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| Featured article |
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Shady Sands is a town founded in 2142 by one of the groups that left Vault 15, led by the father of Aradesh. It's located between Vault 13 to the west and Vault 15 to the east. In 2161 it was small but self-sufficient farming community (they have their own irrigation system used to grow their own food), led by Aradesh. They had trouble with radscorpions and the three groups of raiders formed by other Vault 15 residents - Khans, Vipers and Jackals. They were eventually helped by a stranger called the Vault Dweller, who rescued Tandi, Aradesh's daughter when she was kidnapped by the Khans.
Shady Sands is a very peaceful town, shown by a Pillar in the city center with the shape of an Obelisk, written on it are the Words "In Remind of Hope and Peace" |
| [edit]Did you know... |
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... that Vault 68 was designed to maintain 999 men and 1 woman? ... that Morpheus used to be a ganger for the Rippers? ... that the Jackals were planned to appear in three Fallout games before they finally appeared in Fallout: New Vegas? ... that Fallout d20 PnP RPG was eventually released as Exodus after the loss of Fallout license by Glutton Creeper Games? ... that Fallout: New Vegas lead designer J.E. Sawyer also wrote and performed 4 songs for the game? ... that the bomb in the center of Megaton is actually of American design? |
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