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==General information== |
==General information== |
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[[File:FO3 Keys GECK.png|right|210px|thumb|Keys: clean, dirty, red pass card.]] |
[[File:FO3 Keys GECK.png|right|210px|thumb|Keys: clean, dirty, red pass card.]] |
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− | Keys in ''[[Fallout 3]]'' open specific doors or containers, some of which are inaccessible otherwise. Some keys can be found in the game world, some are in the possession of [[non-player characters]] and can be [[pickpocket]]ed while a few can only be retrieved if their owner has been killed. |
+ | Keys in ''[[Fallout 3]]'' open specific doors or containers, some of which are inaccessible otherwise. Some keys can be found in the game world, some are in the possession of [[Character|non-player characters]] and can be [[pickpocket]]ed while a few can only be retrieved if their owner has been killed. |
===Legend=== |
===Legend=== |
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| '''{{linkable|Agatha's ammo box key|Agatha's Ammo Box Key}}'''<br />{{small|(MS17AmmoBoxKey)}} |
| '''{{linkable|Agatha's ammo box key|Agatha's Ammo Box Key}}'''<br />{{small|(MS17AmmoBoxKey)}} |
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− | * Agatha's ammo box in [[Agatha's |
+ | * Agatha's ammo box in [[Agatha's house]] |
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− | * [[Agatha]] {{Icon|dial}} |
+ | * [[Agatha Egglebrecht|Agatha]] {{Icon|dial}} |
| [[Agatha's Song]] |
| [[Agatha's Song]] |
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| {{ID|0004f7c6}} |
| {{ID|0004f7c6}} |
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| '''{{linkable|Anchorage stash key|Anchorage Stash Key}}'''<br />{{small|(AWMStashKey)}} |
| '''{{linkable|Anchorage stash key|Anchorage Stash Key}}'''<br />{{small|(AWMStashKey)}} |
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− | * Opens the stash behind refrigerator in cellar of [[Anchorage |
+ | * Opens the stash behind refrigerator in cellar of the [[Anchorage Memorial]] |
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* In a first aid kit in the memorial (the same that holds the door component needed to get to [[The Tenderizer]]) |
* In a first aid kit in the memorial (the same that holds the door component needed to get to [[The Tenderizer]]) |
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| '''{{linkable|Andale basement key|Andale Basement Key}}'''<br />{{small|(AndaleSmithBasementKey)}} |
| '''{{linkable|Andale basement key|Andale Basement Key}}'''<br />{{small|(AndaleSmithBasementKey)}} |
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− | * Door to basement in [[ |
+ | * Door to basement in [[the Smith's house]] in [[Andale]] |
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* [[Jack Smith]] |
* [[Jack Smith]] |
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| '''{{linkable|Andale shed key|Andale Shed Key}}'''<br />{{small|(AndaleWilsonShedKey)}} |
| '''{{linkable|Andale shed key|Andale Shed Key}}'''<br />{{small|(AndaleWilsonShedKey)}} |
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− | * Door to [[Garden Shed|garden shed]] behind [[ |
+ | * Door to [[Garden Shed|garden shed]] behind [[the Wilson's house]] in [[Andale]] |
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* [[Bill Wilson]] |
* [[Bill Wilson]] |
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| '''{{linkable|AntAgonizer Lair key|AntAgonizer Lair Key}}'''<br />{{small|(AntAgonizerLairKey)}} |
| '''{{linkable|AntAgonizer Lair key|AntAgonizer Lair Key}}'''<br />{{small|(AntAgonizerLairKey)}} |
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− | * The sewer grate on top of the [[AntAgonizer's |
+ | * The sewer grate on top of the [[AntAgonizer's lair]] |
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* [[AntAgonizer]] |
* [[AntAgonizer]] |
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| '''{{linkable|Armory key|Armory Key}}'''<br />{{small|(RCArmoryKey)}} |
| '''{{linkable|Armory key|Armory Key}}'''<br />{{small|(RCArmoryKey)}} |
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− | * [[Rivet City |
+ | * [[Rivet City armory]] and the lockers within |
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* [[Harkness]] |
* [[Harkness]] |
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| '''{{linkable|Cutter's medical supply key|Cutter's Medical Supply Key}}'''<br />{{small|(CutterVendorKey)}} |
| '''{{linkable|Cutter's medical supply key|Cutter's Medical Supply Key}}'''<br />{{small|(CutterVendorKey)}} |
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− | * Store inventory (2 containers) of [[Cutter's |
+ | * Store inventory (2 containers) of [[Cutter's clinic]] in [[Paradise Falls]] |
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* [[Cutter]] {{Icon|dead}} |
* [[Cutter]] {{Icon|dead}} |
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| '''{{linkable|Danvers' key|Danvers' Key}}'''<br />{{small|(RCDanversKey)}} |
| '''{{linkable|Danvers' key|Danvers' Key}}'''<br />{{small|(RCDanversKey)}} |
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− | * A footlocker in [[Bridge |
+ | * A footlocker in [[Bridge tower]] |
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* [[Lana Danvers]] |
* [[Lana Danvers]] |
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* [[Dave (Fallout 3)|Dave]]'s safe in [[The Republic of Dave]] |
* [[Dave (Fallout 3)|Dave]]'s safe in [[The Republic of Dave]] |
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− | * Door in [[Fort Constantine]] |
+ | * Door in [[Fort Constantine]] bomb storage that leads to [[T-51b power armor (Fallout 3)|T-51b power armor]] |
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* [[Dave (Fallout 3)|Dave]] ({{Icon|dial}}) |
* [[Dave (Fallout 3)|Dave]] ({{Icon|dial}}) |
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| '''{{linkable|Deathclaw cage key|Deathclaw Cage Key}}'''<br />{{small|(DeathclawCageKey)}} |
| '''{{linkable|Deathclaw cage key|Deathclaw Cage Key}}'''<br />{{small|(DeathclawCageKey)}} |
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− | * [[Enclave]]-controlled [[deathclaw]] cages |
+ | * [[Enclave]]-controlled [[Deathclaw (Fallout 3)|deathclaw]] cages |
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* Certain [[Enclave officer]]s |
* Certain [[Enclave officer]]s |
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| '''{{linkable|Dr. Preston's key|Dr. Preston's Key}}'''<br />{{small|(DoctorPrestonVendorKey)}} |
| '''{{linkable|Dr. Preston's key|Dr. Preston's Key}}'''<br />{{small|(DoctorPrestonVendorKey)}} |
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− | * Store inventory of [[Rivet City |
+ | * Store inventory of [[Rivet City clinic]] |
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− | * [[Doctor Preston]] {{Icon|dead}} |
+ | * [[Preston|Doctor Preston]] {{Icon|dead}} |
* Since Preston is [[essential]], these conditions mean the key can never actually be obtained |
* Since Preston is [[essential]], these conditions mean the key can never actually be obtained |
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* Door to [[Doctor Preston]]'s room in [[Rivet City]] |
* Door to [[Doctor Preston]]'s room in [[Rivet City]] |
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− | * [[Doctor Preston]] |
+ | * [[Preston|Doctor Preston]] |
* In Doctor Preston's room |
* In Doctor Preston's room |
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| '''{{linkable|Driver's key|Driver's Key}}'''<br />{{small|(FFWaste04DriverKey)}} |
| '''{{linkable|Driver's key|Driver's Key}}'''<br />{{small|(FFWaste04DriverKey)}} |
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− | * Personal footlocker inside an upturned truck between [[Corvega |
+ | * Personal footlocker inside an upturned truck between [[Corvega factory]] and [[Rock Creek Caverns]] |
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* Under an empty whiskey bottle under a milk crate, next to a skeleton lying prone upon a rock in front of the truck's driving cab |
* Under an empty whiskey bottle under a milk crate, next to a skeleton lying prone upon a rock in front of the truck's driving cab |
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| '''{{linkable|Durga's supply key|Durga's Supply Key}}'''<br />{{small|(KnightSergeantDurgaVendorKey)}} |
| '''{{linkable|Durga's supply key|Durga's Supply Key}}'''<br />{{small|(KnightSergeantDurgaVendorKey)}} |
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− | * |
+ | * Citadel Lab armament locker in the [[Citadel armory]] |
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− | * [[Knight Captain Durga]] |
+ | * [[Durga|Knight Captain Durga]] |
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| {{ID|000b9d9d}} |
| {{ID|000b9d9d}} |
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* Encrypted terminal in Drainage Chamber near [[Broadcast Tower KT8]] (origin of [[Signal Sierra Romeo]]) |
* Encrypted terminal in Drainage Chamber near [[Broadcast Tower KT8]] (origin of [[Signal Sierra Romeo]]) |
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− | * On a desk in the |
+ | * On a desk in the drainage chamber |
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| {{ID|00039265}} |
| {{ID|00039265}} |
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* One of the raiders |
* One of the raiders |
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− | * In a locker inside the northeastern guard house |
+ | * In a locker inside the northeastern [[Northern shack|guard house]] |
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| {{ID|0001b1be}} |
| {{ID|0001b1be}} |
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| '''{{linkable|Gallo's storage key|Gallo's Storage Key}}'''<br />{{small|(GalloStorageKey)}} |
| '''{{linkable|Gallo's storage key|Gallo's Storage Key}}'''<br />{{small|(GalloStorageKey)}} |
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− | * [[Gallo's |
+ | * [[Gallo's storage closet]] |
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* [[Gallo]] |
* [[Gallo]] |
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| '''{{linkable|Gibson's key|Gibson's Key}}'''<br />{{small|(GibsonHouseKey)}} |
| '''{{linkable|Gibson's key|Gibson's Key}}'''<br />{{small|(GibsonHouseKey)}} |
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− | * A locked model house inside the [[Gibson |
+ | * A locked model house inside the [[Gibson house]] |
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* [[Gibson]] in the [[Capitol Post (location)|Capitol Post]] office |
* [[Gibson]] in the [[Capitol Post (location)|Capitol Post]] office |
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| '''{{linkable|Grady's safe key|Grady's Safe Key}}'''<br />{{small|(MS04GradysSafeKey)}} |
| '''{{linkable|Grady's safe key|Grady's Safe Key}}'''<br />{{small|(MS04GradysSafeKey)}} |
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− | * Grady's safe in [[Marigold |
+ | * Grady's safe in [[Marigold station]] |
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* A special fire hose box titled "Grady's Fire Hose Box" |
* A special fire hose box titled "Grady's Fire Hose Box" |
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* Doors to [[Rivet City]] marketplace at night |
* Doors to [[Rivet City]] marketplace at night |
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− | * [[Rivet City |
+ | * [[Rivet City guard]]s |
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| {{ID|000abeba}} |
| {{ID|000abeba}} |
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| '''{{linkable|Harkness' key|Harkness' Key}}'''<br />{{small|(RCHarknessKey)}} |
| '''{{linkable|Harkness' key|Harkness' Key}}'''<br />{{small|(RCHarknessKey)}} |
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− | * Ammo box and footlocker in [[Rivet City]]'s [[Bridge |
+ | * Ammo box and footlocker in [[Rivet City]]'s [[Bridge tower]] (on the level patrolled by [[Private Jones]]) |
* Door in Rivet City's marketplace (near [[Gary's Galley]], leading outdoors to the front of the ship) |
* Door in Rivet City's marketplace (near [[Gary's Galley]], leading outdoors to the front of the ship) |
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* Opens an ammo box in the northwest corner of [[Scrapyard]] |
* Opens an ammo box in the northwest corner of [[Scrapyard]] |
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− | * [[John (Fallout 3)|John]]'s corpse in the [[Fallout 3 random encounters|random encounter]] "[[More Than Just Scrap]]" |
+ | * [[John (Fallout 3)|John]]'s corpse in the [[Fallout 3 random encounters|random encounter]] "[[More Than Just Scrap]]" |
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| {{ID|00060c6d}} |
| {{ID|00060c6d}} |
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| '''{{linkable|Key to Red's medical supplies|Key to Red's Medical Supplies}}'''<br />{{small|(RedVendorKey)}} |
| '''{{linkable|Key to Red's medical supplies|Key to Red's Medical Supplies}}'''<br />{{small|(RedVendorKey)}} |
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− | * Store inventory of [[Red's |
+ | * Store inventory of [[Red's clinic]] in [[Big Town]] |
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* [[Red]] {{Icon|dead}} |
* [[Red]] {{Icon|dead}} |
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| '''{{linkable|Key to Tenpenny generator room|Key to Tenpenny Generator Room}}'''<br />{{small|(MS12Key)}} |
| '''{{linkable|Key to Tenpenny generator room|Key to Tenpenny Generator Room}}'''<br />{{small|(MS12Key)}} |
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− | * Door to [[Warrington |
+ | * Door to [[Warrington station]] from [[Tenpenny Tower]] exterior (Tower "basement") |
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* [[Chief Gustavo]] (after player has learned about basement) |
* [[Chief Gustavo]] (after player has learned about basement) |
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| '''{{linkable|Madame's key|Madame's Key}}'''<br />{{small|(EMillsBazBrothelKey)}} |
| '''{{linkable|Madame's key|Madame's Key}}'''<br />{{small|(EMillsBazBrothelKey)}} |
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− | * Cell door, cash register and safe in [[Evergreen Mills |
+ | * Cell door, cash register and safe in [[Evergreen Mills bazaar]]'s brothel |
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− | * [[Raider]] in the brothel ([[Madame]]) |
+ | * [[Raiders|Raider]] in the brothel ([[Madame]]) |
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| {{ID|000ad826}} |
| {{ID|000ad826}} |
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| '''{{linkable|Margaret Primrose's freezer key|Margaret Primrose's Freezer Key}}'''<br />{{small|(MargaretPrimroseVendorKey)}} |
| '''{{linkable|Margaret Primrose's freezer key|Margaret Primrose's Freezer Key}}'''<br />{{small|(MargaretPrimroseVendorKey)}} |
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− | * Store inventory of [[ |
+ | * Store inventory of [[Café Beau Monde]] in [[Tenpenny Tower]] |
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* [[Margaret Primrose]] {{Icon|dead}} |
* [[Margaret Primrose]] {{Icon|dead}} |
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| '''{{linkable|MDPL-05 Power Station key|MDPL-05 Power Station Key}}'''<br />{{small|(PS05key)}} |
| '''{{linkable|MDPL-05 Power Station key|MDPL-05 Power Station Key}}'''<br />{{small|(PS05key)}} |
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− | * Fence gates to [[MDPL-05 |
+ | * Fence gates to [[MDPL-05 power station]] |
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* In a toolbox inside the fenced area |
* In a toolbox inside the fenced area |
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* [[Murphy (Fallout 3)|Murphy]]'s footlocker and first aid box in [[Northwest Seneca Station]] |
* [[Murphy (Fallout 3)|Murphy]]'s footlocker and first aid box in [[Northwest Seneca Station]] |
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− | | |
+ | | |
+ | * [[Barrett]] {{Icon|dead}} |
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* [[Murphy (Fallout 3)|Murphy]] {{Icon|dead}} |
* [[Murphy (Fallout 3)|Murphy]] {{Icon|dead}} |
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| '''{{linkable|My Tenpenny Tower suite key|My Tenpenny Tower Suite Key}}'''<br />{{small|(TenpennySuiteKey)}} |
| '''{{linkable|My Tenpenny Tower suite key|My Tenpenny Tower Suite Key}}'''<br />{{small|(TenpennySuiteKey)}} |
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− | * Doors to [[ |
+ | * Doors to [[Tenpenny Tower suite]] |
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* [[Mister Burke]] {{Icon|dial}} |
* [[Mister Burke]] {{Icon|dial}} |
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| '''{{linkable|Research Dept. safe key|Research Dept. Safe Key}}'''<br />{{small|(MS05ResearchSafeKey)}} |
| '''{{linkable|Research Dept. safe key|Research Dept. Safe Key}}'''<br />{{small|(MS05ResearchSafeKey)}} |
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− | * Research Department safe in the [[Nuka-Cola |
+ | * Research Department safe in the [[Nuka-Cola plant]] |
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− | * [[Milo, |
+ | * [[Milo, shipping foreman]] {{Icon|dead}} {{Icon|dial}} |
| [[The Nuka-Cola Challenge]] |
| [[The Nuka-Cola Challenge]] |
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| {{ID|000cadd9}} |
| {{ID|000cadd9}} |
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| '''{{linkable|Ridgefield gate key|Ridgefield Gate Key}}'''<br />{{small|(RidgefieldGateKey)}} |
| '''{{linkable|Ridgefield gate key|Ridgefield Gate Key}}'''<br />{{small|(RidgefieldGateKey)}} |
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− | * [[Benson |
+ | * [[Benson house]], [[Gibson house]], [[Gillian house]] and [[Zane house]] in [[Minefield]] |
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* [[Arkansas]] |
* [[Arkansas]] |
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| '''{{linkable|Ryan Brigg's safe key|Ryan Brigg's Safe Key}}'''<br />{{small|(LDJuryBossKey)}} |
| '''{{linkable|Ryan Brigg's safe key|Ryan Brigg's Safe Key}}'''<br />{{small|(LDJuryBossKey)}} |
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− | * Safe in [[Jury St. |
+ | * Safe in [[Jury St. tunnels]] (in the room where you encounter [[Ryan Brigg]]) |
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* [[Ryan Brigg]] |
* [[Ryan Brigg]] |
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| '''{{linkable|Safe key|Safe Key}}'''<br />{{small|(BethRuinsSafeKey)}} |
| '''{{linkable|Safe key|Safe Key}}'''<br />{{small|(BethRuinsSafeKey)}} |
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− | * Safe on upper level of [[Bethesda |
+ | * Safe on upper level of [[Bethesda ruins]]' Bethesda Offices East |
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− | * [[Raider |
+ | * [[Raider leader (Bethesda ruins)|Raider leader]] (the one with a flamer/missile launcher and [[U.S. Army: 30 Handy Flamethrower Recipes|skill book]]) |
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| {{ID|000cb55d}} |
| {{ID|000cb55d}} |
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| '''{{linkable|Smiling Jack vendor key|Smiling Jack Vendor Key}}'''<br />{{small|(SmilingJackVendorKey)}} |
| '''{{linkable|Smiling Jack vendor key|Smiling Jack Vendor Key}}'''<br />{{small|(SmilingJackVendorKey)}} |
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− | * [[Smiling Jack]]'s store inventory in [[Evergreen Mills |
+ | * [[Smiling Jack]]'s store inventory in [[Evergreen Mills bazaar]] |
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* [[Smiling Jack]] {{Icon|dead}} |
* [[Smiling Jack]] {{Icon|dead}} |
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| '''{{linkable|Springvale basement key|Springvale Basement Key}}'''<br />{{small|(SpringElemBossKey)}} |
| '''{{linkable|Springvale basement key|Springvale Basement Key}}'''<br />{{small|(SpringElemBossKey)}} |
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− | * Door to ant tunnels in [[Springvale |
+ | * Door to ant tunnels in [[Springvale school]] Lower Level |
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− | * [[Raider]] in Springvale Elementary |
+ | * [[Raider leader (Springvale school)|Raider leader]] in Springvale Elementary school, topmost level |
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| {{ID|00088326}} |
| {{ID|00088326}} |
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| '''{{linkable|Springvale library key|Springvale Library Key}}'''<br />{{small|(SpringElemMinibossKey)}} |
| '''{{linkable|Springvale library key|Springvale Library Key}}'''<br />{{small|(SpringElemMinibossKey)}} |
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− | * Door in the back of the library in [[Springvale |
+ | * Door in the back of the library in [[Springvale school|Springvale Elementary school]], topmost level |
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− | * [[Raider]] in Springvale Elementary |
+ | * [[Raider miniboss (Springvale school)|Raider miniboss]] in Springvale Elementary school library |
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| {{ID|00088328}} |
| {{ID|00088328}} |
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| '''{{linkable|Tenpenny armament key|Tenpenny Armament Key}}'''<br />{{small|(ChiefGustavoVendorKey)}} |
| '''{{linkable|Tenpenny armament key|Tenpenny Armament Key}}'''<br />{{small|(ChiefGustavoVendorKey)}} |
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− | * Store inventory of [[Gustavo's |
+ | * Store inventory of [[Gustavo's armory]] in [[Tenpenny Tower]] |
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* [[Gustavo|Chief Gustavo]] {{Icon|dead}} |
* [[Gustavo|Chief Gustavo]] {{Icon|dead}} |
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| '''{{linkable|The Surgeon's key|The Surgeon's Key}}'''<br />{{small|(RedRacerSurgeonsKey)}} |
| '''{{linkable|The Surgeon's key|The Surgeon's Key}}'''<br />{{small|(RedRacerSurgeonsKey)}} |
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− | * Two safes in [[Red Racer |
+ | * Two safes in [[Red Racer factory]] CEO Offices |
* [[Stefan]]'s cage door |
* [[Stefan]]'s cage door |
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| '''{{linkable|William Brandice's key|William Brandice's Key}}'''<br />{{small|(WilliamBrandiceKey)}} |
| '''{{linkable|William Brandice's key|William Brandice's Key}}'''<br />{{small|(WilliamBrandiceKey)}} |
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− | * Container upstairs in the Brandice |
+ | * Container upstairs in the [[Brandice's house]] in [[Grayditch]] |
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− | * [[William Brandice]] (dead in [[Marigold |
+ | * [[William Brandice]] (dead in [[Marigold station]]) |
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| {{ID|0007086f}} |
| {{ID|0007086f}} |
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| '''{{linkable|Power Plant key|Power Plant Key}}'''<br />{{small|(DLC01PowerPlantKey)}} |
| '''{{linkable|Power Plant key|Power Plant Key}}'''<br />{{small|(DLC01PowerPlantKey)}} |
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− | * Manhole to [[The Pitt |
+ | * Manhole to [[The Pitt underground|Underground]] in [[The Pitt (city)|The Pitt]]'s [[Pitt steelyard|steelyard]] |
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* [[Wernher]] {{Icon|dead}} {{Icon|dial}} |
* [[Wernher]] {{Icon|dead}} {{Icon|dial}} |
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* Crate with [[Flamethrower fuel (Fallout 3)|flamer fuel]] in west-northwest corner of [[Adams Air Force Base]] |
* Crate with [[Flamethrower fuel (Fallout 3)|flamer fuel]] in west-northwest corner of [[Adams Air Force Base]] |
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− | * |
+ | * [[Adams Air Force Base scientist]], located in the hangars |
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| {{DLC ID|0081e2}} |
| {{DLC ID|0081e2}} |
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* Door inside [[Mobile Base Crawler]], Launch Platform Base |
* Door inside [[Mobile Base Crawler]], Launch Platform Base |
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− | * Two [[ |
+ | * Two [[security officer]]s inside the Mobile Base Crawler, Launch Platform Base |
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| {{DLC ID|00953f}} |
| {{DLC ID|00953f}} |
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* [[Lag-Bolt]] |
* [[Lag-Bolt]] |
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− | | [[ |
+ | | ''[[The Sorrowful Suitor]]'' |
| {{DLC ID|00b965}} |
| {{DLC ID|00b965}} |
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|- |
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Line 1,410: | Line 1,411: | ||
* [[Aqua Pura]] crates in front of [[Rivet City]] and [[Jefferson Memorial]] |
* [[Aqua Pura]] crates in front of [[Rivet City]] and [[Jefferson Memorial]] |
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− | * Specific [[Rivet City |
+ | * Specific [[Rivet City guard]]s |
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| {{DLC ID|001d2d}} |
| {{DLC ID|001d2d}} |
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Line 1,433: | Line 1,434: | ||
| '''{{linkable|Marcella's safe key|Marcella's Safe Key}}'''<br />{{small|(DLC04FF02MarcellaKey)}} |
| '''{{linkable|Marcella's safe key|Marcella's Safe Key}}'''<br />{{small|(DLC04FF02MarcellaKey)}} |
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| |
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− | * Safe in Marcella's tent at [[Disaster |
+ | * Safe in Marcella's tent at [[Disaster relief outpost]] |
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* [[Marcella]] {{Icon|dead}} |
* [[Marcella]] {{Icon|dead}} |
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Line 1,457: | Line 1,458: | ||
| '''{{linkable|Reward vault key|Reward Vault Key}}'''<br />{{small|(DLC04MQ05RewardKey)}} |
| '''{{linkable|Reward vault key|Reward Vault Key}}'''<br />{{small|(DLC04MQ05RewardKey)}} |
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− | * Door to reward vault in [[ |
+ | * Door to reward vault in [[St. Aubin medical facility|underground lab]] (door opens automatically once [[Calvert (brain)|Calvert]] is dead though) |
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* [[Desmond Lockheart]] {{Icon|dial}} |
* [[Desmond Lockheart]] {{Icon|dial}} |
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Line 1,489: | Line 1,490: | ||
| '''{{linkable|Sea Cave key|Sea Cave Key}}'''<br />{{small|(DLC04SeaCaveKey)}} |
| '''{{linkable|Sea Cave key|Sea Cave Key}}'''<br />{{small|(DLC04SeaCaveKey)}} |
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− | * Door to [[ |
+ | * Door to [[Sea cave|wrecked seatub]] |
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* [[Nadine]] {{Icon|dial}} |
* [[Nadine]] {{Icon|dial}} |
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[[Category:Fallout 3 items| Keys]] |
[[Category:Fallout 3 items| Keys]] |
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+ | |||
+ | [[ru:Ключи Fallout 3]] |
Revision as of 14:24, 29 May 2014
|
This page lists all keys in Fallout 3. |
|
General information
Keys in Fallout 3 open specific doors or containers, some of which are inaccessible otherwise. Some keys can be found in the game world, some are in the possession of non-player characters and can be pickpocketed while a few can only be retrieved if their owner has been killed.
Legend
Only found if the NPC in question is dead. | |
Received through dialogue or as part of a quest; not in the NPC's normal or death inventory. | |
() | In the NPC's inventory but can also be received through dialogue or as part of a quest. |
Name is spelled as it is in-game, even if the in-game spelling is grammatically or otherwise wrong. |
Base game
A - F
Name (G.E.C.K. ID) | Opens | Found / in possession of | Related quest | Base ID |
---|---|---|---|---|
Abraham Washington's key (RCAbrahamWashingtonKey) |
|
000AA54A | ||
Agatha's ammo box key (MS17AmmoBoxKey) |
|
Agatha's Song | 0004F7C6 | |
Allistair Tenpenny's suite key (AllistairTenpennySuiteKey) |
|
|
000747D4 | |
Anchorage stash key (AWMStashKey) |
|
|
000AC37A | |
Andale basement key (AndaleSmithBasementKey) |
|
|
Our Little Secret | 0002E375 |
Andale shed key (AndaleWilsonShedKey) |
|
|
Our Little Secret | 0001A335 |
AntAgonizer Lair key (AntAgonizerLairKey) |
|
The Superhuman Gambit | 000A35DB | |
Anthony Ling inventory key (AnthonyLingVendorKey) |
|
000B4217 | ||
Armory key (RCArmoryKey) |
|
00080C26 | ||
Bannon's key (BannonVendorKey) |
|
000A1BE4 | ||
Bannon's room key (BannonRoomKey) |
|
0007CF5C | ||
Belle Bonny's key (BelleBonnyVendorKey) |
|
00083516 | ||
Bessie Lynn's inventory key (BessieLynnVendorKey) |
|
|
00052BA5 | |
Brass Lantern supply key (StahlVendorKey) |
|
|
000B9DA1 | |
Brock's key (RCBrockKey) |
|
000A2824 | ||
Cantelli's key (CantelliVendorKey) |
|
|
000A1BE9 | |
Cantelli's room key (CantelliRoomKey) |
|
0007CF0A | ||
Captain's key (FFWasteCaptainsKey) |
|
|
00051DB6 | |
Carol's Place supply key (GretaVendorKey) |
|
00031947 | ||
Chryslus Building master key (chryslusMasterKey) |
|
|
0009CFE8 | |
Colin Moriarty's key (MegatonColinsKey) |
|
|
00020751 | |
Craterside Supply key (MoiraBrownVendorKEY) |
|
0001FF13 | ||
Crazy Wolfgang's supply key (CaravanWolfgangKey) |
|
00068E8B | ||
Crow's supply key (CaravanCrowKey) |
|
00068E8A | ||
Cutter's medical supply key (CutterVendorKey) |
|
0001C2A1 | ||
Danvers' key (RCDanversKey) |
|
000A1BEE | ||
Dashwood's safe key (DashwwodSafeKey) |
|
A Manhandled Manservant | 000BD6B0 | |
Dave's special key (MS14DavesKey) |
|
|
You Gotta Shoot 'Em in the Head | 0002BF5A |
Deathclaw cage key (DeathclawCageKey) |
|
000BCC4C | ||
Diego's key (RCDiegoKey) |
|
000A2828 | ||
Doc Hoff's supply key (CaravanDocHoffKey) |
|
00068E8D | ||
Doctor Banfield medical supplies key (DoctorBanfieldVendorKey) |
|
000B421C | ||
Doctor Barrows' medical supplies key (DoctorBarrowsVendorKey) |
|
000B4226 | ||
Doctor Li's key (RCDoctorLiKey) |
|
000A1BE3 | ||
Dominic's house key (DomHouseKey) |
|
000B2947 | ||
Dr. Preston's key (DoctorPrestonVendorKey) |
|
|
000A1BED | |
Dr. Preston's room key (DoctorPrestonRoomKey) |
|
|
0007CF5E | |
Driver's key (FFWaste04DriverKey) |
|
|
0001DD0F | |
Dukov's special key (MS14DukovsKey) |
|
You Gotta Shoot 'Em in the Head | 0002B8DB | |
Durga's supply key (KnightSergeantDurgaVendorKey) |
|
000B9D9D | ||
Eclair's cooler key (EclairVendorKey) |
|
0008933D | ||
Encryption key (RadioCache06KeyCard) |
|
|
00039265 | |
Evergreen Mills slave pen key (EvergreenMillsSlaveKey) |
|
|
0001B1BE | |
Father Clifford's key (RCFatherCliffordKey) |
|
000A2829 | ||
Flak and Shrapnel's key (FlakShrapnelVendorKey) |
|
000A1BE6 | ||
Flak and Shrapnel's room key (FlakShrapnelRoomKey) |
|
0007CF5D | ||
Fort Ind. storage key (FortIndpendenceWeaponsKey) |
|
|
000B2C44 | |
Fort Independence access (OutcastBaseKey) |
|
00072C2A | ||
Frank's box key (Forge01FranksKey) |
|
|
000A4627 | |
Front gate key (RDGateKey) |
|
0003178E |
G - M
Name (G.E.C.K. ID) | Opens | Found / in possession of | Related quest | Base ID |
---|---|---|---|---|
Gallo's storage key (GalloStorageKey) |
00065435 | |||
Germantown jailors key (MS01JailorsKey) |
|
|
Big Trouble in Big Town | 00044533 |
Gibson's key (GibsonHouseKey) |
|
|
0006EBE4 | |
Grady's safe key (MS04GradysSafeKey) |
|
|
Grady's Package | 000C8E0B |
Grayditch dumpster key (MS04CaHDumpsterKey) |
|
|
00060931 | |
Gun locker key (MQ02GunKey) |
|
|
Jiggs' Loot | 000C8592 |
Hangar key (RCHangarKey) |
|
000ABEBA | ||
Hargrave's key (RCHargraveKey) |
|
000A282D | ||
Harkness' key (RCHarknessKey) |
|
000A1BEC | ||
Housekey - Billy Creel (MegatonBillyCreelHouseKey) |
|
000430D2 | ||
Housekey - Jericho (MegatonJerichoHouseKey) |
|
|
000430CB | |
Housekey - Lucas Simms (MegatonLucasSimmsHouseKey) |
|
000430CC | ||
Housekey - Lucy West (MegatonLucyWestHouseKey) |
|
000430CD | ||
Housekey - Mister Burke (MegatonMisterBurkeHouseKey) |
|
|
000430CE | |
Housekey - Nathan and Manya (MegatonNathanMaynaHouseKey) |
|
000430D0 | ||
Jabsco's key (fortBanJabscoKey) |
|
000B25B4 | ||
Joe Poter's storage key (JoePorterVendorKey) |
|
000B9DA2 | ||
John's key (FFEU16Key) |
|
|
00060C6D | |
Karl's supply key (TheFamilyKarlVendorKey) |
|
000B9D9B | ||
Key - Brass Lantern door (MegatonBrassLanternKey) |
|
000430D1 | ||
Key - Church of Atom (MegatonChurchKey) |
|
000430CA | ||
Key - Craterside Supply (MegatonCratersideSupplyKey) |
|
|
000430C9 | |
Key - Custodian key for Tech Museum (MuseumTechCustodianKey01) |
|
|
00062072 | |
Key code to data storage (vault92bDataStorageKey) |
|
|
00093746 | |
Key to Boutique Le Chic inventory (LydiaMontenegroVendorKey) |
|
00098CE6 | ||
Key to Grandma Sparkle's fridge (GrandmaSparkleVendorKey) |
|
0005729F | ||
Key to Oasis (MS10OasisMasterKey) |
0005C6CF | |||
Key to Oasis Caves (MS10CavesKey) |
|
Oasis | 00031EFF | |
Key to Red's medical supplies (RedVendorKey) |
|
000B4200 | ||
Key to Tenpenny generator room (MS12Key) |
|
|
Tenpenny Tower | 00022643 |
Knick Knack supply key (KnickKnackVendorKey) |
|
000B9DA3 | ||
Leo's stash key (LeoStahlDrugsVendorKey) |
|
Leo's Drug Habit | 000BE3DB | |
LOB Enterprises CEO key (LOBEnterpriseCEOKey) |
|
|
0001CF8A | |
Lock and Load supply key (ProntoVendorKey) |
|
0001C29A | ||
Lucky Harith's supply key (caravanHarithKey) |
|
00068E8C | ||
Madame's key (EMillsBazBrothelKey) |
|
000AD826 | ||
Mama Dolce's encryption key (MamaDolceKeyCard) |
|
|
0005AD67 | |
Margaret Primrose's freezer key (MargaretPrimroseVendorKey) |
|
000B421E | ||
MDPL-05 Power Station key (PS05key) |
|
|
0001867F | |
Megaton Clinic key (DocChurchVendorKey) |
|
0001FF14 | ||
Mei Wong's key (RCMeiWongKey) |
|
000A282C | ||
Metro Utility gate key (FriendshipFFGateKey) |
|
|
00054E9E | |
Michael Masters's inventory key (MichaelMastersVendorKey) |
|
|
00052BA6 | |
Mister Lopez's key (RCMisterLopezKey) |
|
000A2830 | ||
Moriarty's office key (MegatonMoriartyOfficeKey) |
|
Following in His Footsteps | 00087D86 | |
Moriarty's Saloon Supply Key (GobVendorKey) |
00020479 | |||
Muddy Rudder key (MuddyRudderKey) |
|
00083514 | ||
Muddy Rudder key (RCMuddyRudderKey) |
|
|
000A2822 | |
Murphy's footlocker key (MS09MurphysLockerKey) |
|
000C9CF7 | ||
My Megaton house key (MegatonHouseKey) |
|
|
The Power of the Atom | 000151E4 |
My Tenpenny Tower suite key (TenpennySuiteKey) |
|
The Power of the Atom | 0001522E |
N - S
Name (G.E.C.K. ID) | Opens | Found / in possession of | Related quest | Base ID |
---|---|---|---|---|
Ninth Circle supply key (AhzrukhalVendorKey) |
|
00031946 | ||
Overseer's Office key (Vault101OverseersKey) |
|
|
Escape! | 0002E0B4 |
Paradise Falls Box key (PFallsSlavePenKey) |
|
|
Rescue from Paradise | 00031748 |
Research Dept. safe key (MS05ResearchSafeKey) |
|
The Nuka-Cola Challenge | 000CADD9 | |
Ridgefield gate key (RidgefieldGateKey) |
0006B5B3 | |||
Rocksalt's key (tepidRockSaltsKey) |
|
000B5C6B | ||
Roe's storage key (UncleRoeVendorKey) |
|
00068E88 | ||
Roosevelt Library key (RHSLibraryKey) |
|
|
00030097 | |
Ryan Brigg's safe key (LDJuryBossKey) |
|
000ABD06 | ||
Safe key (BethRuinsSafeKey) |
|
|
000CB55D | |
Saint Monica's key (RCSaintMonicaKey) |
|
000A2826 | ||
Scavenger's key (ScavengerBarnKey) |
|
|
0004589B | |
Seagrave Holme's key (SeagraveHolmesKey) |
|
000A1BEB | ||
Seagrave Holme's room key (SeagraveHolmesRoomKey) |
|
|
Council Seat | 0007CE57 |
Sector A encryption key (Forge01KeyCard) |
|
|
000A53E7 | |
Shack key (MS04ShackKey) |
|
Those! | 0005F6EF | |
Shake's liquor cabinet key (ShakesVendorKey) |
|
000B4222 | ||
Sister's key (RCSisterKey) |
|
000A1BE5 | ||
Smiling Jack vendor key (SmilingJackVendorKey) |
|
000B4204 | ||
Springvale basement key (SpringElemBossKey) |
|
|
00088326 | |
Springvale library key (SpringElemMinibossKey) |
|
|
00088328 | |
Staley's key (StaleyVendorKey) |
|
|
000A1BEA | |
Staley's room key (StaleyRoomKey) |
|
0007CF3C | ||
Storage room key (evergreenLootClosetKey) |
|
|
000AAFA0 | |
Storeroom key (TempleUnionStoreroomKey) |
|
00035E06 | ||
Super-Duper pharmacy key (PharmacyKey) |
|
|
The Wasteland Survival Guide | 0004BDAC |
Sydney's ammo case key (SydneyVendorKey) |
|
|
000B422E |
T - Z
Name (G.E.C.K. ID) | Opens | Found / in possession of | Related quest | Base ID |
---|---|---|---|---|
Ted Strayer's key (RCTedStrayerKey) |
|
000A2831 | ||
Ted Strayer's special key (MS14TedsKey) |
|
|
You Gotta Shoot 'Em in the Head | 0002B8DA |
Temple of the Union key (TempleUnionKey) |
|
00035E05 | ||
Tenpenny armament key (ChiefGustavoVendorKey) |
|
000CAE02 | ||
Tenpenny resident's key (TenpennyResidentKey) |
|
0007CF72 | ||
The Surgeon's key (RedRacerSurgeonsKey) |
|
000C71E2 | ||
Trinnie's key (RCTrinnieKey) |
|
000A2823 | ||
Underworld Outfitters supply key (TulipVendorKey) |
|
00031945 | ||
Vance's sword cabinet key (MS09VanceSwordCabinetKey) |
|
0007087B | ||
Vault 101 utility key (CG04StanleyKey) |
|
|
0005688C | |
Vault 106 master key (Vault106MasterKey) |
|
|
00074D55 | |
Vera Weatherly's key (VeraWeatherlyVendorKey) |
|
|
000A1BEF | |
Vera Weatherly's room key (VeraWeatherlyRoomKey) |
|
0007CF64 | ||
Warhead storage key (LDFortCWarheadStorageKEY) |
|
|
You Gotta Shoot 'Em in the Head | 0004CFDA |
Weapons cache key (MQ02LootStashKey) |
|
Galaxy News Radio | 00071F01 | |
William Brandice's key (WilliamBrandiceKey) |
|
|
0007086F | |
Young's key (RCYoungKey) |
|
000A1BE8 | ||
Zimmer's key (RCZimmerKey) |
|
000A1BE7 |
Operation: Anchorage
No keys are added by Operation: Anchorage.
The Pitt
Name (G.E.C.K. ID) | Opens | Found / in possession of | Related quest | Base ID |
---|---|---|---|---|
Ashur's key (DLC01AshurKey) |
|
xx007FC1 | ||
Friday's supply key (DLC01FridayVendorKey) |
|
xx00B5EB | ||
Harris' supply key (DLC01HarrisVendorKey) |
|
xx00B5EC | ||
Power Plant key (DLC01PowerPlantKey) |
|
|
Free Labor | xx00A5F8 |
Slave pen key (DLC01DCSlavePenKey) |
|
|
Into the Pitt | xx002210 |
Broken Steel
Name (G.E.C.K. ID) | Opens | Found / in possession of | Related quest | Base ID |
---|---|---|---|---|
Armory key (DLC03CitadelArmoryKey) |
|
|
Who Dares Wins | xx0095C6 |
Fuel stash conatiner key (DLC03AFBCrateKey01) |
|
|
xx0081E2 | |
High clearance keycard (DLC03MBKeyCard) |
|
|
xx00953F | |
Lag-Bolt's suitcase key (DLC03NNSuitcaseKey) |
|
The Sorrowful Suitor | xx00B965 | |
Monastery key (DLC03WQ03MonasteryKey) |
|
Holy Water | xx0071E6 | |
Water crate key (DLC03EncounterRCKey) |
|
|
xx001D2D |
Point Lookout
Name (G.E.C.K. ID) | Opens | Found / in possession of | Related quest | Base ID |
---|---|---|---|---|
Duchess Gambit key (DLC04DuchessGambitKey) |
|
xx0072F7 | ||
Marcella's safe key (DLC04FF02MarcellaKey) |
|
xx00E301 | ||
Locker key (DLC04FF05LockerKey) |
|
|
The Velvet Curtain | xx005B72 |
Haley's inventory key (DLC04HaleyVendorKey) |
|
xx010EF3 | ||
Reward vault key (DLC04MQ05RewardKey) |
|
A Meeting of the Minds | xx00C1C4 | |
Panada's inventory key (DLC04PanadaVendorKey) |
|
xx010EF4 | ||
Homestead room 1G key (DLC04Room1GKEY) |
|
|
xx00FCDE | |
Homestead room 1K key (DLC04Room1KKEY) |
|
|
xx00FCDF | |
Sea Cave key (DLC04SeaCaveKey) |
|
Hearing Voices | xx00A869 |
Mothership Zeta
No keys are added by Mothership Zeta.