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This page lists Fallout Wiki's featured articles for the Fallout portal.
The events of Fallout begin after Vault 13's water chip breaks, and the only means to compensate for the diminishing water supplies is to leave and find a new chip. The original Vault Dweller, but not the first to leave the vault, is sent on the quest to find a new one in 2161. After encountering many people and places in the wastes of southern California, he finds a suitable replacement chip in Vault 12, the vault underneath the Necropolis, and returns it to Vault 13.Ironically, due to a mix-up with shipping orders, Vault 8 received the additional water chips that Vault 13 had ordered in place of their second allotted Garden of Eden Creation Kit, which went to Vault 13. On the second level of Vault 8, hundreds of them can be found and taken, though they aren't very valuable for monetary bartering.
Aside from Fallout and Fallout 2, he has worked on over 20 different games, including
- Star Trek: 25th Anniversary
- Star Trek: Judgment Rites, Stonekeep
- Planescape: Torment, Icewind Dale
- Icewind Dale 2 and
- Baldur's Gate: Dark Alliance 2
at Interplay, and
- Star Wars Knight of the Old Republic 2: The Sith Lords
- Neverwinter Nights 2
- Neverwinter Nights 2: Mask of the Betrayer
The four raccoons that escaped the research facility headed north-west until 2101, when they discovered a small oasis that had, amazingly, avoided a great deal of devastation and began to regrow. Once they settled in the area, their instincts took over and became skilled hunters as well as becoming more intelligent. They named themselves the Tribe of the S'Lanter (S'Lanter means Kindred), having forgotten they were once raccoons.The first buildings made resembled human dwellings, however, Neres-Ka (the "leader" of the S'Lanter) remembered what the humans had done to them at the Glow and stated that the Burrows would not be human city and they should revel in their animal side. Many of the buildings were then created with branches, sticks and leaves. This building style continued until the events of Fallout and, presumably, beyond.
After receiving a Bachelor of Fine Arts degree from the Art Center College of Design, he as a freelance artist in 1992. Some time later he was hired as a cleanup artist at Interplay, where later he became the lead artist on Stonekeep. Then he became the lead artist/art director on the GURPS project that later became Fallout. Aside from guiding the art on the project, together with Jason Anderson, Tim Cain, Scott Campbell and Chris Taylor he oversaw the direction and feel of the game.He left Interplay after helping to complete the initial design for Fallout 2 and, together with Cain and Anderson, was a founder of Troika Games.
His well-known roles include
- Captain Byron Hadley in The Shawshank Redemption
- Viking Lofgren in the 1983 hit drama movie Bad Boys
- Rawhide in The Adventures of Buckaroo Banzai Across the Eighth Dimension (1984)
- a cameo in the 1995 movie Dead Man Walking
- Career Sergeant Zim in Starship Troopers (a role he would reprise in the animated television series Roughnecks: Starship Troopers Chronicles)
- Captain William Hadley in The Guardian, and
- The Kurgan in the original Highlander.
He was fully aware of the Vault Experiment program conducted by the Enclave, and has therefore tried to do everything to keep the Vault closed for 200 years, just as the program wanted it to be. As it is quite unlikely that he could have been more than 100 years old, the knowledge about the experiment was probably passed to him from the previous Overseer, most likely one of his parents.
When the vault's only functioning water chip got damaged and shut down, he sent one of the vault dwellers, who later became known as the Vault Dweller, into the wasteland to find a replacement chip. In the course of his adventure, the Vault Dweller ended up defeating the mutant threat, and was subsequently expelled from Vault 13, as the Overseer thought that he would ruin the Vault Experiment by convincing people to leave the Vault.Despite the Vault Dweller's exile, many people chose to follow him into the Wasteland. Although the Overseer tried to stop them, he was eventually tried and sentenced to death for his crime.
In Fallout, it can be found as a reward for the quest, Help Irwin in the Hub. In Fallout 2, it is buyable in NCR, New Reno (special stock in New Reno Arms), San Francisco or you can get it from the random encounter "A gang" in the New Reno area.The pistol's appearance is a reference to Deckard's handgun in the movie Blade Runner.