Jspoelstra (talk | contribs) No edit summary Tag: sourceedit |
Tag: sourceedit |
||
Line 11: | Line 11: | ||
* Base layer |
* Base layer |
||
** Body (Pants, shirts, [[Vault jumpsuit (Fallout 4)|Vault jumpsuits]], etc.) |
** Body (Pants, shirts, [[Vault jumpsuit (Fallout 4)|Vault jumpsuits]], etc.) |
||
− | ** Hat (Baseball caps, combat armor helmet, |
+ | ** Hat (Baseball caps, combat armor helmet, Fedoras, etc.) |
** Eye (glasses and goggles.) |
** Eye (glasses and goggles.) |
||
** Mouth (bandanas.) |
** Mouth (bandanas.) |
Revision as of 18:11, 31 January 2016
Cleanup (Issue: verify classes/types of armor)
To meet Nukapedia's quality standards, this article or section may require cleanup. Please help by improving the article.
|
|
This page lists all armor and clothing in Fallout 4. |
|
Overview
In Fallout 4 the wardrobe system allows the Sole Survivor to piece together their outfit from a variety of clothing and armor choices. The system is broken up into 9 slots, and 2 layers:
- Base layer
- Body (Pants, shirts, Vault jumpsuits, etc.)
- Hat (Baseball caps, combat armor helmet, Fedoras, etc.)
- Eye (glasses and goggles.)
- Mouth (bandanas.)
- Armor - These are worn on top of the base layer.
- Chest
- Right arm
- Left arm
- Right leg
- Left leg
Many wardrobe items take up multiple slots, including armor slots, limiting what other pieces they can be combined with. Each item on every layer can offer bonuses, such as different kinds of damage resistance. All of these items and their unique bonuses are detailed below. Furthermore, armor mods can be applied to select items, providing additional bonuses.
Characters can enter Power armor wearing any combination of clothing, adding an additional layer of armor. However, wearing power armor nullifies all bonuses provided by the lower layers.
Each piece of armor falls under one of these classifications: Normal, Legendary, or Unique. Normal armors have no special bonuses applied to them. Legendary armors come with random bonuses, and are only dropped by Legendary Enemies. Unique armors are pre-named, have a special legendary bonus, and are only available through certain merchants and quest rewards.
Body armor parts
Raider
Raider armor is usually the most common armor type, and can be seen as a tier 1 armor. Providing the least energy and ballistic resistance out of all armor types - in some cases, excluding the DC guard armor type - it's the only armor type to be exclusive to raiders.
Images
Standard | Sturdy | Heavy |
---|---|---|
File:FO4-nate-raider.jpg |
IDs
Name | Base ID |
---|---|
Raider chest piece | 0018E415 |
Raider left arm | 0018E411 |
Raider right arm | 0018E413 |
Raider left leg | 0018E40F |
Raider right leg | 0018E40D |
Stats
Name | Dam Resist | Eng Resist | Weight | Value | |
---|---|---|---|---|---|
Raider chest piece | |||||
Raider chest piece | 4 | 2 | 7 | 18 | |
Sturdy raider chest piece | 14 | 11 | 12 | 33 | |
Heavy raider chest piece | 24 | 20 | 17 | 48 | |
Raider arms | |||||
Raider arm | 1 | 1 | 3 | 6 | |
Sturdy raider arm | 6 | 6 | 7 | 81 | |
Heavy raider arm | 11 | 11 | 10 | 156 | |
Raider legs | |||||
Raider leg | 2 | 2 | 3 | 8 | |
Sturdy raider leg | 7 | 7 | 7 | 13 | |
Heavy raider leg | 12 | 12 | 10 | 18 |
Leather
Leather armor can be seen as a tier 2 armor, a tier that consists of both leather and the metal armor type, serving as counterparts to each other. It provides superior energy resistance and inferior ballistic resistance when compared to metal armor, and ultimately inferior energy and ballistic resistances when compared to the tier 3 armor type, combat armor.
Images
Standard | Sturdy | Heavy |
---|---|---|
File:FO4-nate-heavy-leather.jpg |
IDs
Name | Base ID |
---|---|
Leather chest piece | 0007B9C6 |
Leather left arm | 0007B9C7 |
Leather right arm | 0007B9C3 |
Leather left leg | 0007B9C4 |
Leather right leg | 0007B9C5 |
Stats
Name | Dam Resist | Eng Resist | Weight | Value | |
---|---|---|---|---|---|
Leather chest piece | |||||
Leather chest piece | 3 | 10 | 5 | 25 | |
Sturdy leather chest piece | 14 | 23 | 9.9 | 50 | |
Heavy leather chest piece | 24 | 36 | 14.8 | 75 | |
Leather arms | |||||
Leather arm | 1 | 3 | 2 | 8 | |
Sturdy leather arm | 6 | 11 | 4.6 | 18 | |
Heavy leather arm | 11 | 18 | 7.2 | 28 | |
Leather legs | |||||
Leather leg | 2 | 5 | 2 | 10 | |
Sturdy leather leg | 7 | 13 | 4.6 | 20 | |
Heavy leather leg | 13 | 20 | 7.2 | 30 |
Metal
Metal armor can be seen as a tier 2 armor, a tier that consists of both leather and the metal armor type, serving as counterparts to each other. It provides superior ballistic resistance and inferior energy resistance when compared to leather armor, and ultimately inferior energy and ballistic resistances when compared to the tier 3 armor type, combat armor.
Images
Standard | Sturdy | Heavy |
---|---|---|
File:FO4-nate-metal.jpg |
IDs
Name | Base ID |
---|---|
Metal helmet | 000787D3 |
Metal chest piece | 000536C4 |
Metal left arm | 0004B933 |
Metal right arm | 000536C1 |
Metal left leg | 000536C2 |
Metal right leg | 000536C3 |
Stats
Name | Dam Resist | Eng Resist | Weight | Value | |
---|---|---|---|---|---|
Metal helmet | 9 | 4 | 3 | 15 | |
Metal chest piece | |||||
Metal chest piece | 13 | 5 | 6 | 40 | |
Sturdy metal chest piece | 25 | 15 | 15.5 | 115 | |
Heavy metal chest piece | 37 | 25 | 23.1 | 190 | |
Metal arms | |||||
Metal arm | 7 | 3 | 3 | 15 | |
Sturdy metal arm | 15 | 8 | 7.9 | 65 | |
Heavy metal arm | 22 | 13 | 12.8 | 115 | |
Metal legs | |||||
Metal leg | 7 | 3 | 3 | 15 | |
Sturdy metal leg | 15 | 8 | 7.9 | 65 | |
Heavy metal leg | 22 | 13 | 12.8 | 115 |
Combat armor
Combat armor can be seen as a tier 3 armor type, providing the best of both worlds from the tier 2 armor types leather and metal. It has a superior energy and ballistic resistance to both leather and metal, being only weaker to the final armor type, the tier 4 synth armor.
While all other armor has identical stats for the left and right variants of limbs, the combat armor strangely has different weights for left and right legs.
Images
Standard | Sturdy | Heavy |
---|---|---|
File:FO4-nate-heavy-combat.jpg |
IDs
Name | Base ID |
---|---|
Combat armor helmet | 0011E2C8 |
Combat armor chest piece | 0011D3C3 |
Combat armor left arm | 0011D3C7 |
Combat armor right arm | 0011D3C6 |
Combat armor left leg | 0011D3C5 |
Combat armor right leg | 0011D3C4 |
Stats
Name | Dam Resist | Eng Resist | Weight | Value | |
---|---|---|---|---|---|
Combat armor helmet | 10 | 10 | 4 | 25 | |
Combat armor chest piece | |||||
Combat armor chest piece | 15 | 15 | 8 | 60 | |
Sturdy combat armor chest piece | 25 | 25 | 11.7 | 140 | |
Heavy combat armor chest piece | 35 | 35 | 15.5 | 220 | |
Combat armor arms | |||||
Combat armor arm | 9 | 9 | 2 | 25 | |
Sturdy combat armor arm | 13 | 13 | 4.5 | 85 | |
Heavy combat armor arm | 17 | 17 | 7 | 145 | |
Combat armor left legs | |||||
Combat armor left leg | 8 | 8 | 2 | 25 | |
Sturdy combat armor left leg | 12 | 12 | 4.5 | 105 | |
Heavy combat armor left leg | 16 | 16 | 7 | 185 | |
Combat armor right legs | |||||
Combat armor right leg | 8 | 8 | 4 | 25 | |
Sturdy combat armor right leg | 12 | 12 | 6.5 | 105 | |
Heavy combat armor right leg | 16 | 16 | 9 | 185 |
Synth
Synth armor can be seen as the final tier armor type, tier 4. It provides the absolute best base energy and ballistic resistance out of all armor types. Unique armor for this armor type can be obtained from The Institute by the synth requisition officer and through tier 4 settlement armor stands.
Both the Synth helmet and the Synth field helmet occupy all three head slots.
Images
Standard | Sturdy | Heavy |
---|---|---|
File:FO4-nate-heavy-synth.jpg |
IDs
Name | Base ID |
---|---|
Synth helmet | 00187976 |
Synth field helmet | 0018796A |
Synth chest piece | 00187974 |
Synth left arm | 0018796C |
Synth right arm | 0018796E |
Synth left leg | 00187972 |
Synth right leg | 00187970 |
Stats
Name | Dam Resist | Eng Resist | Weight | Value | |
---|---|---|---|---|---|
Synth helmets | |||||
Synth helmet | 9 | 11 | 3 | 33 | |
Synth field helmet | 9 | 11 | 3 | 33 | |
Synth chest piece | |||||
Synth chest piece | 12 | 17 | 7 | 75 | |
Sturdy synth chest piece | 25 | 29 | 12 | 125 | |
Heavy synth chest piece | 37 | 42 | 17 | 175 | |
Synth arms | |||||
Synth arm | 7 | 10 | 3 | 30 | |
Sturdy synth arm | 12 | 15 | 7 | 70 | |
Heavy synth arm | 17 | 20 | 10 | 110 | |
Synth legs | |||||
Synth leg | 6 | 9 | 3 | 30 | |
Sturdy synth leg | 11 | 14 | 7 | 80 | |
Heavy synth leg | 16 | 19 | 10 | 130 |
DC guard
This armor can be seen as a tier 1 armor type. As it seldom offers the traditional 3-variant regular, sturdy and heavy armor type classes, it's potentially a better starting armor choice than Raider armor in some cases due to its unique one-variant armor type class.
They are exclusively used by guards in Diamond City and can only be obtained from their corpse, making the use of this armor a little less practical. DC Guard gear may rarely be obtained from named Gunner enemies in Tessa's area.
Images
Forearms and helm | Shoulders and helm | Arms and heavy helmet |
---|---|---|
- Despite the names, "shoulder" and "forearm" armors take up the entire arm slot.
- The DC guard helm takes up the eye slot as well as the hat slot.
- The DC guard heavy helmet takes up all three head slots.
Name | Dam Resist | Eng Resist | Weight | Value | Base ID |
---|---|---|---|---|---|
DC guard helmets | |||||
DC guard helm | 5 | 5 | 1 | 5 | 000AF0F6 |
DC guard heavy helmet | 5 | 5 | 1 | 5 | 000AF0F7 |
DC guard chest | |||||
DC guard umpire's pads | 15 | 10 | 4 | 10 | 000AF0EE |
DC guard arms | |||||
DC guard left arm armor | 15 | 10 | 4 | 10 | 000AF0F1 |
DC guard right arm armor | 15 | 10 | 4 | 10 | 000AF0F2 |
DC guard left shoulder | 5 | 2 | 1 | 5 | 000AF0EA |
DC guard right shoulder | 5 | 2 | 1 | 5 | 000AF0ED |
DC guard left forearm | 4 | 2 | 1 | 5 | 000AF0EB |
DC guard right forearm | 4 | 2 | 1 | 5 | 000AF0EC |
Vault-Tec security armor
Images
Vault 81 security | Vault 111 security | Vault 111 security (pre-War) | Covenant security |
---|---|---|---|
File:FO4-nate-vault-sec-81.jpg |
- The body armors take up all slots (chest, arms, legs)
Name | Dam Resist | Eng Resist | Rad Resist | Weight | Value | Base ID |
---|---|---|---|---|---|---|
Vault security helmets | ||||||
Vault-Tec security helmet (clean) | 5 | 0 | 0 | 2 | 20 | 001D8853 |
Vault-Tec security helmet (dirty) | 5 | 0 | 0 | 2 | 20 | 000821B6 |
Security helmet | 5 | 0 | 0 | 2 | 20 | 00156C0B |
Vault security armor | ||||||
Vault 81 security armor (dirty) | 6 | 0 | 15 | 7.5 | 16 | 000AF0EE |
Vault-Tec security armor (Vault 111 dirty) | 6 | 0 | 15 | 7.5 | 16 | 000821B4 |
Vault-Tec security armor (Vault 111 clean) | 6 | 0 | 0 | 5.5 | 14 | 001D884F |
Covenant security armor | 6 | 0 | 0 | 3 | 14 | 00156C0D |
Uniques
Uniques are legendaries that come pre-named and are not randomized, but are otherwise no different from regular legendaries.
They can be obtained from various merchants, sometimes (as with the Freefall Legs) at set locations, and possibly as quest rewards.
Name | Base Item | Starting Mods | Dam Resist | Eng Resist | Rad Resist | Weight | Value | Effect | Location |
---|---|---|---|---|---|---|---|---|---|
Leather | |||||||||
Mantis armor | |||||||||
Mantis left armguard | Heavy leather left arm | Girded leather Brawling |
15 | 23 | 0 | 8.7 | 6066 | 10% chance to disarm melee attacker on hit | Sold by Lucas Miller |
Mantis left greave | Heavy leather left leg | Boiled leather Sleek |
16 | 23 | 0 | 7.8 | 6075 | Perception +1 Agility +1 |
Sold by Lucas Miller |
Protector's armor | |||||||||
Protector's left armguard | Sturdy leather left arm | Girded leather Strengthened |
10 | 16 | 0 | 6.0 | 1856 | Reduces damage from humans by 15% | Sold by Arturo Rodriguez in Diamond City market |
Protector's right armguard | Sturdy leather right arm | Braced | 8 | 13 | 0 | 5.1 | 1851 | Reduces damage from super mutants by 15% | Sold by Arturo Rodriguez in Diamond City market |
Wastelander's armor | |||||||||
Wastelanders's chest piece | Leather chest piece | Studded leather BioCommMesh |
13 | 22 | 0 | 10.2 | 407 | Perception +1 Agility +1 |
Sold by Myrna or Percy in Diamond City market |
Wastelander's right leg | Leather right leg | Studded leather Lead lined |
8 | 13 | 10 | 5 | 163 | Reduces damage from super mutants by 15% | Sold by Lucas Miller |
Metal | |||||||||
Apocalypse armor | |||||||||
Apocalypse chestplate | Sturdy metal chest piece | Polished Metal, Asbestos Lining | 37 | 40 | 0 | 25.3 | 2843 | Temporarily slows time during combat when you are at 20% or less health. | Sold by Level 4 Workshop Armor Merchant. (The Scribe) |
Apocalypse left greave | Sturdy metal left leg | Polished Metal, Lead Lined | 23 | 14 | 10 | 13.1 | 2726 | Grants increasing energy and damage resistance the lower your health (up to +35). | Sold by Vault-Tec rep ("Level 4" merchant) in a chosen settlement if assigned to a Trading Emporium. |
Champion armor | |||||||||
Champion chestpiece | Heavy metal armor | Polished Metal Strengthened |
24 | 15 | 0 | 17.7 | 811 | Reduces damage from robots by 15%. | Sold by Becky Fallon in Fallon's Basement |
Champion left arm | Metal left arm | Polished Metal Strengthened |
15 | 9 | 0 | 7.3 | 268 | Strength +1 Endurance +1 |
Sold by Lucas Miller |
Champion right arm | Metal right arm | Polished Metal Strengthened |
15 | 9 | 0 | 7.3 | 322 | Agility +1 Perception+1 |
Sold by Becky Fallon in Fallon's Basement |
Devastator's armor | |||||||||
Devastator's chestpiece | Heavy metal armor | Enameled metal BioCommMesh |
44 | 31 | 0 | 28.4 | 8400 | Reflects 10% of melee damage back on attacker | Sold by KL-E-0 in Goodneighbor |
Devastator's right greave | Heavy metal right leg | Enameled metal Cushioned |
27 | 17 | 0 | 15.0 | 6198 | Temporarily slows time during combat when you are at 20% or less health | Sold by KL-E-0 in Goodneighbor |
Combat armor | |||||||||
Commando armor | |||||||||
Commando chest piece | Combat armor | 24 | 24 | 15 | 14.6 | Increases Action Point refresh speed | Sold by Teagan after joining the BOS and killing Kellogg | ||
Commando helmet | Combat armor helmet | 16 | 16 | 0 | 6 | 10% reduction in Action Point costs in VATS | Sold by Teagan after joining the BOS and killing Kellogg | ||
Steadfast BOS armor | |||||||||
Steadfast BOS combat armor chest piece | Combat armor chest piece | 17 | 17 | 15 | 8 | Grants increasing energy and damage resistance the lower your health (Up to 35%) | Received at the end of the quest "The Lost Patrol" if you turn the quest in to Captain Kells instead of Paladin Danse, and have convinced Paladin Brandis to return to the Brotherhood | ||
Destroyer's armor | |||||||||
Destroyer's helmet | Combat armor helmet | 13 | 13 | 0 | 5 | Charisma +1 Intelligence +1 |
Sold by Penny Fitzgerald in Covenant | ||
Destroyer's chest piece | Combat armor chest piece | Reinforced combat armor Pocketed |
19 | 19 | 0 | 9.5 | 926 | Reduces damage from humans by 15% | Sold by Daisy in Goodneighbor |
Destroyer's left arm | Combat armor left arm | Reinforced combat armor Braced |
12 | 12 | 0 | 3 | 395 | Reduces damage while blocking or sprinting by 15% | Sold by Deb in Bunker Hill |
Destroyer's left leg | Combat armor left leg | 11 | 11 | 0 | 2.7 | Increases wearer's movement speed by 10% | Sold by Daisy in Goodneighbor | ||
Destroyer's right leg | Combat armor right leg | Reinforced combat armor Strengthened |
11 | 11 | 0 | 5.3 | 400 | Increases wearer's movement speed by 10% | Sold by Alexis Combes in Vault 81 |
Freefall legs | |||||||||
Freefall armor left leg | Randomly Generated | — | 10 | 8 | 0 | 2.5 | 125 | Prevents falling damage (Both legs must be equipped) |
Top floor of the Mass Fusion building |
Freefall armor right leg | Randomly Generated | — | 14 | 12 | 0 | 7.6 | 205 | Prevents falling damage (Both legs must be equipped) |
Top floor of the Mass Fusion building |
Overseer's armor | |||||||||
Overseer's left armguard | Heavy combat armor left arm | Fiberglass combat armor Stabilized |
21 | 21 | 0 | 8.7 | 6282 | 10% reduction in Action Point costs in VATS | Sold by Alexis Combes in Vault 81 |
Overseer's right armguard | Heavy combat armor right arm | Polymer combat armor Ultra-light build |
22 | 22 | 0 | 7.1 | 6300 | Reduces damage while standing and not moving by 15% | Sold by Alexis Combes in Vault 81 |
Black Ops armor | |||||||||
Black Ops chestpiece | Sturdy combat armor chest piece | Reinforced combat armor Dense |
29 | 29 | 0 | 16.5 | 2294 | Strength +1 Endurance +1 |
Sold by Deb in Bunker Hill |
Black Ops right shinguard | Sturdy combat armor right leg | Shadowed combat armor Lead Lined |
15 | 15 | 10 | 9 | 2032 | Increases wearer's movement speed by 10% | Sold by Deb in Bunker Hill |
Synth | |||||||||
Mark 2 synth chest piece | Synth chest piece | Nanofiliment material¹ Ultra-light build |
18 | 23 | 0 | 4.4 | 1643 | Enemies have a harder time detecting you while you’re sneaking and not moving | Sold by Synth requisition officer in The Institute. |
Mark 2 synth helmet | Synth helmet | Nanofiliment material | 17 | 18 | 0 | 6 | 713 | Agility and Perception (+1) | Sold by Synth requisition officer in The Institute. |
Mark 3 synth chest piece | Sturdy synth chest piece | Laminated material Asbestos lining |
30 | 48 | 0 | 16.5 | 4084 | Grants increasing energy and damage resistance the lower your Health (up to +35) | Sold by Synth requisition officer in The Institute. |
Mark 3 synth right arm | Sturdy synth arm | Resin material Stabilised |
16 | 19 | 0 | 8.7 | 2790 | Increases Action Point refresh speed | Sold by Synth requisition officer in The Institute. |
Mark 4 synth chest piece | 49 | 54 | Enemies have a harder time detecting you while you’re sneaking and not moving | Sold by Level 4 Workshop Armor Merchant. | |||||
Mark 4 synth left leg | 22 | 25 | Luck (+2) | Sold by Level 4 Workshop Armor Merchant.
|
¹This Nanofiliment material is different from another Nanofiliment material that the player character can create, possibly a bug. It provides less energy and ballistic resistance than the normal one, showing two versions of the same thing. There is still an option to upgrade to the normal Nanofiliment material.
Clothing
Outfits
These count as both clothing and body armor. Most will take up all armor slots, but some will allow additional armor.
Image | Name | Dam Resist | Eng Resist | Rad Resist | Weight | Value | Limit | Effect | Mods | Free Armor Slots | Base ID |
---|---|---|---|---|---|---|---|---|---|---|---|
Agatha's dress | 0 | 0 | 0 | 2 | 250 | 1 | Charisma +3 | Yes (Railroad) | Head | 000F15CF | |
Athletic outfit | 2 | 0 | 0 | 1 | 5 | — | No | Head Chest Arms |
000AF0E4 | ||
Atom Cats jacket and jeans | 0 | 5 | 0 | 2 | 20 | — | Luck +2 | Yes (Railroad) | Head Legs |
0014BF53 | |
Bathrobe | 0 | 0 | 0 | 2 | 10 | — | Charisma +2 | Yes (Railroad) | Head | 0014A349 | |
File:FO4-nate-murphy.jpg | Beaded blazer | 0 | 0 | 0 | 2 | 5 | 1 | No | Eyewear | 0004D6AE | |
File:Black vest and slacks.jpg | Black vest and slacks | 0 | 0 | 0 | 3 | 10 | — | Endurance +2 | Yes (Railroad) | Head | 000FC100 |
Bomber jacket | 2 | 5 | 0 | 2 | 20 | — | — | No | Head | 000E1AF6 | |
Brotherhood fatigues (standard) | 5 | 10 | 10 | 4 | 20 | — | — | No | Head | 00169523 | |
Brotherhood fatigues (officer) | 10 | 10 | 10 | 4 | 20 | 1 | — | No | Head | 001F1A7F | |
Brotherhood fatigues (medic) | 5 | 10 | 10 | 4 | 20 | 1 | — | No | Head | 001F1A7C | |
File:FO4-nate-cabots-lab-coat.jpg | Cabot's lab coat | 0 | 0 | 0 | 2 | 17 | 1 | Intelligence +1 | Yes (Railroad) | Head | 001E8CAB |
Cage armor | 24 | 27 | 0 | 27 | 90 | — | — | No | Head | 000B2D8E | |
File:FO4-nate-casual-female.jpg | Casual outfit (female) | 0 | 0 | 0 | 3 | 6 | — | Perception +1 Charisma +1 |
Yes (Railroad) | Head | 001410EC |
File:FO4-nate-casual-male.jpg | Casual outfit (male) | 0 | 0 | 0 | 2 | 10 | — | No | Head | 00174D2F | |
Checkered shirt and slacks | 0 | 0 | 0 | 1 | 15 | — | Charisma +2 | Yes (Railroad) | Head | 0013D65E | |
Child of Atom brown rags | 0 | 0 | 25 | 2 | 10 | Endurance +2 | Yes (Railroad) | Head | 0022C675 | ||
Child of Atom green rags | 0 | 0 | 25 | 2 | 10 | Endurance +2 | Yes (Railroad) | Head | 0022C678 | ||
Child of Atom long brown rags | 0 | 0 | 25 | 2 | 10 | Endurance +2 | Yes (Railroad) | Head | 0022C674 | ||
File:Child of atom long green rags.png | Child of Atom long green rags | 0 | 0 | 25 | 2 | 10 | Endurance +2 | Yes (Railroad) | Head | 0022C677 | |
File:Fo4Child of Atom Long Rags.png | Child of Atom long rags | 0 | 0 | 25 | 2 | 10 | Endurance +2 | No | Head | 000E6F18 | |
Child of Atom short rags | 0 | 0 | 25 | 2 | 10 | Endurance +2 | No | Head | 0022C672 | ||
Child of Atom short brown rags | 0 | 0 | 25 | 2 | 10 | Endurance +2 | Yes (Railroad) | Head | 0022C676 | ||
Child of Atom short green rags | 0 | 0 | 25 | 2 | 10 | Endurance +2 | Yes (Railroad) | Head | 0022C679 | ||
Child of Atom simple rags | 0 | 0 | 25 | 2 | 10 | Endurance +2 | Yes (Railroad) | Head | 0022C673 | ||
Cleanroom suit | 0 | 0 | 0 | 3 | 65 | Endurance +2 | 00115AEC | ||||
Clean black suit | 0 | 0 | 0 | 3 | 32 | — | Charisma +2 | No | Head | 001BDDF8 | |
Clean blue suit | 0 | 0 | 0 | 3 | 32 | — | Charisma +2 | Yes (Railroad) | Head | 001BDDF9 | |
Clean grey suit | 0 | 0 | 0 | 3 | 32 | — | Charisma +2 | Yes (Railroad) | Head | 001BDDFA | |
Clean striped suit | 0 | 0 | 0 | 3 | 32 | — | Charisma +2 | Yes (Railroad) | Head | 001BDDFB | |
Clean tan suit | 0 | 0 | 0 | 3 | 32 | — | Charisma +2 | Yes (Railroad) | Head | 00151E34 | |
Colonial duster | 5 | 0 | 0 | 5 | 13 | 1 | No | Head | 0001F17B | ||
File:Fo4Covert Sweater Vest.png | Covert sweater vest | 10 | 10 | 0 | 2 | 10 | — | Charisma +1 | No | Head | 0009AC97 |
Courser uniform | 30 | 15 | 15 | 15 | 200 | Endurance +1 Perception +1 |
Yes (Railroad) | Head | 0012A332 | ||
File:FO4-nate-damaged-hazmat-suit.jpg | Damaged hazmat suit | 0 | 0 | 500 | 5 | 55 | No | None | 0018B214 | ||
File:Fo4DB Tech Vasity Uniform.png | DB Tech varsity uniform | 1 | 0 | 0 | 2 | 20 | — | Luck +2 | No | Head Legs |
001641F8 |
Dirty black Institute lab coat | 0 | 0 | 0 | 3 | 65 | Intelligence +2 | No | Head | 001B350C | ||
Dirty black suit | 0 | 0 | 0 | 3 | 14 | — | Charisma +2 | Yes (Railroad) | Head | 001BDE04 | |
Dirty blue suit | 0 | 0 | 0 | 3 | 14 | — | Charisma +2 | Yes (Railroad) | Head | 001BDE05 | |
Dirty green Institute division head coat | 0 | 0 | 0 | 3 | 65 | Intelligence +1 Perception +1 |
No | Head | 001B3504 | ||
Dirty green Institute lab coat | 0 | 0 | 0 | 3 | 65 | Intelligence +2 | No | Head | 001ACD0A | ||
Dirty grey suit | 0 | 0 | 0 | 3 | 14 | — | Charisma +2 | Yes (Railroad) | Head | 001BDE06 | |
Dirty Institute division head coat | 0 | 0 | 0 | 3 | 65 | Intelligence +1 Perception +1 |
No | Head | 001ACD06 | ||
Dirty Institute jumper | 0 | 0 | 0 | 3 | 65 | Agility +2 | No | Head | 001AB214 | ||
Dirty Institute lab coat | 0 | 0 | 0 | 3 | 65 | Intelligence +2 | No | Head | 001ACD06 | ||
Dirty orange Institute division head coat | 0 | 0 | 0 | 3 | 65 | Intelligence +1 Perception +1 |
No | Head | 001B3506 | ||
Dirty striped suit | 0 | 0 | 0 | 3 | 14 | — | Charisma +2 | Yes (Railroad) | Head | 001BDE07 | |
Dirty postman uniform | 0 | 0 | 0 | 0.4 | 15 | — | Endurance +1 | Yes (Railroad) | Head | 00146177 | |
Dirty tan suit | 0 | 0 | 0 | 3 | 14 | — | Charisma +2 | Yes (Railroad) | Head | 00151E30 | |
Dirty trench coat | 0 | 0 | 5 | 3 | 12 | — | Charisma +1 Endurance +1 |
Yes (Railroad) | Head | 001223CB | |
Dirty yellow Institute division head coat | 0 | 0 | 0 | 3 | 65 | Intelligence +1 Perception +1 |
No | Head | 001B3508 | ||
Dirty yellow Institute lab coat | 0 | 0 | 0 | 3 | 65 | Intelligence +2 | No | Head | 001B350B | ||
Drifter outfit | 5 | 7 | 0 | 10 | 35 | — | No | Head | 000B2D8D | ||
Engineer's armor | 2 | 5 | 0 | 2 | 15 | — | — | No | Head | 000DEDE7 | |
Explorer outfit | 1 | 0 | 0 | 4 | 13 | — | — | No | Head | 000732AC | |
Faded trench coat | 0 | 0 | 0 | 3 | 15 | — | Perception +2 | Yes (Railroad) | Head | 000E2E2C | |
Farmhand clothes | 0 | 0 | 0 | 3 | 10 | — | Endurance +2 | Yes (Railroad) | Head | 000E5084 | |
Father's lab coat | 0 | 0 | 0 | 2 | 35 | 1 | Intelligence +2 | Yes (Railroad) | Head | 0014FBD0 | |
File:Fo4 fatigues.png | Fatigues | 0 | 0 | 0 | 2 | 30 | Agility +1 | Yes (Railroad) | Head | 001153D9 | |
Feathered dress | 0 | 0 | 0 | 2 | 20 | Charisma +2 | Yes (Railroad) | Head | 001B5F1B | ||
Field scribe's armor | 5 | 10 | 10 | 4 | 20 | — | No | Head | 000E370E | ||
Geneva's ensemble | 0 | 0 | 0 | 3 | 16 | — | Perception +1 Charisma +1 |
Yes (Railroad) | Head | 0023CAA4 | |
Greaser jacket and jeans | 0 | 5 | 0 | 2 | 20 | — | Luck +2 | Yes (Railroad) | Head Legs |
0014BF50 | |
Grognak costume | 10 | 15 | 15 | 2 | 24 | 1 | Strength +2 20% more damage with melee weapons |
No | Head Arms Legs |
001828CC | |
Gunner guard outfit | 2 | 0 | 0 | 1 | 5 | — | No | Head Chest Arms |
00223CFA | ||
Hazmat suit | 0 | 0 | 1000 | 5 | 85 | No | None | 000CEAC4 | |||
Helmeted cage armor | 28 | 35 | 0 | 33 | 110 | — | — | No | None | 000B2D8F | |
Helmeted spike armor | 13 | 15 | 0 | 17 | 65 | — | — | No | None | 000DDB81 | |
Hooded rags | 0 | 0 | 0 | 2 | 7 | — | Endurance +2 | Yes (Railroad) | Eyewear Mask |
000B3F4E | |
Kellogg's outfit | 30 | 30 | 0 | 2 | 100 | 1 | — | No | Head | 001153DB | |
Ingram's UnderArmor | 0 | 0 | 0 | 0 | — | No | Head | 00225A5E | |||
Lab coat | 0 | 0 | 0 | 2 | 10 | — | Intelligence +2 | Yes (Railroad) | Head | 00237677 | |
Laundered blue dress | 0 | 0 | 0 | 2 | 19 | — | Charisma +2 | Yes (Railroad) | Head Arms |
0014D08F | |
Laundered cream dress | 0 | 0 | 0 | 2 | — | Charisma +2 | Yes (Railroad) | Head Arms |
002075BE | ||
File:Fo4Laundered denim dress.png | Laundered denim dress | 0 | 0 | 0 | 2 | 21 | — | Charisma +2 | Yes (Railroad) | Head Arms |
002075BE |
Laundered green dress | 0 | 0 | 0 | 2 | 10 | — | Charisma +2 | Yes (Railroad) | Head Arms |
000EECF5 | |
Laundered loungewear | 0 | 0 | 0 | 1 | 15 | — | Charisma +1 Endurance +1 |
Yes (Railroad) | Head | 000E6288 | |
Laundered rose dress | 0 | 0 | 0 | 2 | 21 | — | Charisma +2 | Yes (Railroad) | Head Arms |
002075C1 | |
Laundered pink dress | 0 | 0 | 0 | 2 | 19 | — | Charisma +2 | Yes (Railroad) | Head Arms |
002075BF | |
Leather coat | 1 | 0 | 0 | 2 | 13 | — | No | Head | 000732B5 | ||
Letterman's jacket and jeans | 1 | 0 | 0 | 2 | 20 | No | Head Legs |
???????? | |||
Longshoreman outfit | 0 | 10 | 0 | 2 | 26 | — | Yes (Railroad) | Head | 001536F4 | ||
File:FO4-nate-lorenzo.jpg | Lorenzo's suit | 0 | 0 | 0 | 3 | 10 | 1 | Charisma +2 | Yes (Railroad) | Head | 00169BBA |
File:FO4-nate-maccready.jpg | MacCready's duster | 5 | 0 | 0 | 1 | 5 | 1 | Agility +1 | Yes (Railroad) | Head | 000D415A |
Maxson's battlecoat | 50 | 0 | 0 | 20 | 400 | 1 | Perception +1 | Yes (Railroad) | Head | 001FE1A6 | |
File:FO4-nate-mechanic-jumpsuit-olive.jpg | Mechanic jumpsuit (olive) | 0 | 0 | 0 | 3 | 6 | — | Intelligence +1 Perception +1 |
Yes (Railroad) | Head | 001C26B9 |
File:FO4-nate-mechanic-jumpsuit-blue.jpg | Mechanic jumpsuit (Red Rocket) | 0 | 0 | 0 | 3 | 6 | — | Intelligence +1 Perception +1 |
Yes (Railroad) | Head | 0005E76C |
Minutemen general's uniform | 45 | 80 | 0 | 5 | 13 | 1 | Charisma +1 | No | Head | 001C2214 | |
Padded blue jacket | 0 | 0 | 0 | 3 | 10 | — | Charisma +1 Endurance +1 |
Yes (Railroad) | Head | 000A740B | |
Pastor's vestments | 0 | 0 | 0 | 3 | 10 | — | Charisma +1 Endurance +1 |
Yes (Railroad) | Head | 001467A4 | |
Patched suit | 0 | 0 | 0 | 3 | 10 | — | Charisma +2 | No | Head | 000A28D7 | |
Patched three-piece suit | 0 | 0 | 0 | 3 | 10 | — | Perception +1 Charisma +1 |
No | Head | 000A36BE | |
Postman uniform | 0 | 0 | 0 | 3 | 10 | — | Charisma +1 Endurance +1 |
Yes (Railroad) | Head | 00146174 | |
File:FO4-nate-quinlan.jpg | Quinlan's armor | 1 | 15 | 0 | 2 | 15 | 1 | — | No | Head | 00136335 |
Radstag hide outfit | 1 | 0 | 0 | 4 | 13 | — | — | No | Head | 00034595 | |
File:FO4-nate-railroad-armored-coat.jpg | Railroad armored coat | 40 | 50 | 20 | 32 | 300 | — | — | No | Head | 0013BCD1 |
File:FO4-nate-railroad-armored-coat.jpg | Railroad armored coat Mk I | 39 | 69 | 10 | 26 | 110 | — | — | No | Head | 001BBCB5 |
File:FO4-nate-railroad-armored-coat.jpg | Railroad armored coat Mk II | 51 | 86 | 10 | 30 | 125 | — | — | No | Head | 001BBCB6 |
File:FO4-nate-railroad-armored-coat.jpg | Railroad armored coat Mk III | 69 | 111 | 10 | 38 | 150 | — | — | No | Head | 001BBCB7 |
File:FO4-nate-railroad-armored-coat.jpg | Railroad armored coat Mk IV | 81 | 128 | 10 | 44 | 170 | — | — | No | Head | 001BBCB8 |
File:FO4-nate-railroad-armored-coat.jpg | Railroad armored coat Mk V | 93 | 150 | 10 | 50 | 185 | — | — | No | Head | 001BBCB9 |
Ratty skirt | 0 | 0 | 0 | 2 | 11 | — | Charisma +2 | Yes (Railroad) | Head | 001B828C | |
Red dress | 0 | 0 | 0 | 1.2 | 15 | — | Charisma +2 | Yes (Railroad) | Head Arms |
000FD9A8 | |
File:FO4-nate-hancock.jpg | Red frock coat | 0 | 5 | 0 | 3 | 10 | 1 | Perception +1 Charisma +1 |
Yes (Railroad) | Head | 00116806 |
File:FO4-nate-piper.jpg | Red leather trench coat | 0 | 5 | 0 | 3 | 10 | 1 | Charisma +1 | Yes (Railroad) | Head | 0009F252 |
Reginald's suit | 0 | 0 | 0 | 2 | 250 | 1 | Charisma +3 | Yes (Railroad) | Head | 000F15D0 | |
Science scribe's armor | 1 | 15 | 0 | 2 | 15 | — | — | No | Head | 000E44FF | |
Sequin dress | 0 | 0 | 0 | 2 | 31 | — | Charisma +2 | Yes (Railroad) | Head Arms |
0011A27B | |
Silver Shroud costume | 42 | 42 | 15 | 2 | 40 | 1 | Agility +1 Perception +1 |
No | Head | Varies | |
File:Fo4Spike Armor.png | Spike armor | 10 | 12 | 0 | 14 | 50 | — | — | No | Head | 000DDB80 |
File:FO4-nate-submariner.jpg | Submariner uniform | 0 | 0 | 5 | 3 | 12 | Endurance +2 | Yes (Railroad) | Head | 00118864 | |
Summer shorts | 0 | 0 | 0 | 2 | 16 | Charisma +2 | Yes (Railroad) | Head Arms Legs |
0014941A | ||
File:Fo4Surveryor Outfit.png | Surveyor outfit | 0 | 0 | 0 | 3 | 10 | — | Endurance +1 Perception +1 |
Yes (Railroad) | Head | 000B3F4C |
Suspenders and slacks | 0 | 0 | 0 | 3 | 10 | — | Endurance +2 | No | Head | 000FC102 | |
Tattered field jacket | 1 | 0 | 0 | 2 | 13 | No | Head | 000732B1 | |||
Teagan's armor | 2 | 5 | 0 | 2 | 15 | 1 | — | No | Head | 00136166 | |
T-shirt and slacks | 0 | 0 | 0 | 3 | 14 | Charisma +2 | Yes (Railroad) | Head | 0014B019 | ||
Tuxedo | 0 | 0 | 0 | 3 | 40 | — | Perception +1 Charisma +1 |
Yes (Railroad) | Head | 000FC395 | |
Utility coveralls | 10 | 0 | 0 | 2 | Carry Weight +5 | Yes (Railroad) | Head | 00039A66 00237686 | |||
Vault-Tec lab coat | 0 | 0 | 0 | 2 | 19 | Intelligence +2 | No | Head | 00068CF3 | ||
Winter jacket and jeans | 2 | 0 | 0 | 2 | 20 | — | No | Head Legs |
00117EB7 | ||
Yellow trench coat | 0 | 0 | 5 | 3 | 24 | — | Charisma +1 Endurance +1 |
No | Head | 00174428 | |
Zeke's jacket and jeans | 2 | 5 | 0 | 2 | 20 | 1 | Charisma +1 Unarmed +4 |
No | Head Legs |
0014A0DC |
- Unique apparel are highlighted with a darker background.
- Unplayable apparel are grayed out.
Headwear
Full headwear
These count as hats, eyewear, and masks.
Image | Name | Dam Resist | Eng Resist | Rad Resist | Weight | Value | Limit | Effect | Mods | Base ID |
---|---|---|---|---|---|---|---|---|---|---|
Assault gas mask | 1 | 0 | 15 | 3 | 25 | — | No | 0007239E | ||
File:Brotherhood of steel hood.jpg | Brotherhood of Steel hood | 0 | 2 | 0 | 0.5 | 12 | No | 000E1A39 | ||
Flight helmet | 3 | 5 | 0 | 2 | 25 | — | No | 000E1AF8 | ||
Gas mask | 1 | 0 | 15 | 3 | 10 | No | 000787D8 | |||
Gas mask with goggles | 1 | 0 | 15 | 3 | 10 | — | No | 001184C1 | ||
Green hood | 1 | 0 | 0 | 3 | 5 | No | 000787EC | |||
Sack hood | 0 | 0 | 2 | 0.7 | 5 | — | No | 0018E417 | ||
Sack hood with hoses | 0 | 0 | 5 | 1 | 5 | — | No | 0018E419 | ||
Sack hood with straps | 0 | 0 | 5 | 1.5 | 5 | — | No | 0018E41B | ||
Yellow flight helmet | 2 | 5 | 0 | 2 | 25 | — | Perception +1 | No | 00042565 | |
Brown flight helmet | 2 | 5 | 0 | 2 | 25 | Perception +1 | No | 00042565 | ||
Red flight helmet | 2 | 5 | 0 | 0 | 0 | No | 0004322C | |||
Vault-Tec security helmet | 5 | 0 | 0 | 2 | 20 | No | 001D8853 | |||
Synth field helmet | 9 | 11 | 0 | 3 | 33 | — | Yes | 0018796A | ||
Synth helmet | 9 | 11 | 0 | 3 | 33 | — | Yes | 00187976 |
- Unique apparel are highlighted with a darker background.
Hats
Image | Name | Dam Resist | Eng Resist | Rad Resist | Weight | Value | Limit | Effect | Mods | Base ID |
---|---|---|---|---|---|---|---|---|---|---|
Airship captain's hat | 0 | 0 | 0 | 0.5 | 15 | Charisma +1 Endurance +1 |
No | 0013AEF5 | ||
Army helmet | 10 | 0 | 0 | 3 | 20 | — | — | No | 00023432 | |
Baseball cap | 0 | 0 | 0 | 0.2 | 15 | — | Perception +1 | No | 00144F04 | |
Battered fedora | 0 | 0 | 0 | 0.5 | 6 | — | Luck +1 | Yes (Railroad) | 000E5086 | |
Blue batting helmet | 2 | 5 | 0 | 1 | 5 | — | — | Yes | 000F6D8C | |
File:Fo4 bowler hat.png | Bowler hat | 0 | 0 | 0 | 0.3 | 15 | — | Endurance +1 | No | 000FC104 |
Captain Ironsides' hat | 1 | 000F6D85 | ||||||||
Chef hat | 0 | 0 | 0 | 0.5 | 15 | Luck +1 | No | 000F6D88 | ||
Coast guard hat | 0 | 0 | 0 | 0.4 | 20 | Perception +1 | No | 000F6D87 | ||
Combat armor helmet | 10 | 10 | 0 | 4 | 25 | — | — | Yes | 0011E2C8
| |
File:Commando helmet.png | Commando helmet | 16 | 16 | 0 | 6 | 420 | 10% reduction in action points in VATS | ???????? | ||
Crumpled fedora | 0 | 0 | 0 | 0.5 | 15 | — | Luck +1 | No | 000A28D8 | |
Dirty army helmet | 10 | 0 | 0 | 3 | 20 | — | — | No | 0019CBB1 | |
Dirty fedora | 0 | 0 | 0 | 0.5 | 8 | — | Luck +1 | No | 001223CD | |
Dirty postman hat | 0 | 0 | 0 | 0.4 | 15 | — | Endurance +1 | No | 001F9793 | |
Faded visor | 0 | 0 | 0 | 0.1 | 10 | — | Perception +1 | No | 0012571C | |
Field scribe's hat | 0 | 5 | 0 | 0.5 | 8 | — | No | 000E3710 | ||
Formal hat | 0 | 0 | 0 | 0.4 | 15 | — | Charisma +1 | No | 000FC396 | |
File:Fallout4 Grandpa Savoldi's hat.png | Grandpa Savoldi's hat | 0 | 0 | 0 | 0.5 | 15 | 1 | Charisma +1 | No | 00122246 |
Gray knit cap | 0 | 0 | 0 | 0.4 | 15 | — | Luck +1 | No | 000F6D84 | |
Green rag hat | 0 | 10 | 0 | 0.5 | 2 | — | — | Yes (Railroad) | 000B3F4D | |
Hard hat | 4 | 0 | 0 | 0.5 | 15 | — | — | No | 000F6D86 | |
Lieutenant's hat | 0 | 0 | 0 | 0.5 | 15 | Charisma +1 | No | 001F599A | ||
Lorenzo's Crown | 0 | 0 | 0 | — | 001467F5 | |||||
MacCready's hat | 0 | 0 | 0 | 0.5 | 15 | 1 | Perception +1 | No | 001E5F6C | |
Mascot head | 5 | 0 | 0 | 1.0 | 5 | 1 | Yes | 0011E46D | ||
Medical goggles | 0 | 10 | 0 | 0.5 | 12 | No | 000E4501 | |||
Metal helmet | 9 | 4 | 0 | 3 | 15 | — | — | Yes | 000787D3 | |
Military cap | 0 | 0 | 0 | 0.2 | 15 | — | Perception +1 | No | 0016892E | |
Militia hat | 0 | 0 | 0 | 0.5 | 15 | — | Charisma +1 | No | 000E517D | |
Mining helmet | 3 | 0 | 0 | 5 | 51 | — | — | Yes | 001240F1 | |
Minuteman hat | 0 | 0 | 0 | 2 | 15 | No | 000316D4
| |||
Newsboy cap | 0 | 0 | 0 | 0.4 | 5 | — | Charisma +1 | Yes (Railroad) | 000A740E | |
Pompadour wig | 0 | 0 | 0 | 0.2 | 15 | — | Charisma +1 | No | 00165602 | |
Postman hat | — | Endurance +1 | No | 001F9790 | ||||||
Press cap | 0 | 0 | 0 | 0.2 | 15 | 1 | Intelligence +1 | No | 000A81AF | |
Sea captain's hat | 0 | 0 | 0 | 0.4 | 25 | — | Endurance +2 | No | 000F6D89 | |
Silver Shroud hat | 0 | 0 | 0 | 0.5 | 15 | 1 | Perception +1 | No | 0014E58E | |
Submariner hat | 0 | 0 | 0 | 0.5 | 15 | 2 | No | 00118865 | ||
Tinker headgear | 0 | 0 | 0 | 1 | 5 | Intelligence +1 | 001832F5 | |||
Tricorn hat | Charisma +1 | ???????? | ||||||||
Triggerman bowler | 0 | 0 | 0 | 0.3 | 15 | Luck +1 | No | 001BA8DA | ||
Trilby hat | 0 | 0 | 0 | 0.5 | 5 | — | Charisma +1 | Yes (Railroad) | 000A36C0 | |
Ushanka hat | 0 | 0 | 0 | 0.3 | 15 | — | Intelligence +1 | No | 000F6D83 | |
Welding helmet | 3 | 4 | 0 | 4 | 20 | No | 000DEDE9 | |||
Worn fedora | 0 | 0 | 0 | 0.5 | 15 | — | Perception +1 | No | 000E2E2E | |
Wrapped cap | 0 | 0 | 0 | 1 | 15 | — | Perception +1 | No | 000787DB | |
Yellow fedora | 0 | 0 | 0 | 0.5 | 16 | — | Perception +1 | No | 000DF457 | |
Yellow slicker hat | 0 | 0 | 0 | 0.3 | 15 | — | Luck +1 | No | 001FA250 |
- Unique apparel are highlighted with a darker background.
- Bowler hat & Triggerman bowler are equip-able by Mister Handy (Fallout 4) or Miss Nanny robots.
Eyewear
Image | Name | Dam Resist | Eng Resist | Rad Resist | Weight | Value | Limit | Effect | Mods | Base ID |
---|---|---|---|---|---|---|---|---|---|---|
Black-rim glasses | 0 | 0 | 0 | 0.1 | 8 | — | Charisma +1 | No | 00125891 | |
Eyeglasses | 0 | 0 | 0 | 0.1 | 7 | — | Perception +1 | No | 001C4BE8 | |
Fashionable glasses | 0 | 0 | 0 | 0.2 | 27 | — | Charisma +1 | No | 000FD9AA | |
Liam's glasses | 0 | 0 | 0 | 0.5 | 80 | 1 | Intelligence +2 Charisma -1 | No | 001B5B26 | |
Patrolman sunglasses | 0 | 0 | 0 | 0.1 | 8 | — | Perception +1 | No | 001738AA | |
Road goggles | 0 | 0 | 0 | 0.2 | 8 | Intelligence +1 | No | 000A81B0 | ||
Robotic bits | 0 | 0 | 0 | 2 | 14 | Perception +1 | No | 0022F0DD | ||
Sunglasses | 0 | 0 | 0 | 0.1 | 7 | — | Perception +1 | No | 000E628A | |
Welding goggles | 0 | 0 | 0 | 0.3 | 10 | — | Perception +1 | No | 000787D9 | |
Wraparound goggles | 0 | 0 | 0 | 0.1 | 4 | — | Perception +1 | No | 000536C5 |
- Welding goggles are equipable on Dogmeat.
- Robotic Bits may not appear in inventory, nor are equipable with the "player.equipitem" command.
Masks
Image | Name | Dam Resist | Eng Resist | Rad Resist | Weight | Value | Limit | Effect | Mods | Base ID |
---|---|---|---|---|---|---|---|---|---|---|
Blue bandana | 0 | 0 | 0 | 0.1 | 1 | — | — | No | 0017E917 | |
Gunner's camo bandana | 0 | 0 | 0 | 0.1 | 1 | — | — | No | 0017E922 | |
Gunner's green bandana | 0 | 0 | 0 | 0.1 | 1 | — | — | No | 0017E923 | |
Jangles bandana | 0 | 0 | 0 | 0.1 | 1 | No | 0017E91C | |||
Leopard print bandana | 0 | 0 | 0 | 0.1 | 1 | No | 0017E91B | |||
Red bandana | 0 | 0 | 0 | 0.1 | 1 | — | — | No | 0009C05B | |
Skull bandana | 0 | 0 | 0 | 0.1 | 1 | — | — | No | 0017E91D | |
Stars and Stripes bandana | 0 | 0 | 0 | 0.1 | 1 | No | 0017E925 | |||
Striped bandana | 0 | 0 | 0 | 0.1 | 1 | No | 0017E924 | |||
Surgical mask | 0 | 0 | 0 | 0.2 | 5 | No | 000787DA |
- All bandanas are equipable on both NPCs and Dogs as a cosmetic item.
Power armor
- Please note that all pieces of power armor must be attached to a power armor frame.
Helmet
Image | Name | Dam Resist | Eng Resist | Rad Resist | Health | Weight | Value | Limit | Effect | Mods | Base ID |
---|---|---|---|---|---|---|---|---|---|---|---|
Raider power armor helmet | 100 | 50 | 150 | 50 | 14 | 50 | Yes | 00140С54 | |||
T-45 helmet | 100 | 60 | 150 | 50 | 12 | 60 | Yes | 00154ABF | |||
T-51 helmet | 140 | 90 | 150 | 80 | 12 | 80 | Yes | 00140C4E | |||
T-60 helmet | 180 | 120 | 150 | 110 | 12 | 120 | Yes | 00140C4A | |||
Visionary's T-60c helmet | 180 | 120 | 150 | 110 | 12 | 120 | 1 | Increases Action Point refresh speed | Yes | 00000000 | |
X-01 helmet | 220 | 140 | 150 | 140 | 12 | 140 | Yes | 00154AC5 |
Torso
Image | Name | Dam Resist | Eng Resist | Rad Resist | Health | Weight | Value | Limit | Effect | Mods | Base ID |
---|---|---|---|---|---|---|---|---|---|---|---|
Piezonucleic torso | 242 | 162 | 300 | 320 | 20 | 900 | 1 | Increases AP regen while in radiation | Yes | 00000000 | |
Exemplar's T-60c torso | 500 | 25 | 1080 | 1 | Reduces AP costs in V.A.T.S. by 10% | Yes | 00000000 | ||||
Raider power armor torso | 200 | 100 | 100 | 300 | 22 | 100 | Yes | 00140С57 | |||
T-45 torso | 200 | 130 | 300 | 200 | 20 | 140 | Yes | 00154AC2 | |||
T-51 torso | 240 | 160 | 300 | 320 | 20 | 180 | Yes | 00140C51 | |||
T-60 torso | 280 | 185 | 300 | 440 | 20 | 200 | Yes | 00140C42 | |||
X-01 torso | 320 | 210 | 300 | 560 | 20 | 280 | Yes | 00154AC8 |
Left arm
Image | Name | Dam Resist | Eng Resist | Rad Resist | Health | Weight | Value | Limit | Effect | Mods | Base ID |
---|---|---|---|---|---|---|---|---|---|---|---|
Raider power armor left arm | 50 | 25 | 150 | 50 | 16 | 75 | Yes | 00140С52 | |||
T-45 left arm | 50 | 30 | 150 | 50 | 15 | 100 | Yes | 00154ABD | |||
T-51 left arm | 90 | 60 | 150 | 80 | 15 | 130 | Yes | 00140C4C | |||
T-60 left arm | 130 | 85 | 150 | 110 | 15 | 160 | Yes | 00140C3D | |||
X-01 left arm | 170 | 110 | 150 | 140 | 15 | 200 | Yes | 00154AC3 |
Right arm
Image | Name | Dam Resist | Eng Resist | Rad Resist | Health | Weight | Value | Limit | Effect | Mods | Base ID |
---|---|---|---|---|---|---|---|---|---|---|---|
Raider power armor right arm | 50 | 25 | 150 | 50 | 16 | 75 | Yes | 00140С53 | |||
Tessa's Fist | 50 | 25 | 150 | 200 | 16 | 75 | 1 | Quadruples durability | Yes | 00140С53 | |
T-45 right arm | 50 | 30 | 150 | 50 | 15 | 100 | Yes | 00154ABE | |||
T-51 right arm | 90 | 60 | 150 | 80 | 15 | 130 | Yes | 00140C4D | |||
T-60 Right Arm | 130 | 85 | 150 | 110 | 15 | 160 | Yes | 00140C45 | |||
X-01 right arm | 170 | 110 | 150 | 140 | 15 | 200 | Yes | 00154AC4 |
Left leg
Image | Name | Dam Resist | Eng Resist | Rad Resist | Health | Weight | Value | Limit | Effect | Mods | Base ID |
---|---|---|---|---|---|---|---|---|---|---|---|
Raider power armor left leg | 50 | 25 | 150 | 50 | 16 | 75 | Yes | 00140С55 | |||
T-45 left leg | 50 | 30 | 150 | 50 | 15 | 100 | Yes | 00154AC0 | |||
T-51 left leg | 90 | 60 | 150 | 80 | 15 | 130 | Yes | 00140C4F | |||
T-60 left leg | 130 | 85 | 150 | 110 | 15 | 160 | Yes | 00140C49 | |||
Honor | 132 | 87 | 150 | 110 | 15 | 800 | 1 | Increases Action Point refresh speed | Yes | ???????? | |
X-01 left leg | 170 | 110 | 150 | 140 | 15 | 200 | Yes | 00154AC6 |
Right leg
Image | Name | Dam Resist | Eng Resist | Rad Resist | Health | Weight | Value | Limit | Effect | Mods | Base ID |
---|---|---|---|---|---|---|---|---|---|---|---|
Raider power armor right leg | 50 | 25 | 150 | 50 | 16 | 75 | Yes | 00140С56 | |||
T-45 right leg | 50 | 30 | 150 | 50 | 15 | 100 | Yes | 00154AC1 | |||
T-51 right leg | 90 | 60 | 150 | 80 | 15 | 130 | Yes | 00140C50 | |||
T-60 right leg | 130 | 85 | 150 | 110 | 15 | 160 | Yes | 00140C3F | |||
Vengeance | 132 | 87 | 150 | 110 | 18 | 1500 | 1 | Reflects 10% of Melee damage back on Attacker | Yes | 00140C3F | |
X-01 right leg | 170 | 110 | 150 | 140 | 15 | 200 | Yes | 00154AC7 |
Other
Image | Name | Dam Resist | Eng Resist | Rad Resist | Weight | Value | Limit | Effect | Mods | Base ID |
---|---|---|---|---|---|---|---|---|---|---|
Wedding ring | 0 | 0 | 0 | 0 | 250 | 2 | — | No | 0008925C | |
Pip-Boy | — | — | — | — | — | 1 | — | No | 00021B3B |
NPC armor
Dog apparel
Image | Name | Dam Resist | Eng Resist | Rad Resist | Weight | Value | Limit | Effect | Base ID |
---|---|---|---|---|---|---|---|---|---|
Light dog armor | — | — | — | 3 | 10 | — | — | 001B5ACC | |
Dog armor | — | — | — | 4 | 20 | — | — | 001C32C8 | |
Heavy dog armor | — | — | — | 5 | 30 | — | — | 001C32C7 | |
Dog collar | — | — | — | 1 | 7 | — | — | 00034602 | |
Chain dog collar | — | — | — | 1 | 7 | — | — | 0018B210 | |
Spiked dog collar | — | — | — | 1 | 7 | — | — | 001C67B0 | |
Dog helmet | — | — | — | 1 | 7 | — | — | 001C67B4 | |
Spiked muzzle | — | — | — | 1 | 7 | — | — | 001C67B3 |
Super mutant apparel
Image | Name | Dam Resist | Eng Resist | Rad Resist | Weight | Value | Limit | Effect | Base ID |
---|---|---|---|---|---|---|---|---|---|
Super mutant aviator cap | 2 | 0 | 0 | 1 | 10 | — | 00248FDE | ||
Super mutant helmet | 3 | 0 | 0 | 1 | 8 | — | 00248FDC | ||
Super mutant cage helmet | 3 | 0 | 0 | 1 | 8 | — | 001B3A1B | ||
Super mutant bladed helmet | 4 | 0 | 0 | 1 | 8 | — | 00248FDD | ||
Super mutant shoulder rags | 3 | 0 | 0 | 6 | 20 | — | 00248FE1 | ||
Super mutant chest harness | 3 | 0 | 0 | 7 | 25 | — | 00248FE3 | ||
Super mutant cowl armor | 10 | 5 | 0 | 10 | 30 | — | 00248FD8 | ||
Super mutant heavy armor | 10 | 5 | 0 | 12 | 50 | — | 00248FDB | ||
Super mutant light body armor | 10 | 5 | 0 | 8 | 15 | — | 00248FD4 | ||
Super mutant wrist wraps | 3 | 0 | 0 | 2 | 8 | — | 00248FE2 | ||
Super mutant bracers | 5 | 3 | 0 | 6 | 18 | — | 001B3A1D 00248FD9 | ||
Super mutant arm guards | 7 | 5 | 0 | 5 | 10 | — | 00248FD6 | ||
Super mutant heavy gauntlets | 10 | 5 | 0 | 4 | 5 | — | 00248FD3 | ||
Super mutant waistcloth | 4 | 0 | 0 | 2 | 8 | — | 001B3A1D | ||
Super mutant leg guards | 5 | 3 | 0 | 5 | 10 | — | 001B3A05 | ||
Super mutant leg armor | 7 | 5 | 0 | 6 | 18 | — | 00248FDA | ||
Super mutant chains | 3 | 5 | 0 | 10 | 30 | — | 00248FE4 | ||
Watcher's bandage | 1 | 00179F7A |
Child apparel
Image | Name | Dam Resist | Eng Resist | Rad Resist | Weight | Value | Limit | Effect | Base ID |
---|---|---|---|---|---|---|---|---|---|
Street urchin rags | — | — | — | — | — | 00167A76 | |||
Kid's shirt and jeans | — | — | — | — | — | 00167A75 | |||
Kid's dress | — | — | — | — | — | 001561D8 | |||
Kid's pajamas | — | — | — | — | — | 0015DBA6 | |||
Nat's dress | — | — | — | 1 | — | 001833C0 | |||
Squire's uniform | — | — | — | — | — | 0003FB9F | |||
Child uniform | — | — | — | — | — | 0016BFFE | |||
Vault 81 jumpsuit | — | — | — | — | — | 001D5F43 | |||
Kid's baseball cap | — | — | — | — | — | 00167A74 |
Notes
- Some mods are only available through the Railroad.
- Counting all pieces of each variant of power armor, there are 240 total pieces of power armor that can be used for customization.
- Wearing power armor nullifies all bonuses and effects provided by any other layer of armor, including Legendary armor effects. In addition, each layer has its own weight, which is not nullified by power armor (excluding power armor plate segments attached directly to a power armor frame), making it most effective to wear lightweight clothing or no clothing at all if operating power armor.
- For armor sets that have regular, sturdy, and heavy variants, the variant is not always prefixed in the title (e.g. "Sturdy leather chest piece"). If the piece of armor is legendary or has an armor mod applied then the prefix can be removed. You have to pay special attention to the item's base resistance to identify what type it is in the inventory screen.
- Each armor piece can have a Legendary armor effects added, a random drop from any legendary enemy (Star at the end of their name).
- Generally the best clothing to wear for both the player and a human/synth companion under assorted pieces of armor are Vault Jumpsuits of whatever variety, which are the only pieces of clothing upgradable on an Armor Workbench, in this case in 5 steps with up to 4 Armorer and 4 Science. Unless Ballistic weave has been unlocked.
- It is possible and generally advisable to furnish settlers with spare pieces of armor/weapons/clothing to bolster their fighting abilities in cases of attacks on their settlements. It might be advisable to forego Raider parts for them to not interfere with friend/foe recognition.
- To get out of power armor, one must press and hold the same button pressed to get into it, so "E" (PC), "X" (PS4) or "A" (Xbox One).
- There is currently no known way to add a specific variant (Normal, Sturdy, Heavy) of an armor piece via the console, as all variants share the same Base ID. Using player.additem <base_id> <amount> <flag> will give a semi-random level-dependent variant regardless of the args input. If you want a specific piece use the command multiple times until the random variant is the one you want. Or, set the amount arg to something high and you will receive multiple variants
- Armor mods from one tier of armor can be placed on other variants of the same general armor. For instance, if a lightweight leather chest piece is found, the lightweight mod can be removed from the chest piece and put onto a Sturdy or Heavy leather chest piece.
See also
- Fallout and Fallout 2 NPC armor and clothing
- Fallout armor and clothing
- Fallout 2 armor and clothing
- Fallout 3 armor and clothing
- Fallout 4 armor mods
- Fallout: New Vegas armor and clothing
- Fallout Tactics armor and clothing
- Fallout: Brotherhood of Steel armor and clothing