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Chris Avellone started putting out on a semi-regular basis what he called a Fallout Bible. The idea, initially elaborated by community veteran Dan Wood, was to create a document that would serve as a total guide to Fallout: the history of the setting, the elements that compose it, the things that define it and the rules that guide it. It would also serve to tie off loose ends left by the games and to generally do some clearing up of things. It was certainly a good idea, especially as the prospect of someone who wasn't Black Isle making Fallout games grew ever more real. The problem, however, is that it really didn't work out that way.
|Did you know...|
... that Vault 68 was designed to contain 999 men and 1 woman?
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Some news from Bethesda. They are releasing mods for Fallout 4 and Skyrim Special Edition afterall. They are also adding in support for the PlayStation 4 Pro while they're at it. There are two catches however. First, Fallout 4 mods are coming after Skyrim's release, which will include mods at launch. Second, you can not use any external assets with PS4 mods, only the game's native assets. So, no new 3D models or textures are coming.
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