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Fallout 4 settlement objects project
This article is within the scope of the Fallout 4 settlement objects project. This project is dedicated to cataloguing all settlement objects. For participation, please check the project page.
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Gametitle-FO4Gametitle-FO4 AUTGametitle-FO4 WWGametitle-FO4 FHGametitle-FO4 CWGametitle-FO4 VWGametitle-FO4 NW

In Fallout 4, the Sole Survivor can build and manage their own settlements at various sites around the Commonwealth. Inside those settlements the workshop interface can be used to craft, place and connect pre-fabricated structures as well as individual pieces (walls, floors, roofs, etc.) letting the player character construct their own home base(s) as they desire.

Craftable items listEdit

SpecialEdit

StructuresEdit

  • Wood
    • Prefabs
      • Floor and roof (x2)
      • Wall and roof (x2)
      • Hallway
      • Hallway end
      • Corner (x2)
      • Small shack
      • Large shack
    • Floors
      • Shack floor (x5)
      • Shack foundation (x2)
      • Shack stairwell
      • Shack upper floor
    • Walls
      • Shack wall (x6)
      • Shack wall - Doorway
      • Shack wall- Outer cap (x3)
      • Shack wall - Corner (x9)
      • Shack wall and roof (x10)
    • Roofs
      • Shack roof (x10)
    • Stairs
      • Shack stairs (x2)
      • Shack stairs - Half
      • Shack steps
    • Miscellaneous
      • Shack bridge
      • Shack balcony railing (x5)
  • Metal
    • Prefabs
      • Corner
      • Doorway
      • Floor and roof (x2)
      • Wall and roof (x3)
      • Hallway
      • Hallway end
      • Small metal shack (x2)
      • Large metal shack
    • Walls
      • Shack wall and roof (x4)
      • Shack wall corner (x6)
      • Shack wall doorway (x2)
      • Shack wall (x2)
      • Shack wall - Outer cap (x3)
    • Roofs
      • Roof (x2)
  • Concrete fo4wwGametitle-FO4 WW
    • Floors
      • Floor (x2)
      • Concrete foundation
      • Floor - Upper
      • Floor - Curve
      • Floor - Small
      • Floor - Angled
    • Walls
      • Concrete wall (x5)
      • Concrete wall - Doorway
      • Concrete wall - Angled
      • Concrete wall - Angled doorway
      • Concrete wall - Curve
    • Roofs
      • Roof (x2)
    • Stairs
      • Concrete steps (x2)
    • Miscellaneous
      • Railing (x4)
  • Warehouse fo4cwGametitle-FO4 CW
    • Prefabs
      • Warehouse
      • Wall - Corner (x3)
      • Roof (x6)
    • Floors
      • Floor (x10)
    • Walls
      • Wall (x37)
    • Roofs
      • Roof (x29)
      • Roof - Rafter
      • Roof - Platform (x4)
    • Stairs
      • Stairs (x2)
    • Doors
      • Door (x8)
      • Rolling metal door
    • Miscellaneous
      • Post (x2)
      • Roof cupola
  • Barn fo4fhGametitle-FO4 FH
    • Prefabs
      • Barn
      • Roof (x6)
      • Wall - Corner (x3)
    • Floors
      • Floor (x10)
    • Walls
      • Wall (x27)
    • Roofs
      • Roof (x18)
      • Roof - Platform (x3)
      • Roof - Rafter
    • Stairs
      • Stairs (x2)
    • Doors
      • Door (x6)
    • Miscellaneous
      • Post (x2)
      • Outhouse (x4)
      • Outhouse seat
      • Door (x2)
      • Roof cupola
  • Vault fo4vwGametitle-FO4 VW
    • Domestic
      • Domestic - Hallway (x3)
      • Domestic - Transition to utility
      • Domestic - Hallway w/ window
      • Domestic - Hallway w/ windows
      • Domestic - 3 way
      • Domestic - 4 way
      • Domestic - Corner
      • Domestic - Hall to doorway
      • Domestic - Hallway & doorway
      • Domestic - 4 way w/ doorways
      • Domestic - Stairs
      • Domestic - Stairwell (x2)
      • Domestic - Prefab wall
      • Domestic - Prefab window
      • Domestic - Prefab doorway
      • Domestic - Prefab corner (x2)
      • Domestic - Prefab mid
      • Domestic - Wall endcap
      • Domestic - Doorway endcap
    • Utility
      • Utility - Hallway (x3)
      • Utility - Transition to domestic
      • Utility - Hallway w/ window
      • Utility - Hallway w/ windows
      • Utility - 3 way
      • Utility - 4 way
      • Utility - Corner
      • Utility - Hall to doorway
      • Utility - Hallway & doorway
      • Utility - Hallway & doorways
      • Utility - Stairs
      • Utility - Stairwell (x2)
      • Utility - Prefab wall
      • Utility - Prefab window
      • Utility - Prefab doorway
      • Utility - Prefab corner (x2)
      • Utility - Prefab mid
      • Utility - Wall endcap
      • Utility - Doorway endcap
    • Wide halls
      • Wide hall
      • Wide hall - 3 way
      • Wide hall - 4 way
      • Wide hall - Doorway (x2)
      • Wide hall - Corner
      • Wide hall - End (x2)
    • Rooms
      • Common
        • Common room - Wall
        • Common room - Wall doorway
        • Common room - Window
        • Common room - Mid
        • Common room - Corner (x2)
        • Common room - Corner doorway (x2)
      • Cafeteria
        • Cafeteria - Wall (x3)
        • Cafeteria - Wall doorway
        • Cafeteria - Window
        • Cafeteria - Mid
        • Cafeteria - Corner (x2)
        • Cafeteria - Corner doorway (x2)
      • Clinic
        • Clinic - Wall
        • Clinic - Wall doorway
        • Clinic - Window
        • Clinic - Mid
        • Clinic - Corner (x2)
        • Clinic - Corner doorway (x2)
      • Nursery
        • Nursery - Wall
        • Nursery - Wall doorway
        • Nursery - Window
        • Nursery - Mid
        • Nursery - Corner (x2)
        • Nursery - Corner doorway (x2)
      • Overseer
        • Overseer - Wall (x2)
        • Overseer - Wall doorway
        • Overseer - Window (x2)
        • Overseer - Mid
        • Overseer - Column
        • Overseer - Corner (x2)
        • Overseer - Corner doorway (x2)
      • Quarters
        • Quarters - Wall
        • Quarters - Wall doorway
        • Quarters - Window
        • Quarters - Mid
        • Quarters - Corner (x2)
        • Quarters - Corner doorway (x2)
      • Security
        • Security - Wall
        • Security - Wall doorway
        • Security - Window
        • Security - Mid
        • Security - Corner (x2)
        • Security - Corner doorway (x2)
    • Atrium
      • Atrium - Prefab end (x2)
      • Atrium - End (x2)
      • Atrium - Ceiling (x2)
      • Atrium - Floor
      • Atrium - Wall bottom
      • Atrium - Window bottom
      • Atrium - Doorway bottom
      • Atrium - Column bottom
      • Atrium - Corner bottom
      • Atrium - Inner corner bottom
      • Atrium - Column (x2)
      • Atrium - Wall mid
      • Atrium - Window mid
      • Atrium - Overseer window
      • Atrium - Doorway mid
      • Atrium - Column mid
      • Atrium - Corner mid
      • Atrium - Inner corner mid
      • Atrium - Wall top
      • Atrium - Window top
      • Atrium - Doorway top
      • Atrium - Corner top
      • Atrium - Inner corner top
      • Atrium - Column top
      • Atrium - Hanging floor
      • Atrium - Hanging floor corner (x2)
      • Atrium - Ceiling & floor
      • Trim
      • Atrium - Prefab wall (x2)
      • Atrium - Prefab doorway
      • Atrium - Prefab window
      • Atrium - Prefab corner
      • Atrium - Prefab inner corner
      • Atrium - Prefab column
    • Doors
      • Door
      • Window (x3)
    • Railings & stairs
      • Stairs
      • Bridge (x4)
      • Railing (x11)
    • Supports
      • Supports (x6)
  • Scaffolding fo4cwGametitle-FO4 CW
    • Prefabs
      • Scaffolding tower (x2)
    • Floors
      • Scaffolding floor (X7)
    • Framework
      • Scaffolding frame (x9)
    • Stairs
      • Scaffolding ramp (x4)
      • Scaffolding stairs (x8)
    • Miscellaneous
      • Scaffolding railing (x2)
  • Boxcars fo4cwGametitle-FO4 CW
    • Blue
      • Box car door
      • Box car (x12)
    • Orange
      • Box car door
      • Box car (x12)
  • Doors
    • Door (x16)
    • Door fo4wwGametitle-FO4 WW
    • Powered door (x4) fo4wwGametitle-FO4 WW
  • Fences
    • Junk fence
      • Gate
      • Junk fence corner (x2)
      • Junk fence (x6)
      • Junk fence doorway (x2)
    • Picket fence
      • Gate
      • Picket fence post
      • Picket fence (x10)
    • Wire fence
      • Post (x2)
      • Wire fence (x6)
      • Gate
  • Elevators fo4cwGametitle-FO4 CW
    • 2 floor elevator
    • 3 floor elevator
    • 4 floor elevator
  • Ball track fo4cwGametitle-FO4 CW
    • Straight
      • Ball track - Ramp high
      • Ball track - Ramp high - Double
      • Ball track - Ramp high supported
      • Ball track - Ramp medium
      • Ball track - Ramp medium supported
      • Ball track - Ramp low
      • Ball track - Ramp low supported
    • Curves
      • Ball track - Curve left
      • Ball track - Curve right
      • Ball track - Curve left - 180
      • Ball track - Curve right - 180
      • Ball track - Curve left - 360
      • Ball track - Curve right - 360
    • Miscellaneous
      • Ball track - Funnel - Edge
      • Ball track - Funnel - Floor (x2)
      • Ball track - Merge
      • Steel ball
      • Ball track - Ball drop
      • Ball track - Ball drop powered
      • Ball track - Supports
      • Ball track - Split
      • Ball track - Switch
      • Ball track - Puls
  • Miscellaneous
    • Totem (x4)
    • Bus (x2) fo4wwGametitle-FO4 WW
    • Trailer fo4wwGametitle-FO4 WW

FurnitureEdit

DecorationsEdit

PowerEdit

DefenseEdit

ResourcesEdit

StoresEdit

Crafting tablesEdit

CagesEdit

RaiderEdit


Crafting requirementsEdit

DefenseEdit

Guard postsEdit

Name Requirements Components Output Base ID
Guard post Assigned settler Steel (4)
Wood (10)
2 defense 001a90c4
Guard tower Assigned settler Steel (6)
Wood (12)
2 defense 000192e0
Control post
Vault-Tec WorkshopGametitle-FO4 VW
Assigned settler Rubber (3)
Steel (10)
2 defense xx00519a
Security desk
Vault-Tec WorkshopGametitle-FO4 VW
Assigned settler Steel (4)
Wood (2)
2 defense xx0011e2
Guard post
Vault-Tec WorkshopGametitle-FO4 VW
Assigned settler Steel (6) 2 defense xx0011e6

TurretsEdit

Name Requirements Components Output Base ID
Machine gun turret Circuitry (1)
Gears (2)
Oil (2)
Steel (8)
5 defense 000b3036
Heavy machinegun turret Gun Nut rank 1 Circuitry (2)
Gears (2)
Oil (4)
Steel (10)
8 defense 001167a8
Laser turret 2 power
Science! rank 1
Aluminum (5)
Circuitry (3)
Fiber optics (4)
Gears (2)
Glass (3)
Nuclear material (2)
Screw (3)
Steel (5)
8 defense 0019a7f2
Shotgun turret 2 power
Gun Nut rank 2
Aluminum (4)
Circuitry (5)
Gears (4)
Oil (5)
Screw (4)
Steel (6)
8 defense 0022b183
Spotlight 2 power Circuitry (1)
Gears (2)
Glass (2)
Oil (1)
Screw (1)
Steel (6)
2 defense 0022b18d
Spotlight - wall mounted
Automatron (add-on)Gametitle-FO4 AUT
1 power Circuitry (1)
Gears (2)
Glass (2)
Oil (1)
Screw (1)
Steel (6)
2 defense 00000000
Heavy laser turret 2 power
Science! rank 3
Aluminum (7)
Circuitry (4)
Crystal (4)
Fiber optics (4)
Gears (3)
Nuclear material (4)
Screw (4)
Steel (3)
12 defense 0022b59d
Missile turret 2 power
Gun Nut rank 3
Aluminum (6)
Circuitry (6)
Gears (5)
Oil (6)
Screw (5)
Steel (6)
15 defense 0022b184

TrapsEdit

Name Requirements Components Output/Effect Base ID
Tesla arc Power Circuitry (1)
Copper (3)
Steel (2)
2 defense
Shoots electricity when powered up.
0020e881
Trap door
Wasteland WorkshopGametitle-FO4 WW
Screw (4)
Steel (2)
Wood (6)
Trap door opens when something steps on it. xx000c8c
Radiation emitter Power Lead (2)
Nuclear material (3)
Screw (2)
Steel (2)
2 defense 00145713
Flamethrower trap Power Aluminum (4)
Oil (6)
Rubber (4)
Screw (2)
3 defense
Shoots flame when powered up.
001fe35e
Powered spring trap
Wasteland WorkshopGametitle-FO4 WW
Power Aluminum (5)
Circuitry (1)
Screw (3)
Spring (2)
Wood (2)
1 defense
When powered, impaling spikes are released.
00000000
Spring trap
Wasteland WorkshopGametitle-FO4 WW
Aluminum (5)
Screw (3)
Spring (2)
Wood (2)
1 defense
Spring-loaded impaling trap.
00000000
Sawblade trap
Wasteland WorkshopGametitle-FO4 WW
Power Aluminum (10)
Circuitry (2)
Gears (2)
Spring (4)
Wood (2)
2 defense
When powered, spinning blades move across the track.
00000000
Spike trap
Wasteland WorkshopGametitle-FO4 WW
Concrete (6)
Gears (3)
Spring (3)
Steel (9)
1 defense
Pressure plate with embedded spikes.
00000000
Stationary gun
Contraptions WorkshopGametitle-FO4 CW
2 power Ceramic (1)
Circuitry (1)
Copper (2)
Steel (3)
Wood (1)
3 defense
Stationary mounted pipe gun which fires while powered.
xx000bda
Stationary paintball gun
Contraptions WorkshopGametitle-FO4 CW
2 power Ceramic (1)
Circuitry (1)
Copper (2)
Steel (3)
Wood (1)
Stationary mounted paintball gun which fires while powered. xx000d90

ResourcesEdit

WaterEdit

Name Requirements Components Output Base ID
Water pump Can only be placed in dirt. Concrete (1)
Gears (1)
Steel (4)
3
water
000db83b
Water pump - powered
fo4wwGametitle-FO4 WW
4 power.
Can only be placed in dirt.
Ceramic (2)
Copper (4)
Oil (4)
Rubber (8)
Screw (4)
Steel (15)
10
water
xx000bad
Water purifier 2 power.
Can only be placed in water.
Ceramic (2)
Cloth (2)
Copper (2)
Oil (2)
Rubber (5)
Steel (10)
10
water
0002058c
Water purifier - industrial 5 power
Science! rank 1.
Can only be placed in water.
Ceramic (2)
Cloth (4)
Copper (4)
Oil (4)
Rubber (10)
Screw (6)
Steel (20)
40
water
00119bba

FoodEdit

Name Requirements Components Output Base ID
Carrot Assigned settler (harvests up to 12 plants)
Can only be placed in dirt
Carrot (1) 0.5 food 00000000
Corn Corn (1) 0.5 food 00000000
Corn (2) Corn (1) 0.5 food 00000000
Gourd Gourd (1) 0.5 food 00000000
Melon Melon (1) 0.5 food 00000000
Mutfruit plant Assigned settler (harvests up to 6 plants)
Can only be placed in dirt
Mutfruit (1) 1 food 00000000
Razorgrain Assigned settler (harvests up to 12 plants)
Can only be placed in dirt
Razorgrain (1) 0.5 food 0000e004
Razorgrain (2) Razorgrain (1) 0.5 food 0000e004
Tato plant Tato (1) 0.5 food 00088fac
Tato plant (2) Tato (1) 0.5 food 00088fac

VaultEdit

Name Requirements Components Output Base ID
Power Cycle 1000 Vault-Tec WorkshopGametitle-FO4 VW
(Shock)
Assigned settler Copper (4)
Rubber (2)
Screw (3)
Steel (4)
4 power
+1 END (when used)
5% per day chance of settler death.
xx0049fc
Power Cycle 1000 Vault-Tec WorkshopGametitle-FO4 VW
(Buffout)
Assigned settler Buffout (4)
Copper (4)
Rubber (2)
Screw (3)
Steel (4)
2 power
+1 END (when used)
2% per day chance of settler death.
xx004bfb
Power Cycle 1000 Vault-Tec WorkshopGametitle-FO4 VW
(Peaceful)
Assigned settler Copper (4)
Rubber (2)
Screw (3)
Steel (4)
2 power
+1 END (when used)
xx004bfd
Phoropter Vault-Tec WorkshopGametitle-FO4 VW
(Subliminal)
6 power
Assigned settler
Aluminum (2)
Circuitry (2)
Glass (3)
Nuclear material (5)
Steel (4)
15 happiness
+1 PER (when used)
2% per day chance of settler death.
xx0053bb
Phoropter Vault-Tec WorkshopGametitle-FO4 VW
(Monitoring)
3 power
Assigned settler
Aluminum (2)
Glass (3)
Nuclear material (25)
Steel (4)
5 happiness
+1 PER (when used)
1% per day chance of settler death.
xx0053bc
Phoropter Vault-Tec WorkshopGametitle-FO4 VW
(Eye care)
3 power
Assigned settler
Aluminum (2)
Glass (3)
Nuclear material (2)
Steel (4)
10 happiness
+1 PER (when used)
xx0053bd
Soda fountain Vault-Tec WorkshopGametitle-FO4 VW
(Mood enhancer)
2 power
Assigned settler
Glass (3)
Steel (6)
15 happiness
xx004f61
Soda fountain Vault-Tec WorkshopGametitle-FO4 VW
(Appetite suppression)
2 power
Assigned settler
Glass (3)
Steel (6)
5 happiness
1% per day chance of settler death.
xx004f60
Soda fountain Vault-Tec WorkshopGametitle-FO4 VW
(Regular caffienation)
2 power
Assigned settler
Glass (3)
Steel (6)
5 happiness
xx004f5f
Slot machine Vault-Tec WorkshopGametitle-FO4 VW
(Indentured servitude)
1 power Circuitry (2)
Gears (2)
Plastic (3)
Screw (2)
Steel (4)
3 caps per settler
+1 LCK (when used)
xx0053c2
Slot machine Vault-Tec WorkshopGametitle-FO4 VW
(Customer profiling)
1 power Circuitry (2)
Gears (2)
Glass (2)
Plastic (3)
Screw (2)
Steel (4)
1 cap per settler
5 happiness
+1 LCK (when used)
xx0053c3
Slot machine Vault-Tec WorkshopGametitle-FO4 VW
(Lost revenue)
1 power Bottlecap (500)
Circuitry (2)
Gears (2)
Plastic (3)
Screw (2)
Steel (4)
15 happiness
+1 LCK (when used)
xx0053c4

MiscellaneousEdit

Name Requirements Components Output/Effect Base ID
Garden plot Wasteland WorkshopGametitle-FO4 WW Fertilizer (1)
Wood (4)
Used for planting crops. xx000d08
Scavenging station Assigned settler Steel (3)
Wood (5)
Provides extra scavenging production at settlement. 0008674c
Brahmin feed trough Ceramic (8)
Steel (2)
Attracts Brahmin to settlement, and will tend to stay near their feed trough.
Produces 1 Fertilizer per day.
000a46fb
Bell Steel (4)
Wood (4)
Gathers nearby settlers when rung. 000c01d0
Siren 1 power Ceramic (3)
Copper (5)
Rubber (1)
Steel (9)
Alerts nearby settlers to danger when triggered. 000c4444
Fast travel target Cloth (2)
Rubber (1)
Only 1 per location. Moves the fast travel arrival point. 001bddbb
Trade caravan post Steel (1)
Wood (4)
Attracts travelling merchants to settlement. 00079305
Pillory Contraptions WorkshopGametitle-FO4 CW Assigned settler Concrete (1)
Wood (4)
"For those who deserve punishment." xx000aad
Barber chair Vault-Tec WorkshopGametitle-FO4 VW Assigned settler Aluminum (2)
Cloth (3)
Steel (2)
Wood (4)
Used to alter the player's hair style.
+1 CHR (when used)
xx0052b5
Surgery chair Vault-Tec WorkshopGametitle-FO4 VW Assigned settler Aluminum (6)
Antiseptic (4)
Cloth (3)
Wood (3)
Used to alter the player's facial details.
xx0052b6

Resource: PowerEdit

Type Name Requirements Components Output Base ID
Generators Generator - small 1x Ceramic
2x Copper
2x Gears
4x Steel
2x Rubber
3 00000000
Generator - medium 1x Ceramic
3x Copper
3x Gears
3x Screw
7x Steel
3x Rubber
5 00000000
Generator - large Science! rank 1 12x Aluminum
10x Copper
6x Gears
3x Nuclear material
5x Screw
4x Rubber
10 00000000
Generator - windmill 10x Aluminum
4x Copper
2x Gears
15x Steel
3 00239530
Generator - fusion fo4wwGametitle-FO4 WW Science! rank 4 25x Aluminum
20x Copper
2xCrystal
12x Gears
12x Nuclear material
10x Screw
2x Rubber
100 xx000cce
Connectors & switches Power pylon 1x Ceramic
2x Copper
1x Steel
2x Wood
00000000
Power pylon - large Power connection 3x Ceramic
4x Copper
1x Rubber
8x Steel
00000000
Power conduit 2x Ceramic
2x Copper
2x Steel
00000000
Switched power pylon Power connection 1x Ceramic
3x Copper
1x Rubber
2x Steel
2x Wood
00000000
Switched power pylon - large Power connection 3x Ceramic
5x Copper
1x Rubber
9x Steel
00000000
Switch Power connection 1x Copper
2x Steel
1x Rubber
00000000
Pressure plate Power connection 3x Copper
2x Spring
3x Steel
00000000
Laser tripwire Power connection 1x Crystal
2x Fiber optics
6x Fusion cell
4x Steel
00000000
Delayed off switch Power connection 1x Ceramic
2x Copper
2x Wood
00000000
Delayed on switch Power connection 1x Ceramic
2x Copper
2x Wood
00000000
Interval switch Power connection 1x Ceramic
2x Copper
2x Wood
00000000
Power counter

Briefly transmits power after cycling power 10 times. Used to create automated and timed systems.
Power connection 1x Ceramic
1x Copper
2x Steel
1x Wood
00000000
Lights Construction light 1 power 1x Copper
2x Glass
4x Steel
00000000
Miscellaneous Recruitment Radio Beacon 1 power 3x Ceramic
2x Circuitry
6x Copper
2x Crystal
1x Rubber
10x Steel
00000000
Terminal 1 power
Hacker Rank 1
4x Aluminum
2x Circuitry
2x Copper
2x Rubber
2x Screw
00000000
Lightbox 1 power 1x Copper
1x Glass
2x Steel
00000000
Lightbox fo4wwGametitle-FO4 WW 1 power 1x Copper
1x Glass
2x Steel
xx000000
Powered Speaker 1 power 1x Circuitry
1x Copper
2x Steel
1x Wood
00000000
Cycling Light fo4wwGametitle-FO4 WW 1 power 1x Copper
1x Glass
2x Steel
xx000000
Oversized Nixie Tube fo4wwGametitle-FO4 WW 1 power 6x Ceramic
1x Copper
2x Steel
xx000000
Decontamination Arch fo4wwGametitle-FO4 WW 1 power 8x Aluminum
4x Circuitry
4x Copper
6x Fiber optics
5x Rubber
xx000000


Unlockable settlement itemsEdit

StructuresEdit

Material Category Name Components Base ID
Wood Prefabs Corner 15x wood
12x steel
00000000
Corner [extended] 20x wood
15x steel
00000000
Floor and roof 10x wood
10x steel
00000000
Floor and roof [slanted roof] 10x wood
10x steel
00000000
Hallway 12x wood
10x steel
00000000
Hallway end 14x wood
10x steel
00000000
Large shack 40x wood
20x steel
00000000
Small shack 30x wood
20x steel
00000000
Wall and roof 12x wood
10x steel
00000000
Wall and roof [extended] 16x wood
10x steel
00000000
Floors Shack floor 8x wood
2x steel
00000000
Shack floor [2] 7x wood
2x steel
00000000
Shack foundation 12x wood
3x concrete
00000000
Shack foundation [2] 12x wood
3x concrete
00000000
Shack stairwell 12x wood
2x steel
00000000
Shack upper floor 8x wood
2x steel
00000000
Floor - small 3x wood
1x steel
00000000
Floor - small [2] 3x wood
1x steel
00000000
Floor - small [3] 3x wood
1x steel
00000000
Floor - small [4] 3x wood
1x steel
00000000
Floor - small [5] 3x wood
1x steel
00000000
Walls Shack wall 3x wood
4x steel
00000000
Shack wall - doorway 5x wood
4x steel
00000000
Shack wall - outer cap 4x wood
9x steel
00000000
Shack wall corner [outside] 12x wood
8x steel
00000000
Shack wall corner [inside] 5x wood
8x steel
00000000
Shack wall corner [inside 2] 6x wood
3x steel
00000000
Shack wall and roof 5x wood
4x steel
00000000
Shack wall and roof [2] 4x wood
4x steel
2x cloth
00000000
Wall 8x wood
5x steel
00000000
Wall [2] 5x wood
9x steel
00000000
Wall [3] 8x wood
5x steel
00000000
Wall [4] 5x wood
9x steel
00000000
Wall [5] 8x wood
5x steel
00000000
Wall [6] 8x wood
5x steel
00000000
Wall [7] 8x wood
5x steel
00000000
Wall [8] 5x wood
9x steel
00000000
Wall - corner 7x wood
3x steel
00000000
Wall - corner [2] 10x wood
4x steel
00000000
Wall - corner [3] 10x wood
4x steel
00000000
Wall - corner [4] 7x wood
3x steel
00000000
Wall - corner [5] 10x wood
4x steel
00000000
Wall - corner [6] 7x wood
3x steel
00000000
Wall - end 4x wood
1x steel
00000000
Wall - end [2] 4x wood
1x steel
00000000
Wall - small 8x wood
2x steel
00000000
Wall - small [2] 8x wood
2x steel
00000000
Wall - small [3] 8x wood
2x steel
00000000
Wall - small [4] 4x wood
9x steel
00000000
Wall - small [5] 4x wood
9x steel
00000000
Roofs Shack roof 4x wood
6x steel
00000000
Miscellaneous Door 3x wood
3x steel
1x screw
00000000

FurnitureEdit

Category Name Components Base ID
Beds Bed 4x steel
5x cloth
1x screw
00000000
Mattress 5x cloth 00000000
Chairs Airplane seat (triple) 8x cloth
5x aluminum
2x screw
00000000
Airplane seat (double) 6x cloth
4x aluminum
2x screw
00000000
Airplane seat (single) 4x cloth
3x aluminum
1x screw
00000000
Chair 4x wood
4x cloth
00000000
4x wood
2x cloth
00000000
Containers Cabinet 3x screw
2x steel
00000000
Shelves Magazine rack 1x screw
4x steel
00000000
Bookcase 3x wood
1x steel
00000000

DecorationsEdit

Type Category Name Components Base ID
Wall decorations Mounted creatures Various animals 1x wood
2x cloth
various animal parts
00000000
Flags U.S. Flag
Minutemen flag
Railroad flag
Institute flag
Brotherhood of Steel flag
5x cloth 00000000
Floor coverings Floor mats 2x cloth
1x rubber
00000000
Miscellaneous Ice maker 4x steel
1x rubber
00000000
Doghouse 3x wood
1x steel
00000000

SpecialEdit

Category Name Requirements Components Output Base ID
Special Artillery piece 1 Person 4x Oil
4x Screw
6x Gears
5x Spring
16x Steel
4x Concrete
4x Wood
6 Defense 00000000
Special Mama Murphy's chair  ?  ?  ? 00000000
Special Beam emitter  ?  ?  ? 00000000
Special Control console  ?  ?  ? 00000000
Special Reflector platform  ?  ?  ? 00000000
Special Relay dish  ?  ?  ? 00000000
Special Eyebot podAutomatron (add-on)Gametitle-FO4 AUT 6 power 2x Copper
4x Circuitry
6x Aluminum
2x Fiber optics
2x Nuclear material
xx003eca
Special Robot workbenchAutomatron (add-on)Gametitle-FO4 AUT 6x Gears
4x Oil
4x Screw
4x Plastic
12x Aluminum
6x Fiberglass
3x Circuitry
4x Nuclear material
xx001f16

Stores and ShopsEdit

Stores are shops where the Sole Survivor can purchase items. The stores must be garrisoned by a settler to allow trading and passive production of caps.

Store Type Materials Perk Req. Business Hours Caps Medical Aid Ammo Apparel Misc Weapons Junk Trader
Trader stand 300 Bottlecap, 3 Steel, 5 Wood
1 Settler
Local Leader 2 8am - 8pm 226 Medical servicesIcon cross AidIcon cross AmmoIcon cross ApparelIcon cross MiscellaneousIcon cross WeaponsIcon cross JunkIcon check
Trader shop 600 Bottlecap, 3 Steel, 5 Wood
1 Settler
Local Leader 2 24hrs 258 Medical servicesIcon cross AidIcon cross AmmoIcon cross ApparelIcon cross MiscellaneousIcon cross WeaponsIcon cross JunkIcon check
Trading emporium¹ 1500 Bottlecap, 3 Steel, 5 Wood
1 Settler
Cap Collector 2
Local Leader 2
7am - 10pm 239 Medical servicesIcon cross AidIcon cross AmmoIcon cross ApparelIcon cross MiscellaneousIcon cross WeaponsIcon cross JunkIcon check Tina De Luca, Trader Rylee, Vault-Tec rep
Armor stand 500 Bottlecap, 3 Steel, 5 Wood
1 Settler
Local Leader 24hrs Medical servicesIcon cross AidIcon cross AmmoIcon cross ApparelIcon check MiscellaneousIcon cross WeaponsIcon cross JunkIcon cross
Armor shop 1000 Bottlecap, 3 Steel, 5 Wood
1 Settler
Local Leader 2 8am - 8pm 390 Medical servicesIcon cross AidIcon cross AmmoIcon cross ApparelIcon check MiscellaneousIcon cross WeaponsIcon cross JunkIcon cross
Armor emporium¹ 3000 Bottlecap, 3 Steel, 5 Wood
1 Settler
Cap Collector 2
Local Leader 2
7am - 10pm 344 Medical servicesIcon cross AidIcon cross AmmoIcon cross ApparelIcon check MiscellaneousIcon cross WeaponsIcon cross JunkIcon cross The Scribe
Weapons stand 500 Bottlecap, 3 Steel, 5 Wood
1 Settler
Local Leader 2 8am - 8pm 254 Medical servicesIcon cross AidIcon cross AmmoIcon check ApparelIcon cross MiscellaneousIcon cross WeaponsIcon check JunkIcon cross
Weapons shop 1000 Bottlecap, 3 Steel, 5 Wood
1 Settler
Local Leader 2 24hrs Medical servicesIcon cross AidIcon cross AmmoIcon check ApparelIcon cross MiscellaneousIcon cross WeaponsIcon check JunkIcon cross
Weapons emporium¹ 3000 Bottlecap, 3 Steel, 5 Wood
1 Settler
Cap Collector 2
Local Leader 2
7am - 10pm 347 Medical servicesIcon cross AidIcon cross AmmoIcon check ApparelIcon cross MiscellaneousIcon cross WeaponsIcon check JunkIcon cross Smiling Larry
Food & drink stand 250 Bottlecap, 3 Steel, 5 Wood
1 Settler
Local Leader 2 24hrs 242 Medical servicesIcon cross AidIcon check AmmoIcon cross ApparelIcon cross MiscellaneousIcon cross WeaponsIcon cross JunkIcon cross
Food & drink shop² 500 Bottlecap, 3 Steel, 5 Wood
1 Settler
Local Leader 2 24hrs 240 Medical servicesIcon cross AidIcon check AmmoIcon cross ApparelIcon cross MiscellaneousIcon cross WeaponsIcon cross JunkIcon cross
Food & drink restaurant¹ 1500 Bottlecap, 3 Steel, 5 Wood
1 Settler
Cap Collector 2
Local Leader 2
7am - 10pm 128 Medical servicesIcon cross AidIcon check AmmoIcon cross ApparelIcon cross MiscellaneousIcon cross WeaponsIcon cross JunkIcon cross Ron Staples
First aid station 600 Bottlecap, 3 Steel, 5 Wood
1 Settler
Local Leader 2
Medic 1
8am - 8pm 522 Medical servicesIcon check AidIcon cross AmmoIcon cross ApparelIcon cross MiscellaneousIcon cross WeaponsIcon cross JunkIcon cross
Clinic shop 1200 Bottlecap, 3 Steel, 5 Wood
1 Settler
Local Leader 2
Medic 1
8am - 8pm 243 Medical servicesIcon check AidIcon cross AmmoIcon cross ApparelIcon cross MiscellaneousIcon cross WeaponsIcon cross JunkIcon cross
Surgery center¹ 1800 Bottlecap, 3 Steel, 5 Wood
1 Settler
Local Leader 2
Medic 1
7am - 10pm 352 Medical servicesIcon check AidIcon cross AmmoIcon cross ApparelIcon cross MiscellaneousIcon cross WeaponsIcon cross JunkIcon cross Doc Anderson
Clothing stand 200 Bottlecap, 3 Steel, 5 Wood
1 Settler
Local Leader 2 8am - 8pm 251 Medical servicesIcon cross AidIcon cross AmmoIcon cross ApparelIcon check MiscellaneousIcon cross WeaponsIcon cross JunkIcon cross
Clothing shop 400 Bottlecap, 3 Steel, 5 Wood
1 Settler
Local Leader 2 8am - 8pm 131 Medical servicesIcon cross AidIcon cross AmmoIcon cross ApparelIcon check MiscellaneousIcon cross WeaponsIcon cross JunkIcon cross
Clothing emporium¹ 1000 Bottlecap, 3 Steel, 5 Wood
1 Settler
Cap Collector 2
Local Leader 2
7am - 10pm 141 Medical servicesIcon cross AidIcon cross AmmoIcon cross ApparelIcon check MiscellaneousIcon cross WeaponsIcon cross JunkIcon cross Anne Hargraves

¹ - Adding the appropriate expert trader will unlock the level 4 merchant
² - Can also be labelled 'Bar' depending on localisation.

Cages (Wasteland Workshop)Edit

Cage Size Name Build Requirements Repair Requirements Power Requirements Scrap Base ID
Small Cat cage 6x steel
1x copper
2x softshell mirelurk meat
1x steel
1x softshell mirelurk meat
1 3x steel
1x softshell mirelurk meat
xx00081d
Dog cage 6x steel
1x copper
3x canned dog food
1x steel
1x canned dog food
1 3x steel
1x canned dog food
xx000813
Mole rat cage 6x steel
1x copper
4x radroach meat
1x steel
1x radroach meat
1 3x steel
2x radroach meat
xx000837
Mutant hound cage 6x steel
1x copper
2x brahmin meat
1x steel
1x brahmin meat
1 3x steel
1x brahmin meat
xx000c80
Medium Feral ghoul cage 10x steel
2x copper
4x mongrel dog meat
1x steel
1x copper
1x mongrel dog meat
1 5x steel
2x mongrel dog meat
xx000833
Gorilla cage[1][2] 16x steel
4x copper
4x gears
5x wild mutfruit
1x steel
1x copper
1x gears
1x wild mutfruit
1 8x steel
1x copper
1x gears
2x wild mutfruit
xx000878
Gunner cage 10x steel
2x copper
500x bottle caps
1x steel
1x copper
50x bottle caps
1 5x steel
250x bottle caps
xx00081a
Insect cage 10x steel
2x copper
4x mole rat meat
1x steel
1x copper
1x mole rat meat
1 5x steel
2x mole rat meat
xx000844
Raider cage 10x steel
2x copper
6x jet
1x steel
1x copper
1x jet
1 5x steel
3x jet
xx000810
Super mutant cage 10x steel
2x copper
5x brahmin meat
1x steel
1x copper
1x brahmin meat
1 5x steel
2x brahmin meat
xx00080e
Large Brahmin cage 16x steel
4x copper
4x gears
4x razorgrain
1x steel
1x copper
1x gears
1x razorgrain
1 8x steel
1x copper
1x gears
2x razorgrain
xx000818
Deathclaw cage 16x steel
4x copper
4x gears
4x yao guai meat
1x steel
1x copper
1x gears
1x yao guai meat
1 8x steel
1x copper
1x gears
2x yao guai meat
xx000817
Mirelurk cage 16x steel
4x copper
4x gears
4x mirelurk egg
1x steel
1x copper
1x gears
1x mirelurk egg
1 8x steel
1x copper
1x gears
2x mirelurk egg
xx000808
Radscorpion cage 16x steel
4x copper
4x gears
4x stingwing meat
1x steel
1x copper
1x gears
1x stingwing meat
1 8x steel
1x copper
1x gears
2x stingwing meat
xx00082d
Radstag cage 16x steel
4x copper
4x gears
4x carrot
1x steel
1x copper
1x gears
1x carrot
1 8x steel
1x copper
1x gears
2x carrot
xx00082e
Yao guai cage 16x steel
4x copper
4x gears
4x radstag meat
1x steel
1x copper
1x gears
1x radstag meat
1 8x steel
1x copper
1x gears
2x radstag meat
xx000805
  1. Requires that the Sole Survivor evacuate the Institute during The Nuclear Option.
  2. The gorilla cage is not necessary to obtain the Trapper achievement/trophy.

Arena (Wasteland Workshop)Edit

Category Name Build Requirements Power Requirements Base ID
Contestant platforms Blue team 4x wood
10x steel
xx000000
Red team 4x Wood
10x steel
xx000000
Miscellaneous Beta wave emitter[1] 5x copper
8x aluminum
4x crystal
3x circuitry
5x nuclear material
2x rubber
1 xx000000
Quitting time siren 3x copper
12x steel
1x rubber
2x circuitry
3x glass
1 xx000000
  1. Requires Rank 1 of Animal Friend and Rank 1 of Wasteland Whisperer.


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