Fallout 3 weapons
From The Vault
| | For a list of unique weapons in Fallout 3, see Fallout 3 unique weapons. |
|---|
Contents |
This page lists all weapons in Fallout 3 and its add-ons.
Legend
- DMG / HIT or SHOT: This information comes straight from the G.E.C.K. and shows the damage caused by a single click of the mouse/trigger. For most Small Guns, that's a single bullet, but for shotguns it's a single shell (containing several small BB-like projectiles), and for the Gatling Laser it's a single beam. This stat is most useful for comparing semi-automatic weapons like rifles, where you can see the full damage caused by a single shot, regardless of how long it takes to load and fire the next one.
- DPS: This stands for damage per second, although it shows damage done in half of second. Note: the G.E.C.K.'s DPS calculations are misleading, Vault administration is in the process of replacing them with hand calculations verified by in-game stopwatch trials.
- MDPS: This is the modified damage per second number that takes critical hits into account. It assumes a non-V.A.T.S. attack, a Luck of 5, no perks (Finesse, Survival Expert, etc.), 100 skill and 100 weapon condition.
- ROF: This stands for rate of fire in shots per second.
- SPRD: This is the Min Spread stat from the G.E.C.K. (the Spread stat is not used). It refers to the accuracy of a ranged weapon. 0 means the weapon can potentially fire perfectly straight, if stance, weapon skill, and weapon condition are optimal. Anything above 0 means the shots may deviate from center by that many degrees regardless of stance, skill, or condition.
- CRIT % MULT: The multiplier applied to your character's critical hit chance. This modifier applies to each individual attack you make (e.g. each 5mm bullet fired from your Minigun). For example, if your character has a critical hit chance of 5%, and the weapon you're using has a CRIT % MULT of x2, then each shot has a 5% x 2 = 10% chance to critically hit. For automatic weapons (assault rifles, SMGs, Miniguns, etc.) the Crit % Mult stat in the G.E.C.K. is divided by the G.E.C.K.'s Fire Rate stat, hence the very small multiplier for automatic weapons. This is done to compensate for the sheer number of bullets being fired. Note that single V.A.T.S. attack, with automatic weapons, only checks for critical hit once, applying damage bonus for all bullets in such attack if critical hit is done.
- CRIT DMG: The amount of damage that is added when you score a critical strike. The more specialized Sneak Attack Critical deals twice the damage of a common critical strike.
- AP: The amount of Action Points used per shot in V.A.T.S.
- AOE: This stands for area of effect it's an unknown unit of measurement displayed in the G.E.C.K.
- HP: This is the Health stat from the G.E.C.K. It determines how fast a weapon breaks down. The more HP, the slower the rate of decay.
- MAG: The magazine capacity of the firearm. Basically, how much ammo it can hold.
- V:W: Value to Weight ratio.
Unique - A designation for any of the "named" versions of common weapons, the unique moniker is used within these charts to define which common weapons can be used as spare parts for repairs - unique weapons are listed in green.
Unarmed
| NAME | Base DMG / HIT | DPS | MDPS | ROF | CRIT % MULT | CRIT DMG | WG | V:W | AP | DMG / AP | HP | Notes |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Brass Knuckles | 6 | 9 | 9 | 1.55 | x1 | +6 | 1 | 20 | 18 | 0.33 | 200 | |
| Spiked Knuckles | 9 | 14 | 15 | 1.55 | x1 | +9 | 1 | 25 | 19 | 0.47 | 300 | |
| Plunkett's Valid Points | 12 | 19 | 20 | 1.55 | x2 | +12 | 1 | 30 | 15 | 0.80 | 200 | Unique Spiked Knuckles |
| Deathclaw Gauntlet | 20 | 28 | 39 | 1.3 | x5 | +30 | 10 | 15 | 26 | 0.77 | 600 | Ignores Damage Resist (DR) |
| Power Fist | 20 | 27 | 28 | 1.33 | x1 | +20 | 6 | 17 | 28 | 0.71 | 500 | |
| The Shocker | 20 | 25 | 26 | 1.25 | x1 | +20 | 6 | 25 | 25 | 0.80 | 400 | Unique Power Fist, +25 to machines |
| Fisto! | 25 | 31 | 34 | 1.25 | x1.5 | +25 | 6 | 17 | 25 | 1.00 | 600 | Unique Power Fist |
| Steel Knuckles | 9 | 14 | 15 | 1.55 | x1 | +9 | 1 | 20 | 14 | 0.64 | 500 | The Pitt DLC; Unique Brass Knuckles |
Melee Weapons
| NAME | Base DMG / HIT | DPS | CRIT % MULT | CRIT DMG | MDPS | WG | V:W | AP | DMG / AP | HP | Notes |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Repellent Stick | 1 | 2 | x0 | N/A | 2 | 3 | 40 | 40 | 0.03 | 100 | Kills Mole Rats after 5s, or 2 hits |
| Pool Cue | 3 | 4 | x0 | N/A | N/A | 1 | 15 | 27 | 0.11 | 50 | |
| The Break | 6 | 9 | x1 | +6 | 9 | 1 | 50 | 27 | 0.22 | 200 | Unique Pool Cue |
| Rolling Pin | 3 | 5 | x0 | N/A | 5 | 1 | 10 | 24 | 0.13 | 100 | |
| Police Baton | 4 | 9 | x1 | +4 | 9 | 2 | 35 | 25 | 0.16 | 250 | |
| Knife | 4 | 11 | x1 | +4 | 12 | 1 | 20 | 20 | 0.20 | 100 | |
| Ant's Sting | 4 | 11 | x1 | +4 | 12 | 1 | 30 | 20 | 0.20 | 250 | +4 Poison Dmg/10s; Unique Knife |
| Switchblade | 5 | 14 | x2 | +9 | 17 | 1 | 35 | 18 | 0.28 | 100 | |
| Butch's Toothpick | 10 | 29 | x2.5 | +13 | 34 | 5 | 10 | 18 | 0.56 | 150 | Unique Switchblade |
| Tire Iron | 6 | 13 | x1 | +6 | 14 | 3 | 13 | 27 | 0.22 | 200 | |
| Highwayman's Friend | 10 | 23 | x1 | +10 | 24 | 5 | 15 | 27 | 0.37 | 500 | Unique Tire Iron |
| Combat Knife | 7 | 20 | x3 | +13 | 26 | 1 | 50 | 17 | 0.41 | 450 | |
| Occam's Razor | 10 | 29 | x3 | +13 | 35 | 1 | 65 | 17 | 0.59 | 600 | Unique Combat Knife |
| Stabhappy | 10 | 29 | x4 | +15 | 38 | 1 | 65 | 17 | 0.59 | 600 | Bonus limb damage; Unique Combat Knife |
| Nail Board | 8 | 12 | x0 | N/A | 12 | 4 | 8 | 27 | 0.30 | 60 | |
| Board of Education | 12 | 18 | x1 | +12 | 19 | 4 | 15 | 27 | 0.44 | 150 | Unique Nailboard |
| Baseball Bat | 9 | 12 | x1 | +9 | 13 | 3 | 18 | 25 | 0.36 | 400 | |
| Lead Pipe | 9 | 20 | x1 | +18 | 22 | 3 | 25 | 24 | 0.38 | 300 | |
| Chinese Officer's Sword | 10 | 23 | x2 | +15 | 26 | 3 | 25 | 28 | 0.36 | 500 | |
| Vampire's Edge | 15 | 34 | x3 | +20 | 41 | 1 | 100 | 28 | 0.54 | 750 | Unique Chinese Officer's Sword |
| Simulated Rolling Pin | 20 | 46 | x0 | N/A | 46 | 2 | 5 | 24 | 0.83 | 100 | Tranquility Lane only |
| Sledgehammer | 20 | 30 | x1 | +10 | 31 | 12 | 11 | 38 | 0.53 | 500 | |
| The Tenderizer | 30 | 45 | x1 | +15 | 46 | 12 | 19 | 38 | 0.79 | 750 | Removes 5 DR per strike (function not implemented; see article); Unique Sledgehammer |
| Super Sledge | 25 | 37 | x1 | +25 | 39 | 20 | 9 | 38 | 0.66 | 750 | |
| Fawkes' Super Sledge | 32 | 59 | x1 | +32 | 62 | 18 | 17 | 38 | 0.84 | 1000 | Unique Super Sledge |
| Ripper | 30 | 30 | x0 | N/A | 30 | 6 | 17 | 65 | 0.46 | 600 | |
| Jack | 30 | 30 | x1 | +15 | 31 | 6 | 33 | 65 | 0.46 | 800 | +50% Limb damage; Unique Ripper |
| Shishkebab | 35 / (53) | 80 / (120) | x2 | +24 / (+36) | 85 / (125) | 3 | 67 | 28 | 1.25 / (1.89) | 750 | +2/(3) Fire Dmg/5s; Schematic locations |
| Trench Knife | 7 | 20 | x3 | +13 | ? | 1 | 50 | 17 | 0.41 | 450 | Operation: Anchorage DLC; Unique Combat Knife |
| Jingwei's Shocksword | 35 | 80 | x2 | +25 | ? | 3 | 167 | 28 | 1.25 | 850 | Operation: Anchorage DLC; Unique Chinese Officer's Sword; +2 Shock Dmg/5sec |
| Steel Saw | 16 | 16 | x0 | N/A | 16 | 20 | 10 | 65 | 0.25 | 500 | The Pitt DLC |
| Auto Axe | 35 | 35 | x0 | N/A | 35 | 20 | 10 | 65 | 0.54 | 800 | The Pitt DLC |
| Man Opener | 35 | 35 | x0 | N/A | 35 | 20 | 10 | 65 | 0.90 | 800 | The Pitt DLC; Unique Auto Axe; Ignores Damage Resist (DR) |
| The Mauler | 45 | 45 | x0 | N/A | 45 | 20 | 10 | 50 | 0.90 | 800 | The Pitt DLC; Unique Auto Axe |
| Toy Knife | 1 | 2 | x1 | +10 | ? | 1 | 20 | 10 | 0.1 | 10 | Point Lookout DLC; Unique Knife |
| Ritual Knife | 6 | 17 | x3 | +18 | ? | 1 | 20 | 12 | 0.5 | 400 | Point Lookout DLC; Unique Knife |
| Shovel | 12 | 17 | x3 | +20 | ? | 3 | 18 | 20 | 0.85 | 300 | Point Lookout DLC |
| Fertilizer Shovel | 15 | 21 | x3 | +30 | ? | 3 | 18 | 20 | 0.75 | 400 | Point Lookout DLC; +4 Poison Dmg/10s; Unique Shovel |
| Axe | 20 | 30 | x2 | +30 | ? | 6 | 10 | 30 | 0.67 | 500 | Point Lookout DLC |
| The Dismemberer | 25 | 37 | x2 | +40 | ? | 6 | 9 | 30 | 0.83 | 600 | Point Lookout DLC; +250% Limb Damage; Unique Axe |
| Shock Baton | 20 | 46 | x1 | 4 | ? | 2 | 35 | 19 | 1.05 | 250 | Mothership Zeta DLC; +2 Shock Dmg/5sec |
| Electro-Suppressor | 25 | 57 | x1 | 4 | ? | 2 | 35 | 15 | 1.67 | 250 | Mothership Zeta DLC; Unique Shock Baton; no shock Damage; Knock-down on critical |
| Samurai's Sword | 24 | 55 | x2 | +40 | ? | 3 | 25 | 19 | 1.26 | 1000 | Mothership Zeta DLC |
- Damage calculated under Pyromaniac (1 Rank)
Small Guns
| NAME | DMG /SHOT | DPS | SPRD | CRIT %MULT | CRITDMG | MDPS | AMMO | MAG | WG | V:W | AP | DMG/ AP | HP | TYPE | Notes |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chinese Pistol | 4 | 3 | 1 | x1 | +4 | 3 | 10mm | 10 | 2 | 95 | 17 | 0.24 | 150 | Pistol | |
| Zhu-Rong v418 Chinese Pistol | 4 | 9 | 1 | x2 | +4 | 10 | 10mm | 10 | 2 | 145 | 17 | 0.24 | 200 | Pistol | +2 Fire Dmg/5s; Unique Chinese Pistol |
| Dart Gun | 6 | 2 | 0 | x2.5 | +12 | 3 | Dart | 1 | 3 | 167 | 25 | 0.24 | 150 | Pistol | +8 Poison Dmg/8s; Cripples legs (except machines); Silent |
| .32 Pistol | 6 | 10 | 0.5 | x1 | +6 | 11 | .32 | 5 | 2 | 55 | 20 | 0.30 | 100 | Pistol | |
| Silenced 10mm Pistol | 8 | 14 | 0.5 | x2 | +5 | 15 | 10mm | 12 | 3 | 83 | 21 | 0.38 | 80 | Pistol | Silent |
| 10mm Pistol | 9 | 16 | 0.5 | x1 | +9 | 17 | 10mm | 12 | 3 | 75 | 17 | 0.53 | 150 | Pistol | |
| Colonel Autumn's 10mm Pistol | 13 | 23 | 0.5 | x1 | +13 | 24 | 10mm | 12 | 3 | 108 | 17 | 0.77 | 225 | Pistol | Unique 10mm Pistol |
| Scoped .44 Magnum | 35 | 63 | 0.3 | x2 | +35 | 69 | .44 | 6 | 4 | 75 | 32 | 1.09 | 240 | Pistol | |
| Blackhawk | 55 | 100 | 0.3 | x2 | +45 | 108 | .44 | 6 | 4 | 125 | 32 | 1.72 | 360 | Pistol | Unique Scoped .44 Magnum |
| 10mm SMG | 7 | 35 | 1.5 | x0.1 | +7 | 35 | 10mm | 30 | 5 | 66 | 20 | 1.40 | 250 | Pistol-Automatic | |
| Sydney's 10mm "Ultra" SMG | 9 | 45 | 1.5 | x0.1 | +9 | 45 | 10mm | 50 | 5 | 86 | 20 | 1.80 | 250 | Pistol-Automatic | Unique 10mm SMG |
| Assault Rifle | 8 | 32 | 1.5 | x0.125 | +8 | 32 | 5.56mm | 24 | 7 | 43 | 23 | 1.04 | 300 | Rifle-Automatic | |
| Chinese Assault Rifle | 11 | 44 | 1.5 | x0.125 | +10 | 44 | 5.56mm | 24 | 7 | 71 | 23 | 1.44 | 400 | Rifle-Automatic | |
| Xuanlong Assault Rifle | 12 | 48 | 1.5 | x0.125 | +12 | 48 | 5.56mm | 36 | 7 | 57 | 23 | 1.57 | 400 | Rifle-Automatic | Unique Chinese Assault Rifle |
| B.B. Gun | 4 | 3 | 0.5 | x1 | +4 | 3 | BB's | 100 | 2 | 18 | 28 | 0.14 | 50 | Rifle | |
| Hunting Rifle | 25 | 16 | 0.3 | x1 | +25 | 17 | .32 | 5 | 6 | 25 | 25 | 1.00 | 500 | Rifle | |
| Ol' Painless | 30 | 19 | 0 | x1 | +30 | 20 | .32 | 5 | 6 | 42 | 23 | 1.30 | 500 | Rifle | Unique Hunting Rifle |
| Railway Rifle | 30 | 60 | 0.75 | x3 | +30 | 69 | Railway Spikes | 8 | 9 | 22 | 24 | 1.25 | 200 | Rifle | Schematic locations |
| Sniper Rifle | 40 | 42 | 0 | x5 | +40 | 53 | .308 | 5 | 10 | 30 | 38 | 1.05 | 100 | Rifle | |
| Victory Rifle | 40 | 42 | 0 | x3 | +40 | 48 | .308 | 5 | 10 | 45 | 38 | 0.89 | 300 | Rifle | Unique Sniper Rifle, Knock-down on critical |
| Reservist's Rifle | 40 | 64 | 0 | x5 | +40 | 80 | .308 | 3 | 10 | 50 | 32 | 1.25 | 150 | Rifle | Unique Sniper Rifle |
| Lincoln's Repeater | 50 | 37 | 0 | x2 | +50 | 41 | .44 | 15 | 5 | 100 | 25 | 2.00 | 600 | Rifle | Unique |
| Sawed-Off Shotgun | 50 | 24 | 7 | x0 | N/A | 24 | Shotgun Shell | 2 | 6 | 32 | 37 | 1.35 | 250 | Pistol-Shotgun | |
| The Kneecapper | 75 | 35 | 4 | x0 | N/A | 35 | Shotgun Shell | 2 | 5 | 70 | 37 | 2.03 | 250 | Pistol-Shotgun | Unique Sawed-Off Shotgun |
| Combat Shotgun | 55 | 35 | 3 | x1 | +27 | 36 | Shotgun Shell | 12 | 7 | 29 | 27 | 2.04 | 240 | Rifle-Shotgun | |
| The Terrible Shotgun | 80 | 51 | 6 | x1 | +40 | 52 | Shotgun Shell | 12 | 10 | 25 | 27 | 2.96 | 350 | Rifle-Shotgun | Unique Combat Shotgun |
| Wild Bill's Sidearm | 10 | 33 | 0.5 | x1 | +15 | ? | .32 | 5 | 2 | 125 | 20 | 0.50 | 250 | Pistol | The Pitt DLC; Unique .32 Pistol |
| Infiltrator | 7 | 28 | 1.5 | x0.125 | +10 | ? | 5.56mm | 24 | 7 | 57 | 23 | 0.91 | 300 | Rifle-Automatic | The Pitt DLC; Silent |
| Perforator | 10 | 30 | 0.5 | x0.33 | +14 | ? | 5.56mm | 24 | 7 | 86 | 27 | 0.74 | 300 | Rifle-Automatic | The Pitt DLC; Unique Infiltrator; Silent |
| Callahan's Magnum | 65 | 118 | 0.3 | x2 | +50 | ? | .44 | 6 | 4 | 188 | 25 | 2.6 | 400 | Pistol | Broken Steel DLC; Unique Scoped .44 Magnum |
| Lever-Action Rifle | 40 | 25 | 0.25 | x5 | +40 | ? | 10mm | 10 | 8 | 25 | 30 | 1.33 | 300 | Rifle | Point Lookout DLC |
| Backwater Rifle | 45 | 29 | 0.25 | x5 | +45 | ? | 10mm | 10 | 7 | 36 | 30 | 1.5 | 700 | Rifle | Point Lookout DLC; Unique Lever-Action Rifle |
| Double-Barrel Shotgun | 85 | 33 | 5 | x1 | +30 | ? | Shotgun Shell | 2 | 6 | 29 | 35 | 2.43 | 300 | Rifle-Shotgun | Point Lookout DLC |
| Paulson's Revolver | 45 | 81 | 3 | x2 | +35 | ? | .44 Round, Magnum | 6 | 4 | 75 | 32 | 1.4 | 240 | Pistol-Shotgun | Mothership Zeta DLC; Unique Scoped .44 Magnum; no scope; fires 9 projectiles per shot |
- Pistols are affected by Gunslinger
- Rifles are affected by Commando
- Automatic Pistols (SMGs) fire in 4-round bursts in VATS
- All Assault Rifles (except the Perforator) fire in 3-round bursts in VATS
- The Perforator fires in 2-round bursts in VATS
Energy Weapons
| NAME | DMG /SHOT | DPS | SPRD | CRIT %MULT | CRITDMG | MDPS | AMMO | MAG | WG | V:W | AP | DMG/ AP | HP | TYPE | Notes |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Laser Pistol | 12 | 11 | 0 | x1.5 | +12 | 12 | Energy Cell | 30 | 3 | 107 | 17 | 0.71 | 350 | Pistol | |
| Smuggler's End | 18 | 17 | 0 | x1.5 | +18 | 18 | Energy Cell | 30 | 2 | 225 | 17 | 1.06 | 500 | Pistol | Unique Laser Pistol |
| Protectron's Gaze | 24 | 71 | 2.5 | x1 | +24 | 75 | Energy Cell | 20 | 3 | 107 | 17 | 1.41 | 500 | Pistol-Shotgun | Fires 5 beams at once but only uses 1 ammo unit; Unique Laser Pistol |
| Colonel Autumn's Laser Pistol | 10 | 60 | 0 | x0.083 | +22 | 61 | Energy Cell | 30 | 2 | 210 | 17 | 1.18 | 500 | Pistol-Automatic | Automatic; Unique Laser Pistol |
| Plasma Pistol | 25 | 23 | 0.5 | x2 | +25 | 25 | Energy Cell | 16 | 3 | 120 | 17 | 1.47 | 400 | Pistol | |
| Alien Blaster | 100 | 125 | 0 | x100 | +100 | 250 | Alien Power Cell | 10 | 2 | 250 | 20 | 5.00 | 500 | Pistol | |
| Firelance | 80 / (120) | 100 / (150) | 0 | x100 | +80 / (+120) | 200 / (300) | Alien Power Cell | 10 | 2 | 375 | 20 | 4.00 / (6.00) | 200 | Pistol | +2 Fire Dmg/5s; Unique Alien Blaster |
| Laser Rifle | 23 | 21 | 0 | x1.5 | +22 | 23 | MF Cell | 24 | 8 | 125 | 17 | 1.35 | 1000 | Rifle | |
| Wazer Wifle | 28 | 26 | 0 | x1.5 | +28 | 28 | MF Cell | 30 | 8 | 113 | 17 | 1.65 | 1800 | Rifle | Unique Laser Rifle |
| Plasma Rifle | 45 | 42 | 0.2 | x2 | +44 | 46 | MF Cell | 12 | 8 | 225 | 25 | 1.80 | 900 | Rifle | |
| A3-21's Plasma Rifle | 50 | 47 | 0.2 | x2.5 | +50 | 53 | MF Cell | 12 | 8 | 275 | 25 | 2.00 | 1200 | Rifle | Unique Plasma Rifle |
| Mesmetron | 1 | 1 | 0 | x1 | 0 | 1 | Mesmetron Power Cell | 5 | 2 | 250 | 65 | 0.015 | 100 | Other | |
| Gauss Rifle | 100 | 29 | 0 | x5 | +50 | MF Cell | 1 | 12 | 42 | 38 | 2.63 | 1500 | Rifle | Operation: Anchorage DLC; Only repairable by NPC | |
| Metal Blaster | 55 | 52 | 2.5 | x1.5 | +27 | 69.23 | MF Cell | 24 | 8 | 125 | 17 | 3.24 | 1000 | Rifle-Shotgun | The Pitt DLC; Unique Laser Rifle; Fires 9 beams per shot |
| Tri-Beam Laser Rifle | 75 | 71 | 2 | x1.5 | +15 | 74.20 | MF Cell | 24 | 9 | 111 | 23 | 3.26 | 1000 | Rifle-Shotgun | Broken Steel DLC; Fires 3 beams per shot, uses 3 MF cells |
| Tesla Cannon | 40 +80 AoE | 30 | 0 | x2 | +30 | 30.75 | Electron Charge Pack | 1 | 8 | 225 | 37 | 3.24 | 900 | Energy Cannon | Broken Steel DLC; +20 Electric Dmg/2sec |
| Microwave Emitter | 60 | 57 | 0.2 | x2 | +100 | ? | MF Cell | 5 | 8 | 63 | 30 | 2.00 | 900 | Pistol | Point Lookout DLC; Unique Mesmetron; Doesn't enslave; Ignores DR |
| Alien Atomizer | 35 | 43 | 0 | x1 | +40 | ? | Alien Power Module | 20 | 2 | 250 | 20 | 1.75 | 1000 | Pistol | Mothership Zeta DLC |
| Atomic Pulverizer | 37 | 46 | 0 | x2 | +40 | ? | Alien Power Module | 20 | 2 | 250 | 12 | 3.08 | 1000 | Pistol | Mothership Zeta DLC; Unique Alien Atomizer |
| Captain's Sidearm | 35 | 43 | 3 | x1 | +40 | ? | Alien Power Module | 30 | 2 | 250 | 20 | 1.75 | 1000 | Pistol-Shotgun | Mothership Zeta DLC; Unique Alien Blaster; uses different ammo, fires 6 projectiles per shot, consumes 3 power modules per shot |
| MPLX Novasurge | 80 | 76 | 0.5 | x3 | +75 | ? | Microfusion Cell | 16 | 6 | 142 | 21 | 3.8 | 600 | Pistol | Mothership Zeta DLC; Unique Plasma Pistol; uses two cells per shot |
| Alien Disintegrator | 65 | 41 | 1 | x2 | +50 | ? | Alien Power Module | 100 | 7 | 43 | 30 | 2.17 | 1000 | Rifle | Mothership Zeta DLC |
| Destabilizer | 30 | 67 | 1.5 | x0.44 | +20 | ? | Alien Power Module | 100 | 7 | 171 | 25 | 1.2 | 1500 | Rifle-Automatic | Mothership Zeta DLC; Unique Disintegrator |
- Pistols are affected by Gunslinger
- Rifles are affected by Commando
- Colonel Autumn's Laser Pistol fires in 2-round bursts in VATS.
- Destabilizer, although automatic, fires only one projectile in VATS
Big Guns
Direct-Fire
| NAME | DMG /SHOT | DPS | SPRD | CRIT %MULT | CRIT DMG | MDPS | AMMO | MAG | WG | V:W | AP | DMG/ AP | HP | Notes |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Rock-It Launcher | 50 | 167 | 1 | x1 | +25 | 171 | Junk | N/A | 8 | 25 | 32 | 1.56 | 300 | Schematic locations |
| Minigun | 5 | 50 | 2 | x0 | N/A | 50 | 5mm | 240 | 18 | 56 | 30 | 1.33 | 1000 | |
| Eugene | 7 | 70 | 2 | x0 | N/A | 70 | 5mm | 240 | 18 | 83 | 30 | 1.87 | 1500 | Unique Minigun |
| Gatling Laser | 8 | 80 | 0.5 | x0.05 | +6 | 80 | EC Pack | 240 | 18 | 111 | 30 | 2.13 | 1500 | |
| Vengeance | 11 | 110 | 0.5 | x0.05 | +12 | 110 | EC Pack | 240 | 18 | 133 | 30 | 2.93 | 2000 | Unique Gatling Laser |
| Flamer | 16 / (24) | 64 / (96) | 0.5 | x0.5 | +1 / (+2) | 64 / (96) | Fuel | 60 | 15 | 33 | 50 | 0.96 / (1.44) | 200 | +2/(3) Fire Dmg/5s |
| Burnmaster | 24¹ | 96¹ | 0.5 | x0.5 | +1 | 96 | Fuel | 60 | 15 | 33 | 50 | 1.44 | 200 | +2¹ Fire Dmg/5s; Unique Flamer |
| Rapid-Torch Flamer | 16 / (24) | 64 / (96) | 0.5 | x0.5 | +1 / (+2) | ? | Fuel | 60 | 15 | 33 | 50 | 0.96 / (1.44) | 200 | Broken Steel DLC; +2/(3) Fire Dmg/5s; Unique Flamer |
| Slo-Burn Flamer | 18 / (27) | 72 / (108) | 0.5 | x0.5 | +1 / (+2) | ? | Fuel | 60 | 15 | 33 | 50 | 1.08 / (1.62) | 200 | Broken Steel DLC; +8/(12) Fire Dmg/5s; uses 3 times more ammo; Unique Flamer |
| Precision Gatling Laser | 8 | 80 | 0.5 | x0.2 | +6 | 92 | EC Pack | 240 | 18 | 167 | 30 | 2.13 | 1500 | Broken Steel DLC; Unique Gatling Laser |
| Heavy Incinerator | 15 / (22.5) +20 AoE | 70 / (105) | 0.5 | x1 | +5 / (7.5) | ? | Fuel | 24 | 15 | 120 | 50 | 2.8 / (3.4) | 200 | Broken Steel DLC; +8/(12) Fire Dmg/5s |
| Drone Cannon | 40 +100 AoE | 85 | 0.5 | x1 | +50 | ? | Alien Power Module | 1 | 18 | 111 | 30 | 4.67 | 1000 | Mothership Zeta DLC |
| Drone Cannon Ex-B | 40 +100 AoE | 85 | 0.5 | x1 | +50 | ? | Alien Power Module | 1 | 18 | 111 | 30 | 4.67 | 1000 | Mothership Zeta DLC; Unique Drone Cannon; doesn't bounce off walls |
- Damage calculated under Pyromaniac (1 Rank)
- ¹ Damage is unaffected by Pyromaniac
- Miniguns and Gatling Lasers fire in 8-round bursts in VATS
- Flamers fire in 3-round bursts in VATS
- Heavy Incinerator fires 4 projectiles in VATS, while only spending single point of ammo
Area-of-Effect
| NAME | DMG /
SHOT | AOE
RADIUS | DPS | SPRD | AMMO | MAG | WG | V:W | AP | DMG
/ AP | HP | Notes |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Missile Launcher | 20 +150 AoE | 450 | 36 | 0.5 | Missile | 1 | 20 | 25 | 55 | 3.09 | 100 | |
| Miss Launcher | 20 +200 AoE | 256 | 47 | 0.5 | Missile | 1 | 15 | 27 | 55 | 4.00 | 100 | Lobs the missile, limited range; Unique Missile Launcher |
| Fat Man | 10 +1600 AoE | 800 | 443 | 2 | Mini Nuke | 1 | 30 | 33 | 65 | 24.77 | 100 | |
| Experimental MIRV | 10 +1600 AoE x8 | 800 | 2542 | 13 | Mini Nuke | 8 | 30 | 83 | 65 | 24.77 | 300 | Fires up to 8 Mini Nukes; Unique Fat Man |
- Area-of-Effect weapons have a Crit % Modifier of 0, which eliminates any chance to critically hit with them.
Explosives
| NAME | DMG / HIT | DPS w/ Reloads | ROF w/ Reloads | AOE RADIUS | WG | V:W | AP | DMG / AP | NOTES |
|---|---|---|---|---|---|---|---|---|---|
| Pulse Grenade | 1+10 AOE, 12, 14, 17 | 6 | 0.52 | 450 | 0.5 | 80 | 24 | 0.46 | +200 damage to machines |
| Pulse Mine | 1+10 AOE, 12, 14, 17 | 5 | 0.47 | 450 | 0.5 | 80 | 35 | 0.31 | +200 damage to machines |
| Frag Grenade | 1+100 AOE, 121, 141, 162 | 55 | 0.55 | 450 | 0.5 | 50 | 24 | 4.21 | |
| Frag Mine | 1+100 AOE, 121, 141, 162 | 47 | 0.47 | 192 | 0.5 | 50 | 35 | 2.89 | |
| Plasma Grenade | 1+150 AOE, 181, 211, 242 | 83 | 0.55 | 450 | 0.5 | 100 | 24 | 6.29 | |
| Plasma Mine | 1+150 AOE, 181, 211, 242 | 71 | 0.47 | 192 | 0.5 | 100 | 35 | 4.31 | |
| Nuka Grenade | 1+500 AOE† | 275 | 0.55 | 450 | 0.5 | 100 | 24 | 20.88 | +2 Fire Dmg/5sec; +100 Rads; Schematic locations |
| Bottlecap Mine | 1+500 AOE, 601, 701, 802 | 155 | 0.31 | 256 | 0.5 | 125 | 35 | 14.31 | Schematic locations |
| Cryo Grenade | 1 | N/A | ? | 250 | 0.5 | 100 | 24 | 0.04 | Mothership Zeta DLC; Stuns and freezes enemies for 3 secs |
| Cryo Mine | 1 | N/A | ? | 210 | 0.5 | 50 | 35 | 0.03 | Mothership Zeta DLC; Stuns and freezes enemies for 3 secs |
- † Damage is unaffected by Demolition Expert
- Damage calculated under Demolition Expert (3 Ranks)
Custom Built Weapons
| NAME | SKILL | CODE | Components |
|---|---|---|---|
| Bottlecap Mine | Explosives | 0000433A, 000BAFFB | Components |
| Dart Gun | Small Guns | 0000432A, 000BAFFA | Components |
| Deathclaw Gauntlet | Unarmed | 0000432B, 000BAFFC | Components |
| Nuka Grenade | Explosives | 00004342, 000BAFFD | Components |
| Railway Rifle | Small Guns | 00004348, 000BAFFE | Components |
| Rock-It Launcher | Big Guns | 0000434B, 000BAFFF | Components |
| Shishkebab | Melee Weapons | 0000434E, 000BB000 | Components |
- Schematic CODE.
- Cryolator, also a custom-built weapon, was removed from the game
Downloadable content weapons
These weapons appear in the five add-ons Operation: Anchorage (released on January 27, 2009), The Pitt (released on March 25, 2009), Broken Steel (released on May 5, 2009), Point Lookout (released June 23, 2009) and Mothership Zeta (released August 3, 2009).
| NAME | DMG /SHOT | DPS | SPRD | CRIT %MULT | CRITDMG | AMMO | MAG | WG | V:W | AP | DMG/ AP | HP | DLC | Notes |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Trench Knife | 7 | 20 | N/A | x3 | +13 | N/A | N/A | 1 | 50 | 17 | 0.41 | 450 | Operation: Anchorage | Unique Combat Knife |
| Jingwei's Shocksword | 35 | 80 | N/A | x2 | +25 | N/A | N/A | 3 | 167 | 28 | 1.25 | 850 | Operation: Anchorage | Unique Chinese Officer's Sword; +2 Shock Dmg/5sec |
| Gauss Rifle | 100 | 29 | 0.0 | x5 | +50 | MF Cell | 1 | 12 | 42 | 38 | 2.63 | 1500 | Operation: Anchorage | Only repairable by NPCs; Unique Rail gun Sniper Rifle |
| Steel Knuckles | 20 | 14 | N/A | x1 | +9 | N/A | N/A | 1 | 20 | 14 | 0.64 | 500 | The Pitt | Unique Brass Knuckles |
| Steel Saw | 16 | 16 | N/A | x0 | N/A | N/A | N/A | 20 | 10 | 65 | 0.25 | 500 | The Pitt | |
| Auto Axe | 35 | 35 | N/A | x0 | N/A | N/A | N/A | 20 | 10 | 65 | 0.54 | 800 | The Pitt | |
| Man Opener | 35 | 35 | N/A | x0 | N/A | N/A | N/A | 20 | 10 | 65 | 0.90 | 800 | The Pitt | Unique Auto Axe; ignores damage resistance (DR) |
| The Mauler | 45 | 45 | N/A | x0 | N/A | N/A | N/A | 20 | 10 | 50 | 0.90 | 800 | The Pitt | Unique Auto Axe; automatically blocks when hit by another melee weapon |
| Infiltrator | 7 | 28 | 1.5 | x0.125 | +10 | 5.56mm Round | 24 | 7 | 57 | 23 | 0.91 | 300 | The Pitt | |
| Perforator | 10 | 30 | 0.5 | x0.33 | +14 | 5.56mm Round | 24 | 7 | 86 | 27 | 0.74 | 300 | The Pitt | Unique Infiltrator; repairable only by Assault Rifles, and fires slower and only fires 2 shots in V.A.T.S. |
| Wild Bill's Sidearm | 10 | 33 | 0.5 | x1 | +15 | .32 Caliber Round | 5 | 2 | 125 | 20 | 0.50 | 250 | The Pitt | Unique .32 Pistol |
| Metal Blaster | 55 | 52 | 2.5 | x1.5 | +27 | Microfusion Cell | 24 | 8 | 125 | 17 | 3.24 | 1000 | The Pitt | Unique Laser Rifle; and fires 9 beams at a time |
| Callahan's Magnum | 65 | 118 | 0.3 | x2 | +50 | .44 Round, Magnum | 6 | 4 | 188 | 25 | 2.6 | 400 | Broken Steel | Unique Scoped .44 Magnum, obtainable by destroying the Citadel |
| Tri-Beam Laser Rifle | 75 | 71 | 2 | x1.5 | +15 | Microfusion Cell | 24 | 9 | 111 | 23 | 3.26 | 1000 | Broken Steel | Fires 3 beams in one shot, uses 3 MF cells per shot |
| Tesla Cannon | 40 +80 AoE | 30 | 0 | x2 | +30 | Electron Charge Pack | 1 | 8 | 225 | 37 | 3.24 | 900 | Broken Steel | Destroys flying Vertibirds instantly; +20 Electric Dmg/2sec |
| Precision Gatling Laser | 8 | 80 | 0 | x0.2 | +6 | Electron Charge Pack | 240 | 18 | 167 | 30 | 2.13 | 1500 | Broken Steel | Unique Gatling Laser |
| Rapid-Torch Flamer | 16 / (24) | 64 / (96) | 0.5 | x0.5 | +1 / (+2) | Flamer Fuel | 60 | 15 | 33 | 50 | 0.96 / (1.44) | 200 | Broken Steel | Unique Flamer; +2/(3) Fire Dmg/5s, and a faster reload |
| Slo-Burn Flamer | 18 / (27) | 72 / (108) | 0.5 | x0.5 | +1 / (+2) | Flamer Fuel | 60 | 15 | 33 | 50 | 1.08 / (1.62) | 200 | Broken Steel | Unique Flamer; +8/(12) Fire Dmg/5s, and a slower reload; uses 3 times more ammo then normal |
| Heavy Incinerator | 15 / (22.5) +20 AoE | 70 / (105) | 0.5 | x1 | +5 / (+7.5) | Flamer Fuel | 24 | 15 | 120 | 50 | 2.8 / (3.4) | 200 | Broken Steel | Flame mortar, carried by Enclave Hellfire Troopers, benefits from Pyromaniac. +8/(12) Fire Dmg/5s |
| Toy Knife | 1 | 2 | N/A | x1 | +10 | N/A | N/A | 1 | 20 | 10 | 0.1 | 10 | Point Lookout | Unique Knife |
| Ritual Knife | 6 | 17 | N/A | x3 | +18 | N/A | N/A | 1 | 20 | 12 | 0.5 | 400 | Point Lookout | Unique Knife |
| Shovel | 12 | 17 | N/A | x3 | +20 | N/A | N/A | 3 | 18 | 20 | 0.6 | 300 | Point Lookout | |
| Fertilizer Shovel | 15 | 21 | N/A | x3 | +30 | N/A | N/A | 3 | 18 | 20 | 0.75 | 400 | Point Lookout | Unique Shovel; +4 Poison Dmg/10s |
| Axe | 20 | 30 | N/A | x2 | +30 | N/A | N/A | 6 | 10 | 30 | 0.67 | 500 | Point Lookout | |
| The Dismemberer | 25 | 37 | N/A | x2 | +40 | N/A | N/A | 6 | 9 | 30 | 0.83 | 600 | Point Lookout | Unique Axe; +250% limb damage |
| Lever-Action Rifle | 40 | 25 | 0.25 | x5 | +40 | 10mm | 10 | 8 | 25 | 30 | 1.33 | 300 | Point Lookout | |
| Backwater Rifle | 45 | 29 | 0.25 | x5 | +45 | 10mm | 10 | 7 | 36 | 30 | 1.5 | 700 | Point Lookout | Unique Lever-Action Rifle |
| Double-Barrel Shotgun | 85 | 33 | 5 | x1 | +30 | Shotgun Shell | 2 | 6 | 29 | 35 | 2.43 | 300 | Point Lookout | |
| Microwave Emitter | 60 | 57 | 0.2 | x2 | +100 | Microfusion Cell | 5 | 8 | 63 | 30 | 2 | 900 | Point Lookout | Unique Mesmetron |
| Shock Baton | 20 | 46 | N/A | x1 | 4 | N/A | N/A | 2 | 35 | 19 | 1.05 | 250 | Mothership Zeta | +2 Shock Dmg/5sec |
| Electro-Suppressor | 25 | 57 | N/A | x1 | 4 | N/A | N/A | 2 | 35 | 15 | 1.67 | 250 | Mothership Zeta | Unique Shock Baton; no shock Damage; Knock-down on critical |
| Samurai's Sword | 24 | 55 | N/A | x2 | +40 | N/A | N/A | 3 | 25 | 19 | 1.26 | 1000 | Mothership Zeta | |
| Paulson's Revolver | 45 | 81 | 3 | x2 | +35 | .44 Round, Magnum | 6 | 4 | 75 | 32 | 1.4 | 240 | Mothership Zeta | Unique Scoped .44 Magnum; no scope; fires 9 projectiles per shot |
| Alien Atomizer | 35 | 43 | 0 | x1 | +40 | Alien Power Module | 20 | 2 | 250 | 20 | 1.75 | 1000 | Mothership Zeta | |
| Atomic Pulverizer | 37 | 46 | 0 | x2 | +40 | Alien Power Module | 20 | 2 | 250 | 12 | 3.08 | 1000 | Mothership Zeta | Unique Alien Atomizer |
| Captain's Sidearm | 35 | 43 | 3 | x1 | +40 | Alien Power Module | 30 | 2 | 250 | 20 | 1.75 | 1000 | Mothership Zeta | Unique Alien Blaster; uses different ammo, fires 6 projectiles per shot, consumes 3 power modules per shot |
| MPLX Novasurge | 80 | 76 | 0.5 | x3 | +75 | Microfusion Cell | 16 | 6 | 142 | 21 | 3.8 | 600 | Mothership Zeta | Unique Plasma Pistol ; uses two cells per shot |
| Alien Disintegrator | 65 | 41 | 1 | x2 | +50 | Alien Power Module | 100 | 7 | 43 | 30 | 2.17 | 1000 | Mothership Zeta | |
| Destabilizer | 30 | 67 | 1.5 | x0.44 | +20 | Alien Power Module | 100 | 7 | 171 | 25 | 1.2 | 1500 | Mothership Zeta | Unique Disintegrator; Automatic |
| Drone Cannon | 40 +100 AoE | 85 | 0.5 | x1 | +50 | Alien Power Module | 1 | 18 | 111 | 30 | 4.67 | 1000 | Mothership Zeta | |
| Drone Cannon Ex-B | 40 +100 AoE | 85 | 0.5 | x1 | +50 | Alien Power Module | 1 | 18 | 111 | 30 | 4.67 | 1000 | Mothership Zeta | Unique Drone Cannon; doesn't bounce off walls |
| Cryo Grenade | 1 | N/A | N/A | N/A | N/A | N/A | N/A | 0.5 | 100 | 24 | 0.04 | 5 | Mothership Zeta | Stuns and freezes enemies for 3 secs |
| Cryo Mine | 1 | N/A | N/A | N/A | N/A | N/A | N/A | 0.5 | 50 | 35 | 0.03 | 5 | Mothership Zeta | Stuns and freezes enemies for 3 secs |
- Damage calculated under Pyromaniac (1 Rank)
Unused weapons
Cut content, these weapons are only available through console commands.
| NAME | DMG / SHOT | DPS | SPRD | CRIT % MOD | CRIT DMG | AMMO | MAG | WG | V:W | AP | DMG / AP | add-on | Notes |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Black Bart's Bane | 8 | 6 | 0.5 | x1 | +8 | BB's | 100 | 2 | 30 | 28 | 0.29 | - | Unique BB Gun |
| Breaker | 12 | 17 | N/A | x0 | N/A | N/A | N/A | 4 | 8 | 35 | 0.34 | - | Unique Nail Board |
| Curse Breaker | 13 | 18 | N/A | x1.5 | +13 | N/A | N/A | 3 | 25 | 25 | 0.52 | - | Unique Baseball Bat |
| Excalibat | 13 | 18 | N/A | x1.5 | +13 | N/A | N/A | 3 | 25 | 25 | 0.52 | - | Unique Baseball Bat |
| Law Dog | 9 | 30 | 0.5 | x1 | +9 | .32 | 5 | 2 | 105 | 20 | 0.45 | - | Unique .32 Pistol |
| Love Tap | 8 | 4 | N/A | x2 | +8 | N/A | N/A | 1 | 20 | 15 | 0.53 | - | Unique Brass Knuckles |
| Mirelurk Bait Grenade | 0 | 0 | N/A | x1 | +0 | N/A | N/A | 1 | 5 | N/A | 0 | - | Appears to be a harmless noise-maker w/ knock-back |
| O'Grady's Peacemaker | 6 | 13 | N/A | x1 | +6 | N/A | N/A | 2 | 50 | 45 | 0.13 | - | Unique Police Baton |
| Wanda | 12 | 48 | 1.5 | x0.125 | +12 | 5.56mm | 30 | 7 | 71 | 23 | 1.57 | - | Unique Assault Rifle |
| Discharge Hammer | 25 | 35 | N/A | x1 | +25 | N/A | N/A | 20 | 9 | 38 | 0.66 | Broken Steel | Unique Super Sledge |
| Pa's Fishing Aid | 80 | ? | 1 | x1 | +40 | Shotgun Shell | 2 | 6 | 58 | 35 | 2.29 | Point Lookout | Unique Double-Barrel Shotgun |
| Katana | 15 | ? | N/A | x1 | 4 | N/A | N/A | 2 | 35 | 19 | 0.79 | Mothership Zeta | |
| Spanner | 15 | ? | N/A | x1 | 4 | N/A | N/A | 2 | 35 | 19 | 0.79 | Mothership Zeta |
Other cut content weapons that are not usable:
