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In Fallout 4, the Sole Survivor can build and manage their own settlements at various sites around the Commonwealth. Inside those settlements the workshop interface can be used to craft, place and connect pre-fabricated structures as well as individual pieces (walls, floors, roofs, etc.) letting the player character construct their own home base(s) as they desire.
Craftable items list
Special
Structures
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Furniture
Decorations
Power
DefensesResources
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Stores
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Crafting tables
- Armor workbench
- Chemistry station (2 models)
- Cooking station (3 models)
- Power armor station
- Weapons workbench (2 models)
Cages
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Raider
- Flags
- Resources
- Dealers
- Operators
- The Pack
- Disciples
- Miscellaneous
- Blood trough
- Broken animatronic (x4)
- Raider pike (x9)
- Cage (x2)
- Spiked pole (x9)
Crafting requirements
Resource: Food
Name | Requirements | Components | Output | Base ID |
---|---|---|---|---|
Tato plant | 1 person per 6 units (12 plants) Can only be placed in dirt |
Tato | 0.5 | 00088FAC |
Mutfruit plant | 1 person per 6 units (6 plants) Can only be placed in dirt |
Mutfruit | 1 | ???????? |
Corn plant | 1 person per 6 units (12 plants) Can only be placed in dirt |
Corn | 0.5 | ???????? |
Razorgrain plant | 1 person per 6 units (12 plants) Can only be placed in dirt |
Razorgrain | 0.5 | 0000E004 |
Melon plant | 1 person per 6 units (12 plants) Can only be placed in dirt |
Melon | 0.5 | ???????? |
Gourd plant | 1 person per 6 units (12 plants) Can only be placed in dirt |
Gourd | 0.5 | ???????? |
Carrot plant | 1 person per 6 units (12 plants) Can only be placed in dirt |
Carrot | 0.5 | ???????? |
Resource: Water
Name | Requirements | Components | Output | Base ID |
---|---|---|---|---|
Water pump | Can only be placed in dirt. | 1x concrete 4x steel 1x gears |
3 | ???????? |
Water pump - powered | 4 power. Can only be placed in dirt. |
2x ceramic 4x copper 4x oil 8x rubber 4x screw 15x steel |
10 | xx?????? |
Water purifier | 2 power. Can only be placed in water. |
2x oil 2x ceramic 5x rubber 2x copper 10x steel 2x cloth |
10 | ???????? |
Water purifier - industrial | 5 power and Science! rank 1. Can only be placed in water. |
4x oil 2x ceramic 10x rubber 4x copper 20x steel 4x cloth 6x screw |
40 | ???????? |
Resource: Miscellaneous
Name | Effect | Components | Output | Base ID |
---|---|---|---|---|
Scavenging station | Provides randomized junk in workshop inventories when manned. | 5x wood 3x steel |
Junk items | 0008674C |
Trade caravan post | A spot for Bunker Hill caravans to visit. | 4x wood 1x steel |
- | 00079305 |
Brahmin feed trough | Brahmin will tend to stay near their feed trough. | 2x steel 8x ceramic |
Fertilizer | 000A46FB |
Bell | Ring to gather nearby settlers. | 4x wood 4x steel |
- | 000C01D0 |
Siren | Alerts nearby settlers to danger when triggered. | 5x copper 9x steel 3x ceramic 1x rubber |
- | 000C4444 |
Fast travel target | Only 1 per location. moves the fast travel arrival point | 2x cloth 1x rubber |
- | 001BDDBB |
Resource: Power
Type | Name | Requirements | Components | Output | Base ID |
---|---|---|---|---|---|
Generators | Generator - small | – | 2x gears 4x steel 2x rubber 2x copper 1x ceramic |
3 | ???????? |
Generator - medium | – | 3x screw 3x gears 7x steel 3x rubber 3x copper 1x ceramic |
5 | ???????? | |
Generator - large | Science! rank 1 | 6x gears 5x screw 4x rubber 10x copper 12x aluminum 3x nuclear material |
10 | ???????? | |
Generator - windmill | – | 15x steel 4x copper 10x aluminum 2x gears |
3 | 00239530 | |
Generator - fusion | Science! rank 4 | 12x gears 10x screw 2x rubber 20x copper 25x aluminum 12x nuclear material 2xcrystal |
100 | xx000CCE | |
Connectors & switches | Power pylon | – | 2x copper 2x wood 1x ceramic 1x steel |
– | ???????? |
Power pylon - large | Power connection | 4x copper 3x ceramic 8x steel 1x rubber |
– | ???????? | |
Power conduit | – | 2x copper 2x ceramic 2x steel |
– | ???????? | |
Switched power pylon | Power connection | 3x copper 2x wood 2x steel 1x ceramic 1x rubber |
– | ???????? | |
Switched power pylon - large | Power connection | 5x copper 9x steel 3x ceramic 1x rubber |
– | ???????? | |
Switch | Power connection | 2x steel 1x copper 1x rubber |
– | ???????? | |
Pressure plate | Power connection | 3x copper 3x steel 2x spring |
– | ???????? | |
Laser tripwire | Power connection | 2x fiber optics 4x steel 1x crystal 6x fusion cell |
– | ???????? | |
Delayed off switch | Power connection | 2x copper 2x wood 1x ceramic |
– | ???????? | |
Delayed on switch | Power connection | 2x copper 2x wood 1x ceramic |
– | ???????? | |
Interval switch | Power connection | 2x copper 2x wood 1x ceramic |
– | ???????? | |
Power counter Briefly transmits power after cycling power 10 times. Used to create automated and timed systems. |
Power connection | 1x copper 1x wood 1x ceramic 2x steel |
– | ???????? | |
Lights | Construction light | 1 power | 2x glass 1x copper 4x steel |
– | ???????? |
Miscellaneous | Recruitment Radio Beacon | 1 power | 3x Ceramic 2x Circuitry 6x Copper 2x Crystal 1x Rubber 10x Steel |
– | ???????? |
Terminal | 1 power Hacker Rank 1 |
2x rubber 2x copper 2x circuitry 2x screw 4x aluminum |
– | ???????? | |
Lightbox | 1 power | 1x Copper 1x Glass 2x Steel |
– | ???????? | |
Lightbox | 1 power | 1x Copper 1x Glass 2x Steel |
– | xx?????? | |
Powered Speaker | 1 power | 1x Circuitry 1x Copper 2x Steel 1x Wood |
– | ???????? | |
Cycling Light | 1 power | 1x Copper 1x Glass 2x Steel |
– | xx?????? | |
Oversized Nixie Tube | 1 power | 6x Ceramic 1x Copper 2x Steel |
– | xx?????? | |
Decontamination Arch | 1 power | 8x Aluminum 4x Circuitry 4x Copper 6x Fiber optics 5x Rubber |
– | xx?????? |
Resource: Defense
Defenses raise the Defense stat for settlements. If the defense stat is lower than the total of food and water produced by the settlement the settlement may become a prey for raiders, super mutants or feral ghouls.
Type | Name | Requirements | Components | Output | Base ID |
---|---|---|---|---|---|
Turrets | Machinegun turret | - | 8x steel 1x circuitry 2x gears 2x oil |
5 safety | ???????? |
Heavy machinegun turret | Gun Nut rank 1 | 10x Steel 2xCircuitry 2x Gears 4x Oil |
8 safety | ???????? | |
Laser turret | 2 power Science! rank 1 |
3x crystal 6x aluminum 4x circuitry 1x screw 4x fiber optics 2x gears 3x nuclear material |
8 safety | ???????? | |
Heavy laser turret | 2 power Science! rank 3 |
4x Crystal 7x Aluminum 4x Circuitry 4x Screw 4x Fiber optics 3x Gears 4x Nuclear material 3x Steel |
12 safety | ???????? | |
Spotlight - wall-mounted | 1 power |
1x Circuitry x1 Screw 2xGears 6xSteel 1xOil 2x Glass |
2 safety | ???????? | |
Spotlight | 2 power |
1x Circuitry x1 Screw 2xGears 6xSteel 1xOil 2x Glass |
2 safety | ???????? | |
Shotgun turret | 2 power Gun Nut rank 2 |
4x Aluminum 5x Circuitry 4x Screw 4x Gears 5x Oil 6x Steel |
8 safety | ???????? | |
Missile turret | 2 power Gun Nut rank 3 |
6x Aluminum 6x Circuitry 5x Screw 5x Gears 6x Oil 6x Steel |
15 safety | ???????? | |
Guard posts | Guard post | 1 person per 3 Posts | 10x wood 4xsteel |
2 safety | ???????? |
Guard tower | 1 person per 3 Posts | 12x wood 6x steel |
2 safety | ???????? | |
Traps | Tesla arc | 1 Power | 2x Steel 3x Copper 1x Circuitry |
2 Defence | ???????? |
Radiation emitter | 1 Power | 2x Steel 2x Lead 3x Nuclear material 2x Screw |
2 Defence | ???????? | |
Flamethrower trap | 1 Power | 6x Oil 4x Aluminum 4x Rubber 2x Screw |
3 Defence | ???????? |
Unlockable settlement items
- Have a look here for further items: advanced settlement items.
Structures
Material | Category | Name | Components | Base ID |
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Wood | Prefabs | Corner | 15x wood 12x steel |
???????? |
Corner [extended] | 20x wood 15x steel |
???????? | ||
Floor and roof | 10x wood 10x steel |
???????? | ||
Floor and roof [slanted roof] | 10x wood 10x steel |
???????? | ||
Hallway | 12x wood 10x steel |
???????? | ||
Hallway end | 14x wood 10x steel |
???????? | ||
Large shack | 40x wood 20x steel |
???????? | ||
Small shack | 30x wood 20x steel |
???????? | ||
Wall and roof | 12x wood 10x steel |
???????? | ||
Wall and roof [extended] | 16x wood 10x steel |
???????? | ||
Floors | Shack floor | 8x wood 2x steel |
???????? | |
Shack floor [2] | 7x wood 2x steel |
???????? | ||
Shack foundation | 12x wood 3x concrete |
???????? | ||
Shack foundation [2] | 12x wood 3x concrete |
???????? | ||
Shack stairwell | 12x wood 2x steel |
???????? | ||
Shack upper floor | 8x wood 2x steel |
???????? | ||
Floor - small | 3x wood 1x steel |
???????? | ||
Floor - small [2] | 3x wood 1x steel |
???????? | ||
Floor - small [3] | 3x wood 1x steel |
???????? | ||
Floor - small [4] | 3x wood 1x steel |
???????? | ||
Floor - small [5] | 3x wood 1x steel |
???????? | ||
Walls | Shack wall | 3x wood 4x steel |
???????? | |
Shack wall - doorway | 5x wood 4x steel |
???????? | ||
Shack wall - outer cap | 4x wood 9x steel |
???????? | ||
Shack wall corner [outside] | 12x wood 8x steel |
???????? | ||
Shack wall corner [inside] | 5x wood 8x steel |
???????? | ||
Shack wall corner [inside 2] | 6x wood 3x steel |
???????? | ||
Shack wall and roof | 5x wood 4x steel |
???????? | ||
Shack wall and roof [2] | 4x wood 4x steel 2x cloth |
???????? | ||
Wall | 8x wood 5x steel |
???????? | ||
Wall [2] | 5x wood 9x steel |
???????? | ||
Wall [3] | 8x wood 5x steel |
???????? | ||
Wall [4] | 5x wood 9x steel |
???????? | ||
Wall [5] | 8x wood 5x steel |
???????? | ||
Wall [6] | 8x wood 5x steel |
???????? | ||
Wall [7] | 8x wood 5x steel |
???????? | ||
Wall [8] | 5x wood 9x steel |
???????? | ||
Wall - corner | 7x wood 3x steel |
???????? | ||
Wall - corner [2] | 10x wood 4x steel |
???????? | ||
Wall - corner [3] | 10x wood 4x steel |
???????? | ||
Wall - corner [4] | 7x wood 3x steel |
???????? | ||
Wall - corner [5] | 10x wood 4x steel |
???????? | ||
Wall - corner [6] | 7x wood 3x steel |
???????? | ||
Wall - end | 4x wood 1x steel |
???????? | ||
Wall - end [2] | 4x wood 1x steel |
???????? | ||
Wall - small | 8x wood 2x steel |
???????? | ||
Wall - small [2] | 8x wood 2x steel |
???????? | ||
Wall - small [3] | 8x wood 2x steel |
???????? | ||
Wall - small [4] | 4x wood 9x steel |
???????? | ||
Wall - small [5] | 4x wood 9x steel |
???????? | ||
Roofs | Shack roof | 4x wood 6x steel |
???????? | |
Miscellaneous | Door | 3x wood 3x steel 1x screw |
???????? |
Furniture
Category | Name | Components | Base ID |
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Beds | Bed | 4x steel 5x cloth 1x screw |
???????? |
Mattress | 5x cloth | ???????? | |
Chairs | Airplane seat (triple) | 8x cloth 5x aluminum 2x screw |
???????? |
Airplane seat (double) | 6x cloth 4x aluminum 2x screw |
???????? | |
Airplane seat (single) | 4x cloth 3x aluminum 1x screw |
???????? | |
Chair | 4x wood 4x cloth |
???????? | |
4x wood 2x cloth |
???????? | ||
Containers | Cabinet | 3x screw 2x steel |
???????? |
Shelves | Magazine rack | 1x screw 4x steel |
???????? |
Bookcase | 3x wood 1x steel |
???????? |
Decorations
Type | Category | Name | Components | Base ID |
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Wall decorations | Mounted creatures | Mounted brahmin heads | 1x wood 2x cloth 2x brahmin skull |
???????? |
Flags | U.S. Flag Minutemen flag Railroad flag Institute flag Brotherhood of Steel flag |
5x cloth | ???????? | |
Floor coverings | Floor mats | 2x cloth 1x rubber |
???????? | |
Miscellaneous | Ice maker | 4x Steel, 1x Rubber | ???????? | |
Doghouse | 3x wood 1x steel |
???????? |
Special
Category | Name | Requirements | Components | Output | Base ID |
---|---|---|---|---|---|
Special | Artillery piece | 1 Person | 4x Oil 4x Screw 6x Gears 5x Spring 16x Steel 4x Concrete 4x Wood |
6 Defense | ???????? |
Special | Mama Murphy's chair | ? | ? | ? | ???????? |
Special | Beam emitter | ? | ? | ? | ???????? |
Special | Control console | ? | ? | ? | ???????? |
Special | Reflector platform | ? | ? | ? | ???????? |
Special | Relay dish | ? | ? | ? | ???????? |
Special | Eyebot pod | 6 power | 2x Copper 4x Circuitry 6x Aluminum 2x Fiber optics 2x Nuclear material |
xx003ECA | |
Special | Robot workbench | 6x Gears 4x Oil 4x Screw 4x Plastic 12x Aluminum 6x Fiberglass 3x Circuitry 4x Nuclear material |
xx001F16 |
Stores
Stores are shops where the Sole Survivor can purchase items. The stores must be garrisoned by a settler to allow trading and passive production of caps.
Store Type | Materials | Perk Req. | Business Hours | Caps | Medical | Aid | Ammo | Apparel | Misc | Weapons | Junk | Trader |
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Trader stand | 5 Wood, 3 Steel, 300 Bottlecap, 1 Settler | Local Leader 2 | 8am - 8pm | 226 | ||||||||
Trader shop | 5 Wood, 3 Steel, 600 Bottlecap, 1 Settler | Local Leader 2 | 24hrs | 258 | ||||||||
Trading emporium¹ | 5 Wood, 3 Steel, 1500 Bottlecap, 1 Settler |
Local Leader 2, Cap Collector 2 | 7am - 10pm | 239 | Trader Rylee, Vault-Tec rep | |||||||
Armor stand | 5 Wood, 3 Steel, 500 Bottlecap, 1 Settler |
Local Leader | 24hrs | |||||||||
Armor shop | 5 Wood, 3 Steel, 1000 Bottlecap, 1 Settler |
Local Leader 2 | 8am - 8pm | 390 | ||||||||
Armor emporium¹ | 5 Wood, 3 Steel, 3000 Bottlecap, 1 Settler |
Local Leader 2, Cap Collector 2 | 7am - 10pm | 344 | The Scribe | |||||||
Weapons stand | 5 Wood, 3 Steel, 500 Bottlecap, 1 Settler |
Local Leader 2 | 8am - 8pm | 254 | ||||||||
Weapons shop | 5 Wood, 3 Steel, 1000 Bottlecap, 1 Settler |
Local Leader 2 | 24hrs | |||||||||
Weapons emporium¹ | 5 Wood, 3 Steel, 3000 Bottlecap, 1 Settler |
Local Leader 2, Cap Collector 2 | 7am - 10pm | 347 | Smiling Larry | |||||||
Food & drink stand | 5 Wood, 3 Steel, 250 Bottlecap, 1 Settler |
Local Leader 2 | 24hrs | 242 | ||||||||
Food & drink shop² | 5 Wood, 3 Steel, 500 Bottlecap, 1 Settler |
Local Leader 2 | 24hrs | 240 | ||||||||
Food & drink restaurant¹ | 5 Wood, 3 Steel, 1500 Bottlecap, 1 Settler |
Local Leader 2, Cap Collector 2 | 7am - 10pm | 128 | Ron Staples | |||||||
First aid station | 5 Wood, 3 Steel, 600 Bottlecap, 1 Settler |
Local Leader 2, Medic 1 | 8am - 8pm | 522 | ||||||||
Clinic shop | 5 Wood, 3 Steel, 1200 Bottlecap, 1 Settler |
Local Leader 2, Medic 1 | 8am - 8pm | 243 | ||||||||
Surgery center¹ | 5 Wood, 3 Steel, 1800 Bottlecap, 1 Settler |
Local Leader 2, Medic 1 | 7am - 10pm | 352 | Doc Anderson | |||||||
Clothing stand | 5 Wood, 3 Steel, 200 Bottlecap, 1 Settler |
Local Leader 2 | 8am - 8pm | 251 | ||||||||
Clothing shop | 5 Wood, 3 Steel, 400 Bottlecap, 1 Settler |
Local Leader 2 | 8am - 8pm | 131 | ||||||||
Clothing emporium¹ | 5 Wood, 3 Steel, 1000 Bottlecap, 1 Settler |
Local Leader 2, Cap Collector 2 | 7am - 10pm | 141 | Anne Hargraves |
¹ - Adding the appropriate expert trader will unlock the level 4 merchant
² - Can also be labelled 'Bar' depending on localisation.
Cages (Wasteland Workshop)
Cage Size | Name | Build Requirements | Repair Requirements | Power Requirements | Scrap | Base ID |
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Small | Cat cage | 6x steel 1x copper 2x softshell mirelurk meat |
1x steel 1x softshell mirelurk meat |
1 | 3x steel 1x softshell mirelurk meat |
xx00081D |
Dog cage | 6x steel 1x copper 3x canned dog food |
1x steel 1x canned dog food |
1 | 3x steel 1x canned dog food |
xx000813 | |
Mole rat cage | 6x steel 1x copper 4x radroach meat |
1x steel 1x radroach meat |
1 | 3x steel 2x radroach meat |
xx000837 | |
Mutant hound cage | 6x steel 1x copper 2x brahmin meat |
1x steel 1x brahmin meat |
1 | 3x steel 1x brahmin meat |
xx000C80 | |
Medium | Feral ghoul cage | 10x steel 2x copper 4x mongrel dog meat |
1x steel 1x copper 1x mongrel dog meat |
1 | 5x steel 2x mongrel dog meat |
xx000833 |
Gorilla cage[1][2] | 16x steel 4x copper 4x gears 5x wild mutfruit |
1x steel 1x copper 1x gears 1x wild mutfruit |
1 | 8x steel 1x copper 1x gears 2x wild mutfruit |
xx000878 | |
Gunner cage | 10x steel 2x copper 500x bottle caps |
1x steel 1x copper 50x bottle caps |
1 | 5x steel 250x bottle caps |
xx00081A | |
Insect cage | 10x steel 2x copper 4x mole rat meat |
1x steel 1x copper 1x mole rat meat |
1 | 5x steel 2x mole rat meat |
xx000844 | |
Raider cage | 10x steel 2x copper 6x jet |
1x steel 1x copper 1x jet |
1 | 5x steel 3x jet |
xx000810 | |
Super mutant cage | 10x steel 2x copper 5x brahmin meat |
1x steel 1x copper 1x brahmin meat |
1 | 5x steel 2x brahmin meat |
xx00080E | |
Large | Brahmin cage | 16x steel 4x copper 4x gears 4x razorgrain |
1x steel 1x copper 1x gears 1x razorgrain |
1 | 8x steel 1x copper 1x gears 2x razorgrain |
xx000818 |
Deathclaw cage | 16x steel 4x copper 4x gears 4x yao guai meat |
1x steel 1x copper 1x gears 1x yao guai meat |
1 | 8x steel 1x copper 1x gears 2x yao guai meat |
xx000817 | |
Mirelurk cage | 16x steel 4x copper 4x gears 4x mirelurk egg |
1x steel 1x copper 1x gears 1x mirelurk egg |
1 | 8x steel 1x copper 1x gears 2x mirelurk egg |
xx000808 | |
Radscorpion cage | 16x steel 4x copper 4x gears 4x stingwing meat |
1x steel 1x copper 1x gears 1x stingwing meat |
1 | 8x steel 1x copper 1x gears 2x stingwing meat |
xx00082D | |
Radstag cage | 16x steel 4x copper 4x gears 4x carrot |
1x steel 1x copper 1x gears 1x carrot |
1 | 8x steel 1x copper 1x gears 2x carrot |
xx00082E | |
Yao guai cage | 16x steel 4x copper 4x gears 4x radstag meat |
1x steel 1x copper 1x gears 1x radstag meat |
1 | 8x steel 1x copper 1x gears 2x radstag meat |
xx000805 |
Arena (Wasteland Workshop)
Category | Name | Build Requirements | Power Requirements | Base ID |
---|---|---|---|---|
Contestant platforms | Blue team | 4x wood 10x steel |
– | xx?????? |
Red team | 4x Wood 10x steel |
– | xx?????? | |
Miscellaneous | Beta wave emitter[3] | 5x copper 8x aluminum 4x crystal 3x circuitry 5x nuclear material 2x rubber |
1 | xx?????? |
Quitting time siren | 3x copper 12x steel 1x rubber 2x circuitry 3x glass |
1 | xx?????? |
Expansion required
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- ↑ Requires that the Sole Survivor evacuate the Institute during The Nuclear Option.
- ↑ The gorilla cage is not necessary to obtain the Trapper achievement/trophy.
- ↑ Requires Rank 1 of Animal Friend and Rank 1 of Wasteland Whisperer.