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+ | {| border="1" style="border-collapse:collapse; text-align:center;" cellpadding="2" |
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− | ==[[Energy weapons]]== |
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− | |||
− | ===Pistols=== |
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− | {| border="1" cellpadding="5" cellspacing="0" |
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|- |
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− | ! style="background:#ffdead;" |
+ | !colspan="9" style="background:#ffdead;"|Pistols |
− | + | |- style="background:#ffdead;" |
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+ | ! Mame |
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− | ! style="background:#ffdead;" | Damage |
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+ | ! Range |
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− | ! style="background:#ffdead;" | Min ST |
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+ | ! Damage |
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− | ! style="background:#ffdead;" | Single/Aimed/Burst |
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+ | ! Min ST |
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− | ! style="background:#ffdead;" | Hands Req |
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+ | ! [[Action Points|AP cost]]<br>[[Single Shot|S]]/[[Aimed Shot|A]]/[[Burst Shot|B]] |
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− | ! style="background:#ffdead;" | Ammo Type |
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+ | ! Hands<br>required |
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− | ! style="background:#ffdead;" | Clip Size |
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+ | ! Rounds<br>per burst |
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+ | ! Ammo Type |
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+ | ! Clip Size |
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|- |
|- |
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− | + | | [[Alien Blaster]] |
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+ | | 10 |
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− | | align="center" | 10 |
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− | + | | 30-90 |
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+ | | 2 |
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− | | align="center" | 2 |
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+ | | 4/5/ - |
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− | | align="center" | 4 [[AP]]/5 [[AP]]/na |
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+ | | 1 |
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− | | align="center" | 1 |
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+ | | - |
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− | + | | [[Small Energy Cell]] |
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− | | align="center" | 30 |
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+ | | 30 |
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|- |
|- |
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− | + | | [[Laser Pistol]] |
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+ | | 15 |
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− | | align="center" | 15 |
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− | + | | 10-22 |
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+ | | 3 |
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− | | align="center" | 3 |
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+ | | 5/6/ - |
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− | | align="center" | 5 [[AP]]/6 [[AP]]/na |
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+ | | 1 |
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− | | align="center" | 1 |
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− | | |
+ | | - || [[Small Energy Cell]] |
+ | | 12 |
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− | | align="center" | 12 |
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|- |
|- |
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− | + | | [[Magneto-Laser Pistol]] |
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+ | | 35 |
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− | | align="center" | 35 |
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− | + | | 10-22 |
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+ | | 3 |
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− | | align="center" | 3 |
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+ | | 5/6/ - |
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− | | align="center" | 5 [[AP]]/6 [[AP]]/na |
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+ | | 1 |
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− | | align="center" | 1 |
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− | | |
+ | | - || [[Small Energy Cell]] |
+ | | 12 |
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− | | align="center" | 12 |
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|- |
|- |
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− | + | | [[Plasma Pistol]] |
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+ | | 20 |
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− | | align="center" | 20 |
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− | + | | 15-35 |
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+ | | 4 |
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− | | align="center" | 4 |
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+ | | 5/6/ - |
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− | | align="center" | 5 [[AP]]/6 [[AP]]/na |
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+ | | 1 |
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− | | align="center" | 1 |
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− | | |
+ | | - || [[Small Energy Cell]] |
+ | | 16 |
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− | | align="center" | 16 |
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|- |
|- |
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− | + | | [[Plasma Pistol (Ext. Cap.)]] |
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+ | | 20 |
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− | | align="center" | 20 |
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− | + | | 15-35 |
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+ | | 4 |
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− | | align="center" | 4 |
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+ | | 5/6/ - |
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− | | align="center" | 5 [[AP]]/6 [[AP]]/na |
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+ | | 1 |
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− | | align="center" | 1 |
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− | | |
+ | | - || [[Small Energy Cell]] |
+ | | 32 |
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− | | align="center" | 32 |
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|- |
|- |
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− | + | | [[Solar Scorcher]] |
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+ | | 20 |
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− | | align="center" | 20 |
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− | + | | 20-60 |
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+ | | 3 |
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− | | align="center" | 3 |
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+ | | 4/5/ - |
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− | | align="center" | 4 [[AP]]/5 [[AP]]/na |
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+ | | 1 |
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− | | align="center" | 1 |
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+ | | - |
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− | + | | [[Sunlight]] |
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− | | align="center" | na |
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+ | | - |
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|- |
|- |
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− | + | | [[YK32 Pulse Pistol]] |
|
+ | | 15 |
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− | | align="center" | 15 |
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− | + | | 32-46 |
|
+ | | 3 |
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− | | align="center" | 3 |
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+ | | 4/5/ - |
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− | | align="center" | 4 [[AP]]/5 [[AP]]/na |
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+ | | 1 |
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− | | align="center" | 1 |
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− | | |
+ | | - || [[Small Energy Cell]] |
+ | | 5 |
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− | | align="center" | 5 |
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− | |} |
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− | |||
− | ===Rifles=== |
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− | {| border="1" cellpadding="5" cellspacing="0" |
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|- |
|- |
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− | ! style="background:#ffdead;" |
+ | !colspan="9" style="background:#ffdead;"|Rifles |
− | ! style="background:#ffdead;" | Range |
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− | ! style="background:#ffdead;" | Damage |
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− | ! style="background:#ffdead;" | Min ST |
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− | ! style="background:#ffdead;" | Single/Aimed/Burst |
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− | ! style="background:#ffdead;" | Hands Req |
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− | ! style="background:#ffdead;" | Ammo Type |
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− | ! style="background:#ffdead;" | Clip Size |
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|- |
|- |
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− | + | | [[Wattz_2000_Laser_Rifle|Laser Rifle]] |
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+ | | 45 |
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− | | align="center" | 45 |
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− | + | | 25-50 |
|
+ | | 6 |
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− | | align="center" | 6 |
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+ | | 5/6/ - |
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− | | align="center" | 5 [[AP]]/6 [[AP]]/na |
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+ | | 2 |
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− | | align="center" | 2 |
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+ | | - |
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− | + | | [[Micro Fusion Cell]] |
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− | | align="center" | 12 |
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+ | | 12 |
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|- |
|- |
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− | + | | [[Laser Rifle (Ext. Cap.)]] |
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+ | | 45 |
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− | | align="center" | 45 |
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− | + | | 25-50 |
|
+ | | 6 |
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− | | align="center" | 6 |
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+ | | 5/6/ - |
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− | | align="center" | 5 [[AP]]/6 [[AP]]/na |
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+ | | 2 |
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− | | align="center" | 2 |
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+ | | - |
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− | + | | [[Micro Fusion Cell]] |
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− | | align="center" | 24 |
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+ | | 24 |
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|- |
|- |
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− | + | | [[Plasma Rifle]] |
|
+ | | 25 |
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− | | align="center" | 25 |
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− | + | | 30-65 |
|
+ | | 6 |
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− | | align="center" | 6 |
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+ | | 5/6/ - |
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− | | align="center" | 5 [[AP]]/6 [[AP]]/na |
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+ | | 2 |
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− | | align="center" | 2 |
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+ | | - |
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− | + | | [[Micro Fusion Cell]] |
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− | | align="center" | 10 |
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+ | | 10 |
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|- |
|- |
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− | + | | [[Turbo Plasma Rifle]] |
|
+ | | 35 |
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− | | align="center" | 35 |
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− | + | | 35-70 |
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+ | | 6 |
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− | | align="center" | 6 |
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+ | | 5/6/ - |
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− | | align="center" | 5 [[AP]]/6 [[AP]]/na |
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+ | | 2 |
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− | | align="center" | 2 |
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+ | | - |
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− | + | | [[Micro Fusion Cell]] |
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− | | align="center" | 10 |
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+ | | 10 |
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|- |
|- |
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− | + | | [[YK42B Pulse Rifle]] |
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+ | | 30 |
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− | | align="center" | 30 |
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− | + | | 54-78 |
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+ | | 6 |
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− | | align="center" | 6 |
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+ | | 5/6/ - |
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− | | align="center" | 5 [[AP]]/6 [[AP]]/na |
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+ | | 2 |
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− | | align="center" | 2 |
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+ | | - |
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− | + | | [[Micro Fusion Cell]] |
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− | | align="center" | 10 |
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− | | |
+ | | 10 |
− | |||
− | |||
− | ===Big energy guns=== |
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− | {| border="1" cellpadding="5" cellspacing="0" |
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|- |
|- |
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− | ! style="background:#ffdead;" |
+ | !colspan="9" style="background:#ffdead;"|Big 'uns |
+ | <!-- Does the "big guns" skill apply to this weapon? --> |
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− | ! style="background:#ffdead;" | Range |
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− | ! style="background:#ffdead;" | Damage |
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− | ! style="background:#ffdead;" | Min ST |
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− | ! style="background:#ffdead;" | Single/Aimed/Burst |
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− | ! style="background:#ffdead;" | Burst Rounds |
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− | ! style="background:#ffdead;" | Hands Req |
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− | ! style="background:#ffdead;" | Ammo Type |
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− | ! style="background:#ffdead;" | Clip Size |
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|- |
|- |
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− | + | | [[Gatling Laser]] |
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+ | | 40 |
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− | | align="center" | 40 |
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− | + | | 20-40 |
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+ | | 6 |
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− | | align="center" | 6 |
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− | | |
+ | | - / - /6 |
+ | | 10 |
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− | | align="center" | 10 |
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+ | | 2 |
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− | | align="center" | 2 |
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− | + | | [[Micro Fusion Cell]] |
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+ | | 30 |
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− | | align="center" | 30 |
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|} |
|} |
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− | |||
==[[Throwing]]== |
==[[Throwing]]== |
Revision as of 05:56, 12 December 2007
Melee Weapons
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Small guns
Pistols
Name | Range | Damage | Min ST | Single/Aimed/Burst | Hands Req | Ammo Type | Clip Size |
---|---|---|---|---|---|---|---|
.223 Pistol | 30 | 20-30 | 5 | 5 AP/6 AP/na | 1 | .223 | 5 |
.44 Magnum Revolver | 15 | 12-18 | 5 | 4 AP/5 AP/na | 1 | .44 Magnum | 6 |
.44 Magnum (Speed Load) | 20 | 12-18 | 5 | 4 AP/5 AP/na | 1 | .44 Magnum | 6 |
9mm Mauser | 22 | 5-10 | 3 | 4 AP/5 AP/na | 1 | 9mm | 7 |
10mm Pistol | 25 | 5-12 | 3 | 5 AP/6 AP/na | 1 | 10mm | 12 |
14mm Pistol | 30 | 12-22 | 5 | 5 AP/6 AP/na | 1 | 14mm | 6 |
Desert Eagle .44 | 25 | 10-16 | 5 | 5 AP/6 AP/na | 1 | .44 Magnum | 8 |
Desert Eagle (Exp. Mag.) | 25 | 10-16 | 4 | 5 AP/6 AP/na | 1 | .44 Magnum | 20 |
Needler Pistol | 24 | 12-24 | 3 | 5 AP/5 AP/na | 1 | HN Needler Cartridge | 10 |
PPK12 Gauss Pistol | 50 | 22-32 | 4 | 4 AP/5 AP/na | 1 | 2mm | 12 |
SMGs
Name | Range | Damage | Min ST | Hands Req | Ammo Type | Clip Size |
---|---|---|---|---|---|---|
10mm SMG | Single=25 ~ Burst=20 | 5-12 | 5 | 1 | 10mm | 30 |
M3A1 "Grease Gun" SMG | Single=20 ~ Burst=15 | 10-20 | 4 | 1 | .45 Caliber | 30 |
Tommy Gun | Single=32 ~ Burst=16 | 3-20 | 6 | 2 | .45 Caliber | 50 |
H&K P90c | Single=30 ~ Burst=25 | 12-16 | 4 | 1 | 10mm | 24 |
Rifles
Name | Range | Damage | Min ST | Hands Req | Ammo Type | Clip Size |
---|---|---|---|---|---|---|
Assault Rifle | Single=45 ~ Burst=38 | 8-16 | 5 | 2 | 5mm | 24 |
Assault Rifle (Exp. Mag.) | Single=45 ~ Burst=38 | 8-16 | 5 | 2 | 5mm | 100 |
FN FAL | Single=35 ~ Burst=30 | 9-18 | 5 | 2 | 7.62mm | 20 |
FN FAL (Night Sight) | Single=35 ~ Burst=30 | 9-18 | 5 | 2 | 7.62mm | 20 |
H&K G11 | Single=35 ~ Burst=30 | 10-20 | 5 | 2 | 4.7mm Caseless | 50 |
H&K G11E | Single=40 ~ Burst=35 | 13-23 | 6 | 2 | 4.7mm Caseless | 50 |
Hunting Rifle | 40 | 8-20 | 5 | 2 | .223 | 10 |
Jonny's BB Gun | 22 | 1-3 | 3 | 2 | BBs | 100 |
M72 Gauss Rifle | 50 | 32-43 | 6 | 2 | 2mm | 20 |
Pipe Rifle | 20 | 22-32 | 5 | 2 | 10mm | 1 |
Red Ryder BB Gun | ? | 1-3 | 3 | 2 | BBs | 100 |
Red Ryder LE BB Gun | 32 | 25-25 | 4 | 2 | BBs | 100 |
Scoped Hunting Rifle | 40 | 8-20 | 5 | 2 | .223 | 10 |
Sniper Rifle | 50 | 14-34 | 5 | 2 | .223 | 6 |
XL70E3 | Single=35 ~ Burst=30 | 12-19 | 5 | 2 | 5mm | 20 |
With the exception of the Sniper Rifle and the Red Ryder LE BB Gun all rifles take 5 AP for a single shot and 6 AP for aimed shot or burst if available. The Sniper Rifle only has a single shot option and it costs 6 AP, the Red Ryder LE BB Gun Taks 4 AP for a single shot and 5AP for aimed. |
Shotguns
Name | Range | Damage | Min ST | Hands Req | Ammo Type | Clip Size |
---|---|---|---|---|---|---|
Combat Shotgun | Single=22 ~ Burst=18 | 15-25 | 5 | 2 | 12 Gauge | 12 |
H&K CAWS | Single=30 ~ Burst=20 | 15-25 | 6 | 2 | 12 Gauge | 10 |
Pancor Jackhammer | Single=35 ~ Burst=25 | 18-29 | 5 | 2 | 12 Gauge | 10 |
Sawed-Off Shotgun | 7 | 12-24 | 4 | 1 | 12 Gauge | 2 |
Shotgun | 14 | 12-22 | 4 | 1 | 12 Gauge | 2 |
Big guns
Name | Range | Damage per round |
Minimum Strength |
# AP (Single/Aimed/Burst) |
Burst rounds | Hands Req | Ammunition | Clip Size |
---|---|---|---|---|---|---|---|---|
Machine Guns | ||||||||
Bozar | 35 | 25-35 | 6 | - / - /6 | 15 | 2 | .223 | 30 |
Light Support Weapon | 40 | 20-30 | 6 | - / - /6 | 10 | 2 | .223 | 30 |
M60 | 35 | 18-26 | 6 | - / - /6 | 10 | 2 | 7.62mm | 50 |
Miniguns | ||||||||
Minigun | 35 | 7-11 | 7 | - / - /6 | 40 | 2 | 5mm | 120 |
Avenger Minigun | 40 | 10-14 | 7 | - / - /6 | 40 | 2 | 5mm | 120 |
Vindicator Minigun | 30 | 14-19 | 7 | - / - /6 | 25 | 2 | 4.7mm Caseless | 100 |
Flamers | ||||||||
Flamer | 5 | 40-90 | 6 | - / - /6 | 1 | 2 | Flamethrower Fuel | 5 |
Improved Flamer | 35 | 45-90 | 6 | - / - /6 | 1 | 2 | Flamethrower Fuel | 5 |
Rocket Launcher | ||||||||
Rocket Launcher | 40 | 35-100 | 6 | 6/ - / - | - | 2 | Rocket | 1 |
Pistols | ||||||||
---|---|---|---|---|---|---|---|---|
Mame | Range | Damage | Min ST | AP cost S/A/B |
Hands required |
Rounds per burst |
Ammo Type | Clip Size |
Alien Blaster | 10 | 30-90 | 2 | 4/5/ - | 1 | - | Small Energy Cell | 30 |
Laser Pistol | 15 | 10-22 | 3 | 5/6/ - | 1 | - | Small Energy Cell | 12 |
Magneto-Laser Pistol | 35 | 10-22 | 3 | 5/6/ - | 1 | - | Small Energy Cell | 12 |
Plasma Pistol | 20 | 15-35 | 4 | 5/6/ - | 1 | - | Small Energy Cell | 16 |
Plasma Pistol (Ext. Cap.) | 20 | 15-35 | 4 | 5/6/ - | 1 | - | Small Energy Cell | 32 |
Solar Scorcher | 20 | 20-60 | 3 | 4/5/ - | 1 | - | Sunlight | - |
YK32 Pulse Pistol | 15 | 32-46 | 3 | 4/5/ - | 1 | - | Small Energy Cell | 5 |
Rifles | ||||||||
Laser Rifle | 45 | 25-50 | 6 | 5/6/ - | 2 | - | Micro Fusion Cell | 12 |
Laser Rifle (Ext. Cap.) | 45 | 25-50 | 6 | 5/6/ - | 2 | - | Micro Fusion Cell | 24 |
Plasma Rifle | 25 | 30-65 | 6 | 5/6/ - | 2 | - | Micro Fusion Cell | 10 |
Turbo Plasma Rifle | 35 | 35-70 | 6 | 5/6/ - | 2 | - | Micro Fusion Cell | 10 |
YK42B Pulse Rifle | 30 | 54-78 | 6 | 5/6/ - | 2 | - | Micro Fusion Cell | 10 |
Big 'uns | ||||||||
Gatling Laser | 40 | 20-40 | 6 | - / - /6 | 10 | 2 | Micro Fusion Cell | 30 |
Throwing
Explodey bits | ||||||
---|---|---|---|---|---|---|
Name | Damage | Damage Type |
Min STR | Range | Weight | Value |
Grenade (Frag) | 20-35 | Explosion | 3 | 15 | 3 | $150 |
Grenade (Plasma) | 40-90 | Plasma | 4 | 15 | 1 | $300 |
Grenade (Pulse) | 100-150 | EMP | 4 | 15 | 1 | $250 |
Holy Hand Grenade | 300-500 | Explosion | 2 | 20 | 2 | $1 |
Molotov Cocktail | 8-20 | Explosion | 3 | 12 | 1 | $50 |
Earthy bits | ||||||
Rock | 1-4 | Normal | 1 | 15 | 1 | $0 |
Gold Nugget | 3-6 | Normal | 2 | 10 | 10 | $50 |
Uranium Ore | 3-6 | Normal | 2 | 10 | 10 | $0 |
Refined Uranium Ore | 3-6 | Normal | 2 | 10 | 15 | $0 |
Pointy bits | ||||||
Spear | 3-10 | Normal | 4 | 8 | 4 | $80 |
Sharpened Spear | 4-12 | Normal | 4 | 8 | 4 | $80 |
Sharpened Pole | 2-4 | Normal | 4 | 8 | 3 | $3 |
Throwing Knife | 3-6 | Normal | 3 | 16 | 1 | $100 |
Explosives
- Dynamite
- Plastic Explosives