The race of all humans in the Brotherhood of Steel. Enemy 'humans' such as Raiders, Tribals and the like, are actually internally represented by a seperate race, although the statistics and traits are the same.
Extra hit points, resistances, and 3% bonus damage.
Cannot use guns, melee weapons, traps, or medical kits. However, they can disarm traps, throw grenades, use lockpicks, and heal themselves by holding a medical kit and using the First Aid or Doctor skills.