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{{Games|FOT}}{{Navbox overviews FOT}}
{{Tactics}}
 
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{{overviewintro
'''Armour in ''[[Fallout Tactics]]''''' is similar to the armour in the RPGs, with two major differences:
 
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|subject =armor and clothing
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|plural =armor and clothing
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|game =FOT
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}}
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==Legend==
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*'''Name''': The name of the listed item.
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*'''AC''': The listed amount of [[Armor Class|AC]] an armor has.
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*'''Damage Resistance''': The amount of resistance to damage an armor can take. The higher the number, the more it protects against NORM , FIRE, GAS, EXPL, ELEC, and ENRG damage.
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*'''Damage Threshold''': The amount of damage threshold an armor can handle. The higher the number, the more it protects against NORM , FIRE, GAS, EXPL, ELEC, and ENRG damage.
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*'''Weight''': The amount of weight the listed item has.
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*'''Cost in $ and rp''': The amount of [[Ring pull|ring pulls]] and [[Brotherhood scrip|brotherhood scripts]] each armor costs.
   
 
==List==
*''plasma'' and ''laser'' [[Damage Resistance|damage resistances]] and [[Damage Threshold|thresholds]] are now both considered energy weapons, and a new form of damage is included called ''gas''
 
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{| class="va-table sortable" style="text-align: center;"
*Armour can now reduce skills by a predefined amount, i.e. Metal Armor Mark I and II reduce the sneak skill by 25%.
 
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! rowspan="2" | Name
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! rowspan="2" | AC
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! colspan="6" class="unsortable" | [[Damage Resistance]]
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! colspan="6" class="unsortable" | [[Damage Threshold]]
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! rowspan="2" | Weight
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! rowspan="2" | Cost in $ and rp
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|-
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! NORM !! FIRE !! GAS !! EXPL !! ELEC !! ENRG !! NORM !! FIRE !! GAS !! EXPL !! ELEC !! ENRG
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|-
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| [[Leather armor (Fallout Tactics)|Leather armor]] || 15 || 25 || 15 || 0 || 20 || 10 || 25 || 2 || 0 || 0 || 0 || 0 || 0 || 8 lbs. || [[Brotherhood scrip|$]]450
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|-
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| [[Leather armor Mk II (Fallout Tactics)|Leather armor Mk II]] || 20 || 25 || 17 || 0 || 25 || 10 || 30 || 3 || 1 || 0 || 1 || 0 || 1 || 10 lbs. || [[Brotherhood scrip|$]]1000
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|-
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| [[Metal armor (Fallout Tactics)|Metal armor]] || 10 || 30 || 15 || 0 || 25 || 10 || 37 || 4 || 4 || 0 || 4 || 0 || 3 || 35 lbs. || [[Brotherhood scrip|$]]2500
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|-
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| [[Metal armor Mk II (Fallout Tactics)|Metal armor Mk II]] || 15 || 35 || 20 || 0 || 30 || 10 || 45 || 4 || 4 || 0 || 4 || 0 || 4 || 35 lbs. || [[Brotherhood scrip|$]]3200
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|-
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| [[Environmental armor]] || 10 || 40 || 40 || 70 || 40 || 10 || 55 || 5 || 4 || 13 || 6 || 0 || 5 || 20 lbs. || [[Brotherhood scrip|$]]6100
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|-
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| [[Environmental armor Mark II]] || 10 || 40 || 42 || 90 || 45 || 10 || 60 || 6 || 5 || 20 || 9 || 0 || 6 || 25 lbs. || [[Brotherhood scrip|$]]9000
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|-
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| [[Tesla armor (Fallout Tactics)|Tesla armor]] || 15 || 35 || 45 || 0 || 20 || 10 || 85 || 4 || 7 || 0|| 4 || 0 || 15 || 40 lbs. || [[Brotherhood scrip|$]]11000
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|-
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| [[Power armor (Fallout Tactics)|Power armor]] || 30 || 55 || 60 || 30 || 50 || 10 || 50 || 13 || 13 || 5 || 10 || 0 || 16 || 42 lbs. || [[Brotherhood scrip|$]]19500
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|-
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| [[Advanced power armor (Fallout Tactics)|Advanced power armor]] || 35 || 60 || 65 || 45 || 50 || 10 || 55 || 18 || 15 || 7 || 10 || 0 || 17 || 50 lbs. || [[Brotherhood scrip|$]]25000
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|-
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| [[Raider armor (Fallout Tactics)|Raider armor]] || 10 || 20 || 10 || 0 || 20 || 0 || 25 || 0 || 0 || 0 || 0 || 0 || 0 || 20 lbs. || [[Brotherhood scrip|$]]450
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|-
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| [[Vandal armor]] || 15 || 25 || 17 || 0 || 25 || 0 || 30 || 3 || 1 || 0 || 1 || 0 || 1 || 25 lbs. || [[Brotherhood scrip|$]]1000
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|-
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| [[Reaver banding]] || 20 || 25 || 17 || 15 || 25 || 0 || 30 || 3 || 3 || 3 || 3 || 0 || 2 || 20 lbs. || [[Brotherhood scrip|$]]1600
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|-
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| [[Greater banding]] || 25 || 35 || 20 || 40 || 30 || 0 || 45 || 4 || 4 || 4 || 4 || 0 || 4 || 30 lbs. || [[Brotherhood scrip|$]]3100
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|-
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| [[Ghoul armor]] || 10 || 20 || 10 || 0 || 20 || 0 || 25 || 0 || 0 || 0 || 0 || 0 || 0 || 20 lbs. || [[Brotherhood scrip|$]]300
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|-
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| [[Superior ghoul armor]] || 20 || 25 || 15 || 0 || 20 || 0 || 25 || 3 || 1 || 0 || 1 || 0 || 1 || 25 lbs. || [[Brotherhood scrip|$]]1000
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|-
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| [[Plating mutant armor]] || 10 || 30 || 15 || 0 || 25 || 0 || 37 || 4 || 4 || 0 || 4 || 0 || 3 || 40 lbs. || [[Brotherhood scrip|$]]2500
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|-
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| [[Spiked mutant armor]] || 15 || 35 || 20 || 0 || 30 || 0 || 45 || 4 || 4 || 0 || 4 || 0 || 4 || 50 lbs. || [[Brotherhood scrip|$]]3200
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|-
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| [[Brahmin armor]] || 20 || 25 || 17 || 0 || 25 || 10 || 30 || 3 || 1 || 0 || 1 || 0 || 1 || 10 lbs. || [[Brotherhood scrip|$]]1000
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|-
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| [[Devilthorn jacket]] || 100 || || || || || || || || || || || || || || [[Brotherhood scrip|$]]25117
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|}
   
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==See also==
The major types of armour are below.
 
 
* [[Fallout armor and clothing]]
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* [[Fallout 2 armor and clothing]]
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* [[Fallout 3 armor and clothing]]
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* [[Fallout: Brotherhood of Steel armor and clothing]]
   
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{{Navbox armors FOT}}
== Leather ==
 
   
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[[Category:Fallout Tactics armor and clothing|*]]
[[Leather Armor]] and [[Leather Armor Mark II]], the basic armor available, good AC and no skill penalties, but practically no reduction of damage.
 
   
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[[ru: Броня и одежда Fallout Tactics]]
== Metal ==
 
 
[[Metal Armor]] and [[Metal Armor Mark II]], the protection of choice for grunts, trades AC and 25% sneak for improved resistance to damage.
 
 
[[Tesla Armor]] Falls loosely under Metal, due to it's overall similarity to metal armor, and is very good at absorbing energy damage, but overall seems to be a waste of time, because you'll have access to power armor by the time this is available, and power armor rocks!
 
 
== Environmental ==
 
 
[[Environmental Armour]] and [[Environmental Armour Mark II]] are the new kids on the block, providing some protection against radiation and near complete protection from gas as well as improved damage resistance, these armors can be useful despite greater penalties to skills than metal armor.
 
 
== Power Armor ==
 
 
Now this is what we're here for... [[Eastern Brotherhood Power Armour]]/[[Eastern Brotherhood Advanced Power Armour]]! The best AC and damage resistance available in the game, but comes with the biggest penalties for skills in the game. For use in heavy firefights, and let's face it, every mission from [[St. Louis]] (first super mutant mission) includes heavy firefights.
 
 
==Mutants==
 
There's not much of a choice for [[super mutant]] characters - they can wear either the [[Plating Mutant Armour]] or [[Spiked Mutant Armour]]. Similarly, [[ghouls]] can wear only [[Ghoul Armour]] and [[Superior Ghoul Armour]].
 
 
==Raiders and reavers==
 
Raiders wear [[Raider Armour]] or [[Vandal Armour]] while the [[Reavers]] wear [[Reaver Banding]] and [[Greater Banding]].
 
 
==Easter eggs==
 
There are two easter egg armors which can be found in [[special encounters]] - the [[Brahmin Armour]], which makes you look like a [[brahmin]] and the [[Devilthorn Jacket]], a ''Diablo 2'' reference.
 
 
==Notes==
 
Even though, just like all the other [[Fallout games|''Fallout'' games]], ''[[Fallout Tactics]]'' is set in the [[United States]], it uses the British spelling "armour" instead of the American "armor" used in previous games. This is because it was developed by [[Micro Forté]], an Australian company.
 
 
[[Combat Armour]] is notably absent for unknown reasons, although it was going to be added in the cancelled ''[[Fallout Tactics 2]]''.
 
 
[[Category:Fallout Tactics armor and clothing|*]]
 

Revision as of 12:53, 10 October 2013

 
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Legend

  • Name: The name of the listed item.
  • AC: The listed amount of AC an armor has.
  • Damage Resistance: The amount of resistance to damage an armor can take. The higher the number, the more it protects against NORM , FIRE, GAS, EXPL, ELEC, and ENRG damage.
  • Damage Threshold: The amount of damage threshold an armor can handle. The higher the number, the more it protects against NORM , FIRE, GAS, EXPL, ELEC, and ENRG damage.
  • Weight: The amount of weight the listed item has.
  • Cost in $ and rp: The amount of ring pulls and brotherhood scripts each armor costs.

List

Name AC Damage Resistance Damage Threshold Weight Cost in $ and rp
NORM FIRE GAS EXPL ELEC ENRG NORM FIRE GAS EXPL ELEC ENRG
Leather armor 15 25 15 0 20 10 25 2 0 0 0 0 0 8 lbs. $450
Leather armor Mk II 20 25 17 0 25 10 30 3 1 0 1 0 1 10 lbs. $1000
Metal armor 10 30 15 0 25 10 37 4 4 0 4 0 3 35 lbs. $2500
Metal armor Mk II 15 35 20 0 30 10 45 4 4 0 4 0 4 35 lbs. $3200
Environmental armor 10 40 40 70 40 10 55 5 4 13 6 0 5 20 lbs. $6100
Environmental armor Mark II 10 40 42 90 45 10 60 6 5 20 9 0 6 25 lbs. $9000
Tesla armor 15 35 45 0 20 10 85 4 7 0 4 0 15 40 lbs. $11000
Power armor 30 55 60 30 50 10 50 13 13 5 10 0 16 42 lbs. $19500
Advanced power armor 35 60 65 45 50 10 55 18 15 7 10 0 17 50 lbs. $25000
Raider armor 10 20 10 0 20 0 25 0 0 0 0 0 0 20 lbs. $450
Vandal armor 15 25 17 0 25 0 30 3 1 0 1 0 1 25 lbs. $1000
Reaver banding 20 25 17 15 25 0 30 3 3 3 3 0 2 20 lbs. $1600
Greater banding 25 35 20 40 30 0 45 4 4 4 4 0 4 30 lbs. $3100
Ghoul armor 10 20 10 0 20 0 25 0 0 0 0 0 0 20 lbs. $300
Superior ghoul armor 20 25 15 0 20 0 25 3 1 0 1 0 1 25 lbs. $1000
Plating mutant armor 10 30 15 0 25 0 37 4 4 0 4 0 3 40 lbs. $2500
Spiked mutant armor 15 35 20 0 30 0 45 4 4 0 4 0 4 50 lbs. $3200
Brahmin armor 20 25 17 0 25 10 30 3 1 0 1 0 1 10 lbs. $1000
Devilthorn jacket 100 $25117

See also

Armor and clothing in Fallout Tactics