This page lists Fallout Wiki's featured articles shown on the main page in January.

1 JanuaryEdit

Republic of Dave
The Republic of Dave is a fortified homestead/ranch run by a man called Dave, along with his two wives. The "country" is located in the northeast part of the Capital Wasteland, nearly in the top corner of the map. The Republic's economy seems to prosper despite its exceptionally small size, with trading happening, however rarely, with the trade caravans nearby. The Republic also has its own agricultural sector to the left of the entrance.

2 JanuaryEdit

Chief Hanlon
Chief Hanlon, a man of great renown, is in charge of the infamous NCR Rangers, and has made a name for himself by leading much of Joshua Graham's forces to ruin before and during the first battle of Hoover Dam, in which Hanlon set the NCR's victory in stone by turning Joshua's minimalistic battle tactics against him, for which Joshua was unable to compensate in return. With most of Joshua's veteran forces already annihilated at the hands of both 1st Recon and the NCR Rangers, Joshua Graham and his Legion were quickly defeated at strategic locations on-top of the Hoover Dam, and most of his foot soldiers were routed and killed. Afterwards, the NCR refused to listen to Hanlon's advice to destroy the rest of the Legion within the Mojave while they were still licking their wounds, but was nevertheless honored as a war hero, and remains one of the most influential men in the NCR.

3 JanuaryEdit

Sneak is a Fallout, Fallout 2, Fallout Tactics, Van Buren, J.E. Sawyer's Fallout Role-Playing Game, Lionheart, Fallout 3, and Fallout: New Vegas skill. It is shown by the player's ability to remain undetected by foes. Sneaking means the player moves quietly and with a low profile. You cannot run and sneak at the same time unless you have the Silent Running perk. In combat, sneak attacks can be used to maximize attack effectiveness. The closer you can get to a foe without being seen, the higher your odds of a successful sneak attack.

4 JanuaryEdit

FO01 NPC Maxson N
General John Maxson is the grandson of Roger Maxson, the founder of the Brotherhood of Steel, and the High Elder of the Brotherhood at Lost Hills around 2161. He was born in 2097, twenty years after the Great War in the Lost Hills bunker in the still young wasteland of south California. In 2135, at the age of 38, he became a paladin, showing tremendous promise as a soldier, and some time after that he became the Head Paladin. In 2155, after his father was killed by the Vipers, he became the high elder of the Brotherhood. When he met the Vault Dweller in 2162, he was 65.

5 JanuaryEdit

Fo3 Tenpenny Tower
Tenpenny Tower is a place in Fallout 3, located southwest from Megaton. The old luxury hotel is now the refuge of Allistair Tenpenny who allows people in for the right price - Ghouls need not apply. A suite becomes available to the Lone Wanderer if he/she assists Mister Burke in detonating the atomic bomb at the center of Megaton.

6 JanuaryEdit

Museum of History
The Museum of History is a building located on the north side of the Mall in Washington, D.C. A popular attraction before the war, the museum is now inhabited by ghouls, both civilized and feral. Its Underworld exhibit is now a functional settlement of ostracized ghouls, while the other areas of the museum are populated by a variety of feral ghouls. There is also an Abraham Lincoln exhibit, containing many artifacts from his time...

7 JanuaryEdit

FO2 Hubologist model
The Hubologists are a sub-culture of the Fallout 2 world, headquartered in the former city of San Francisco. They are a religious cult founded before the Great War by a man known as Dick Hubbell (or "The Hub" by Hubologists). Hubology, as a religion, promotes the idea that humans are plagued by the spirits, or neurodynes, of the dead. Through a cleansing process offered at Hubology centers called alignment, members can remove these negative influences and gain greater powers. The degree to which a member has devoted his or her time and efforts to Hubology accords him or her a numerical rank; the Hubologist leader, AHS-9, holds the highest rank of any living Hubologist.

8 JanuaryEdit

Fallout 3 Outcast Emblem
The Brotherhood Outcasts are a group of former Brotherhood of Steel members led by Protector Henry Casdin who believe that by abandoning the Brotherhood of Steel’s primary mission of acquiring new technologies, Elder Owyn Lyons has abandoned the very values that defined the order itself. They left the Citadel, and have re-dedicated their lives to what they consider the Brotherhood of Steel’s only mission – the acquisition of new technologies. Brotherhood Outcasts wear power armor that has been repainted black and blood red in color. To compensate for their reduced numbers, the Outcasts have supplemented their forces with a number of reprogrammed robobrains, sentry bots and protectrons that have also been repainted black and blood red.

9 JanuaryEdit

Crimson Dragoon
The Hei Gui stealth suit was a piece of full-body armor worn by elite Chinese counterinsurgency units in conflicts leading up to the Great War. In Chinese, hēi guǐ (黑鬼) translates as "Black Ghost." The armor has active camouflage systems that, when activated, generate a modulating field that transmits the reflected light from one side of an object to the other, making the person wearing the armor almost (but not completely) invisible. This technology was the basis for the unstable "Stealth Boy" wrist units developed in the U.S.

10 JanuaryEdit

Caesar, born Edward Sallow, is the leader and co-founder of Caesar's Legion, a slaver society in the American Southwest based on the Ancient Roman Empire. Born in the Boneyard in 2226 as an NCR citizen, Sallow soon left the city with his mother after his father was killed by raiders. Eventually joining the Followers of the Apocalypse, Sallow gained an education and was soon sent on a journey to study tribal dialects in what used to be the U.S. state of Arizona. After stumbling on some literature regarding the Roman Empire, Sallow renamed himself "Caesar" and formed Caesar's Legion with Joshua Graham by uniting local tribes and proceeding to conquer others. Soon, the Legion was a formidable force and its continued expansion brought it face-to-face with another power, the New California Republic. Caesar is the primary antagonist for three out of the four storyline paths in Fallout: New Vegas.

11 JanuaryEdit

Mini nuke
The mini nuke is a tactical nuclear warhead designed for use in a shoulder-launched missile weapon. It is used as ammunition for the Fat Man and its unique variants. Mini nukes are the single most expensive piece of ammunition, ranging from 250 to 400 caps a piece to buy, depending on your Barter level. They are also the single most powerful weapon in the game, doing many times more damage than any other weapon even at low Big Guns levels.

12 JanuaryEdit

The Midwestern Brotherhood of Steel is a splinter faction of the original Brotherhood of Steel.

After the defeat of the Master, the original Brotherhood found themselves at odds with their need for new blood versus their code of technological secrecy. Finally, the elders ruled against sharing the technology with outsiders, convinced that they would endure what they had before and the elders ordered the minority on a mission across the wastes.

The Brotherhood constructed airships and dispatched the minority eastwards to track down the remaining super mutant threat. However, a great storm broke and the mighty main airship was badly damaged. The fraction of the crew that survived, struggled to keep their ship aloft before finally crashing on the outskirts of the ruins of Chicago. The survivors eventually formed a new organization, which diverged greatly from the ideals of the old Brotherhood.

13 JanuaryEdit

Yes Man
Yes Man is an AI program that serves as Benny's assistant in 2281. An ordinary Securitron had been reprogrammed for Benny by Emily Ortal, becoming a central component of Benny's plan to seize control of New Vegas. Yes-Man may later work with and assist the Courier in pursuing an "independent" path for New Vegas. This path will always be available and is independent of any faction Reputations. Yes-Man's personality is distributed to all Securitrons, and he himself can later function as the Lucky 38's mainframe, should the Courier proceed in that path.

14 JanuaryEdit

Honest Hearts is the second add-on for Fallout: New Vegas. The add-on's events take place in Zion National Park, a land nearly untouched by the destruction of the Great War. Honest Hearts' storyline centered around the conflict between the Dead Horses and Sorrows on one side, and the White Legs on the other side. Before being able to return to the Mojave Wasteland, the Courier must help the Sorrows to either escape from the region or defeat the White Legs. Whichever path is taken, it will affect all of Zion Canyon's inhabitants forever.

15 JanuaryEdit

Sacred Bog
The sacred bog is a location in Point Lookout. It is a large swamp area with a winding path through which the Lone Wanderer must travel in order to reach the Mother Punga at its end as part of the main quest Walking with Spirits. The sacred bog is inhabited by several different kinds of mirelurk. In addition, dozens of punga plants can be found throughout the bog.

16 JanuaryEdit

Argyle was the "stalwart Ghoul manservant" of adventurer Herbert Dashwood. He was stated to be a spry, gifted fighter, a stout adventurer, and a trustworthy chum. He was born before the Great War and first met Dashwood in 2241, when the adventurer stole his girlfriend. However, despite the misunderstanding, they became good friends. If radio dramas inspired by their adventures hosted by Galaxy News Radio are to be believed, Argyle was a very frank, untrusting individual constantly exasperated by his master's recklessness and how easily he fell for women. Nevertheless, he was very loyal, refusing to abandon him and always saving him from any dire situations, no matter how much force was required.

17 JanuaryEdit

Madison Li
Doctor Madison Li is a scientist working on food conditioning experiments in Rivet City, together with Janice Kaplinski and Anna Holt. She used to be part of the group of scientists that worked with James on Project Purity before the birth of the Lone Wanderer. Despite James' renewed efforts she remains skeptical of the project. Dr. Li is the first distinct face is seen during the player character's birth scene. The player is sent to Dr. Li by Three Dog after completing Galaxy News Radio (or talking his way out of it), beginning Scientific Pursuits. Dr. Li will ask the player not to follow James to the old lab (Jefferson Memorial). Going to the Jefferson Memorial will continue the main quest and story line.

18 JanuaryEdit

Ghost harvester
Ghost people are creatures that inhabit the Sierra Madre in 2281. They are human in origin, mutated by the Sierra Madre's Cloud, and permanently trapped in their hazmat suits. Found throughout the Villa and even some parts of the Sierra Madre Casino, their prolonged exposure to the Cloud has made them invulnerable to its harmful effects. Ghost people are also strangely attracted to the Sierra Madre's holograms. According to Dean Domino, ghost people live in the underground service routes and sewers of the Sierra Madre, although such places cannot be explored in game. In order to be killed, they must be dismembered, disintegrated, or eaten by the companion Dog; otherwise, they will simply get up a little while after being downed and resume their activities.

19 JanuaryEdit

Nukalurks are a rare species of Mirelurk with glowing blue features. It is assumed that this coloration is due to the isotope used to color Nuka-Cola Quantum. This seems to be proven by the effects of their delicious Nukalurk meat which boosts health as well as Action Points! Found in large numbers only in the Nuka-Cola plant, this ancient pre-War bottling factory may serve as both their home, and the birthplace of their species. The majority of these creatures dwell in the lower production level of the factory, which has been flooded with spilled Nuka-Cola Quantum.

20 JanuaryEdit

FO01 NPC Morpheus
Morpheus is the leader of the Children of the Cathedral, a cult worshipping the Master, in 2161. He used to be a member of the Rippers, a familiar gang of inbreds, but he eventually left the gang and became a leader of a doomsday cult. In 2151, he was found by the Master's spies, and pledged his followers to him, forming the future core of the Children.

21 JanuaryEdit

Schematics and the use of a Workbench allow one to assemble makeshift weapons and powerful improvised explosive devices out of wasteland junk and pre-War relics. Additional schematics improve your understanding of the production design by filling in knowledge gaps, caused over the years by stains, creases and smudged sections. Every one you find past the first allows you to make a better version. Additional schematics do not increase damage, but they do bring a durability bonus to weapons, and allow for more efficient production of homemade explosives. With Schematic V3.0 of the Nuka-grenade, or bottlecap mine a maximum of three explosives can be produced from a single set of components.

22 JanuaryEdit

Fallout Extreme Logo
Fallout Extreme is a canceled, squad-based, first- and third-person tactical game intended for the Xbox and and PlayStation 2. It was to be developed 14 Degrees East, a division of Interplay Entertainment, using the Unreal Engine. Under development for several months in 2000, the game never reached past conception and was never officially announced. Details about Fallout Extreme were released in January 2010. The player would choose between four player characters, all members of The Cause, a rebel organization fighting the expanding Brotherhood of Steel in the American Northwest.

23 JanuaryEdit

The death ray is a giant weapon attached to the alien mothership Zeta. Appearing to be the ship's primary offensive weapon, the Lone Wanderer uses it to fight against the support mothership in the quest This Galaxy Ain't Big Enough.... The death ray can also be fired at Earth. If done so, the fired ray will hit somewhere in Canada, creating a massive mushroom cloud observable from Zeta.

24 JanuaryEdit

Globe Trotter
A snow globe is a collectable item in Fallout: New Vegas. There are seven in the base game, with four more added by the game's add-ons (one in each add-on). Once picked up, they can be sold to Jane in the Lucky 38 for 2,000 caps each, also adding them to a special display stand in the Lucky 38 presidential suite. For the add-on snow globes, 2000 caps will be given to the player automatically upon picking up the snow globes. They will then appear on a shelf above the display stand in the Lucky 38. All snow globes depict landmarks of the Mojave Wasteland and the various add-on locations.

25 JanuaryEdit

Aaron Kimball
Aaron Kimball is the President of the New California Republic in 2281. A former war hero, he campaigned against the various tribes of the Mojave Wasteland, overseeing the NCR's entry into the region. As president, however, Kimball has been criticized for his handling of the NCR-Legion War, which has been very costly for the NCR, both in terms of resources as well as casualties. In his persistence for securing Hoover Dam and supporting NCR expansion, President Kimball has won the support of General Lee Oliver and Colonel Cassandra Moore, but is opposed by Chief Hanlon. In 2281, the Legion attempted to assassinate Kimball while he was giving a speech at Hoover Dam. The outcome of this attempt depends on the Courier's actions.

26 JanuaryEdit

All Roads is a graphic novel written by Chris Avellone. Created in conjunction with Dark Horse Comics, this publication tells about the characters and events in the days leading up to the start of Fallout: New Vegas. Many of the locations and characters of the graphic novel appear in Fallout: New Vegas as well. A hard-cover copy of All Roads is included in the collector's edition of the game.

27 JanuaryEdit

The Vipers are one of the three groups of raiders that originated from Vault 15, other being the Khans and the Jackals. The Vipers are mysterious followers of an ancient religion (or so they claim). They usually only come out at night to hunt for food or to conduct raids. They are very ruthless when it comes to combat. They prefer stealth to strength. They usually carry bone knives dipped in pit viper venom. This poison, when in the blood stream, paralyzes the victim. Most victims captured in this way are taken back to their hideout.

28 JanuaryEdit

Winterized power armor
Operation: Anchorage is the first add-on for Fallout 3, and was released on January 27, 2009 for Xbox Live and Games for Windows Live. In this add-on, the Brotherhood of Steel Outcasts are trying to acquire advanced military tools, and the only way to enter the vault containing these relics is by completing a military simulation only the player can enter. In the simulation the player fights in one of the greatest battles of the Fallout universe: the Battle of Anchorage, Alaska from invading Red Chinese troops. The simulation is set between June 2076, when the T-51b power armor was first introduced, and January 2077, when Chinese forces were completely driven out of Alaska.

29 JanuaryEdit

L.O.B. Enterprises was an American pre-war company based in the Washington, DC area.

It was involved with China before the war, developing a new incendiary sidearm for them known as Project Zhu-Rong. Rumors arose and subsequently spread of their activities, as one would expect, and L.O.B. Enterprises soon came under federal scrutiny as political tensions rose between the United States and China before the bombs fell. As a result of this, its employees were required to carry low-grade military weapons at all times and received training in the event of a federal invasion or nuclear exchange.

In 2077, shortly after Project Zhu-Rong's completion, the building was invaded by U.S. military security forces, comprised mostly of robots.

30 JanuaryEdit

Crimson Dragoon
The Crimson Dragoons were China's pre-War elite troops equipped with Chinese stealth armor, swords, and sniper rifles. Rumored to begin military training from birth, they are considered the very best the Chinese Army has to offer. They are encountered in Fallout 3's add-on Operation: Anchorage frequently ambushing the player.

31 JanuaryEdit

The Chimera is an advanced Chinese tank with an energy cannon, used during the Battle of Anchorage in Alaska. It appears to use Archimedes screws as a propulsion method. According to Lieutenant Morgan in Fallout 3's add-on Operation: Anchorage, Chimera tanks are actually converted Alaskan mining rigs, reinforced by the Chinese with armor and weapons.