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Fallout 2 skill books

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This page lists all skill books in Fallout 2.
  • The content is not described in full detail on this page. For details, please see the respective articles.
  • For skill books in other Fallout games, please see "Skill book".
  • For an overview of Fallout 2 content, please refer to "Portal:Fallout 2".
 
Gametitle-FO2
Gametitle-FO2

General informationEdit

Skill books in Fallout 2 can be used to increase a character's skill in specific areas of study. Using a book removes it from inventory. Other books are used in quests.

In Fallout 2, the amount of skill points gained is equal to 100, subtract the current skill level, divide by 10, and then rounded down. Thus, the maximum a skill can increased by books is up to 91%.

Maximizing skill point gainEdit

Passive skills are lowered by 10 (%) when the difficulty is changed from Normal to Hard. SPECIAL stats (Strength, Perception, etc) modify skills with a considerable bonus. The game keeps track of this bonus throughout the game, in real time. Any changes to stats, (e.g. chem effects) during the game add to or subtract from this modifier. It is thus possible to reduce any combination of stats to zero, significantly lowering skill values.
It is possible to raise Small Guns, First Aid and Science to 127%, Repair to 118% and Outdoorsman to 115%, in the case of a player whose Perception, Intelligence and Agility are at 10 (possibly more if the player's stats are lower), Endurance is above three, with the listed skills at 91%. To lose Agility and/or Endurance, use Buffout or Monument Chunks, then wait. To lose intelligence, use Mentats and wait, or Psycho. To lose Perception, drink beer, booze, rotgut, etc. If books are used from inventory (by left clicking and dragging) rather than from a weapon slot, time will not pass, and therefore stat effects will not wear off, until the inventory screen closes.[1]

LocationsEdit

This section is transcluded from the respective item articles. To change it, please edit the transcluded pages.
NameClosest map markerLocation description
Big Book of ScienceGecko's nuclear power plantOn the shelves in the supply cabinet.
Big Book of ScienceVault 8In a locker in the south-eastern quarters.
Big Book of ScienceGecko settlementOn the shelves in the Manager's Office.
Big Book of ScienceStablesOn the shelves in Myron's workroom.
Big Book of ScienceSierra Army DepotTwo in the desk in the CO's quarters, level three.
Big Book of ScienceSierra Army DepotIn the hands of a skeleton, level four.
Big Book of ScienceNavarroOn the shelves in the Commander's office.
Big Book of ScienceNavarroIn the workbench next to Quincy.
Big Book of ScienceEnclave Oil RigOn the scientist in the mainframe room, Reactor Level.
Big Book of ScienceNew California RepublicOn the bookshelf in the outpost, NCR Bazaar.
Big Book of ScienceVault CityMerchant: Randal
Big Book of ScienceSan FranciscoMerchant: Lao Chou, Flying Dragon 8
Big Book of ScienceSan FranciscoMerchant: Jenna in the General Store on the Oil Tanker
Big Book of ScienceVault CityInner City Information Center, given to you by Chief Librarian Kohl if you profess a love of books.
Cat's Paw issue no.5New RenoFrom Miss Kitty after Deliver ten Cat's Paw magazines to Miss Kitty.
Dean's ElectronicsGhost FarmOn one of the skinless Slags.
Dean's ElectronicsGecko junkyardInside the workshop storage room, in the stuff on the table
Dean's ElectronicsVault CityDowntown, on the shelves behind Valerie. Use alcohol Valerie's perception a lot, then use Sneak to get the book.
Dean's ElectronicsVault CityIn Council building, on the shelves behind first citizen Lynette.
Dean's ElectronicsNew RenoSalvatore's Bar, One floor above the ground floor, on the shelves in Mr. Salvatore's apartment.
Dean's ElectronicsNew RenoNew Reno Arms, inside the workshop in the back room (accessible from the street).
Dean's ElectronicsSierra Army DepotIn the desk in the CO's quarters, level three.
Dean's ElectronicsSierra Army DepotIn the robobrain assembly lab, level three.
Dean's ElectronicsMariposa Military BaseTwo outside, one on the ground in the tent and the other inside a locker in another.
Dean's ElectronicsNew California RepublicOn the bookshelf in the outpost, NCR Bazaar.
Dean's ElectronicsNavarroIn the middle workbench in the Vertibird hangar
Dean's ElectronicsEnclave Oil RigTwo on the shelves in the scientist's office, Detention level.
Dean's ElectronicsEnclave Oil RigTwo in CO's storage in the Barracks area.
Dean's ElectronicsEnclave Oil RigOn the scientist in the mainframe room, Reactor Level.
Dean's ElectronicsVault CityMerchant: Randall.
Dean's ElectronicsVault CityInner City Information Center, from Chief Librarian Kohl if you profess a love of books.
Dean's ElectronicsSan FranciscoMerchant: Jenna in the General Store of the Oil Tanker.
Fallout 2 HintbookDrunk Cupid ChapelGiven by Father Tully after destroying the Enclave Oil Rig.
First Aid BookModocOn the bookshelf behind Grisham
First Aid BookMercenaries' caveIn a locker inside their base
First Aid BookVault CityIn a bookcase in the house near the Central Council building.
First Aid BookReddingOn the shelves in Painless Doc Johnson's
First Aid BookNew RenoOn the shelves in Mr. Salvatore's apartment, Salvatore's Bar 1st Floor.
First Aid BookSierra Army DepotIn the locker in the infirmary, level one.
First Aid BookSierra Army DepotIn the desk in the CO's quarters, level three.
First Aid BookNew California RepublicOn the bookshelf in downtown clinic.
First Aid BookMariposa Military BaseTwo in a rusty locker in the medical section on the second level.
First Aid BookNavarroIn the workbench behind Quincy.
First Aid BookEnclave Oil RigTwo in CO's storage in the Barracks area.
First Aid BookEnclave Oil RigIn a locker inside the experimentation lab, Detention level.
First Aid BookEnclave Oil RigTwo on the shelves in the scientist's office, Detention level.
First Aid BookEnclave Oil RigThree inside the Survival\Gear Locker inside the Trap Level.
First Aid BookVault CityMerchant: Randal
First Aid BookVault CityMerchant: The small amenities kiosk that stocks healing supplies.
First Aid BookSan FranciscoMerchant: Jenna in the General Store on the Oil Tanker.
First Aid BookGecko junkyardBookcase in a small building next to the exit grid in Junkyard.
Guns and BulletsKlamath DowntownIn a bookcase in the building near the transfer grid to the Grazing Grounds.
Guns and BulletsToxic cavesDesk inside the storage bunker.
Guns and BulletsDen West SideIn a bookcase inside Lara's gang hideout.
Guns and BulletsDen East SideIn a shelf inside Metzger's personal room (use stealth to open the door, or sleep with him if female).
Guns and BulletsModocOn the ground at the toilets, next to Grisham's house.
Guns and BulletsGhost FarmOn one of the skinless Slags.
Guns and BulletsVault CityIn a bookcase inside John Cassidy's room in his bar.
Guns and BulletsVault CityInside a locked desk next to Stark. Become Captain of the Guard to get this book without violence.
Guns and BulletsNew Reno Shark Club One floor above the Ground Floor.In the left-hand room second from the bottom, on the upper right hand shelves. Use alcohol to lower the bald thug's perception by 9, then use Sneak to get the book.
Guns and BulletsNew Reno Desperado Ground Floor.In the middle room with the terminal a guard is watching over, check the desk, it's in there, use Sneak to get the book.
Guns and BulletsNew Reno ArmsOn the collapsed shelves in Eldridge's quarters. You need to injure the dog enough to cause it to flee, or kill the dog, to get to it.
Guns and BulletsMercenaries' caveIn the safe.
Guns and BulletsReddingIn Ascorti's office, in the casino. Either lockpick the door, or go down the outside well, then come up in the back room.
Guns and BulletsSierra Army DepotIn the locker in the barracks, level one.
Guns and BulletsNavarroOn the shelves in the Commander's office
Guns and BulletsNavarroIn the middle locker in the Vertibird hangar.
Guns and BulletsSan FranciscoSold by Lao Chou at Flying Dragon 8.
Guns and BulletsEnclave Oil RigIn the desk at the security checkpoint, Detention level.
Guns and BulletsEnclave Oil RigIn the desk in the storage room, Barracks level.
Guns and BulletsNew California RepublicMerchant: Buster in the Bazaar.
Guns and BulletsSan FranciscoMerchant: Jenna in the General Store of the Oil Tanker.
Scout HandbookKlamathOn one of the kids in the Trapper Town
Scout HandbookVault 8In a locker on the living quarters level.
Scout HandbookReddingIn the middle room in Malamute Saloon
Scout HandbookReddingOn the shelves next to Marge LeBarge
Scout HandbookReddingOn the shelves in the ruined building at the Great wanamingo mine
Scout HandbookNew RenoOn the shelves in Mr. Salvatore's apartment.
Scout HandbookEnclave Oil RigTwo in CO's storage in the Barracks area
Scout HandbookEnclave Oil RigThree inside the Survival/Gear Locker inside the Trap Level
Scout HandbookSan FranciscoMerchant: Jenna in the General Store on the Oil Tanker.

GalleryEdit

ReferencesEdit

  1. The Nearly Ultimate Fallout Guide by Per Jorner: Items
Skill books in Fallout 2

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