png |
− | |type =gun |
+ | |type =gun |
− | |skill =Explosives |
+ | |skill =Explosives |
− | |damage =400 |
+ | |damage =400 |
− | |explosion damage =600 |
+ | |explosion damage =600 |
− | |perk1 =Demolition Expert |
+ | |perk1 =Demolition Expert |
− | |perk1 expl mult =0.6 |
+ | |perk1 expl mult =0.6 |
− | |perk2 =Lord Death |
+ | |perk2 =Lord Death |
− | |perk2 mult =0. |
+ | |perk2 mult =0.04 |
− | |perk2 expl mult =0. |
+ | |perk2 expl mult =0.04 |
− | |perk3 =Bloody Mess |
+ | |perk3 =Bloody Mess (perk) |
− | |perk3 mult =0.05 |
+ | |perk3 mult =0.05 |
− | |perk3 expl mult =0.05 |
+ | |perk3 expl mult =0.05 |
− | |perk4 =Rapid Reload |
+ | |perk4 =Rapid Reload |
− | |perk4 reload mult=0.25 |
+ | |perk4 reload mult =0.25 |
− | |perk5 =Fast Shot |
+ | |perk5 =Fast Shot |
− | |perk5 attsec mult=0.2 |
+ | |perk5 attsec mult =0.2 |
− | |perk6 =Thought You Died |
+ | |perk6 =Thought You Died |
− | |perk6 mult =0.1 |
+ | |perk6 mult =0.1 |
− | |perk6 expl mult =0.1 |
+ | |perk6 expl mult =0.1 |
− | |perk7 =Ain't Like That Now |
+ | |perk7 =Ain't Like That Now |
− | |perk7 attsec mult=0.2 |
+ | |perk7 attsec mult =0.2 |
− | |projectiles =1 |
+ | |projectiles =1 |
− | |attack shots/sec =1.5789 |
+ | |attack shots/sec =1.5789 |
− | |min spread =0.5 |
+ | |min spread =0.5 |
− | |crit dmg =0 |
+ | |crit dmg =0 |
− | |crit % mult =0 |
+ | |crit % mult =0 |
− | |ammo =Mini nuke (Fallout: New Vegas) |
+ | |ammo =Mini nuke (Fallout: New Vegas) |
− | |ammo use =1 |
+ | |ammo use =1 |
− | |clip rounds =1 |
+ | |clip rounds =1 |
− | |reload time =3 |
+ | |reload time =3 |
− | |ap =65 |
+ | |ap =65 |
− | |hp =100 |
+ | |hp =100 |
− | |strength req =8 |
+ | |strength req =8 |
− | |skill req =100 |
+ | |skill req =100 |
− | |repair =[[Fat Man (Fallout: New Vegas)|Fat Man]]<br />[[Jury Rigging#Missile launchers|Missile launchers]] {{icon|jury|big|link=Jury Rigging}} |
+ | |repair =[[Fat Man (Fallout: New Vegas)|Fat Man]]<br />[[Jury Rigging#Missile launchers|Missile launchers]] {{icon|jury|big|link=Jury Rigging}} |
− | |weight =30 |
+ | |weight =30 |
− | |value =8000 |
+ | |value =8000 |
− | |baseid ={{DLC ID|000ac3}} |
+ | |baseid ={{DLC ID|000ac3}} |
}}{{Games|FNVGRA}} |
}}{{Games|FNVGRA}} |
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===Comparison=== |
===Comparison=== |
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+ | {{Weapon comparison table |
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− | {| class="va-table va-table-center sortable" |
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+ | |game =FNV |
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− | ! Name |
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+ | |skill =explosives |
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− | ! Dmg /Shot |
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⚫ | |||
− | ! DPS |
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+ | |ammo use1 =1 |
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− | ! ATT /sec |
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+ | |ap1 =65 |
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− | ! Proj # |
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+ | |attack shots/sec1 =1.5789 |
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− | ! Spread |
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+ | |clip rounds1 =1 |
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− | ! Crit % Mult |
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+ | |crit % mult1 =0 |
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− | ! Crit Dmg |
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+ | |crit dmg1 =0 |
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− | ! Shots in V.A.T.S. |
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+ | |damage1 =400 |
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− | ! Mag |
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+ | |explosion damage1 =600 |
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− | ! WG |
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+ | |hp1 =100 |
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− | ! AP Cost |
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+ | |min spread1 =0.5 |
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− | ! DMG /AP |
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+ | |mod weight1 =15 |
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− | ! Durability |
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+ | |mod value1 =2500 |
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− | ! Value |
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+ | |projectiles1 =1 |
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− | ! [[Fallout: New Vegas weapons#Legend|ATT REQ]] |
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+ | |skill req1 =100 |
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− | |||
+ | |strength req1 =8 |
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− | |-style="background:#E8E8A2;" |
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+ | |value1 =6000 |
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⚫ | |||
+ | |vats attacks1 =1 |
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− | | 400 + 600 |
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+ | |weight1 =30 |
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− | | 1578.9 |
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+ | |name2 =Fat Man (GRA) |
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− | | 1.58 |
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+ | |ammo use2 =1 |
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− | | 1 |
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+ | |ap2 =65 |
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− | | 0.5 |
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+ | |attack shots/sec2 =1.5789 |
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− | | x 0 |
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+ | |clip rounds2 =1 |
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− | | 0 |
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+ | |crit % mult2 =0 |
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− | | 1 |
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+ | |crit dmg2 =0 |
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− | | 1 |
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+ | |damage2 =400 |
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− | | 30 |
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+ | |dlc2 =fnvgra |
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− | | 65 |
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+ | |explosion damage2 =600 |
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− | | 15.38 |
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+ | |hp2 =100 |
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− | | 495 shots |
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+ | |min spread2 =0.5 |
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− | | 6000 |
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+ | |mod weight2 =15 |
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− | | Explosives: 100 Strength: 8 |
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+ | |mod value2 =2500 |
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− | |||
+ | |projectiles2 =1 |
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− | |- |
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+ | |skill req2 =100 |
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− | | [[Esther (GRA)|Esther]] |
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+ | |strength req2 =8 |
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− | | 475 + 600 |
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+ | |value2 =8000 |
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− | | 2031.8 |
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+ | |vats attacks2 =1 |
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− | | 1.89 |
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+ | |weight2 =30 |
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− | | 1 |
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+ | |name3 =Esther (GRA) |
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− | | 0.5 |
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+ | |ammo use3 =1 |
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− | | x 0 |
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+ | |ap3 =55 |
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− | | 0 |
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+ | |attack shots/sec3 =1.8947 |
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− | | 1 |
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+ | |clip rounds3 =1 |
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− | | 1 |
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+ | |crit % mult3 =0 |
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− | | 40 |
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+ | |crit dmg3 =0 |
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− | | 55 |
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+ | |damage3 =475 |
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− | | 19.55 |
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+ | |dlc3 =fnvgra |
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− | | 495 shots |
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+ | |explosion damage3 =600 |
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− | | 18000 |
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+ | |hp3 =125 |
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− | | Explosives: 100 Strength: 8 |
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+ | |min spread3 =0.5 |
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⚫ | |||
+ | |projectiles3 =1 |
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+ | |skill req3 =100 |
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+ | |strength req3 =8 |
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+ | |value3 =18000 |
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+ | |vats attacks3 =1 |
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+ | |weight3 =40 |
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⚫ | |||
==Locations== |
==Locations== |
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* This weapon counts towards [[Fallout: New Vegas challenges#Gun Runners.27 Arsenal challenges|Gun Runners' Arsenal Challenge]] and [[Overkill]]. |
* This weapon counts towards [[Fallout: New Vegas challenges#Gun Runners.27 Arsenal challenges|Gun Runners' Arsenal Challenge]] and [[Overkill]]. |
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* This is the only GRA weapon to accept standard weapons mods. |
* This is the only GRA weapon to accept standard weapons mods. |
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+ | * This is the only GRA version of a weapon that was made solely for the purpose of accepting new ammo types. This was because the standard Fat Man can only fire one type of ammo and thus lacks an unloading animation. |
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==Sounds== |
==Sounds== |
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{| |
{| |
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| [[File:SingleShotVB.png|95x95px]] |
| [[File:SingleShotVB.png|95x95px]] |
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− | | [[File:Wpn Fat Man fire 3d.ogg|noicon]] |
+ | | [[File:Wpn Fat Man fire 3d.ogg|noicon|200px]] |
− | | [[File:ReloadVB.png| |
+ | | [[File:ReloadVB.png|80x80px]] |
− | | [[File:Wpn Fat Man reloadpt1.ogg|noicon]] |
+ | | [[File:Wpn Fat Man reloadpt1.ogg|noicon|200px]] |
|- |
|- |
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| [[File:JamVB.png|85x85px]] |
| [[File:JamVB.png|85x85px]] |
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− | | [[File:Wpn Fat Man jam.ogg|noicon]] |
+ | | [[File:Wpn Fat Man jam.ogg|noicon|200px]] |
|} |
|} |
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[[ru:Толстяк (GRA)]] |
[[ru:Толстяк (GRA)]] |
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+ | [[nl:Fat Man (GRA)]] |
Revision as of 04:18, 28 February 2014
For an overview of this weapon in the Fallout series of games, see Fat Man. For the main game version of this weapon, see Fat Man (Fallout: New Vegas). |
The Fat Man (GRA) is a weapon in the Fallout: New Vegas add-on Gun Runners' Arsenal.
Characteristics
This weapon is a Fat Man that has been specially constructed by the Gun Runners to accept the new variants of mini nukes: Big Kid, low yield, timed, and Tiny Tots.
Durability
The Fat Man (GRA) can fire about 495 standard mini nukes from full condition before breaking.
Modifications
- Fat Man Little Boy kit - Decreases weight by half (from 30 lbs. to 15 lbs.).
Variants
Comparison
Legend | ||||
---|---|---|---|---|
- Weapon name (melee or unarmed) | - Attacks in V.A.T.S. | |||
- Weapon name (gun, energy or explosive) | - Action point cost | |||
- Damage per attack (damage per projectile) | - Damage per action point | |||
- Damage per second | - Weapon spread | |||
- Area of effect damage | - Magazine capacity (shots per reload) | |||
- Effect damage & duration | - Durability (number of attacks before breaking) | |||
- Bonus effects | - Weight | |||
- Attacks per second | - Value in caps | |||
- Critical chance % multiplier | - Value to weight ratio | |||
- Critical damage | - Skill required | |||
- Critical effect damage & duration | - Strength required | |||
- With all mods attached |
Fat Man | 400 | 1578.9 | 600 | 1.58 | x0 | 0 | 65 | 15.4 | 0.5 | 1 | 495 | 30 | 6000 | 200 | 100 | 8 |
Fat Man | 400 | 1578.9 | 600 | 1.58 | x0 | 0 | 65 | 15.4 | 0.5 | 1 | 495 | 15 | 8500 | 566.7 | 100 | 8 |
Fat Man | 400 | 1578.9 | 600 | 1.58 | x0 | 0 | 65 | 15.4 | 0.5 | 1 | 495 | 30 | 8000 | 266.7 | 100 | 8 |
Fat Man | 400 | 1578.9 | 600 | 1.58 | x0 | 0 | 65 | 15.4 | 0.5 | 1 | 495 | 15 | 10500 | 700 | 100 | 8 |
Esther | 475 | 2036.8 | 600 | 1.89 | x0 | 0 | 55 | 19.5 | 0.5 | 1 | 620 | 40 | 18000 | 450 | 100 | 8 |
Locations
- Gun Runners, sold by Vendortron.
- 188 trading post - Under the bridge, sold by Alexander of the Gun Runners.
- Nellis Air Force Base - Sold by the Boomer munitions manager in the mess hall & munitions storage.
Notes
- This weapon counts towards Gun Runners' Arsenal Challenge and Overkill.
- This is the only GRA weapon to accept standard weapons mods.
- This is the only GRA version of a weapon that was made solely for the purpose of accepting new ammo types. This was because the standard Fat Man can only fire one type of ammo and thus lacks an unloading animation.
Sounds
|