Fallout 3 weapons
From The Vault
Contents |
Column Explanations
- DMG / HIT or SHOT: This information comes straight from the G.E.C.K. and shows the damage caused by a single click of the mouse/trigger. For most Small Guns, that's a single bullet, but for shotguns it's a single shell (containing several small BB-like projectiles), and for the Gatling Laser it's a single beam. This stat is most useful for comparing semi-automatic weapons like rifles, where you can see the full damage caused by a single shot, regardless of how long it takes to load and fire the next one.
- DPS: This stands for damage per second. Note: the G.E.C.K.'s DPS calculations are misleading, Vault administration is in the process of replacing them with hand calculations verified by in-game stopwatch trials.
- MDPS: This is the modified damage per second number that takes critical hits into account. It assumes a non-V.A.T.S. attack, a Luck of 5, no perks (Finesse, Survival Expert, etc.), 100 skill and 100 weapon condition.
- ROF: This stands for rate of fire in shots per second.
- SPRD: This is the Min Spread stat from the G.E.C.K. (the Spread stat is not used). It refers to the accuracy of a ranged weapon. 0 means the weapon can potentially fire perfectly straight, if stance, weapon skill, and weapon condition are optimal. Anything above 0 means the shots may deviate from center by that many degrees regardless of stance, skill, or condition.
- CRIT % MULT: The multiplier applied to your character's critical hit chance. This modifier applies to each individual attack you make (e.g. each 5mm bullet fired from your Minigun). For example, if your character has a critical hit chance of 5%, and the weapon you're using has a CRIT % MULT of x2, then each shot has a 5% x 2 = 10% chance to critically hit. For automatic weapons (assault rifles, SMGs, Miniguns, etc.) the Crit % Mult stat in the G.E.C.K. is divided by the G.E.C.K.'s Fire Rate stat, hence the very small multiplier for automatic weapons. This is done to compensate for the sheer number of bullets being fired.
- CRIT DMG: The amount of damage that is added when you score a critical strike. The more specialized Sneak Attack Critical deals twice the damage of a common critical strike.
- AP: The amount of Action Points used per shot in V.A.T.S.
- AOE: This stands for area of effect it's an unknown unit of measurement displayed in the G.E.C.K.
- HP: This is the Health stat from the G.E.C.K. It determines how fast a weapon breaks down. The more HP, the slower the rate of decay.
- MAG: The magazine capacity of the firearm. Basically, how much ammo it can hold.
- V:W: Value to Weight ratio.
Unique - A designation for any of the "named" versions of common weapons, the unique moniker is used within these charts to define which common weapons can be used as spare parts for repairs - unique weapons are listed in green.
For more information about ammo, see: Fallout 3 ammunition.
Unarmed
| NAME | Base DMG / HIT | DPS | MDPS | ROF | CRIT % MULT | CRIT DMG | WG | V:W | AP | DMG / AP | HP | Notes |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Brass Knuckles | 6 | 9 | 9 | 1.55 | x1 | +6 | 1 | 20 | 18 | 0.33 | 200 | |
| Spiked Knuckles | 9 | 14 | 15 | 1.55 | x1 | +9 | 1 | 25 | 19 | 0.47 | 300 | |
| Plunkett's Valid Points | 12 | 19 | 20 | 1.55 | x2 | +12 | 1 | 30 | 15 | 0.80 | 200 | Unique Spiked Knuckles |
| Power Fist | 20 | 27 | 28 | 1.33 | x1 | +20 | 6 | 17 | 28 | 0.71 | 500 | |
| The Shocker | 20 | 25 | 26 | 1.25 | x1 | +20 | 6 | 25 | 25 | 0.80 | 400 | Unique Power Fist, +25 to machines |
| Deathclaw Gauntlet | 20 | 28 | 39 | 1.3 | x5 | +30 | 10 | 15 | 26 | 0.77 | 600 | Ignores Damage Resist (DR) |
| Fisto! | 25 | 31 | 34 | 1.25 | x1.5 | +25 | 6 | 17 | 25 | 1.00 | 600 | Unique Power Fist |
| Steel Knuckles | 9 | 14 | 15 | 1.55 | x1 | +9 | 1 | 20 | 14 | 0.64 | 500 | The Pitt DLC; Unique Brass Knuckles |
Melee Weapons
| NAME | Base DMG / HIT | DPS | CRIT % MULT | CRIT DMG | MDPS | WG | V:W | AP | DMG / AP | HP | Notes |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Repellent Stick | 1 | 2 | x0 | N/A | 2 | 3 | 40 | 40 | 0.03 | 100 | Kills Mole Rats after 5s, or 2 hits |
| Pool Cue | 3 | 4 | x0 | 4 | N/A | 1 | 15 | 27 | 0.11 | 50 | |
| Rolling Pin | 3 | 5 | x0 | N/A | 5 | 1 | 10 | 24 | 0.13 | 100 | |
| Police Baton | 4 | 9 | x1 | +4 | 9 | 2 | 35 | 25 | 0.16 | 250 | |
| Knife | 4 | 11 | x1 | +4 | 12 | 1 | 20 | 20 | 0.20 | 100 | |
| Ant's Sting | 4 | 11 | x1 | +4 | 12 | 1 | 30 | 20 | 0.20 | 250 | +4 Poison Dmg/10s; Unique Knife |
| Switchblade | 5 | 14 | x2 | +9 | 17 | 1 | 35 | 18 | 0.28 | 100 | |
| The Break | 6 | 9 | x1 | +6 | 9 | 1 | 50 | 27 | 0.22 | 200 | Unique Pool Cue |
| Tire Iron | 6 | 13 | x1 | +6 | 14 | 3 | 13 | 27 | 0.22 | 200 | |
| Combat Knife | 7 | 20 | x3 | +13 | 26 | 1 | 50 | 17 | 0.41 | 450 | |
| Trench Knife | 7 | 20 | x3 | +13 | 1 | 50 | 17 | 0.41 | 450 | Operation: Anchorage DLC; Unique Combat Knife | |
| Nail Board | 8 | 12 | x0 | N/A | 12 | 4 | 8 | 27 | 0.30 | 60 | |
| Baseball Bat | 9 | 12 | x1 | +9 | 13 | 3 | 18 | 25 | 0.36 | 400 | |
| Lead Pipe | 9 | 20 | x1 | +18 | 22 | 3 | 25 | 24 | 0.38 | 300 | |
| Chinese Officer's Sword | 10 | 23 | x2 | +15 | 26 | 3 | 25 | 28 | 0.36 | 500 | |
| Highwayman's Friend | 10 | 23 | x1 | +10 | 24 | 5 | 15 | 27 | 0.37 | 500 | Unique Tire Iron |
| Butch's Toothpick | 10 | 29 | x2.5 | +13 | 34 | 5 | 10 | 18 | 0.56 | 150 | Unique Switchblade |
| Occam's Razor | 10 | 29 | x3 | +13 | 35 | 1 | 65 | 17 | 0.59 | 600 | Unique Combat Knife |
| Stabhappy | 10 | 29 | x4 | +15 | 38 | 1 | 65 | 17 | 0.59 | 600 | Bonus limb damage; Unique Combat Knife |
| Board of Education | 12 | 18 | x1 | +12 | 19 | 4 | 15 | 27 | 0.44 | 150 | Unique Nailboard |
| Vampire's Edge | 15 | 34 | x3 | +20 | 41 | 1 | 100 | 28 | 0.54 | 750 | Unique Chinese Officer's Sword |
| Sledgehammer | 20 | 30 | x1 | +10 | 31 | 12 | 11 | 38 | 0.53 | 500 | |
| Simulated Rolling Pin | 20 | 46 | x0 | N/A | 46 | 2 | 5 | 24 | 0.83 | 100 | Tranquility Lane only |
| Super Sledge | 25 | 37 | x1 | +25 | 39 | 20 | 9 | 38 | 0.66 | 750 | |
| Ripper | 30 | 30 | x0 | N/A | 30 | 6 | 17 | 65 | 0.46 | 600 | |
| Jack | 30 | 30 | x1 | +15 | 31 | 6 | 33 | 65 | 0.46 | 800 | +50% Limb damage; Unique Ripper |
| The Tenderizer | 30 | 45 | x1 | +15 | 46 | 12 | 19 | 38 | 0.79 | 750 | Removes 5 DR per strike (function not implemented; see article); Unique Sledgehammer |
| Fawkes' Super Sledge | 32 | 59 | x1 | +32 | 62 | 18 | 17 | 38 | 0.84 | 1000 | Unique Super Sledge |
| Shishkebab | 35 / (53) | 80 / (120) | x2 | +24 / (+36) | 85 / (125) | 3 | 67 | 28 | 1.25 / (1.89) | 750 | +2/(3) Fire Dmg/5s; Schematic locations |
| Jingwei's Shocksword | 35 | 80 | x2 | +25 | 3 | 167 | 28 | 1.25 | 850 | Operation: Anchorage DLC; Unique Chinese Officer's Sword | |
| Auto Axe | 35 | 35 | x0 | N/A | 35 | 20 | 10 | 65 | 0.54 | 800 | The Pitt DLC |
| The Mauler | 45 | 45 | x0 | N/A | 45 | 20 | 10 | 50 | 0.90 | 800 | The Pitt DLC; Unique Auto Axe |
| Steel Saw | 16 | 16 | x0 | N/A | 16 | 20 | 10 | 65 | 0.25 | 500 | The Pitt DLC |
| Man Opener | 35 | 35 | x0 | N/A | 35 | 20 | 10 | 65 | 0.90 | 800 | The Pitt DLC; Unique Steel Saw; Ignores Damage Resist (DR) |
- Damage calculated under Pyromaniac (1 Rank)
Small Guns
| NAME | DMG /
SHOT | DPS | SPRD | CRIT %
MULT | CRIT
DMG | MDPS | AMMO | MAG | WG | V:W | AP | DMG
/ AP | HP | TYPE | Notes |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chinese Pistol | 4 | 3 | 1 | x1 | +4 | 3 | 10mm | 10 | 2 | 95 | 17 | 0.24 | 150 | Pistol | |
| Zhu-Rong v418 Chinese Pistol | 4 | 9 | 1 | x2 | +4 | 10 | 10mm | 10 | 2 | 145 | 17 | 0.24 | 200 | Pistol | +2 Fire Dmg/5s; Unique Chinese Pistol |
| Dart Gun | 6 | 2 | 0 | x2.5 | +12 | 3 | Dart | 1 | 3 | 167 | 25 | 0.24 | 150 | Pistol | +8 Poison Dmg/8s; Cripples legs (except machines); Silent |
| .32 Pistol | 6 | 10 | 0.5 | x1 | +6 | 11 | .32 | 5 | 2 | 55 | 20 | 0.30 | 100 | Pistol | |
| Silenced 10mm Pistol | 8 | 14 | 0.5 | x2 | +5 | 15 | 10mm | 12 | 3 | 83 | 21 | 0.38 | 80 | Pistol | Silent |
| 10mm Pistol | 9 | 16 | 0.5 | x1 | +9 | 17 | 10mm | 12 | 3 | 75 | 17 | 0.53 | 150 | Pistol | |
| Colonel Autumn's 10mm Pistol | 13 | 23 | 0.5 | x1 | +13 | 24 | 10mm | 12 | 3 | 108 | 17 | 0.77 | 225 | Pistol | Unique 10mm Pistol |
| Scoped .44 Magnum | 35 | 63 | 0.3 | x2 | +35 | 69 | .44 | 6 | 4 | 75 | 32 | 1.09 | 240 | Pistol | |
| Blackhawk | 55 | 100 | 0.3 | x2 | +45 | 108 | .44 | 6 | 4 | 125 | 32 | 1.72 | 360 | Pistol | Unique Scoped .44 Magnum |
| 10mm SMG | 7 | 35 | 1.5 | x0.1 | +7 | 35 | 10mm | 30 | 5 | 66 | 20 | 1.40 | 250 | Pistol-Automatic | |
| Sydney's 10mm "Ultra" SMG | 9 | 45 | 1.5 | x0.1 | +9 | 45 | 10mm | 50 | 5 | 86 | 20 | 1.80 | 250 | Pistol-Automatic | Unique 10mm SMG |
| Assault Rifle | 8 | 32 | 1.5 | x0.125 | +8 | 32 | 5.56mm | 24 | 7 | 43 | 23 | 1.04 | 300 | Rifle-Automatic | |
| Chinese Assault Rifle | 11 | 44 | 1.5 | x0.125 | +10 | 44 | 5.56mm | 24 | 7 | 71 | 23 | 1.44 | 400 | Rifle-Automatic | |
| Xuanlong Assault Rifle | 12 | 48 | 1.5 | x0.125 | +12 | 48 | 5.56mm | 36 | 7 | 57 | 23 | 1.57 | 400 | Rifle-Automatic | Unique Chinese Assault Rifle |
| B.B. Gun | 4 | 3 | 0.5 | x1 | +4 | 3 | BB's | 100 | 2 | 18 | 28 | 0.14 | 50 | Rifle | |
| Hunting Rifle | 25 | 16 | 0.3 | x1 | +25 | 17 | .32 | 5 | 6 | 25 | 25 | 1.00 | 500 | Rifle | |
| Ol' Painless | 30 | 19 | 0 | x1 | +30 | 20 | .32 | 5 | 6 | 42 | 23 | 1.30 | 500 | Rifle | Unique Hunting Rifle |
| Railway Rifle | 30 | 60 | 0.75 | x3 | +30 | 69 | Railway Spikes | 8 | 9 | 22 | 24 | 1.25 | 200 | Rifle | Schematic locations |
| Sniper Rifle | 40 | 42 | 0 | x5 | +40 | 53 | .308 | 5 | 10 | 30 | 38 | 1.05 | 100 | Rifle | |
| Victory Rifle | 40 | 42 | 0 | x3 | +40 | 48 | .308 | 5 | 10 | 45 | 38 | 0.89 | 300 | Rifle | Unique Sniper Rifle, Knock-down on critical |
| Reservist's Rifle | 40 | 64 | 0 | x5 | +40 | 80 | .308 | 3 | 10 | 50 | 32 | 1.25 | 150 | Rifle | Unique Sniper Rifle |
| Lincoln's Repeater | 50 | 37 | 0 | x2 | +50 | 41 | .44 | 15 | 5 | 100 | 25 | 2.00 | 600 | Rifle | Unique |
| Sawed-Off Shotgun | 50 | 24 | 7 | x0 | N/A | 24 | Shotgun Shell | 2 | 6 | 32 | 37 | 1.35 | 250 | Pistol-Shotgun | |
| Combat Shotgun | 55 | 35 | 3 | x1 | +27 | 36 | Shotgun Shell | 12 | 7 | 29 | 27 | 2.04 | 240 | Rifle-Shotgun | |
| The Kneecapper | 75 | 35 | 4 | x0 | N/A | 35 | Shotgun Shell | 2 | 5 | 70 | 37 | 2.03 | 250 | Pistol-Shotgun | Unique Sawed-Off Shotgun |
| The Terrible Shotgun | 80 | 51 | 6 | x1 | +40 | 52 | Shotgun Shell | 12 | 10 | 25 | 27 | 2.96 | 350 | Rifle-Shotgun | Unique Combat Shotgun |
| Wild Bill's Sidearm | 10 | 33 | 0.5 | x1 | +15 | ? | .32 | 5 | 2 | 125 | 20 | 0.50 | 250 | Pistol | The Pitt DLC; Unique .32 Pistol |
| Infiltrator | 7 | 28 | 1.5 | x0.125 | +10 | ? | 5.56mm | 24 | 7 | 57 | 23 | 0.91 | 300 | Rifle-Automatic | The Pitt DLC; Silent |
| Perforator | 10 | 30 | 0.5 | x0.25 | +14 | ? | 5.56mm | 24 | 7 | 86 | 27 | 1.11 | 300 | Rifle-Automatic | The Pitt DLC; Unique Infiltrator; Silent |
| Callahan's Magnum | 65 | 118 | 0.3 | x2 | +50 | ? | .44 | 6 | 4 | 188 | 25 | 2.6 | 400 | Pistol | Broken Steel DLC; Unique Scoped .44 Magnum |
- Pistols are affected by Gunslinger
- Rifles are affected by Commando
- Automatic Pistols (SMGs) fire in 4-round bursts in VATS
- All Assault Rifles (except the Perforator) fire in 3-round bursts in VATS
- The Perforator fires in 2-round bursts in VATS
Energy Weapons
| NAME | DMG /
SHOT | DPS | SPRD | CRIT %
MULT | CRIT
DMG | MDPS | AMMO | MAG | WG | V:W | AP | DMG
/ AP | HP | TYPE | Notes |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Laser Pistol | 12 | 11 | 0 | x1.5 | +12 | 12 | Energy Cell | 30 | 3 | 107 | 17 | 0.71 | 350 | Pistol | |
| Smuggler's End | 18 | 17 | 0 | x1.5 | +18 | 18 | Energy Cell | 30 | 2 | 225 | 17 | 1.06 | 500 | Pistol | Unique Laser Pistol |
| Protectron's Gaze | 24 | 71 | 2.5 | x1 | +24 | 75 | Energy Cell | 20 | 3 | 107 | 17 | 1.41 | 500 | Pistol-Shotgun | Fires 5 beams at once but only uses 1 ammo unit; Unique Laser Pistol |
| Colonel Autumn's Laser Pistol | 10 | 60 | 0 | x0.17 | +22 | 61 | Energy Cell | 30 | 2 | 210 | 17 | 1.18 | 500 | Pistol-Automatic | Automatic; Unique Laser Pistol |
| Plasma Pistol | 25 | 23 | 0.5 | x2 | +25 | 25 | Energy Cell | 16 | 3 | 120 | 17 | 1.47 | 400 | Pistol | |
| Alien Blaster | 100 | 125 | 0 | x100 | +100 | 250 | Alien Power Cell | 10 | 2 | 250 | 20 | 5.00 | 500 | Pistol | |
| Firelance | 80 / (120) | 100 / (150) | 0 | x100 | +80 / (+120) | 200 / (300) | Alien Power Cell | 10 | 2 | 375 | 20 | 4.00 / (6.00) | 200 | Pistol | +2 Fire Dmg/5s; Unique Alien Blaster |
| Laser Rifle | 23 | 21 | 0 | x1.5 | +22 | 23 | MF Cell | 24 | 8 | 125 | 17 | 1.35 | 1000 | Rifle | |
| Wazer Wifle | 28 | 26 | 0 | x1.5 | +28 | 28 | MF Cell | 30 | 8 | 113 | 17 | 1.65 | 1800 | Rifle | Unique Laser Rifle |
| Plasma Rifle | 45 | 42 | 0.2 | x2 | +44 | 46 | MF Cell | 12 | 8 | 225 | 25 | 1.80 | 900 | Rifle | |
| A3-21's Plasma Rifle | 50 | 47 | 0.2 | x2.5 | +50 | 53 | MF Cell | 12 | 8 | 275 | 25 | 2.00 | 1200 | Rifle | Unique Plasma Rifle |
| Gauss Rifle | 100 | 29 | 0 | x5 | +50 | MF Cell | 1 | 12 | 42 | 38 | 2.63 | 1500 | Rifle | Operation: Anchorage DLC; Only repairable by NPC | |
| Mesmetron | 1 | 1 | 0 | x1 | 0 | 1 | Mesmetron Power Cell | 5 | 2 | 250 | 65 | 0.015 | 100 | Other | |
| Metal Blaster | 55 | 52 | 2.5 | x1.5 | +27 | 69.23 | MF Cell | 24 | 8 | 125 | 17 | 3.24 | 1000 | Rifle-Shotgun | The Pitt DLC; Unique Laser Rifle; Fires 9 beams per shot |
| Tri-Beam Laser Rifle | 75 | 71 | 2.0 | x1.5 | +15 | 74.20 | MF Cell | 24 | 9 | 111 | 23 | 3.26 | 1000 | Rifle-Shotgun | Broken Steel DLC; Unique Laser Rifle; Fires 3 beams per shot, uses 3 MF cells |
| Tesla Cannon | 120 | 30 | 0 | x2 | +30 | 30.75 | Electron Charge Pack | 1 | 8 | 225 | 37 | 3.24 | 900 | Energy Cannon | Broken Steel DLC |
- Pistols are affected by Gunslinger
- Rifles are affected by Commando
- Colonel Autumn's Laser Pistol fires in 2-round bursts in VATS.
- Cryolator is not listed, it was removed from the final version of the game
Big Guns
Direct-Fire
| NAME | DMG /SHOT | DPS | SPRD | CRIT %MULT | CRIT DMG | MDPS | AMMO | MAG | WG | V:W | AP | DMG/ AP | HP | Notes |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Rock-It Launcher | 50 | 167 | 1 | x1 | +25 | 171 | Junk | N/A | 8 | 25 | 32 | 1.56 | 300 | Schematic locations |
| Minigun | 5 | 50 | 2 | x0 | N/A | 50 | 5mm | 240 | 18 | 56 | 30 | 1.33 | 1000 | |
| Eugene | 7 | 70 | 2 | x0 | N/A | 70 | 5mm | 240 | 18 | 83 | 30 | 1.87 | 1500 | Unique Minigun |
| Flamer | 16 / (24) | 64 / (96) | 0.5 | x4 | +1 / (+2) | 64 / (96) | Fuel | 60 | 15 | 33 | 50 | 0.96 / (1.44) | 200 | +2/(3) Fire Dmg/5s |
| Gatling Laser | 8 | 80 | 0.5 | x0.05 | +6 | 80 | EC Pack | 240 | 18 | 111 | 30 | 2.13 | 1500 | |
| Burnmaster | 24¹ | 96¹ | 0.5 | x0.5 | +1 | 96 | Fuel | 60 | 15 | 33 | 50 | 1.44 | 200 | +2¹ Fire Dmg/5s; Unique Flamer |
| Vengeance | 11 | 110 | 0.5 | x1 | +12 | 110 | EC Pack | 240 | 18 | 133 | 30 | 2.93 | 2000 | Unique Gatling Laser |
| Rapid-Torch Flamer | 16 / (24) | 64 / (96) | 0.5 | x4 | +1 / (+2) | ? | Fuel | 60 | 15 | 33 | 50 | 0.32 / (0.48) | 200 | Broken Steel DLC; +2/(3) Fire Dmg/5s; Unique Flamer |
| Slo-Burn Flamer | 18 / (27) | 72 / (108) | 0.5 | x4 | +1 / (+2) | ? | Fuel | 60 | 15 | 33 | 50 | 0.36 / (0.54) | 200 | Broken Steel DLC; +2/(3) Fire Dmg/5s; Unique Flamer |
| Precision Gatling Laser | 8 | 80 | 0.5 | x4 | +6 | 92 | EC Pack | 240 | 18 | 167 | 30 | 0.27 | 1500 | Broken Steel DLC; Unique Gatling Laser |
| Heavy Incinerator | 15 / (22.5) | 70 / (105) | 0.5 | x0.5 | +5 / (7.5) | ? | Fuel | 24 | 15 | 120 | 50 | 0.3 / (0.45) | 200 | Broken Steel DLC |
- Damage calculated under Pyromaniac (1 Rank)
- ¹ Damage is unaffected by Pyromaniac
- Miniguns and Gatling Lasers fire in 8-round bursts in VATS
- Flamers fire in 3-round bursts in VATS
Area-of-Effect
| NAME | DMG /
SHOT | AOE
RADIUS | DPS | SPRD | AMMO | MAG | WG | V:W | AP | DMG
/ AP | HP | Notes |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Missile Launcher | 20 +150 AoE | 450 | 36 | 0.5 | Missile | 1 | 20 | 25 | 55 | 3.09 | 100 | |
| Miss Launcher | 20 +200 AoE | 256 | 47 | 0.5 | Missile | 1 | 15 | 27 | 55 | 4.00 | 100 | Lobs the missile, limited range; Unique Missile Launcher |
| Fat Man | 10 +1600 AoE | 800 | 443 | 2 | Mini Nuke | 1 | 30 | 33 | 65 | 24.77 | 100 | |
| Experimental MIRV | 10 +1600 AoE x8 | 800 | 2542 | 13 | Mini Nuke | 8 | 30 | 83 | 65 | 24.77 | 300 | Fires up to 8 Mini Nukes; Unique Fat Man |
- Area-of-Effect weapons have a Crit % Modifier of 0, which eliminates any chance to critically hit with them.
Explosives
| NAME | DMG / HIT | DPS w/ Reloads | ROF w/ Reloads | AOE RADIUS | WG | V:W | AP | DMG / AP | NOTES |
|---|---|---|---|---|---|---|---|---|---|
| Pulse Grenade | 1+10 AOE, 12, 14, 17 | 6 | 0.52 | 450 | 0.5 | 80 | 24 | 0.46 | +200 damage to machines |
| Pulse Mine | 1+10 AOE, 12, 14, 17 | 5 | 0.47 | 450 | 0.5 | 80 | 35 | 0.31 | +200 damage to machines |
| Frag Grenade | 1+100 AOE, 121, 141, 162 | 55 | 0.55 | 450 | 0.5 | 50 | 24 | 4.21 | |
| Frag Mine | 1+100 AOE, 121, 141, 162 | 47 | 0.47 | 192 | 0.5 | 50 | 35 | 2.89 | |
| Plasma Grenade | 1+150 AOE, 181, 211, 242 | 83 | 0.55 | 450 | 0.5 | 100 | 24 | 6.29 | |
| Plasma Mine | 1+150 AOE, 181, 211, 242 | 71 | 0.47 | 192 | 0.5 | 100 | 35 | 4.31 | |
| Nuka Grenade | 1+500 AOE† | 275 | 0.55 | 450 | 0.5 | 100 | 24 | 20.88 | +2 Fire Dmg; +100 Rads; Schematic locations |
| Bottlecap Mine | 1+500 AOE, 601, 701, 802 | 155 | 0.31 | 256 | 0.5 | 125 | 35 | 14.31 | Schematic locations |
- † Damage is unaffected by Demolition Expert
- Damage calculated under Demolition Expert (3 Ranks)
Custom Built Weapons
| NAME | SKILL | CODE | Components |
|---|---|---|---|
| Bottlecap Mine | Explosives | 0000433A, 000BAFFB | Components |
| Dart Gun | Small Guns | 0000432A, 000BAFFA | Components |
| Deathclaw Gauntlet | Unarmed | 0000432B, 000BAFFC | Components |
| Nuka Grenade | Explosives | 00004342, 000BAFFD | Components |
| Railway Rifle | Small Guns | 00004348, 000BAFFE | Components |
| Rock-It Launcher | Big Guns | 0000434B, 000BAFFF | Components |
| Shishkebab | Melee Weapons | 0000434E, 000BB000 | Components |
- Schematic CODE.
- Cryolator, also a custom-built weapon, was removed from the game
Downloadable content weapons
These weapons appear in the three add-ons Operation: Anchorage (released on January 27, 2009), The Pitt (released on March 25, 2009) and Broken Steel (released on May 5, 2009).
| NAME | DMG /
SHOT | DPS | SPRD | CRIT %
MULT | CRIT
DMG | AMMO | MAG | WG | V:W | AP | DMG
/ AP | HP | DLC | Notes |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Gauss Rifle | 100 | 29 | 0.0 | x5 | +50 | MF Cell | 1 | 12 | 42 | 38 | 2.63 | 1500 | Operation: Anchorage | Only repairable by NPCs; Unique Rail gun Sniper Rifle |
| Trench Knife | 7 | 20 | N/A | x3 | +13 | N/A | N/A | 1 | 50 | 17 | 0.41 | 450 | Operation: Anchorage | Unique Combat Knife |
| Jingwei's Shocksword | 35 | 80 | N/A | x2 | +25 | N/A | N/A | 3 | 167 | 28 | 1.25 | 850 | Operation: Anchorage | Unique Chinese Officer's Sword; stuns robots and does +2 damage for 5secs |
| Infiltrator | 7 | 28 | 1.5 | x1 | +10 | 5.56mm Round | 24 | 7 | 57 | 23 | 0.91 | 300 | The Pitt | |
| Auto Axe | 35 | 35 | N/A | x0 | N/A | N/A | N/A | 20 | 10 | 65 | 0.54 | 800 | The Pitt | |
| Man Opener | 35 | 35 | N/A | x0 | N/A | N/A | N/A | 20 | 10 | 65 | 0.90 | 800 | The Pitt | Unique Auto Axe; ignores damage resistance (DR) |
| The Mauler | 45 | 45 | N/A | x0 | N/A | N/A | N/A | 20 | 10 | 50 | 0.90 | 800 | The Pitt | Unique Auto Axe; automatically blocks when hit by another melee weapon |
| Perforator | 10 | 30 | 0.5 | x.25 | +14 | 5.56mm Round | 24 | 7 | 86 | 27 | 1.11 | 300 | The Pitt | Unique Infiltrator; repairable only by Assault Rifles, and fires slower and only fires 2 shots in V.A.T.S. |
| Metal Blaster | 55 | 52 | 2.5 | x1.5 | +27 | Microfusion Cell | 24 | 8 | 125 | 17 | 3.24 | 1000 | The Pitt | Unique Laser Rifle; and fires 9 beams at a time |
| Steel Knuckles | 20 | 14 | N/A | x1.0 | +9 | N/A | N/A | 1 | 20 | 14 | 0.64 | 500 | The Pitt | Unique Brass Knuckles |
| Steel Saw | 16 | 16 | N/A | x0 | N/A | N/A | N/A | 20 | 10 | 65 | 0.25 | 500 | The Pitt | Weaker then the AutoAxe |
| Wild Bill's Sidearm | 10 | 33 | 0.5 | x1 | +15 | .32 Caliber Round | 5 | 2 | 125 | 20 | 0.50 | 250 | The Pitt | Unique .32 Pistol |
| Tesla Cannon | 120 | 30 | 0 | x2 | +30 | Electron Charge Pack | 1 | 8 | 225 | 37 | 3.24 | 900 | Broken Steel | |
| Callahan's Magnum | 65 | 118 | 0.3 | x2 | +50 | .44 Round, Magnum | 6 | 4 | 188 | 25 | 2.6 | 400 | Broken Steel | Unique Scoped .44 Magnum, stronger than Blackhawk, obtainable after Who Dares Wins by destroying the Citadel. |
| Heavy Incinerator | 15 / (22.5) | 70 / (105) | 0.5 | x4 | +5 / (+7.5) | Flamer Fuel | 24 | 15 | 120 | 50 | 0.3 / (0.45) | 200 | Broken Steel | Flame mortar, carried by Enclave Hellfire Troopers, benefits from Pyromaniac. +5/(3) Fire Dmg/5s |
| Precision Gatling Laser | 8 | 80 | 0 | x4 | +6 | Electron Charge Pack | 240 | 18 | 167 | 30 | 0.27 | 1500 | Broken Steel | Unique Gatling Laser. |
| Rapid-Torch Flamer | 16 / (24) | 64 / (96) | 0.5 | x4 | +1 / (+2) | Flamer Fuel | 60 | 15 | 33 | 50 | 0.32 / (0.48) | 200 | Broken Steel | Unique Flamer; +2/(3) Fire Dmg/5s, and a faster reload |
| Slo-Burn Flamer | 18 / (27) | 72 / (108) | 0.5 | x4 | +1 / (+2) | Flamer Fuel | 60 | 15 | 33 | 50 | 0.36 / (0.54) | 200 | Broken Steel | Unique Flamer; +8/(3) Fire Dmg/5s, and a slower reload |
| Tri-Beam Laser Rifle | 75 | 71 | 2.0 | x1.5 | +15 | Microfusion Cell | 24 | 9 | 111 | 23 | 3.26 | 1000 | Broken Steel | Fires three beams in one shot, uses three MF cells per shot, repairable only by other Tri-Beam Laser Rifles. |
- Damage calculated under Pyromaniac (1 Rank)
Unused weapons
Cut content, these weapons are only available through console commands.
| NAME | DMG / SHOT | DPS | SPRD | CRIT % MOD | CRIT DMG | AMMO | MAG | WG | V:W | AP | DMG / AP | add-on | Notes |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Black Bart's Bane | 8 | 6 | 0.5 | x1 | +8 | BB's | 100 | 2 | 30 | 28 | 0.29 | - | Unique BB Gun |
| Breaker | 12 | 17 | N/A | x0 | N/A | N/A | N/A | 4 | 8 | 35 | 0.34 | - | Unique Nail Board |
| Curse Breaker | 13 | 18 | 0.0 | x1.5 | +13 | N/A | N/A | 3 | 25 | 25 | 0.52 | - | Unique Baseball Bat |
| Excalibat | 13 | 18 | N/A | x1.5 | +13 | N/A | N/A | 3 | 25 | 25 | 0.52 | - | Unique Baseball Bat |
| Law Dog | 9 | 30 | 0.5 | x1 | +9 | .32 | 5 | 2 | 105 | 20 | 0.45 | - | Unique .32 Pistol |
| Love Tap | 8 | 4 | N/A | x2 | +8 | N/A | N/A | 1 | 20 | 15 | 0.53 | - | Unique Brass Knuckles |
| Mirelurk Bait Grenade | 0 | 0 | N/A | x1 | +0 | N/A | N/A | 1 | 5 | N/A | 0 | - | Appears to be a harmless noise-maker w/ knock-back |
| O'Grady's Peacemaker | 6 | 13 | N/A | x1 | +6 | N/A | N/A | 2 | 50 | 45 | 0.13 | - | Unique Police Baton |
| Wanda | 12 | 48 | 1.5 | x0.125 | +12 | 5.56mm | 30 | 7 | 71 | 23 | 1.57 | - | Unique Assault Rifle |
| Discharge Hammer | 25 | 35 | N/A | x1 | 25 | N/A | N/A | 20 | 9 | 38 | 0.66 | Broken Steel | Unique Super Sledge |
Non-player weapons
See also
