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Van Buren was the project name Black Isle Studios assigned to their version of Fallout 3. In 2003, the game was canceled and the Black Isle employees were laid off. The game was going to use an engine that Black Isle had made for Baldur's Gate 3, commonly referred to as the Jefferson Engine. It was fully 3D. Black Isle Studios planned to include a dual combat system in the game that allowed for the player to choose real time or turn-based combat, due to Interplay's demands, though Joshua Sawyer had stated that the emphasis would be on the turn-based version. Co-operative multiplayer was also going to be included in the game, again because of publisher requirements.
|Did you know...|
... that the Great War lasted only two hours but released more energy than that of every war before that combined?
... that white noise is a sound designed to open up its target to posthypnotic suggestions?
... that New California Republic's capital city (population: 10000+) is the largest urban settlement built from the ground up after the war?
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Some news from Bethesda. They are releasing mods for Fallout 4 and Skyrim Special Edition afterall. They are also adding in support for the PlayStation 4 Pro while they're at it. There are two catches however. First, Fallout 4 mods are coming after Skyrim's release, which will include mods at launch. Second, you can not use any external assets with PS4 mods, only the game's native assets. So, no new 3D models or textures are coming.
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