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Gametitle-FOT
Gametitle-FOT

Traits in Fallout Tactics are optional character modifications that affect the player character. Traits modify different aspects of gameplay, including (but not limited to): Primary statistics, derived statistics and skills. Traits always have both positive and negative results.

One can choose up to two traits when designing a character (or none at all). Choosing the Mutate! perk lets the player change one of his traits. Note that if you chose no trait at character creation, you cannot fill the empty slot with this perk.

In contrast to previous games, traits in Fallout Tactics also have different racial requirements.

General traits

Trait Race Benefit Penalty
Bloody Mess all
Bruiser all
Chem Reliant all
Chem Resistant all
Fast Metabolism all
Fast Shot all
Finesse all
Gifted all
Good Natured all
Heavy Handed all
Jinxed all
Kamikaze all
Night Person all
One Hander all
Skilled all
Small Frame all

Racial traits

Trait Race Benefit Penalty
Beta Software Robot
Domesticated Deathclaw
EMP Shielding Robot
Fear the Reaper Ghoul
Glowing One Ghoul
Ham Fisted Super Mutant
Rabid Deathclaw
Targeting Computer Robot
Tech Wizard Ghoul
Tight Nuts Robot
Vat Skin Super Mutant

Template:Traits

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