A Follower (talk | contribs) (Undo revision 2084887 by Breakin'Benny (talk) Chance is the preferred term based on game content) |
mNo edit summary Tag: sourceedit |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | {{For|the main article regarding traits in the ''[[Fallout |
+ | {{For|the main article regarding traits in the ''[[Fallout world|Fallout]]'' universe|Trait}} |
{{Games|FO2}}{{Navbox overviews FO2}} |
{{Games|FO2}}{{Navbox overviews FO2}} |
||
{{overviewintro |
{{overviewintro |
||
Line 55: | Line 55: | ||
|- |
|- |
||
| [[Heavy Handed]] |
| [[Heavy Handed]] |
||
− | | +4 [[Melee |
+ | | +4 [[Melee Damage]] |
| -30% modifier to the [[Critical Hit#Critical_effects|critical hit tables]] |
| -30% modifier to the [[Critical Hit#Critical_effects|critical hit tables]] |
||
|- |
|- |
||
Line 87: | Line 87: | ||
[[Category:Traits| Fallout 2]] |
[[Category:Traits| Fallout 2]] |
||
+ | [[de: Fallout 2 Merkmale]] |
||
[[ru: Особенности Fallout 2]] |
[[ru: Особенности Fallout 2]] |
Revision as of 23:36, 12 May 2015
|
This page lists all traits in Fallout 2. |
|
General information
Traits modify different aspects of gameplay, including (but not limited to): Primary statistics, derived statistics and skills. Traits always have both positive and negative results.
One can choose up to two traits when designing a character (or none at all). Choosing the Mutate! perk lets the player change one of his traits. Note that if you chose no trait at character creation, you cannot fill the empty slot with this perk.
List of traits
Trait | Benefit | Penalty |
---|---|---|
Bloody Mess | More violent death animations | None |
Bruiser | +2 Strength | -2 Action Points |
Chem Reliant | Faster recovery from chem addictions | Twice the chance to become addicted |
Chem Resistant | Half the chance to get addicted | Chems last half as long |
Fast Metabolism | +2 Healing Rate | Poison Resistance and Radiation Resistance start at 0% |
Fast Shot | All throwing and firearm attacks cost 1 less AP | Cannot aim attacks |
Finesse | +10% Critical chance | -30% total damage |
Gifted | +1 to all SPECIAL stats | -10% to all skills, 5 less skill points per level |
Good Natured | +15% to First Aid, Doctor, Speech, and Barter | -10% to Big Guns, Small Guns, Energy Weapons, Throwing, Melee Weapons, and Unarmed |
Heavy Handed | +4 Melee Damage | -30% modifier to the critical hit tables |
Jinxed | More critical failures for everyone around you | More critical failures for you, too |
Kamikaze | +5 Sequence | No natural Armor Class |
One Hander | +20% chance to hit with one-handed weapons | -40% chance to hit with two-handed weapons |
Sex Appeal | Opposite sex characters react more favorably | Same sex characters are annoyed |
Skilled | +5 skill points per level | -1 Perk rate |
Small Frame | +1 Agility | Carry Weight = 25 + (15 x your Strength) |
|