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Fallout weapons

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This page lists all weapons in the original Fallout.
  • The content is not described in full detail on this page. For details, please see the respective articles.
  • For weapons in other Fallout games, please see "Weapon".
  • For an overview of Fallout content, please refer to "Portal:Fallout".
 
Gametitle-FO1
Gametitle-FO1

LegendEdit

  • Attack mode: The mode of attack, e.g. single shot, aimed shot, burst fire, thrown, swing, thrust, or punch.
  • Shots per burstIcon sequence: The number of shots per use, or burst.
  • Weapon damageIcon damage: The damage caused by a single attack of the weapon.
  • Action Point costIcon action: The AP cost of a single attack of the weapon.
  • Damage per Action PointIcon dap: The damage per AP of a single attack of the weapon. Burst fire is multiplied by the number of shots in a burst.
  • Weapon rangeIcon range: The maximum range of a weapon, in hexes.
  • ammoIcon ammo: The type of ammunition, if any, consumed by the weapon.
  • Ammunition CapacityAssault carbine extended magazines: The maximum amount of ammunition held by the weapon's magazine.
  • Value in capsIcon merchant: The value of the weapon, in bottle caps.
  • WeightIcon weight: The weight of the weapon.
  • Value to weight ratioIcon ratio: The ratio of value to weight of the weapon.
  • Strength requiredIcon fist: The minimum ST required for the weapon.
  • Prototype id: The prototype id of the weapon.

UnarmedEdit

Unarmed weapon nameIcon unarmed
Attack mode
Weapon damageIcon damage
Action Point costIcon action
Damage per Action PointIcon dap
Weapon rangeIcon range
ammoIcon ammo
Ammunition CapacityAssault carbine extended magazines
Value in capsIcon merchant
WeightIcon weight
Value to weight ratioIcon ratio
Strength requiredIcon fist
Prototype id
Fo1 brass knuckles Brass knuckles Punch 2-5 3 0.67-1.67 1 - - 40 1 40 1 00000021
Fo1 power fist Power fist Punch 12-24 3 4-8 1 SEC 25 2200 7 314 1 00000235
ROCK Rock Punch 1-4 3 0.33-1.33 1 - - 0 1 0 1 00000019
Fo1 spiked knuckles Spiked knuckles Punch 4-10 3 1.3-3.3 1 - - 250 1 250 1 00000234

Melee WeaponsEdit

Melee weapon nameIcon blade
Attack mode
Weapon damageIcon damage
Action Point costIcon action
Damage per Action PointIcon dap
Weapon rangeIcon range
ammoIcon ammo
Ammunition CapacityAssault carbine extended magazines
Value in capsIcon merchant
WeightIcon weight
Value to weight ratioIcon ratio
Strength requiredIcon fist
Prototype id
Fo1 Cattle Prod Cattle prod Swing 12-20 electricalIcon electrical 4 3-5 1 SEC 20 600 3 200 4 00000160
Thrust 12-20 4 3-5
Fo1 Club Club Swing 1-6 3 0.33-2 1 - - 30 3 10 3 00000005
Fo1 combat knife Combat knife Swing 3-10 3 1-3.3 1 - - 165 2 82.5 2 00000236
Thrust 3-10 3 1-3.3
Fo1 Crowbar Crowbar Swing 3-10 4 0.75-2.5 1 - - 65 5 13 5 00000020
Fo1 Knife Knife Swing 1-6 3 0.33-2 1 - - 40 1 40 2 00000004
Thrust 1-6 3 0.33-2
Fo1 Ripper Ripper Swing 15-32 4 3.75-8 1 SEC 30 900 2 450 4 00000116
Fo1 Sledgehammer Sledgehammer Swing 4-9 4 1-2.1 2 - - 120 12 10 6 00000006
Thrust 4-9 5 0.8-1.8
Spear Spear Thrust 3-10 4 0.75-2.5 2 - - 80 4 20 4 00000007
Fo1 Super Sledge Super sledge Swing 18-36 3 6-12 2 - - 3750 12 312.5 5 00000115
Thrust 18-36 4 4.5-9
Fo1 Throwing Knife Throwing knife Swing 3-6 4 0.75-1.5 1 - - 100 1 100 3 00000045

Small gunsEdit

PistolsEdit

Pistol nameIcon gun
Weapon damageIcon damage
Attack mode
Action Point costIcon action
Damage per Action PointIcon dap
Weapon rangeIcon range
ammoIcon ammo
Ammunition CapacityAssault carbine extended magazines
Value in capsIcon merchant
WeightIcon weight
Value to weight ratioIcon ratio
Strength requiredIcon fist
Prototype id
Fo1 .223 Pistol .223 pistol 20-30 Single 5 4-6 30 .223 FMJ 5 3500 5 700 5 00000241
Aimed 6 4-6
Fo1 9mm Mouser 9mm Mauser 5-10 Single 4 1.25-2.5 22 9mm 7 1500 3 500 3 00000122
Aimed 5 1-2
Fo1 10mm Pistol 10mm pistol 5-12 Single 5 1-2.4 25 10mm 12 250 3 83.3 3 00000008
Aimed 6 .83-2
Fo1 14mm Pistol 14mm pistol 12-22 Single 5 2.4-4.4 24 14mm AP 6 1100 4 275 5 00000022
Aimed 6 2-3.6
Fo1 Desert Eagle Desert Eagle .44 10-16 Single 5 2-3.2 25 .44 magnum 8 800 4 200 4 00000018
Aimed 6 1.6-2.6

SMGsEdit

Submachinegun nameIcon smg
Weapon damageIcon damage
Attack mode
Shots per burstIcon sequence
Action Point costIcon action
Damage per Action PointIcon dap
Weapon rangeIcon range
ammoIcon ammo
Ammunition CapacityAssault carbine extended magazines
Value in capsIcon merchant
WeightIcon weight
Value to weight ratioIcon ratio
Strength requiredIcon fist
Prototype id
Fo1 10mm SMG 10mm SMG 5-12 Single 1 5 1-2.4 25 10mm 30 1000 5 200 4 00000009
Aimed 1 6 .83-2 25
Burst 10 6 8.3-20 20

RiflesEdit

Rifle nameIcon rifle
Weapon damageIcon damage
Attack mode
Shots per burstIcon sequence
Action Point costIcon action
Damage per Action PointIcon dap
Weapon rangeIcon range
ammoIcon ammo
Ammunition CapacityAssault carbine extended magazines
Value in capsIcon merchant
WeightIcon weight
Value to weight ratioIcon ratio
Strength requiredIcon fist
Prototype id
Fo1 assault rifle Assault rifle 8-16 Single 1 5 1.6-3.2 45 5mm 24 1300 7 185.7 5 00000023
Aimed 1 6 1.3-2.6 45
Burst 8 6 10.6-21.3 38
Fo1 Hunting Rifle Hunting rifle 8-20 Single 1 5 1.6-4 40 .223 10 1000 9 111 5 00000010
Aimed 1 6 1.3-2.6 45
Fo1 Red Ryder BB Gun Red Ryder BB gun 1-3 Single 1 4 .25-.75 30 BB 100 200 5 40 3 00000161
Aimed 1 5 .2-.6 30
Fo1 Red Ryder LE BB Gun Red Ryder LE BB gun 25 Single 1 4 6.25 32 BB 100 3500 5 700 4 00000162
Aimed 1 5 5.0 32
Fo1 Sniper Rifle Sniper rifle 14-34 Single 1 6 2.3-5.6 50 .223 6 2200 10 220 5 00000143
Aimed 1 7 2-4.9 50

ShotgunsEdit

Shotgun nameIcon shotgun
Weapon damageIcon damage
Attack mode
Shots per burstIcon sequence
Action Point costIcon action
Damage per Action PointIcon dap
Weapon rangeIcon range
ammoIcon ammo
Ammunition CapacityAssault carbine extended magazines
Value in capsIcon merchant
WeightIcon weight
Value to weight ratioIcon ratio
Strength requiredIcon fist
Prototype id
Fo1 Combat Shotgun Combat shotgun 15-25 Single 1 5 3-5 22 12 GA 12 2750 10 275 5 00000242
Aimed 1 6 2.5-4.2 22
Burst 3 6 7.5-12.6 18
Fo1 Shotgun Shotgun 12-22 Single 1 5 2.4-4.4 14 12 GA 2 800 5 160 4 00000094
Aimed 1 6 2-3.7 14

Big GunsEdit

Big Gun nameIcon heavy weapon
Weapon damageIcon damage
Attack mode
Shots per burstIcon sequence
Action Point costIcon action
Damage per Action PointIcon dap
Weapon rangeIcon range
ammoIcon ammo
Ammunition CapacityAssault carbine extended magazines
Value in capsIcon merchant
WeightIcon weight
Value to weight ratioIcon ratio
Strength requiredIcon fist
Prototype id
Fo1 Minigun Minigun 7-11 Burst 40 6 46.6-73.3 35 5mm 120 3800 28 135.7 7 00000012
Fo1 Flamer Flamer 40-90 Burst 1 6 6.7-15 5 Flamer fuel 5 2000 28 71.4 6 00000011
Fo1 Rocket Launcher Rocket launcher 35-100 explosionIcon explosion Single 1 6 5.8-16.7 40 Rocket 1 2300 15 153.3 6 00000013

Energy weaponsEdit

PistolsEdit

Pistol nameIcon gun
Weapon damageIcon damage
Attack mode
Shots per burstIcon sequence
Action Point costIcon action
Damage per Action PointIcon dap
Weapon rangeIcon range
ammoIcon ammo
Ammunition CapacityAssault carbine extended magazines
Value in capsIcon merchant
WeightIcon weight
Value to weight ratioIcon ratio
Strength requiredIcon fist
Prototype id
Fo1 alien blaster Alien blaster 30-90 electricalIcon electrical Single 1 4 7.5-22.5 10 SEC 30 10000 2 5000 2 00000120
Aimed 1 5 6-18
Fo1 Laser Pistol Laser pistol 10-22 laserIcon laser Single 1 5 2-4.4 35 SEC 12 1400 4 350 3 00000016
Aimed 1 6 1.7-3.7
Fo1 Plasma Pistol Plasma pistol 15-35 plasmaIcon plasma Single 1 5 3-7 20 SEC 16 2750 4 687.5 4 00000024
Aimed 1 6 2.5-5.83

RiflesEdit

Rifle nameIcon rifle
Weapon damageIcon damage
Attack mode
Shots per burstIcon sequence
Action Point costIcon action
Damage per Action PointIcon dap
Weapon rangeIcon range
ammoIcon ammo
Ammunition CapacityAssault carbine extended magazines
Value in capsIcon merchant
WeightIcon weight
Value to weight ratioIcon ratio
Strength requiredIcon fist
Prototype id
Fo1 Gatling Laser Gatling laser 20-40 laserIcon laser Burst 6 6 20-40 40 MFC 30 7500 24 312.5 6 00000028
Fo1 laser rifle Laser rifle 25-50 laserIcon laser Single 1 5 5-10 45 MFC 12 5000 12 416.7 6 00000118
Aimed 1 6 4.2-8.3
Fo1 plasma rifle Plasma rifle 30-65 plasmaIcon plasma Single 1 5 6-13 25 MFC 10 4000 12 333.3 6 00000015
Aimed 1 6 5-10.8
Fo1 turbo plasma rifle Turbo plasma rifle 35-70 plasmaIcon plasma Single 1 4 8.8-17.5 35 MFC 10 10000 14 714.3 6 00000233
Aimed 1 5 7-14

ThrowingEdit

grenadeIcon grenade
Attack mode
Weapon damageIcon damage
Action Point costIcon action
Damage per Action PointIcon dap
Weapon rangeIcon range
ammoIcon ammo
Ammunition CapacityAssault carbine extended magazines
Value in capsIcon merchant
WeightIcon weight
Value to weight ratioIcon ratio
Strength requiredIcon fist
Prototype id
Fo1 Flare Flare Throw 1 1 1 15 - - 35 1 35 0 00000079
Fo1 frag grenade Frag grenade Throw 20-35 4 5-8.8 15 - - 150 1 150 3 00000025
Fo1 plasma grenade Plasma grenade Throw 40-90 plasmaIcon plasma 4 10-22.5 15 - - 300 1 300 4 00000026
Fo1 pulse grenade Pulse grenade Throw 100-150 empIcon EMP 4 25-37.5 15 - - 250 1 250 4 00000027
ROCK Rock Throw 1-4 4 .25-1 15 - - 0 1 0 1 00000019
Spear Spear Throw 3-10 6 .5-1.7 8 - - 80 4 20 4 00000007
Fo1 Throwing Knife Throwing knife Swing 3-6 5 .6-1.2 16 - - 100 1 100 3 00000045

TrapsEdit

Trap nameIcon mine
Attack mode
Weapon damageIcon damage
Action Point costIcon action
Damage per Action PointIcon dap
Weapon rangeIcon range
ammoIcon ammo
Ammunition CapacityAssault carbine extended magazines
Value in capsIcon merchant
WeightIcon weight
Value to weight ratioIcon ratio
Strength requiredIcon fist
Prototype id
Fo1 Dynamite Dynamite Placed 30-50 - - 0 - - 500 5 100 0 00000051
Fo1 Plastic Explosives Armed Plastic explosives Placed 40-80 - - 0 - - 1250 3 416.7 0 00000085

Cut contentEdit

Weapon nameIcon blade
Attack mode
Weapon damageIcon damage
Action Point costIcon action
Damage per Action PointIcon dap
Weapon rangeIcon range
ammoIcon ammo
Ammunition CapacityAssault carbine extended magazines
Value in capsIcon merchant
WeightIcon weight
Value to weight ratioIcon ratio
Strength requiredIcon fist
Prototype id
OldKnife Old knife Swing N/A 3 N/A 1 - - N/A N/A N/A N/A N/A
Thrust N/A 3 N/A

See alsoEdit

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