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Fallout weapons

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Gametitle-FO1
Gametitle-FO1
This page lists all weapons in the original Fallout.
  • The content is not described in full detail on this page. For details, please see the respective articles.
  • For weapons in other Fallout games, please see "Weapon".
  • For an overview of Fallout content, please refer to "Portal:Fallout".

Contents

LegendEdit

  • Damage: This shows the damage caused by a single attack of your weapon.
  • Min ST: Strength required to wield the weapon optimally.
  • Ammunition: The type of ammunition used by the weapon.
  • Hands req: Hands required to wield the weapon.
  • Magazine Size: The magazine capacity of the firearm. Basically, how many shots you can fire before having to reload.
  • VALUE: The value of the weapon. This game's currency is bottle caps.
  • Range: Maximum reached distance of ranged fire.

UnarmedEdit

Unarmed weapons (1-handed)
Name Damage Min ST Value
Brass knuckles 2-5 1 $40
Spiked knuckles 4-10 1 $250
Rock 1-4 1 $0
Powered gloves (1-handed)
Name Damage Min ST Ammunition Cell capacity Value
Power fist 12-24 1 Small energy cell 25 $2200

Melee WeaponsEdit

Knives
Name Damage Min ST Value
Combat knife 3-10 2 $165
Knife 1-6 2 $40
Throwing knife 3-6 3 $100
Clubs
Club 1-6 3 $30
Crowbar 3-10 5 $65
Spears
Spear 3-10 4 $80


Two-handed melee weapons
Name Damage Min ST Value
Sledgehammer 4-9 6 $120
Super sledge 18-36 5 $3750


Powered melee weapons
Name Damage Min ST Ammunition Cell capacity Value
Ripper 15-32 4 Small energy cell 30 $900
Cattle prod 12-20 4 Small energy cell 20 $600
Note:All powered melee weapons are also one-handed

Small gunsEdit

PistolsEdit

Name Range Damage Min ST AP cost
(S/A/B)
Hands Req Ammo type Magazine size Value
.223 pistol 30 20-30 5 5 /6 / - 1 .223 FMJ 5 $3500
9mm Mauser 22 5-10 3 4 /5 / - 1 9mm 7 $1500
10mm pistol 25 5-12 3 5 /6 / - 1 10mm 12 $250
14mm pistol 30 12-22 4 5 /6 / - 1 14mm 6 $1100
Desert Eagle .44 25 10-16 4 5 /6 / - 1 .44 magnum 8 $800

SMGsEdit

Name Range Damage
per round
Min ST AP cost
(S/A/B)
Rounds
per burst
Hands req Ammunition type Magazine size Value
10mm SMG Single: 25
Burst: 20
5-12 4 5 /6 /6 10 1 10mm 30 $1000

RiflesEdit

Name Range Damage
per round
Min ST AP cost
(S/A/B)
Rounds
per burst
Hands req Ammo type Magazine size Value
Assault rifle Single: 45
Burst: 38
8-16 5 5 /6 /6 8 2 5mm 24 $1300
Hunting rifle 40 8-20 5 5 /6 / - - 2 .223 FMJ 10 $1000
Red Ryder BB gun 22 1-3 3 4 /5 / - - 2 BBs 100 $200
Red Ryder LE BB gun 32 25-25 4 4 /5 / - - 2 BBs 100 $3500
Sniper rifle 50 14-34 5 6 /7 / - - 2 .223 FMJ 6 $2200

ShotgunsEdit

Name Range Damage
per round
Min ST AP cost
(S/A/B)
Rounds
per burst
Hands req Ammo type Magazine size Value
Combat shotgun Single: 22
Burst: 18
15-25 5 5 /6 /6 3 2 12 gauge 12 $2750
Shotgun 14 12-22 4 5 /6 / - - 1 12 gauge 2 $800

Big GunsEdit

Name Range Damage
per round
Min ST AP cost
(S/A/B)
Rounds
per burst
Hands req Ammo type Magazine size Value
Minigun 35 7-11 7 - / - /6 40 2 5mm 120 $3800
Flamer 5 40-90 6 - / - /6 1 2 Flamethrower fuel 5 $2000
Rocket launcher 40 35-100 6 6/ - / - - 2 Rocket 1 $2300

Energy weaponsEdit

PistolsEdit

Name Range Damage
per round
Min ST AP cost
S/A/B
Rounds
per burst
Hands
required
Ammo type Cell capacity Value
Alien blaster 10 30-90 2 4/5/ - - 1 Small energy cell 30 $10000
Laser pistol 35 10-22 3 5/6/ - - 1 Small energy cell 12 $1400
Plasma pistol 20 15-35 4 5/6/ - - 1 Small energy cell 16 $2750


RiflesEdit

Name Range Damage
per round
Min ST AP cost
S/A/B
Rounds
per burst
Hands
required
Ammo type Cell capacity Value
Gatling laser 40 20-40 6 - / - /6 10 2 Microfusion cell 30 $7500
Laser rifle 45 25-50 6 5/6/ - - 2 Microfusion cell 12 $5000
Plasma rifle 25 30-65 6 5/6/ - - 2 Microfusion cell 10 $4000
Turbo plasma rifle 35 35-70 6 4/5/ - - 2 Microfusion cell 10 $10000

ThrowingEdit

Name Range Damage Damage
type
Min ST Weight Value
Frag grenade 15 20-35 Explosion 3 1 $150
Plasma grenade 15 40-90 Plasma 4 1 $300
Pulse grenade 15 100-150 EMP 4 1 $250
Molotov cocktail 12 8-20 Explosion 3 1 $50
Rock 15 1-4 Normal 1 1 $0
Flare 15 1-1 Normal 1 1 $35
Spear 8 3-10 Normal 4 4 $80
Throwing knife 16 3-6 Normal 3 1 $100

ExplosivesEdit

Cut contentEdit

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