Name
|
Level req
|
Other requirements
|
Ranks
|
Benefit
|
Action Boy
|
12
|
AG 5
|
3
|
+1 AP per rank
|
Animal Friend
|
9
|
IN 5, Outdoorsman 25%
|
1
|
Animals will not attack on sight
|
Awareness
|
3
|
PE 5
|
1
|
Examining a target shows hitpoints, weapon and ammunition count
|
Better Criticals
|
9
|
PE 6, AG 4, LK 6
|
1
|
20% bonus to critical hit damage
|
Bonus HtH Attacks
|
6
|
AG 6
|
1
|
Hand-to-hand and melee attacks cost 1 AP less to perform
|
Bonus HtH Damage
|
3
|
ST 6, AG 6
|
3
|
+2 points of damage for hand-to-hand and melee attacks
|
Bonus Move
|
6
|
AG 5
|
3
|
+2 AP per turn that can be only be used for movement
|
Bonus Ranged Damage
|
6
|
AG 6, LK 6
|
2
|
+2 points of damage for ranged weapons attacks
|
Bonus Rate of Fire
|
9
|
PE 6, IN 6, AG 7
|
1
|
Ranged weapon attacks cost 1 AP less to perform
|
Cult of Personality
|
12
|
CH 10
|
1
|
People will always view you favorably, regardless of your reputation or their alignment
|
Dodger
|
9
|
AG 4
|
2
|
+5% to your Armor Class
|
Earlier Sequence
|
3
|
PE 6
|
3
|
+2 to attack sequence
|
Educated
|
6
|
IN 6
|
3
|
+2 skill points at level up
|
Empathy
|
6
|
PE 7, IN 5
|
1
|
Reaction levels are shown when in an indepth converstaion
|
Explorer
|
9
|
|
1
|
Higher chance of finding special places and people in random encounters
|
Faster Healing
|
3
|
EN 6
|
3
|
+1 bonus to your healing rate
|
Flower Child
|
9
|
EN 5
|
1
|
50% less likely to be addicted to chems, and withdrawal time is halved
|
Fortune Finder
|
6
|
LK 8
|
1
|
Additional money is found during random encounters
|
Friendly Foe
|
6
|
PE 4
|
1
|
In-combat characters on your team are highlighted green, instead of red
|
Ghost
|
6
|
Sneak 60%
|
1
|
+20% to Sneak in dark conditions
|
Healer
|
3
|
PE 7, IN 5, AG 6, First Aid 40%
|
3
|
2-5 more hit points healed when using First Aid or Doctor skills
|
Heave Ho!
|
6
|
|
3
|
+2 to Strength when determing range of a thrown weapon
|
Lifegiver
|
12
|
EN 4
|
3
|
+4 HP
|
Master Thief
|
12
|
|
1
|
+10% to skills: Sneak, Lockpick, Steal and Traps
|
Master Trader
|
9
|
CH 7, Barter 60%
|
1
|
25% discount when purchasing items from stores and traders
|
Medic
|
12
|
|
1
|
+20% to skills: First Aid and Doctor
|
Mental Block
|
15
|
|
1
|
Resistance to Master's psychic attacks
|
More Criticals
|
6
|
LK 6
|
3
|
+5% chance of critical hits
|
Mr. Fixit
|
12
|
|
1
|
+20% to skills: Repair and Science
|
Mutate!
|
9
|
|
1
|
Change one of your traits
|
Mysterious Stranger
|
6
|
LK 7
|
1
|
Chance you will gain a temporary ally in random encounters
|
Night Vision
|
3
|
PE 6
|
3
|
10% reduction in darkness level
|
Pathfinder
|
6
|
EN 6, Outdoorsman 40%
|
2
|
25% reduction in travel time on the world map
|
Pickpocket
|
9
|
AG 8, Sneak 80%
|
1
|
Size and facing modifiers are ignored when stealing from someone
|
Presence
|
3
|
CH 6
|
3
|
+10% to initial reaction of NPCs
|
Quick Pockets
|
3
|
AG 5
|
3
|
Inventory access during combat cost 1 AP less
|
Rad Resistance
|
6
|
EN 6, IN 4
|
3
|
+10% to Radiation Resistance
|
Ranger
|
6
|
PE 6
|
3
|
Chance of hostile random encounters is lowered
|
Scout
|
3
|
PE 8
|
1
|
Exploration is increased by 1 square in every direction on the world map
|
Scrounger
|
9
|
LK 8
|
1
|
Doubles the amount of ammo found in random encounters
|
Sharpshooter
|
6
|
PE 7, IN 6
|
2
|
+2 to Perception when determining range modifiers
|
Silent Death
|
18
|
AG 10, Sneak 80%
|
1
|
When sneaking HtH attacks from behind do double damage
|
Silent Running
|
6
|
AG 6, Sneak 50%
|
1
|
Able to sneak and run at the same time
|
Slayer
|
18
|
ST 8, AG 8, Unarmed 80%
|
1
|
All HtH attacks are critical hits
|
Smooth Talker
|
3
|
IN 4
|
3
|
+1 to Intelligence for the purposes of dialogue
|
Snakeater
|
6
|
EN 3
|
1
|
+25% to Poison Resistance
|
Sniper
|
18
|
PE 8, AG 8, Small Guns 80%
|
1
|
Increased chance to score a critical hit with ranged weapons
|
Speaker
|
12
|
|
1
|
+20% to skills: Speech and Barter
|
Strong Back
|
3
|
ST 6, EN 6
|
3
|
Carry an additional 50 lbs. of equipment
|
Survivalist
|
3
|
EN 6, IN 6, Outdoorsman 40%
|
3
|
+20% bonus to Outdoorsman for survival checks
|
Swift Learner
|
3
|
IN 4
|
3
|
+5% bonus whenever XP is earned
|
Tag!
|
12
|
|
1
|
Pick an additional Tag Skill
|
Toughness
|
3
|
EN 6, LK 6
|
3
|
+10% to damage resistance
|